<worn as a badge> an emblem of Shanatar royalty [superior]
<worn on head> Khildarak's battle helmet of agility
<worn on eyes> a lens of the negative material plane [superior]
<worn in ear> a pale magenta earring [superior] (glowing)
<worn in ear> a flaming pentagram [superior] (glowing)
<worn on face> an ornate mask with a single dragon horn [poor]
<worn around neck> a string of disembodied hands of strength
<worn around neck> a string of disembodied hands of strength
<worn on body> Lobos' leather coat of dexterity
<worn about body> the cloak of shadow dragons [superior]
<worn on back> a flayed illithid-hide backpack
<worn as quiver> the frost giant's axe
<worn about waist> a spiked leather belt [poor]
<worn on belt buckle>a blood dagger of Tezcatlipoca of strength [83%]
<attached to belt> an old tome entitled 'Advanced Magic Missile Techniques'
<worn on arms> a pair of troll-hide sleeves [87%]
<worn around wrist> the bangle of the Dreamer [superior]
<worn around wrist> a pitch-black bracelet of damage [89%]
<worn on hands> some ashen dragonscale gauntlets [62%]
<worn on finger> a ring of destruction [superior] (glowing)
<worn on finger> a ring of destruction [superior] (glowing) [86%]
<primary weapon> a frost brand named 'Stormbringer' (glowing) (humming) [65%]
<held> the horn of the dragonslayer
<worn on legs> a pair of vapor leggings of agility [33%]
*****^^^*^MMMM
***^*^^^@**MMMM
**^.^^+..***MMMMM
*.^...+..^****MMM
.....+..M******
.^..+....****
*M.+......*
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 721h/721H 84v/104V Pos: standing >
MMMMMM
MMM^M^MMM
MMMM^^*^MMMM
MMM*******MMM.
M*****^^^*^MMMM
****^*^^@^**MMMM
***^.^^+..***MMMM
**.^...+..^****MM
......+..M*****
..^..+....***
^*M.+......
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 721h/721H 84v/104V Pos: standing >
You quickly scan the area.
A black skunk who is rather far off to your west.
< 721h/721H 85v/104V Pos: standing >
Obvious exits:
North- Rugged Hillside of the Northern Wilds
East - Rugged Hillside of the Northern Wilds
South- Overgrown Grasslands of the Northern Wilds
West - A Rocky Foot Path
< 721h/721H 86v/104V Pos: standing >
Score information for Raksha
Level: 52 Race: Halfling Class: Bard / Scoundrel Sex: Male
Hit points: 721(721) Moves: 93(104)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 8243 platinum 0 gold 0 silver 0 copper
Playing time: 12 days / 10 hours/ 37 minutes
Received data: 0.1696 MB this session.
Send data: 0.0053 MB this session.
Compression ratio: 83%
Title: Legionary of The Empire
Status: Standing.
Singing
Epic points(total): 4492(11532) Current task: find runestone of Krethik Keep
Epic Bonus: Epic Points Bonus (0.00%)
Frags: -0.84 Deaths: 41
Consenting: Raksha
Disguised as: a lich warlock (Good)
Detecting: Invisible Life Heat
Protected from: All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Haste Listen Sneaking
Songs: Song of Flight
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 13 Spell Pulse: 0.70
Leaderboard Points: 506
Active Spells:
--------------
Auctions Disabled (2 minutes)
vitality (9 minutes)
stone skin (less than a minute remaining)
rested bonus (135 minutes)
detect invisibility (51 minutes)
< 721h/721H 93v/104V Pos: standing >
You quickly scan the area.
A black skunk who is rather far off to your west.
< 721h/721H 95v/104V Pos: standing >
You sing a song to lift the spirits high.
< 721h/721H 101v/104V Pos: standing >
A Rocky Foot Path
Obvious exits: -E -W
< 721h/721H 102v/104V Pos: standing >
A Rocky Foot Path
Obvious exits: -E -W
< 721h/721H 100v/104V Pos: standing >
The Rocky Pathway Approaching the Shady Grove
Obvious exits: -E -W
< 721h/721H 98v/104V Pos: standing >
Looks like an exit.
You extend your sights westward.
Nearing the Shady Grove
Obvious exits: -E -W
A small black skunk peers wearily at you.
< 721h/721H 101v/104V Pos: standing >
You feel your skin soften and return to normal.
< 721h/721H 102v/104V Pos: standing >
Nearing the Shady Grove
Obvious exits: -E -W
A small black skunk peers wearily at you.
< 721h/721H 102v/104V Pos: standing >
Looks like an exit.
You extend your sights westward.
Before the East Gates of the Shady Grove
Obvious exits: -E -W#
< 721h/721H 102v/104V Pos: standing >
You quickly scan the area.
You see nothing.
< 721h/721H 102v/104V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You sing a song to protect you from the world.
You do a ritual dance of joy!
You begin to shimmer.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.
< 721h/721H 102v/104V Pos: standing >
You sing a song to lift the spirits high.
A black skunk flies through the air, free as a bird!
< 721h/721H 104v/104V Pos: standing >
Before the East Gates of the Shady Grove
Obvious exits: -E -W#
< 721h/721H 102v/104V Pos: standing >
Ok.
< 721h/721H 102v/104V Pos: standing >
The black is open.
The Black gates open up to the city there.
You extend your sights westward.
The East Gates of the Shady Grove
Obvious exits: -N -E -S -W
An orcish thief watches his next victim closely.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
< 721h/721H 102v/104V Pos: standing >
Pardon?
< 721h/721H 102v/104V Pos: standing >
Saving Raksha.
< 721h/721H 102v/104V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your east.
An orcish thief who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
The orc gate guard who is close by to your west.
The grinning bobcat who is not far off to your west.
An orcish elite who is not far off to your west.
A thick-haired buffalo who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
An orcish shaman who is a brief walk away to your west.
An orcish street sweeper who is a brief walk away to your west.
A black hooded orc who is rather far off to your west.
An orcish merchant who is rather far off to your west.
A jet black stag who is in the distance to your west.
A female orc who is in the distance to your west.
< 721h/721H 102v/104V Pos: standing >
You quickly scan the area.
A black skunk who is close by to your east.
An orcish thief who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
The orc gate guard who is close by to your west.
The grinning bobcat who is not far off to your west.
A thick-haired buffalo who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
An orcish shaman who is a brief walk away to your west.
An orcish street sweeper who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A black hooded orc who is rather far off to your west.
A wandering soul who is rather far off to your west.
A jet black stag who is in the distance to your west.
An orcish merchant who is in the distance to your west.
A female orc who is in the distance to your west.
< 721h/721H 103v/104V Pos: standing >
The black is open.
The Black gates open up to the city there.
You extend your sights westward.
The East Gates of the Shady Grove
Obvious exits: -N -E -S -W
An orcish thief watches his next victim closely.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
< 721h/721H 104v/104V Pos: standing >
You sing a song to lift the spirits high.
The East Gates of the Shady Grove
Obvious exits: -N -E -S -W
The grinning bobcat hungrily peers through the area.
An orcish thief watches his next victim closely.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
< 721h/721H 102v/104V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orcish elite searches the area here for any signs of problems.
< 721h/721H 101v/104V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -W
A thick-haired buffalo stands here.
A wild horse stands here.
A wild horse stands here.
An orcish shaman is here practicing a new spell.
An orcish street sweeper is here cleaning the city from rubbish.
(Q)An old orcish woman cries over the loss of her spouse.
< 721h/721H 100v/104V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S# -W
A black hooded orc stands here in the shadow.
A wandering orcish soul, flying about here, is searching for a new victim.
< 721h/721H 100v/104V Pos: standing >
An orcish merchant enters from the west.
< 721h/721H 101v/104V Pos: standing >
You quickly scan the area.
An old orcish woman who is close by to your north.
A thick-haired buffalo who is close by to your east.
A wild horse who is close by to your east.
A wild horse who is close by to your east.
An orcish shaman who is close by to your east.
An orcish street sweeper who is close by to your east.
An old orcish woman who is close by to your east.
An orcish elite who is not far off to your east.
The grinning bobcat who is a brief walk away to your east.
An orcish thief who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
A young orc sentinel who is a brief walk away to your east.
The orc gate guard who is a brief walk away to your east.
An orcish merchant who is close by to your west.
A jet black stag who is close by to your west.
A female orc who is close by to your west.
A baby orc who is not far off to your west.
An old orcish woman who is not far off to your west.
A cowardly orcish girl who is a brief walk away to your west.
A female orc who is rather far off to your west.
An orcish guard who is rather far off to your west.
An orcish guard who is rather far off to your west.
The Shady Quartermaster who is rather far off to your west.
The town crier who is rather far off to your west.
An orcish guard who is rather far off to your west.
An old orcish woman who is in the distance to your west.
< 721h/721H 102v/104V Pos: standing >
A wandering soul starts casting a spell.
< 721h/721H 104v/104V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S# -W
An orcish merchant is standing here completing his next transaction.
A black hooded orc stands here in the shadow.
A wandering orcish soul, flying about here, is searching for a new victim. (casting)
< 721h/721H 104v/104V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W
An orcish merchant is standing here completing his next transaction.
A jet black stag regally walks down the trail.
Running about town, this female orc is restocking her low supplies.
< 721h/721H 103v/104V Pos: standing >
On Peddler's Way
Obvious exits: -N -S
An orcish merchant is standing here completing his next transaction.
< 721h/721H 102v/104V Pos: standing >
On Peddler's Way
Obvious exits: -N -E -W
An orcish street sweeper is here cleaning the city from rubbish.
An orcish street sweeper is here cleaning the streets from rubbish.
A wandering orcish soul, flying about here, is searching for a new victim.
Running about town, this female orc is restocking her low supplies.
< 721h/721H 102v/104V Pos: standing >
On Peddler's Way
Obvious exits: -E -S
Crawling about, this baby orc is crying loudly.
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
A baby orc flies through the air, free as a bird!
You quickly scan the area.
An orcish street sweeper who is close by to your east.
An orcish street sweeper who is close by to your east.
A wandering soul who is close by to your east.
A female orc who is close by to your east.
A drunken orc who is not far off to your east.
A greedy orcish merchant who is not far off to your east.
A greedy orcish merchant who is not far off to your east.
A greedy orcish merchant who is not far off to your east.
A strong and respected orc warrior who is not far off to your east.
Grul'Theg the auctioneer who is not far off to your east.
The grinning bobcat who is close by to your south.
An orcish assassin who is close by to your south.
< 721h/721H 103v/104V Pos: standing >
On Peddler's Way
Obvious exits: -N -S# -W
The grinning bobcat hungrily peers through the area.
An orcish assassin prowls the area hunting his new prey.
< 721h/721H 102v/104V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Path of the Damned
Obvious exits: -N -E -S
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
An orcish shaman is here practicing a new spell.
< 721h/721H 104v/104V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
< 721h/721H 103v/104V Pos: standing >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
An orcish shaman is here practicing a new spell.
(Q)An old orcish woman cries over the loss of her spouse.
< 721h/721H 103v/104V Pos: standing >
You quickly scan the area.
A thick-haired buffalo who is close by to your north.
A thick-haired buffalo who is close by to your north.
A thick-haired buffalo who is close by to your north.
An orcish shaman who is close by to your north.
An old orcish woman who is close by to your north.
A female orc who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
A wandering soul who is in the distance to your north.
The grinning bobcat who is close by to your east.
A large warhorse who is close by to your south.
An orcish elite who is close by to your south.
An orcish thief who is close by to your south.
A baby orc who is a brief walk away to your south.
A baby orc who is rather far off to your south.
An orcish thief who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
An umber hulk who is rather far off to your south.
The orc gate guard who is rather far off to your south.
< 721h/721H 103v/104V Pos: standing >
You quickly scan the area.
A thick-haired buffalo who is close by to your north.
A thick-haired buffalo who is close by to your north.
A thick-haired buffalo who is close by to your north.
An orcish shaman who is close by to your north.
An old orcish woman who is close by to your north.
A female orc who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
An orcish guard who is a brief walk away to your north.
The Shady Quartermaster who is a brief walk away to your north.
The town crier who is a brief walk away to your north.
A wandering soul who is in the distance to your north.
The grinning bobcat who is close by to your east.
A large warhorse who is close by to your south.
An orcish elite who is close by to your south.
An orcish thief who is close by to your south.
A baby orc who is a brief walk away to your south.
A baby orc who is rather far off to your south.
An orcish thief who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
An umber hulk who is rather far off to your south.
The orc gate guard who is rather far off to your south.
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
An orcish shaman is here practicing a new spell.
(Q)An old orcish woman cries over the loss of her spouse.
< 721h/721H 102v/104V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
An orcish elite searches the area here for any signs of problems.
< 721h/721H 103v/104V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A small black skunk peers wearily at you.
< 721h/721H 102v/104V Pos: standing >
Alas, you cannot go that way. . . .
< 721h/721H 102v/104V Pos: standing >
The Bar of the Eleventh Hour is above this alley.
You extend your sights upward.
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your east.
A thick-haired buffalo who is not far off to your east.
A thick-haired buffalo who is not far off to your east.
A thick-haired buffalo who is not far off to your east.
An orcish shaman who is not far off to your east.
An old orcish woman who is not far off to your east.
A black skunk who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.
< 721h/721H 104v/104V Pos: standing >
A black skunk leaves east.
< 721h/721H 104v/104V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 721h/721H 103v/104V Pos: standing >
You attempt to hide yourself.
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
A dancing elven girl flies through the air, free as a bird!
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
< 721h/721H 103v/104V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
[5] A small bandage rests upon the ground here.
An Orc (medium) stands here.
< 721h/721H 103v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
< 721h/721H 103v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
< 721h/721H 103v/104V Pos: standing >
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
You quickly scan the area.
An Orc who is close by to your north.
< 721h/721H 103v/104V Pos: standing >
< 721h/721H 103v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
An orcish elite who is close by below you.
< 721h/721H 103v/104V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
An orcish elite searches the area here for any signs of problems.
< 721h/721H 102v/104V Pos: standing >
You sing a song to lift the spirits high.
An orcish elite flies through the air, free as a bird!
< 721h/721H 104v/104V Pos: standing >
A black skunk enters from the east.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An old orcish woman who is not far off to your east.
A thick-haired buffalo who is a brief walk away to your east.
A thick-haired buffalo who is a brief walk away to your east.
A thick-haired buffalo who is a brief walk away to your east.
An orcish shaman who is a brief walk away to your east.
A black skunk who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
< 721h/721H 104v/104V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 721h/721H 103v/104V Pos: standing >
Autosaving...
You sing a song to lift the spirits high.
< 721h/721H 103v/104V Pos: standing >
You attempt to hide yourself.
< 721h/721H 103v/104V Pos: standing >
You sing a song to lift the spirits high.
< 721h/721H 104v/104V Pos: standing >
You sing a song to lift the spirits high.
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
[5] A small bandage rests upon the ground here.
An Orc (medium) stands here.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A black skunk who is close by below you.
An orcish elite who is close by below you.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A black skunk who is close by below you.
An orcish elite who is close by below you.
< 721h/721H 104v/104V Pos: standing >
< 721h/721H 104v/104V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A black skunk who is close by below you.
An orcish elite who is close by below you.
< 721h/721H 104v/104V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A black skunk who is close by below you.
An orcish elite who is close by below you.
< 721h/721H 104v/104V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
[5] A small bandage rests upon the ground here.
An Orc (medium) stands here.
< 721h/721H 103v/104V Pos: standing >
You stealthily position yourself behind an Orc, circling her.
< 721h/721H 103v/104V Pos: standing >
< T: Raksha TP: sta TC:excellent E: An Orc sta EP: excellent >
An Orc attacks you. [0 hits]
< 721h/721H 103v/104V Pos: standing >
< T: Raksha TP: sta TC:excellent E: An Orc sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 54 ] [Damage: 29 ] [Damage: 23 ] You score a CRITICAL HIT!!!!!
[Damage: 53 ] [Damage: 16 ] You beautifully slash an Orc into two parts - both dead.
An Orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.