<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a black pearl earring of health
<worn in ear> a golden scale dangling from a platinum chain of regeneration (magic)
<worn on face> an expression of pure madness of regeneration (magic) (glowing)
<worn around neck> an amulet of creation of damage (magic) (humming)
<worn around neck> a scarf of enhanced stealth of health (magic)
<worn on body> the platemail of the DragonLord (magic)[18h 18m 27s]
<worn about body> a despair cloak of Vadatorn of health
<worn as quiver> a pantherhide quiver of health (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt> a black leather tome with an embossed dracolich (magic)
<worn around wrist> the bracer of the whirlwinds of endurance (glowing) (humming)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands> a pair of stone gauntlets of damage (glowing)
<worn on finger> the spiked ring of bloody retribution of damage (magic)
<worn on finger> a shiny crimson ring of damage (invis) (magic)
<primary weapon> a twisted longsword (magic) (flaming)
<secondary weapon> a flaming whip of the balor lord [poor] (magic) (glowing)
<worn on feet> some black leather boots fit with adamantium heel blades of strength
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Court of the Muse (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (very evil)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (neutral)
Orrak (neutral)
*Pits of Cerberus (good)
Myrloch Vale (pure evil)
Pharr Valley Swamp (slightly good)
Village of Werrun (good)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (good)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (very evil)
The Elemental Groves (neutral)
Temple of Flames (evil)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (slightly good)
Nakral's Crypt (evil)
The Outcasts Tower (good)
Fort Boyard (neutral)
Crystalspyre Mountains (evil)
The Prisons of Carthapia (neutral)
Faerie Realm (very evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (very evil)
The Githyanki Fortress (very evil)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (good)
Rogue Plains (slightly good)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (very evil)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (very evil)
Ice Tower (good)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (very evil)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (slightly evil)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (slightly good)
The Kingdom of Torg (slightly good)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (slightly good)
The Ethereal Plane (slightly evil)
The Caverns of Armageddon (slightly good)
The Forest City of Aravne (slightly evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (very evil)
The Transparent Tower (neutral)
Krethik Keep (slightly evil)
Temple of the Earth (slightly good)
Sea Kingdom (good)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (evil)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1169h/1169H 274v/274V Pos: standing >
Ok.
A water elemental bounces around, really excited!
A water elemental bounces around, really excited!
A water elemental bounces around, really excited!
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Frzkz Nameless (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion)
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**P^.^+.
< 1169h/1169H 274v/274V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Frzkz.
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.P.^+.
< 1169h/1169H 274v/274V Pos: standing >
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**...PM.+..
^**.^.^+.
You hear the sounds of movement in the distance.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.MP..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^P..+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
< 1169h/1169H 274v/274V Pos: standing >
A water elemental enters from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
Frzkz settles to his knees.
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your east.
< 1169h/1169H 274v/274V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**P^.^+.
A stray cat starts casting an offensive spell.
A stray cat snaps into visibility.
Frzkz rises to his feet.
< 1169h/1169H 274v/274V Pos: standing >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M...M.+..
^**.P.^+.
A Gnome gives an order to his followers.
A Gnome snaps into visibility.
You dodge a bash from a water elemental, who loses its balance and falls.
You snap into visibility.
< 1169h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC:excellent E: water kne EP: excellent >
< 1169h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC:excellent E: water kne EP: excellent >
A Grey Elf is knocked to the ground by Frzkz's mighty bash!
< 1169h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC:excellent E: water kne EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'greater spirit anguish'
A Grey Elf points at you.
A Grey Elf's spiritual assault devastates you, causing you to SCREAM in utter anguish!
OUCH! That really did HURT!
Frzkz parries a Grey Elf's lunge at him.
A water elemental starts casting a spell.
< 900h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: small wounds E: water kne EP: excellent >
A stray cat completes his spell...
A stray cat utters the word 'efaoai'
A gigantic red dragon appears from nowhere!
A gigantic red dragon breathes fire!
A Grey Elf is partly turned to ashes, as a gigantic red dragon breathes fire.
A Grey Elf is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon's spell flows around a Grey Elf, leaving him unharmed!
A gigantic red dragon's spell flows around a water elemental, leaving it unharmed!
A water elemental snaps into visibility.
A water elemental is partly turned to ashes, as a gigantic red dragon breathes fire.
A water elemental's high mage's talisman is burned from the blast!
A water elemental is partly turned to ashes, as a gigantic red dragon breathes fire.
A water elemental is partly turned to ashes, as a gigantic red dragon breathes fire.
Frzkz is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon's spell flows around a water elemental, leaving it unharmed!
A gigantic red dragon burns you.
A water elemental's crush wounds a gigantic red dragon.
A water elemental's decent crush wounds a gigantic red dragon.
A gigantic red dragon dodges a Grey Elf's attack.
A gigantic red dragon dodges a Grey Elf's attack.
A gigantic red dragon's weak claw grazes you.
A gigantic red dragon suddenly appears a bit confused!
You watch in glee as a gigantic red dragon looks dazzled.
A gigantic red dragon's fine claw wounds you.
A gigantic red dragon's weak claw grazes you.
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M..PM.+..
^**.^.^+.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.MP..+...
**M...M.+..
^**.^.^+.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^P..+...
*.^^.M^..+...
**M...M.+..
^**.^.^+.
Noz enters from the south.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M...M.+..
^**.^.^+.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
A stray cat starts casting an offensive spell.
A stray cat snaps into visibility.
Noz leaves north.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
A water elemental completes his spell...
A water elemental utters the word 'candusyrzqhuai'
Frzkz sssppllliiitttsss into many images!
Frzkz misses a Grey Elf.
Frzkz misses a Grey Elf.
A water elemental's fine pierce wounds a gigantic red dragon.
A water elemental's fine slash wounds a gigantic red dragon.
A water elemental misses a gigantic red dragon.
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^..P..+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M...M.+..
^**.^.^+.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
A Grey Elf snaps into visibility.
You are already standing.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: excellent >
[Damage: 23 ] Your powerful slash wounds a water elemental.
[Damage: 9 ] Your twisted longsword burns a water elemental with a godly fire!
[Damage: 24 ] Your powerful whip wounds a water elemental.
[Damage: 3 ] Your flaming whip of the balor lord [poor] burns a water elemental with a godly fire!
[Damage: 28 ] Your whip strikes a water elemental.
[Damage: 2 ] Your flaming whip of the balor lord [poor] burns a water elemental with a godly fire!
[Damage: 24 ] Your slash wounds a water elemental.
[Damage: 1 ] Your twisted longsword burns a water elemental with a godly fire!
[Damage: 25 ] Your powerful slash wounds a water elemental.
[Damage: 1 ] Your twisted longsword burns a water elemental with a godly fire!
You score a CRITICAL HIT!!!!!
[Damage: 48 ] Your mighty slash strikes a water elemental.
[Damage: 4 ] Your twisted longsword burns a water elemental with a godly fire!
[Damage: 25 ] Your slash strikes a water elemental.
[Damage: 7 ] Your twisted longsword burns a water elemental with a godly fire!
[Damage: 28 ] Your mighty whip strikes a water elemental.
[Damage: 4 ] Your flaming whip of the balor lord [poor] burns a water elemental with a godly fire!
[Damage: 23 ] Your powerful slash strikes a water elemental.
[Damage: 4 ] Your twisted longsword burns a water elemental with a godly fire!
Noz enters from the north.
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
A stray cat snaps into visibility.
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M...M.+..
^**.^.^+.
You attempt to flee...
PANIC! You couldn't escape!
< 855h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
That last attack was particularly invasive, and you feel your collective power decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
Noz snaps into visibility.
Noz kicks a Gnome in the stomach, rendering him breathless.
< 742h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
A stray cat snaps into visibility.
A stray cat completes his spell...
A stray cat utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Noz dodges a Gnome's attack.
A Gnome's weak bludgeon grazes Noz.
A Gnome's weak bludgeon grazes Noz.
A Gnome's weak bludgeon grazes Noz.
Noz dodges a Gnome's attack.
< 697h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
A stray cat snaps into visibility.
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 655h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 611h/1169H 274v/274V Pos: standing >
< T: Znar TP: sta TC: few wounds E: water kne EP: few wounds >
A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH! That really did HURT!
BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
A tentacle of solified mist coils itself around you
tossing you to the ground.
Frzkz dodges a Grey Elf's attack.
.^...**+*
.M..^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**M...M.+..
^**.^.^+.
< 428h/1169H 274v/274V Pos: sitting >
A Grey Elf misses a gigantic red dragon.
A Grey Elf misses a gigantic red dragon.
< 428h/1169H 274v/274V Pos: sitting >
A stray cat starts casting an offensive spell.
< 428h/1169H 274v/274V Pos: sitting >
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
A Gnome starts casting an offensive spell called 'solbeeps missile barrage'.
A Gnome snaps into visibility.
A Grey Elf starts casting an offensive spell called 'greater soul disturbance'.
< 312h/1169H 274v/274V Pos: sitting >
<A water elemental's crude crush wounds a gigantic red dragon.
A gigantic red dragon's weak claw wounds you.
A gigantic red dragon's crude claw wounds you.
A gigantic red dragon's crude claw wounds you.
< 296h/1169H 274v/274V Pos: sitting >
<A stray cat snaps into visibility.
Frzkz misses a Grey Elf.
< 296h/1169H 274v/274V Pos: sitting >
<The world stops spinning.
A Grey Elf completes his spell...
A Grey Elf utters the words 'greater soul disturbance'
A Grey Elf points at you.
You snap into visibility.
Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.
OUCH! That really did HURT!
A water elemental starts casting an offensive spell.
< 156h/1169H 274v/274V Pos: sitting >
<A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your some wolf hide sleeves of damage was completely destroyed by the massive blow!
Your pair of vapor leggings [superior] was completely destroyed by the massive blow!
Your mystical sash of the Netherworld was completely destroyed by the massive blow!