The death of [46 Death Magus] Rizzle (Lich)

in The Great Forest of Aravne

from the perspective of [54 Bounty Hunter] Noz Nameless (Minotaur)

<floating about head>a bright green ioun stone[161h 57m 50s]
<worn as a badge>    the atlantan badge of strength of regeneration
<worn on horns>      a bloody cloth of endurance [78%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a lightning earring of regeneration
<worn in ear>        a tiny lightning enshrouded black earring of damage (magic)
<worn on face>       a pitch-black leather mask [superior] (magic)
<worn in nose>       a bloodstained spiked nose ring of endurance
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn on body>       the burnt full plate of a death knight [poor]
<worn about body>    the cloak of the stalker (magic)[161h 57m 50s]
<worn on back>       a well crafted backpack of precision (magic)
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing) [89%]
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   a shimmering chain-linked belt of precision (magic) (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca (magic) [80%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the pauldrons of the tide of strength (glowing) [88%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [85%]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a black skull-shaped ring of strength (magic)
<worn on finger>     a black skull-shaped ring of strength (magic)
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[161h 57m 50s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[161h 57m 50s]
<worn on legs>       some pitch-black spiked leg plates [superior]

  *The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (slightly good) 
   Pits of Cerberus                              (good)          
  *Myrloch Vale                                  (pure evil)     
   Pharr Valley Swamp                            (slightly good) 
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
  *The Dark Stone Tower of the Northern Realms   (slightly good) 
  *Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (evil)          
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly evil) 
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (evil)          
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (evil)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (very evil)     
   The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (very evil)     
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
  *The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1084h/1084H 300v/310V Pos: standing >
   M^.^***^***    
  MMM.****^***.   
 ^MM^.********..  
 ^MM^^*M**M***..  
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  MM^^.*.***.^^   
   M^..*.**...    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) sits resting.(Red Aura)
There are Minotaur tracks going north.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.

< 1084h/1084H 300v/310V Pos: standing >
   M^.^***^***    
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   M^..*.**...    
   M^.^****^**    
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 ^MM^.********..  
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   M^^.*.***.^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.

< 1084h/1084H 299v/310V Pos: standing >
   M^.^****^**    
  MM^.^***^****   
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 ^MM^.********..  
 ^MM^^*M@*M***..  
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   M^^.*.***.^    
   M^.*****^**    
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  MM^..*.****.^   
   M^.^*.****.    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.

< 1084h/1084H 298v/310V Pos: standing >
   M^.*****^**    
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 ^MM^.^***^****.  
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  MM^..*.****.^   
   M^.^*.****.    

< 1084h/1084H 300v/310V Pos: standing >

< 1084h/1084H 301v/310V Pos: standing >
You do not see that here.

< 1084h/1084H 310v/310V Pos: standing >
   M^.^****^**    
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 ^MM^.**P*M***..  
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  MM^.^*.****.^   
   M^^.*.***.^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
There are some tracks heading north.
Saif enters from the north.
Saif enters from the north.
Saif enters from the north.
Saif enters from the north.

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
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   M^^.*.***.^    

< 1084h/1084H 308v/310V Pos: standing >
Saif leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
You do not see that here.

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
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   M^^.*.***.^    

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
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 ^MM^.**.*M***..  
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   M^^.*.***.^    

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
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 ^MM^.**.*M***..  
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  MM^^.*.***.^^   
   M^..*.**...    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) sits resting.(Red Aura)
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.

< 1084h/1084H 306v/310V Pos: standing >

< 1084h/1084H 306v/310V Pos: standing >
   M^.^***^***    
  MMM.****^***.   
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 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*P***.^^   
   M^..*.**...    

< 1084h/1084H 308v/310V Pos: standing >
   M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..*@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*P**...    

< 1084h/1084H 310v/310V Pos: standing >
   M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..*@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*.**...    
You see nothing special about him.
This Lich is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He has little gills in his neck!

<worn as a badge>    an emblem of Shanatar royalty of regeneration (magic) [42%]
<worn on head>       a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        the living essence of Dranum [poor] (magic)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a gory string of cyclops eyes [superior] (magic)
<worn around neck>   a psionicist locket of power [poor] (magic) (glowing)
<worn on body>       the ghostly armor of the abyssal lord (humming)
<worn about body>    the living oceanic cloak [superior] (magic) (glowing)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a tome of immeasurable knowledge [superior] (magic) (glowing) (humming)
<attached to belt>   a glowing quill (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a large, frozen slab of dust [superior] (magic)
<worn around wrist>  a bracelet of blue flames [poor] (magic)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [73%]
<worn on finger>     a bone band (magic) (humming)
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the mace of mentality
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing) [78%]
<worn on feet>       boots of brain golem skin (magic)

< 1084h/1084H 310v/310V Pos: standing >
   M^.^****^**    
  MM^.^***^****   
 ^MMM.****^***..  
 ^MM^.**.*M***..  
 ^MM^^*M@*****..  
 ^MM^..*P****.^.  
 ^MM^..*.****.^^  
  MM^.^*.****.^   
   M^^.*.***.^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
There are Kobold tracks going north.

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
  MM^.^***^****   
 ^MMM.****^***..  
 ^MM^.**.*M***..  
 ^MM^^*M@*****..  
 ^MM^..*P****.^.  
 ^MM^..*.****.^^  
  MM^.^*.****.^   
   M^^.*.***.^    

< 1084h/1084H 308v/310V Pos: standing >
   M^.^****^**    
  MM^.^***^****   
 ^MMM.****^***..  
 ^MM^.**.*M***..  
 ^MM^^*M@*****..  
 ^MM^..*P****.^.  
 ^MM^..*.****.^^  
  MM^.^*.****.^   
   M^^.*.***.^    

< 1084h/1084H 308v/310V Pos: standing >
   M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..*@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*.**...    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
The lich of a bloodthirsty spectator stands here. (minion) (Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) stands in mid-air here.(Illusion)(Red Aura)
A Lich (medium) sits resting.(Red Aura)
There are Minotaur tracks going south.
There are some tracks heading south.
There are Kobold tracks going north.
There are Minotaur tracks going north.

< 1084h/1084H 306v/310V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Lich is disrupted from meditation.
A Lich moans loudly in confusion as his contact with dark powers is disturbed.
[Damage: 41 ] A Lich makes a strange sound as you place the granite dagger 'BloodFeast' in his back.

< 1084h/1084H 306v/310V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Lich sit EP: excellent >
    M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..M@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*.**...    
Headbutt requires you to be able to reach his head!
The lich of a bloodthirsty spectator suddenly attacks YOU!
You snap into visibility.
The lich of a bloodthirsty spectator's weak punch grazes you.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP: excellent >
 You snap into visibility.
A Lich snaps into visibility.
[Damage: 22 ] Your slash strikes a Lich.
[Damage: 21 ] Your impressive pierce strikes a Lich.
As you strike a Lich, the power of your ancestors fill you with RAGE!
[Damage: 21 ] Your pierce strikes a Lich.
[Damage: 28 ] Your impressive slash strikes a Lich.
[Damage: 22 ] Your slash strikes a Lich.
You score a CRITICAL HIT!!!!!
[Damage: 48 ] Your powerful slash strikes a Lich hard.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 A Lich suddenly attacks YOU!
A Lich misses you.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 A Lich clambers to his feet.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich attempts to flee.
A Lich tries to flee, but you grab him and throw him back into the fight!

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 You dodge a Lich's vicious attack.
You parry a Lich's lunge at you.
A Lich snaps into visibility.
You snap into visibility.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 You snap into visibility.
You tackle a Lich square in the chest knocking the wind out of him!

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 A Lich suddenly attacks YOU!
A Lich misses you.

< 1083h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 You snap into visibility.
The lich of a bloodthirsty spectator's weak punch grazes you.
The lich of a bloodthirsty spectator's punch grazes you.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 You parry a Lich's lunge at you.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
    M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..M@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*.**...    

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 A Lich suddenly attacks YOU!
A Lich misses you.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  small wounds >
 You snap into visibility.
A Lich snaps into visibility.
[Damage: 21 ] Your impressive slash strikes a Lich.
[Damage: 21 ] Your pierce strikes a Lich.
[Damage: 20 ] Your fine pierce strikes a Lich.
[Damage: 25 ] Your impressive slash strikes a Lich.
[Damage: 22 ] Your impressive slash strikes a Lich.
[Damage: 27 ] Your impressive slash strikes a Lich.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 A Lich misses you.
A Lich snaps into visibility.
You snap into visibility.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 You parry a Lich's lunge at you.
You snap into visibility.

< 1081h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 You dodge the lich of a bloodthirsty spectator's vicious attack.
The green mist around your body fades.
You snap into visibility.
The lich of a bloodthirsty spectator's weak punch grazes you.

< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 A Lich misses you.
You snap into visibility.

< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 A Lich misses you.
You snap into visibility.
   M^.^***^***    
  MMM.****^***.   
 ^MM^.**.*M***..  
 ^MM^^*M.*****..  
 ^MM^..*@****.^.  
 ^MM^..*.****.^^  
 ^MM^.^*.****.^^  
  MM^^.*.***.^^   
   M^..*.**...    

< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 
< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 
< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 You parry a Lich's lunge at you.

< 1080h/1084H 307v/310V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Lich sit EP:  few wounds >
 You snap into visibility.
A Lich snaps into visibility.
[Damage: 26 ] Your slash strikes a Lich.
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Lich.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 51 ] A Lich's pair of hazy green gloves is filled with electrical energy!
Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 70 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 43 ] Your Doombringer, the sword of chaos blurs as it strikes a Lich.
[Damage: 24 ] Your impressive slash strikes a Lich very hard.
As you strike a Lich, the power of your ancestors fill you with RAGE!
[Damage: 27 ] Your impressive slash seriously wounds a Lich.
[Damage: 24 ] Your impressive slash seriously wounds a Lich.
[Damage: 21 ] Your impressive pierce seriously wounds a Lich.
[Damage: 19 ] Your fine pierce seriously wounds a Lich.
[Damage: 26 ] Your impressive slash causes a Lich to grimace in pain.
[Damage: 27 ] Your impressive slash critically injures a Lich.
A Lich is incapacitated and will slowly die, if not aided.
[Damage:  6 ] Your final slash sends a Lich's head bouncing along the ground.
A Lich's psionicist locket of power [poor] was completely destroyed by the massive blow!
A Lich's some blue dragonscale shoulder guards was completely destroyed by the massive blow!
A Lich's a white hot mask of living flame was completely destroyed by the massive blow!
A Lich's living essence of Dranum [poor] was completely destroyed by the massive blow!
A Lich stops following a Lich.
A Lich stops following a Lich.
A Lich stops following a Lich.
The lich of a bloodthirsty spectator stops following a Lich.
The lich of a bloodthirsty spectator stops following a Lich.
The lich of a bloodthirsty spectator stops following a Lich.
A Lich is dead! R.I.P.
You receive your share of experience.