The death of [26 Sorcerer] Synuria The Empire (Grey Elf)

in Up in a Baobab Tree

from the perspective of [26 Sorcerer] Synuria The Empire (Grey Elf)

<worn on head>       a misshaped ivory tiara from Vella's Bordello
<worn on eyes>       a dwarven-made brass eyepatch from Vella's Bordello
<worn in ear>        a fanged cured leather earring from Rift Valley Jungle
<worn in ear>        a tiger's tooth earring [superior]
<worn on face>       a diabolical hemp veil from Vella's Bordello
<worn around neck>   a cloak of the gardener [poor]
<worn around neck>   a collar of the Blood Horde [poor]
<worn on body>       a robe of glittering icicles
<worn about body>    a long fur [superior]
<worn about waist>   an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       sleeves made of gibberling hide [superior]
<held as shield>     a little round wooden shield
<worn around wrist>  a bracer of the Blood Horde [superior]
<worn on finger>     a ring of intelligence
<worn on finger>     a misshaped bronze signet from Vella's Bordello
<primary weapon>     a blood-stained bamboo mallet from Vella's Bordello
<worn on legs>       some magical cured leather leg plates from Vella's Bordello
<worn on feet>       some unearthly glass shoes

Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 204h/237H 120v/120V Pos: sitting >

< 205h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 205h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  3 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) cone of cold
   15 seconds:  ( 5th) cone of cold

You can memorize no more spells.

< 208h/237H 120v/120V Pos: sitting >

< 208h/237H 120v/120V Pos: sitting >
You are already meditating.

< 208h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 209h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  4 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) cone of cold

You can memorize no more spells.

< 209h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.
Your studies are complete.

< 210h/237H 120v/120V Pos: sitting >
You clamber to your feet.

< 210h/237H 120v/120V Pos: standing >

< 211h/237H 120v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.

< 211h/237H 120v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Some tempered bronze has been left here, shining.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large lion stalks here, wondering what to get for dinner.
A crazed zebra madly bucks and snorts, kicking everything in sight.

< 212h/237H 117v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.

< 213h/237H 114v/120V Pos: standing >
A proud lion enters from the west.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 213h/237H 112v/120V Pos: standing >
A loggerhead shrike enters from the south.

< 213h/237H 112v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 213h/237H 111v/120V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W

< 214h/237H 109v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 214h/237H 107v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.

< 214h/237H 105v/120V Pos: standing >

< 214h/237H 105v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 214h/237H 103v/120V Pos: standing >
The night has begun.

< 216h/237H 110v/120V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W
A small pouch of glassteel dust has been left here.

< 216h/237H 109v/120V Pos: standing >

< 216h/237H 110v/120V Pos: standing >

< 217h/237H 113v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.

< 217h/237H 110v/120V Pos: standing >
A proud lion enters from the west.

< 217h/237H 113v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.

< 217h/237H 111v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 218h/237H 109v/120V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 218h/237H 108v/120V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
Some blood-stained dragonscale arm plates lie here on the ground.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 218h/237H 106v/120V Pos: standing >
A baboon enters from the south.

< 219h/237H 109v/120V Pos: standing >
A baboon leaves north.

< 219h/237H 110v/120V Pos: standing >
You miss a baboon.

< 219h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon leaves east.

< 220h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon misses you.
A baboon's kick hits you directly in the face.
You miss a baboon.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 
< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon enters from the west.
Casting: fireball **

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon leaves south.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon enters from the west.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon leaves north.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon enters from the east.
You complete your spell...
You throw a fireball at a baboon and have the satisfaction of seeing it enveloped in flames.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 A baboon misses you.
You dodge a baboon's vicious attack.
A baboon dodges your futile attack.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 A baboon enters from the north.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 Casting: cone of cold 

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.
A baboon misses you.
You withstand a bash from a baboon, who bounces back and falls.
You score a CRITICAL HIT!!!!!
-=[Your fine crush wounds a baboon.]=-

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 Casting: cone of cold *

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 Casting: cone of cold 

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 -=[Your crush grazes a baboon.]=-

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 
< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 A baboon leaves west.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 Casting: cone of cold 

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A magic mouth tells your guild 'Alert! a nightcrawler has trespassed into Outpost Gate!'
You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon leaves north.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 Casting: cone of cold *

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon enters from the west.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon rises to its feet.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 A baboon enters from the west.

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 You start chanting...

< 218h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 A baboon misses you.
A baboon's kick crashes into your chest.

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 Casting: cone of cold *

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 A baboon enters from the west.
A magic mouth tells your guild 'Alert! a nightcrawler has trespassed into Outpost Gate!'

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 A baboon leaves north.
You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.
The chilling cold causes a baboon to stammer, apparently weakened.

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You don't have that spell memorized.

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You dodge a baboon's vicious attack.
A baboon dodges your futile attack.

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You start chanting...

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You complete your spell...
The lightning bolt hits a baboon with full impact.

< 216h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 A baboon misses you.
-=[A baboon's maul grazes you.]=-
A baboon's sweep catches you in the side and you almost stumble.
A baboon dodges your futile attack.

< 214h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 You start chanting...

< 214h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 A baboon enters from the north.
A baboon enters from the north.
A baboon leaves south.

< 214h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 Casting: lightning bolt *

< 214h/237H 112v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 You complete your spell...
Your lightning bolt shatters a baboon to pieces.
A baboon is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a baboon.
It appears you were able to salvage a piece of equipment from your enemy.

< 214h/237H 112v/120V Pos: standing >
You sit down and relax.

< 214h/237H 112v/120V Pos: sitting >
A baboon enters from the south.

< 214h/237H 115v/120V Pos: sitting >
A baboon leaves south.

< 214h/237H 119v/120V Pos: sitting >
Consider killing who?

< 214h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 215h/237H 120v/120V Pos: sitting >

< 215h/237H 120v/120V Pos: sitting >
Consider killing who?

< 215h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 217h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 217h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 217h/237H 120v/120V Pos: sitting >
A baboon enters from the south.

< 217h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 218h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  4 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
   14 seconds:  ( 6th) fireball
   27 seconds:  ( 5th) cone of cold
   41 seconds:  ( 5th) cone of cold
   54 seconds:  ( 5th) cone of cold
   67 seconds:  ( 5th) cone of cold
   80 seconds:  ( 5th) cone of cold
   92 seconds:  ( 4th) lightning bolt
  104 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 218h/237H 120v/120V Pos: sitting >
You start meditating...

< 219h/237H 120v/120V Pos: sitting >
A baboon leaves north.
A baboon enters from the north.

< 219h/237H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 220h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 221h/237H 120v/120V Pos: sitting >
You stop meditating.
Are you mad!?

< 221h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 221h/237H 120v/120V Pos: sitting >
You start meditating...

< 221h/237H 120v/120V Pos: sitting >
A baboon enters from the west.

< 222h/237H 120v/120V Pos: sitting >
A baboon enters from the west.

< 223h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 223h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 223h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 223h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 224h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 224h/237H 120v/120V Pos: sitting >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 224h/237H 120v/120V Pos: sitting >
A baboon leaves east.

< 224h/237H 120v/120V Pos: sitting >
A baboon leaves south.

< 225h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  1 - cone of cold
( 4th circle)  4 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) cone of cold
   15 seconds:  ( 5th) cone of cold
   28 seconds:  ( 5th) cone of cold
   41 seconds:  ( 5th) cone of cold
   53 seconds:  ( 4th) lightning bolt
   65 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 227h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 227h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.
You should level anytime now!

< 227h/237H 120v/120V Pos: sitting >
A baboon leaves south.

< 228h/237H 120v/120V Pos: sitting >
You are already meditating.

< 228h/237H 120v/120V Pos: sitting >
A baboon enters from the south.

< 228h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 231h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 231h/237H 120v/120V Pos: sitting >
A baboon leaves east.

< 232h/237H 120v/120V Pos: sitting >
A baboon enters from the south.

< 232h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 233h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  4 - cone of cold
( 4th circle)  4 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) cone of cold
   24 seconds:  ( 4th) lightning bolt
   35 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 233h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 235h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 236h/237H 120v/120V Pos: sitting >
A baboon leaves west.
A baboon enters from the south.

< 237h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 237h/237H 120v/120V Pos: sitting >
A baboon enters from the north.

< 237h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 237h/237H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.

< 237h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 237h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  5 - cone of cold
( 4th circle)  5 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 237h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 237h/237H 120v/120V Pos: sitting >
A baboon leaves east.

< 237h/237H 120v/120V Pos: sitting >
A baboon enters from the west.

< 237h/237H 120v/120V Pos: sitting >
A baboon enters from the east.

< 237h/237H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 237h/237H 120v/120V Pos: sitting >
You clamber to your feet.

< 237h/237H 120v/120V Pos: standing >
A baboon leaves east.
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

You can memorize no more spells.

< 237h/237H 120v/120V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
The corpse of a baboon is lying here.
Some blood-stained dragonscale arm plates lie here on the ground.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 237h/237H 120v/120V Pos: standing >
A baboon leaves north.

< 237h/237H 120v/120V Pos: standing >
You miss a baboon.

< 237h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:excellent E: baboon sta EP: excellent >
 You feel your skin soften and return to normal.

< 237h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:excellent E: baboon sta EP: excellent >
 Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 237h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:excellent E: baboon sta EP: excellent >
 A baboon misses you.
A baboon misses you.
A baboon's sweep catches you in the side and you almost stumble.
A baboon dodges your futile attack.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 Casting: fireball 

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: excellent >
 A baboon enters from the north.
Your flesh magically hardens, turning to stone.
The spirits of Vella's Bordello grant you their protection.
You complete your spell...
You throw a fireball at a baboon and have the satisfaction of seeing it enveloped in flames.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You dodge a baboon's vicious attack.
You dodge a baboon's vicious attack.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.
The chilling cold causes a baboon to stammer, apparently weakened.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.
The chilling cold causes a baboon to stammer, apparently weakened.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 You dodge a baboon's vicious attack.
A baboon misses you.
You withstand a bash from a baboon, who bounces back and falls.
-=[Your weak crush grazes a baboon.]=-

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 A baboon leaves north.
A baboon enters from the east.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 A baboon enters from the east.
Casting: cone of cold *

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 Casting: cone of cold 

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  few wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 -=[Your weak crush grazes a baboon.]=-

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon enters from the west.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon enters from the north.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 Casting: cone of cold 

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon leaves north.
Casting: cone of cold *

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon kne EP:  nasty wounds >
 A baboon rises to its feet.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  nasty wounds >
 You complete your spell...
Your blast of cold strikes a baboon dead on, who shudders from the pain.
The chilling cold causes a baboon to stammer, apparently weakened.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You don't have that spell memorized.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 A baboon leaves south.
You don't have that spell memorized.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 Autosaving...
A baboon misses you.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 A baboon enters from the west.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP: pretty hurt >
 You complete your spell...
The lightning bolt hits a baboon with full impact.

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 You start chanting...

< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 
< 224h/237H 120v/120V Pos: standing >
< T: Synuria TP: sta TC:few scratches E: baboon sta EP:  awful >
 You complete your spell...
Your lightning bolt shatters a baboon to pieces.
A baboon is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a baboon.

< 224h/237H 120v/120V Pos: standing >
A baboon leaves north.

< 224h/237H 120v/120V Pos: standing >
A baboon enters from the north.
Who should the spell be cast upon?  You must specify a target!

< 224h/237H 120v/120V Pos: standing >
A baboon leaves north.

< 224h/237H 120v/120V Pos: standing >

< 224h/237H 120v/120V Pos: standing >
A baboon enters from the east.

< 224h/237H 120v/120V Pos: standing >
A baboon enters from the north.

< 224h/237H 120v/120V Pos: standing >

< 224h/237H 120v/120V Pos: standing >
A baboon leaves west.

< 224h/237H 120v/120V Pos: standing >

< 224h/237H 120v/120V Pos: standing >
You sit down and relax.

< 224h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 224h/237H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  4 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  8 - chill touch
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
   14 seconds:  ( 6th) fireball
   27 seconds:  ( 5th) cone of cold
   41 seconds:  ( 5th) cone of cold
   54 seconds:  ( 5th) cone of cold
   67 seconds:  ( 5th) cone of cold
   80 seconds:  ( 5th) cone of cold
   92 seconds:  ( 4th) lightning bolt
  104 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 225h/237H 120v/120V Pos: sitting >
A baboon enters from the west.

< 225h/237H 120v/120V Pos: sitting >
A baboon enters from the west.

< 225h/237H 120v/120V Pos: sitting >
You should level anytime now!

< 225h/237H 120v/120V Pos: sitting >
A baboon leaves south.

< 226h/237H 120v/120V Pos: sitting >
You start meditating...

< 226h/237H 120v/120V Pos: sitting >
A baboon enters from the east.

< 226h/237H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 227h/237H 120v/120V Pos: sitting >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>

There are 0 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[56 Wildmage        ] Yans BOOOOOOOOOM! The Empire (inv) (Gnome)
[56 Red Dragon      ] Oba Magister Militum of The Empire (inv) (Grey Elf) (Frag Lord)
[41 Shadowmage      ] Xod Legionary of The Empire (Grey Elf)
[52 Water Magus     ] Moxo Legionary of The Empire (Grey Elf)
[26 Sorcerer        ] Synuria Legionary of The Empire (Grey Elf)
[46 Blademaster     ] Beltriz Legionary of The Empire (Grey Elf)
[54 Holyman         ] Lielz Magister Militum of The Empire (inv) (Grey Elf)

There are 7 mortal(s) on.

Total visible players: 7.
A baboon enters from the north.
A baboon enters from the east.
A baboon enters from the west.
Total in-game connections: 14.

Record number of connections this boot: 18.

< 228h/237H 120v/120V Pos: sitting >
You are already meditating.

< 228h/237H 120v/120V Pos: sitting >
A baboon leaves north.

< 229h/237H 120v/120V Pos: sitting >
A baboon enters from the south.

< 230h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 230h/237H 120v/120V Pos: sitting >
A baboon leaves east.

< 230h/237H 120v/120V Pos: sitting >

< 231h/237H 120v/120V Pos: sitting >
A baboon leaves west.
A swarm of insects enters from below.

< 231h/237H 120v/120V Pos: sitting >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 231h/237H 120v/120V Pos: sitting >
A baboon leaves south.

< 231h/237H 120v/120V Pos: sitting >
A swarm of insects completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a swarm of insects's spell!

< 231h/237H 120v/120V Pos: sitting >
You resist the effects of a swarm of insects's spell!

< 231h/237H 120v/120V Pos: sitting >
A baboon enters from the north.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 182h/237H 120v/120V Pos: sitting >
A baboon leaves west.

< 182h/237H 120v/120V Pos: sitting >
A swarm of insects starts casting an offensive spell.

< 182h/237H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 182h/237H 120v/120V Pos: sitting >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 182h/237H 120v/120V Pos: sitting >
A swarm of insects completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a swarm of insects's spell!

< 182h/237H 120v/120V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 105h/237H 120v/120V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 20h/237H 120v/120V Pos: sitting >
A swarm of insects starts casting an offensive spell.

< 20h/237H 120v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 20h/237H 120v/120V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...