The death of [51 Thief] Elsaif Nameless (Goblin)

in A Second Floor Hallway of the Barracks

from the perspective of [56 Air Magus] Orthyn The Empire (Grey Elf)

<floating about head>a dark purple ioun stone[84h 28m 23s]
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the helmet of agony of endurance (magic) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       the mask of the plague
<worn around neck>   the necklace of the icecrag royalty [poor] (magic)
<worn around neck>   a gory string of cyclops eyes [superior] (magic) [88%]
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a hunters quiver [poor]
<worn about waist>   a belt of iron solidarity (magic)[84h 28m 23s]
<worn on belt buckle>a white leather-bound tome of spirit domination of endurance (magic)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<attached to belt>   the wand of the Plane of Air (magic) (glowing)
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[84h 28m 23s]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      the gloves of the mind (magic)
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a gleaming platinum ring [poor] (magic)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       some slime-covered aboleth skin [poor] (magic) (glowing)
<worn on feet>       the cubes of protection (humming)

An air sylph fades from your mortal viewing...

< 577h/577H 129v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
Orthyn enters from the south.
Orthyn enters from the south.
A LARGE air elemental enters from the south.
An air sylph enters from the south.
An air sylph enters from the south.

< 577h/577H 129v/130V Pos: standing >
A LARGE air elemental fades from your mortal viewing...

< 577h/577H 129v/130V Pos: standing >
It's already open!

< 577h/577H 129v/130V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a sleepy high elf is lying here.
An orc guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
Orthyn enters from the west.
Orthyn enters from the west.
A LARGE air elemental enters from the west.
An air sylph enters from the west.
An air sylph enters from the west.

< 577h/577H 128v/130V Pos: standing >
An air sylph fades from your mortal viewing...

< 577h/577H 128v/130V Pos: standing >
Ok.

< 577h/577H 130v/130V Pos: standing >
An orc guard quaffs a green potion with black chunks.
An orc guard's pupils rapidly dilate until almost no iris is visible.
An orc guard appears to grow tougher and more powerful.

< 577h/577H 130v/130V Pos: standing >
Pardon?

< 577h/577H 130v/130V Pos: standing >
An orc guard sneaks west.

< 577h/577H 130v/130V Pos: standing >
Ok.

< 577h/577H 130v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
Orthyn enters from the east.
Orthyn enters from the east.
A LARGE air elemental enters from the east.
An air sylph enters from the east.
An air sylph enters from the east.

< 577h/577H 129v/130V Pos: standing >
Ok.

< 577h/577H 129v/130V Pos: standing >
An orc guard sneaks in from the west.

< 577h/577H 129v/130V Pos: standing >
An orc guard sneaks south.

< 577h/577H 129v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
An orc guard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orc guard's head.
Orthyn enters from the north.
Orthyn enters from the north.
A LARGE air elemental enters from the north.
An air sylph enters from the north.
An air sylph enters from the north.

< 577h/577H 128v/130V Pos: standing >
Ok.

< 577h/577H 130v/130V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.

< 577h/577H 130v/130V Pos: standing >
An orc guard sneaks in from the east.

< 577h/577H 130v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
You sense a lifeform nearby.
*A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*A LARGE air elemental is here looking like a small living tornado. (minion) 
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Orthyn Vellas Sex Slave The Empire (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)

< 577h/577H 130v/130V Pos: standing >
An orc guard's attempt to trip you fails as he simply passes through you.

< 577h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: an orc guard sit EP: excellent >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.

< 577h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: an orc guard sit EP: excellent >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.

< 577h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: an orc guard sit EP: excellent >
 You dodge an orc guard's vicious attack.
You dodge an orc guard's vicious attack.
An orc guard's slash wounds you.
Ok.
An air sylph snaps into visibility.
An orc guard avoids being bashed by an air sylph, who loses its balance and falls.
An air sylph snaps into visibility.
An orc guard avoids being bashed by an air sylph, who loses its balance and falls.
A LARGE air elemental snaps into visibility.
An orc guard avoids being bashed by a LARGE air elemental, who loses its balance and falls.
Orthyn seems a bit busy at the moment, try later.
Orthyn seems a bit busy at the moment, try later.

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: excellent >
 You miss an orc guard.
You score a CRITICAL HIT!!!!!
[Damage:  1 ] Your weak bludgeon grazes an orc guard.

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 Orthyn misses an orc guard.

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 Orthyn misses an orc guard.

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 You dodge an orc guard's vicious attack.
You dodge an orc guard's vicious attack.
You dodge an orc guard's vicious attack.

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 You start chanting...

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 Looking panicked, an orc guard scrambles madly to his feet!

< 569h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sta EP: few scratches >
 An orc guard attempts to flee.
An orc guard leaves north.

< 569h/577H 130v/130V Pos: standing >
You abort your spell before it's done!

< 569h/577H 130v/130V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 569h/577H 130v/130V Pos: standing >
An orc guard dances an amazing maneuver in battle, tripping you.

< 569h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: excellent >
 An orc guard parries your futile lunge at him.

< 569h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: excellent >
 An orc guard's crude slash grazes you.
An orc guard's pierce wounds you.
An orc guard's slash grazes you.
An orc guard's crude slash grazes you.
An orc guard's crude slash grazes you.

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: excellent >
 An air sylph fades from your mortal viewing...

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: excellent >
 An air sylph suddenly attacks an orc guard!
An air sylph snaps into visibility.
An air sylph's feeble crush grazes an orc guard.

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 A mountain goat enters from the east.
An air sylph fades from your mortal viewing...
An air sylph clambers to its feet.

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 A LARGE air elemental fades from your mortal viewing...
A LARGE air elemental clambers to its feet.

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 An orc guard parries your futile lunge at him.

< 548h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.
An orc guard's slash grazes you.
An orc guard misses you.
An orc guard's crude slash grazes you.
An orc guard's decent slash grazes you.
An orc guard's slash grazes you.

< 530h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 Ok.
An air sylph snaps into visibility.
An orc guard avoids being bashed by an air sylph, who loses its balance and falls.
An air sylph seems a bit busy at the moment, try later.
A LARGE air elemental snaps into visibility.
A LARGE air elemental topples over itself as it tries to bash an orc guard.
Orthyn seems a bit busy at the moment, try later.

< 530h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 An air sylph's feeble crush grazes an orc guard.
An air sylph misses an orc guard.
An orc guard dodges an air sylph's attack.
An air sylph's feeble crush grazes an orc guard.
An orc guard dodges an air sylph's attack.
An orc guard dodges an air sylph's attack.
An orc guard dodges an air sylph's attack.
An orc guard dodges an air sylph's attack.

< 530h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.

< 530h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC:few scratches E: an orc guard sta EP: few scratches >
 An orc guard's decent slash grazes you.
An orc guard's decent pierce grazes you.
An orc guard's decent slash grazes you.
An orc guard's crude slash grazes you.
The green mist around your body fades.
An orc guard's decent slash grazes you.
Your gory string of cyclops eyes [superior] was damaged from the massive blow!
An orc guard's frost brand named 'Stormbringer' summons up a storm!!
The sphere circling you darts in front of an orc guard's assault, absorbing its magic and leaving you unharmed!
An orc guard's powerful slash strikes you.

< 479h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC: small wounds E: an orc guard sta EP: few scratches >
 An orc guard parries Orthyn's lunge at him.

< 479h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC: small wounds E: an orc guard sta EP: few scratches >
 An orc guard parries your futile lunge at him.
An orc guard attempts to flee.
An orc guard tries to flee, but can't make it out of here!

< 479h/577H 130v/130V Pos: on your ass >
< T: Orthyn TP: ass TC: small wounds E: an orc guard sta EP: few scratches >
 An orc guard attempts to flee.
An orc guard leaves south.

< 479h/577H 130v/130V Pos: on your ass >
An air sylph fades from your mortal viewing...

< 479h/577H 130v/130V Pos: on your ass >
You clamber to your feet.

< 479h/577H 130v/130V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 479h/577H 130v/130V Pos: standing >
An orc guard sneaks in from the south.

< 479h/577H 130v/130V Pos: standing >
A LARGE air elemental fades from your mortal viewing...
A LARGE air elemental clambers to its feet.

< 479h/577H 130v/130V Pos: standing >
An orc guard's impressive pierce strikes you.

< 463h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: an orc guard sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 463h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: an orc guard sta EP: few scratches >
 You are surrounded by a green mist!
An orc guard's attempt to trip you fails as he simply passes through you.

< 463h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: an orc guard sit EP: few scratches >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.

< 463h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: an orc guard sit EP: few scratches >
 You attempt to flee...
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
Orthyn enters from the north.
A LARGE air elemental enters from the north.
An air sylph enters from the north.
You flee southward!

< 463h/577H 101v/130V Pos: standing >
You start chanting...

< 463h/577H 104v/130V Pos: standing >
A travelling merchant enters from the east.

< 463h/577H 106v/130V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 577h/577H 108v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -W
A wandering human walks calmly here, interested in the high elves.
Orthyn enters from the north.
A LARGE air elemental enters from the north.
An air sylph enters from the north.

< 577h/577H 110v/130V Pos: standing >
Orthyn stops following you.
Orthyn is no longer in your group.

< 577h/577H 112v/130V Pos: standing >
You start chanting...

< 577h/577H 118v/130V Pos: standing >
Casting: wall of stone **

< 577h/577H 122v/130V Pos: standing >
Casting: wall of stone *

< 577h/577H 126v/130V Pos: standing >
Casting: wall of stone 

< 577h/577H 129v/130V Pos: standing >
You complete your spell...
You cannot cast the spell on doors!

< 577h/577H 130v/130V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A travelling merchant who is close by to your north.
An air sylph who is not far off to your north.
A wandering human who is a brief walk away to your north.

< 577h/577H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 130v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A goat trots through the mountain pass.
A merchant travels through the mountain outpost, smiling happily.
Orthyn enters from the south.
A LARGE air elemental enters from the south.
An air sylph enters from the south.

< 577h/577H 129v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
*A small tornado buzzling with life spins around here. (minion) 
Orthyn enters from the south.
A LARGE air elemental enters from the south.
An air sylph enters from the south.

< 577h/577H 128v/130V Pos: standing >
An orc guard sneaks in from the south.

< 577h/577H 130v/130V Pos: standing >
You start chanting...

< 577h/577H 130v/130V Pos: standing >
An orc guard attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
Out of nowhere, an orc guard stabs you in the back.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sta EP: excellent >
 Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sta EP: excellent >
 An orc guard's attempt to trip you fails as he simply passes through you.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: excellent >
 An air sylph suddenly attacks an orc guard!
An air sylph snaps into visibility.
An air sylph's fine crush wounds an orc guard.
You miss an orc guard.
You miss an orc guard.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 You dodge an orc guard's vicious attack.
You dodge an orc guard's vicious attack.
An orc guard misses you.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 Orthyn suddenly attacks an orc guard!
Orthyn misses an orc guard.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: an orc guard sit EP: few scratches >
 An air sylph's fine crush wounds an orc guard.
An air sylph's impressive crush wounds an orc guard.
An air sylph's fine crush wounds an orc guard.
An air sylph misses an orc guard.
An air sylph's fine crush wounds an orc guard.
A Goblin's disguise falls apart!

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP: few scratches >
 You miss a Goblin.
You miss a Goblin.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP: few scratches >
 You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
A Goblin misses you.
Ok.
A Goblin avoids being bashed by an air sylph, who loses its balance and falls.
Orthyn seems a bit busy at the moment, try later.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP: few scratches >
 Orthyn misses a Goblin.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP: few scratches >
 An air sylph's fine crush wounds a Goblin.
An air sylph's decent crush wounds a Goblin.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP:  small wounds >
 You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sit EP:  small wounds >
 A Goblin clambers to his feet.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 A Goblin parries your futile lunge at him.
A Goblin parries your futile lunge at him.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 You start chanting...

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Goblin.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 A Goblin parries Orthyn's lunge at him.

< 576h/577H 130v/130V Pos: standing >
< T: Orthyn TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 A Goblin attempts to flee.
A Goblin leaves south.

< 576h/577H 130v/130V Pos: standing >
Pardon?

< 576h/577H 130v/130V Pos: standing >
[Damage: 23 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 576h/577H 130v/130V Pos: standing >
Pardon?

< 576h/577H 130v/130V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 576h/577H 130v/130V Pos: standing >
An air sylph fades from your mortal viewing...
[Damage:  4 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 576h/577H 130v/130V Pos: standing >
Ok.

< 576h/577H 130v/130V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A Goblin who is close by to your south.
A mountain goat who is close by to your south.
A travelling merchant who is close by to your south.
A wandering human who is not far off to your south.

< 576h/577H 130v/130V Pos: standing >
A Goblin enters from the south.

< 576h/577H 130v/130V Pos: standing >
[Damage:  5 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 576h/577H 130v/130V Pos: standing >
A Goblin leaves north.

< 576h/577H 130v/130V Pos: standing >
You start chanting...

< 576h/577H 130v/130V Pos: standing >
[Damage:  7 ] Electrical arcs continue to blacken and pincushion a Goblin.
Casting: wall of stone **

< 576h/577H 130v/130V Pos: standing >
Casting: wall of stone *

< 576h/577H 130v/130V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.
Casting: wall of stone 

< 576h/577H 130v/130V Pos: standing >
You complete your spell...

< 576h/577H 130v/130V Pos: standing >
[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 576h/577H 130v/130V Pos: standing >
[Damage:  7 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 576h/577H 130v/130V Pos: standing >
A Goblin enters from the north.

< 576h/577H 130v/130V Pos: standing >
Ok.
An air sylph snaps into visibility.
A Goblin avoids being bashed by an air sylph, who loses its balance and falls.
A LARGE air elemental snaps into visibility.
A LARGE air elemental topples over itself as it tries to bash a Goblin.
An air sylph snaps into visibility.
A Goblin avoids being bashed by an air sylph, who loses its balance and falls.

< 576h/577H 130v/130V Pos: standing >
A tired high elf enters from the north.

< 576h/577H 130v/130V Pos: standing >
A tired high elf suddenly attacks a Goblin!
A tired high elf's punch wounds a Goblin.

< 576h/577H 130v/130V Pos: standing >
An air sylph's decent crush wounds a Goblin.
An air sylph's crush wounds a Goblin.

< 576h/577H 130v/130V Pos: standing >
The arcs of electricity surrounding a Goblin ground out!
A Goblin attempts to flee.
A Goblin leaves north.

< 576h/577H 130v/130V Pos: standing >
A tired high elf leaves north.

< 576h/577H 130v/130V Pos: standing >
A Second Floor Hallway of the Barracks
Obvious exits: -N -E -S -W
A tired high elf relaxes here, awaiting his next shift.
A wandering human walks calmly here, interested in the high elves.
Orthyn enters from the south.

< 576h/577H 129v/130V Pos: standing >
Ok.

< 576h/577H 129v/130V Pos: standing >
A tired high elf leaves north.
You quickly scan the area.
A tired high elf who is close by to your north.
An air sylph who is close by to your south.
A LARGE air elemental who is close by to your south.
An air sylph who is close by to your south.

< 576h/577H 129v/130V Pos: standing >
You don't have that spell memorized.

< 576h/577H 129v/130V Pos: standing >
You start chanting...

< 577h/577H 129v/130V Pos: standing >
Casting: wall of stone **

< 577h/577H 129v/130V Pos: standing >
Casting: wall of stone *

< 577h/577H 129v/130V Pos: standing >
Casting: wall of stone 

< 577h/577H 129v/130V Pos: standing >
You complete your spell...

< 577h/577H 129v/130V Pos: standing >
A Goblin sneaks in from the north.

< 577h/577H 129v/130V Pos: standing >
A tired high elf enters from the north.

< 577h/577H 129v/130V Pos: standing >
You sit down and relax.

< 577h/577H 129v/130V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               3 - group stone skin
               1 - air form
( 9th circle)  1 - gate
( 8th circle)  1 - detect invisibility
               2 - disintegrate
               2 - ethereal recharge
( 7th circle)  3 - dimension door
               1 - ice storm
               1 - wall of ice
               1 - airy water
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               4 - conjure elemental
( 4th circle)  8 - wall of force
               1 - reveal true name
( 3rd circle)  1 - strength
               3 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  6 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) electrical execution
    2 seconds:  ( 9th) electrical execution
    3 seconds:  ( 9th) electrical execution
    3 seconds:  ( 8th) ethereal recharge
    4 seconds:  ( 5th) wall of stone
    5 seconds:  ( 9th) electrical execution
    6 seconds:  ( 5th) wall of stone
    7 seconds:  ( 5th) wall of stone

You can memorize 3 2nd and 3 3rd circle spell(s).
You continue your study.

< 577h/577H 129v/130V Pos: sitting >
You start meditating...

< 577h/577H 130v/130V Pos: sitting >
A tired high elf leaves west.
You have finished memorizing electrical execution.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing ethereal recharge.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing wall of stone.

< 577h/577H 130v/130V Pos: sitting >
A Goblin tries to destroy a greyish stone wall...
A Goblin's mighty hit totally destroys a greyish stone wall...
A greyish stone wall crumbles to dust and blows away.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing wall of stone.

< 577h/577H 130v/130V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 577h/577H 130v/130V Pos: sitting >
Ok.

< 577h/577H 130v/130V Pos: sitting >
You clamber to your feet.

< 577h/577H 130v/130V Pos: standing >
A tired high elf enters from the north.

< 577h/577H 130v/130V Pos: standing >
A tired high elf suddenly attacks a Goblin!
A tired high elf's decent punch wounds a Goblin.

< 577h/577H 130v/130V Pos: standing >
A tired high elf enters from the west.

< 577h/577H 130v/130V Pos: standing >
A Goblin is knocked to the ground by a tired high elf's mighty bash!
You start chanting...

< 577h/577H 130v/130V Pos: standing >
A Goblin flashes a wicked grin as the shadows slowly coalesce around them.
A tired high elf's fine punch wounds a Goblin.
A tired high elf's fine punch wounds a Goblin.

< 577h/577H 130v/130V Pos: standing >
You complete your spell...
[Damage: 56 ] A huge shower of arcing electricity engulfs a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC:excellent E: A Goblin sit EP:  few wounds >
 Autosaving...
A Goblin's impressive slash strikes a tired high elf.
A Goblin's pierce strikes a tired high elf.
A Goblin's impressive slash strikes a tired high elf.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  few wounds >
 A tired high elf misses a Goblin.
A tired high elf misses a Goblin.
A tired high elf misses a kick at a Goblin due to his small size.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  few wounds >
 [Damage: 23 ] Electrical arcs continue to blacken and pincushion a Goblin.
You miss a Goblin.
You miss a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  few wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  few wounds >
 You complete your spell...
[Damage: 59 ] A huge shower of arcing electricity engulfs a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  nasty wounds >
 A tired high elf's fine punch strikes a Goblin.
A tired high elf's punch strikes a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  nasty wounds >
 You start chanting...

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: small wounds E: A Goblin sit EP:  nasty wounds >
 A Goblin's impressive slash strikes a tired high elf.
A Goblin's pierce strikes a tired high elf.
A Goblin's impressive slash strikes a tired high elf hard.
A Goblin misses a tired high elf.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP:  nasty wounds >
 [Damage: 21 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP:  nasty wounds >
 You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP: pretty hurt >
 A tired high elf's impressive punch strikes a Goblin very hard.
A tired high elf's punch strikes a Goblin very hard.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP: pretty hurt >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.
You start chanting...

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP: pretty hurt >
 [Damage:  6 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP: pretty hurt >
 [Damage: 24 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP: pretty hurt >
 You complete your spell...
[Damage: 55 ] A huge shower of arcing electricity engulfs a Goblin.
A tired high elf's punch seriously wounds a Goblin.
A tired high elf's punch enshrouds a Goblin in a mist of blood.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: few wounds E: A Goblin sit EP:  awful >
 A tired high elf dodges a Goblin's attack.
A Goblin's impressive slash strikes a tired high elf hard.
A Goblin's impressive slash strikes a tired high elf very hard.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Goblin sit EP:  awful >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Goblin sit EP:  awful >
 Ok.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Goblin sit EP:  awful >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 577h/577H 130v/130V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Goblin sit EP:  awful >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Goblin.
A Goblin is stunned!

< 577h/577H 130v/130V Pos: standing >
<[Damage: 12 ] A Goblin's body smokes and him lifeless body turns black.
A Goblin's frost brand named 'Stormbringer' exploded spreading charges of electrical energy!
A Goblin's prismatic halo of light exploded spreading charges of electrical energy!
A Goblin's shiny crimson ring of regeneration exploded spreading charges of electrical energy!
A Goblin's thick black ring of health exploded spreading charges of electrical energy!
A Goblin's mask of Avernus [poor] exploded spreading charges of electrical energy!
A Goblin's masters quiver exploded spreading charges of electrical energy!
A Goblin is dead! R.I.P.
You receive your share of experience.