The death of [52 Warrior] Derif (Thri-Kreen)

in Cavern of the Thri-kreen Warrior

from the perspective of [55 Death Magus] Rizzle (Lich)

<worn as a badge>    a clump of glowing fuzz of regeneration [25%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 59m 58s]
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming) [88%]
<worn in ear>        an emerald disc fashioned from bone (magic) [71%]
<worn in ear>        the earring of the Krahns (glowing) [86%]
<worn on face>       the mask of the plague
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [60%]
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing) [77%]
<worn on body>       the armor of a MaDMaN (magic) [88%]
<worn about body>    the robes of the maelstrom
<worn on back>       a large leather backpack [87%]
<worn about waist>   a belt of skulls of constitution (magic) [89%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of regeneration (magic) (humming) [80%]
<worn on arms>       sleeves of gold dragonskin (magic) [67%]
<worn around wrist>  a bracelet of influence of power (magic)
<worn around wrist>  the bracelet of emeralds
<worn on hands>      the cubes of protection (humming) [83%]
<worn on finger>     a ring of power of power [81%]
<worn on finger>     the ring of illusions of intelligence (magic)
<primary weapon>     the mace of mentality
<held>               the globe of shadows (invis) (magic)[239h 59m 58s]
<worn on legs>       some ruby studded greaves (magic) (glowing)
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [63%]


< 809h/809H 170v/190V Pos: sitting >
You start meditating...

< 809h/809H 173v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 809h/809H 178v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 809h/809H 184v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 809h/809H 189v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 8th circle DARK powers!

< 809h/809H 190v/190V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 809h/809H 190v/190V Pos: sitting >
You clamber to your feet.

< 809h/809H 190v/190V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood splatters cover the area.
[3] The corpse of a Thri-Kreen is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A double-bladed weapon lies here.
Slipper relaxes and prepares to train warriors.

< 809h/809H 189v/190V Pos: standing >
You start chanting...
You snap into visibility.

< 809h/809H 189v/190V Pos: standing >
Slipper suddenly attacks YOU!
Slipper's punch grazes you.

< 808h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:few scratches E: slipper sta EP:  nasty wounds >
 You complete your spell...
[Damage: 165 ] Slipper is grabbed by your giant fist, which begins crushing him.

< 931h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: pretty hurt >
 Your the globe of shadows throbs as an inky black darkness flows from it!
If you withered them any more, they'd be some sort of filthy prune.

< 931h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: pretty hurt >
 A faint hum can be heard from the crown of Aramus you are carrying.
You start chanting...

< 931h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: pretty hurt >
 Casting: bigbys crushing hand *

< 931h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: pretty hurt >
 You complete your spell...
[Damage: 177 ] Slipper is grabbed by your giant fist, which begins crushing him.

< 1063h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP:  awful >
 You feel your skin soften and return to normal.
You snap into visibility.
Slipper's feeble punch grazes you.
Slipper's fine punch wounds you.
Slipper's punch wounds you.

< 1034h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP:  awful >
 You start chanting...
You snap into visibility.

< 1034h/809H 189v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP:  awful >
 You complete your spell...
[Damage: 169 ] Your fist crushes Slipper, leaving nothing but a smear of blood on the ground.
Slipper is dead! R.I.P.
As the last bit of blood drips onto the ground, a festively dressed elf suddenly appears in a puff of smoke....
'Ah ha! Being quite Naughty this year aren't we Slipper? Wait until Santa Claws hears about this!' he cackles as he reaches beneath his coat and pulls out a small parchment and quill.

You receive your share of experience.
A look of horror and a silent scream are Slipper's last actions in this world.

< 1160h/809H 189v/190V Pos: standing >
You failed.

< 1160h/809H 190v/190V Pos: standing >
Saving Rizzle.

< 1159h/809H 190v/190V Pos: standing >
It appears to be the corpse of Slipper.
a few coins

< 1159h/809H 190v/190V Pos: standing >
Your flesh magically hardens, turning to stone.

< 1159h/809H 190v/190V Pos: standing >
You start chanting...
You snap into visibility.
A Christmas elf suddenly attacks YOU!
A Christmas elf's feeble punch grazes you.

< 1158h/809H 190v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: elf sta EP: excellent >
 You complete your spell...
[Damage: 100 ] You drain a Christmas elf of some of his energy.

< 1157h/809H 190v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: elf sta EP:  few wounds >
 You start chanting...

< 1157h/809H 190v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: elf sta EP:  few wounds >
 You complete your spell...
[Damage: 95 ] You drain a Christmas elf of some of his energy.

< 1156h/809H 190v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: elf sta EP:  nasty wounds >
 You dodge a Christmas elf's vicious attack.
You dodge a Christmas elf's vicious attack.
You start chanting...

< 1156h/809H 190v/190V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: elf sta EP:  nasty wounds >
 You complete your spell...
[Damage: 97 ] You drain a Christmas elf of some of his energy.
A Christmas elf is incapacitated and will slowly die, if not aided.

< 1155h/809H 190v/190V Pos: standing >
<You do not see a bag here.

< 1155h/809H 190v/190V Pos: standing >
<You start chanting...
You snap into visibility.

< 1154h/809H 190v/190V Pos: standing >
<You complete your spell...
[Damage:  7 ] A Christmas elf crumples as you kill him by draining his energy.
A Christmas elf is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Christmas elf dies in agony.
A Christmas elf dissolves into thin air.

< 1154h/809H 190v/190V Pos: standing >
You get a Mystical Faerie Bag of stolen loot.

< 1153h/809H 190v/190V Pos: standing >
Saving Rizzle.

< 1153h/809H 190v/190V Pos: standing >
It appears to be the corpse of Slipper.
a few coins

< 1153h/809H 190v/190V Pos: standing >
As you open the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a finely etched ring made of bark!


< 1153h/809H 190v/190V Pos: standing >
You drop a finely etched ring made of bark.

< 1152h/809H 190v/190V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
A ring made of bark lies here.
Puddles of fresh blood cover the ground.
The corpse of slipper is lying here.
[3] The corpse of a Thri-Kreen is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A double-bladed weapon lies here.

< 1152h/809H 190v/190V Pos: standing >
You sit down and relax.

< 1151h/809H 190v/190V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  6 of  6
  9th circle:  1 of  5   (   4 seconds)
 10th circle:  5 of  5
 11th circle:  1 of  4   (   3 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 1151h/809H 190v/190V Pos: sitting >
You start meditating...

< 1151h/809H 190v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1151h/809H 190v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1151h/809H 190v/190V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1151h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 1150h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 1150h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 1150h/809H 190v/190V Pos: sitting >
You feel infused by 9th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1150h/809H 190v/190V Pos: sitting >
You clamber to your feet.

< 1149h/809H 190v/190V Pos: standing >
You start chanting...

< 1149h/809H 190v/190V Pos: standing >
Casting: mass embalm 

< 1148h/809H 190v/190V Pos: standing >
You complete your spell...
The corpse of Slipper is preserved for an additional 110 hours.
The corpse of Ferifs is preserved for an additional 110 hours.
The corpse of Deriff is preserved for an additional 110 hours.
The corpse of Derif is preserved for an additional 110 hours.

< 1148h/809H 190v/190V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 1148h/809H 189v/190V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S

< 1148h/809H 188v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A duergar assassin hides here.(Red Aura)

< 1147h/809H 189v/190V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
[3] The corpse of a Thri-Kreen is lying here.
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.
Fongg, the receptionist, is ready to tuck you in.

< 1147h/809H 188v/190V Pos: standing >
You start chanting...

< 1146h/809H 190v/190V Pos: standing >
Casting: mass embalm 

< 1146h/809H 190v/190V Pos: standing >
You complete your spell...
The corpse of Ferifs is preserved for an additional 110 hours.
The corpse of Derif is preserved for an additional 110 hours.
The corpse of Deriff is preserved for an additional 110 hours.

< 1146h/809H 190v/190V Pos: standing >
You start chanting...

< 1145h/809H 190v/190V Pos: standing >
Casting: mass embalm 

< 1145h/809H 190v/190V Pos: standing >
You complete your spell...
The corpse of Ferifs is preserved for an additional 110 hours.
The corpse of Derif is preserved for an additional 110 hours.
The corpse of Deriff is preserved for an additional 110 hours.

< 1144h/809H 190v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A duergar assassin hides here.(Red Aura)

< 1143h/809H 189v/190V Pos: standing >
You start chanting...
You snap into visibility.

< 1143h/809H 189v/190V Pos: standing >
You complete your spell...
[Damage: 117 ] Your fist crushes a duergar assassin, leaving nothing but a smear of blood on the ground.
A duergar assassin is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a duergar assassin dies in agony.

< 1230h/809H 189v/190V Pos: standing >
You failed.

< 1229h/809H 189v/190V Pos: standing >
Saving Rizzle.

< 1229h/809H 189v/190V Pos: standing >
It appears to be the corpse of a duergar assassin.
a wickedly curved dagger [poor]
a small pile of coins

< 1229h/809H 189v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a duergar assassin is lying here.

< 1226h/809H 190v/190V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
[3] The corpse of a Thri-Kreen is lying here.
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.
Fongg, the receptionist, is ready to tuck you in.

< 1226h/809H 189v/190V Pos: standing >
It's too heavy for you to drag!

< 1225h/809H 189v/190V Pos: standing >
You start chanting...

< 1223h/809H 190v/190V Pos: standing >
You complete your spell...
You feel stronger.

< 1223h/809H 190v/190V Pos: standing >
You start chanting...

< 1222h/809H 190v/190V Pos: standing >
Casting: agility 

< 1222h/809H 190v/190V Pos: standing >
You complete your spell...
You feel more agile.

< 1221h/809H 190v/190V Pos: standing >
You say in goblin 'death'

< 1221h/809H 190v/190V Pos: standing >
The mace of mentality hums loudly, and shatters your psyche!
You sssppllliiitttsss into many images!

< 1219h/809H 190v/190V Pos: standing >
Ok.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.

< 1217h/809H 190v/190V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
[3] The corpse of a Thri-Kreen is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.
Fongg, the receptionist, is ready to tuck you in.

< 1216h/809H 190v/190V Pos: standing >
You start chanting...

< 1214h/809H 190v/190V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 1214h/809H 190v/190V Pos: standing >
You complete your spell...

< 1214h/809H 190v/190V Pos: standing >
You start chanting...

< 1213h/809H 190v/190V Pos: standing >
You complete your spell...

< 1213h/809H 190v/190V Pos: standing >
You start chanting...

< 1212h/809H 190v/190V Pos: standing >
You complete your spell...

< 1212h/809H 190v/190V Pos: standing >
You start chanting...

< 1211h/809H 190v/190V Pos: standing >
You complete your spell...

< 1210h/809H 190v/190V Pos: standing >
You failed.

< 1209h/809H 190v/190V Pos: standing >
Ok.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag the corpse of Ferifs out of the room.
Rizzle leaves east.
Rizzle tries to drag the corpse of Derif out of the room.
Rizzle leaves east.

< 1208h/809H 190v/190V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
The corpse of a Thri-Kreen is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.
Fongg, the receptionist, is ready to tuck you in.

< 1206h/809H 190v/190V Pos: standing >
It's too heavy for you to drag!

< 1205h/809H 190v/190V Pos: standing >
Ok.
Rizzle tries to drag out the corpse of Deriff, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Deriff, but after a series of grunts, gives up.

< 1204h/809H 190v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the west.
Rizzle enters from the west.

< 1203h/809H 189v/190V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
The corpse of a Thri-Kreen is lying here.
A sleeping thri-kreen takes his rest.
A sleeping thri-kreen takes his rest.
Fongg, the receptionist, is ready to tuck you in.
Rizzle enters from the east.
Rizzle enters from the east.
Rizzle enters from the east.
Rizzle enters from the east.

< 1203h/809H 188v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Deriff out of the room.
Rizzle leaves east.

< 1203h/809H 190v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[3] The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the west.
Rizzle enters from the west.
Rizzle enters from the west.

< 1200h/809H 189v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Deriff out of the room.
Rizzle leaves south.
Rizzle tries to drag out the corpse of Derif, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Derif, but after a series of grunts, gives up.
Rizzle tries to drag the corpse of Derif out of the room.
Rizzle leaves south.

< 1200h/809H 189v/190V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S
[2] The corpse of a Thri-Kreen is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the north.
Rizzle enters from the north.

< 1198h/809H 188v/190V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle enters from the south.
Rizzle enters from the south.
Rizzle enters from the south.
Rizzle enters from the south.

< 1198h/809H 187v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Ferifs out of the room.
Rizzle leaves south.
Rizzle tries to drag the corpse of a duergar assassin out of the room.
Rizzle leaves south.

< 1198h/809H 188v/190V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S
The corpse of a duergar assassin is lying here.
[3] The corpse of a Thri-Kreen is lying here.
A slimy mold oozes across the cavern floor.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the north.
Rizzle enters from the north.

< 1196h/809H 189v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of a duergar assassin out of the room.
Rizzle leaves south.
Rizzle tries to drag out the corpse of Ferifs, but after a series of grunts, gives up.
Rizzle tries to drag the corpse of Ferifs out of the room.
Rizzle leaves south.
Rizzle tries to drag the corpse of Derif out of the room.
Rizzle leaves south.

< 1196h/809H 189v/190V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
[2] The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the north.

< 1193h/809H 188v/190V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S
The corpse of a Thri-Kreen is lying here.
A slimy mold oozes across the cavern floor.
Rizzle enters from the south.
Rizzle enters from the south.
Rizzle enters from the south.
Rizzle enters from the south.

< 1193h/809H 187v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Deriff out of the room.
Rizzle leaves south.

< 1193h/809H 188v/190V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
[3] The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle enters from the north.
Rizzle enters from the north.
Rizzle enters from the north.

< 1191h/809H 189v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Deriff out of the room.
Rizzle leaves west.
Rizzle tries to drag out the corpse of Derif, but after a series of grunts, gives up.
Rizzle tries to drag out the corpse of Derif, but after a series of grunts, gives up.
Rizzle tries to drag the corpse of Derif out of the room.
Rizzle leaves west.

< 1191h/809H 189v/190V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
A ring made of bark lies here.
[2] The corpse of a Thri-Kreen is lying here.
The corpse of slipper is lying here.
[3] The corpse of a Thri-Kreen is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A double-bladed weapon lies here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
Rizzle enters from the east.
Rizzle enters from the east.

< 1189h/809H 188v/190V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Rizzle enters from the west.
Rizzle enters from the west.
Rizzle enters from the west.
Rizzle enters from the west.

< 1189h/809H 187v/190V Pos: standing >
Ok.
Rizzle tries to drag the corpse of Ferifs out of the room.
Rizzle leaves west.
Rizzle tries to drag the corpse of a duergar assassin out of the room.
Rizzle leaves west.

< 1189h/809H 188v/190V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
A ring made of bark lies here.
The corpse of a duergar assassin is lying here.
[3] The corpse of a Thri-Kreen is lying here.
The corpse of slipper is lying here.
[3] The corpse of a Thri-Kreen is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A double-bladed weapon lies here.
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
Rizzle (Lich)(medium) stands in mid-air here.(Illusion)(Red Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
A Thri-Kreen (medium) stands here.(Gold Aura)
Rizzle enters from the east.
Rizzle enters from the east.

< 1186h/809H 189v/190V Pos: standing >
You failed.

< 1184h/809H 190v/190V Pos: standing >
You failed.

< 1184h/809H 190v/190V Pos: standing >
You start chanting...
You snap into visibility.

< 1183h/809H 190v/190V Pos: standing >
You complete your spell...
[Damage: 29 ] Your fist crushes a Thri-Kreen, leaving nothing but a smear of blood on the ground.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 135 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A Thri-Kreen's death cry reverberates in your head as he falls to the ground.

< 1203h/809H 190v/190V Pos: standing >
You start chanting...
You snap into visibility.

< 1202h/809H 190v/190V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 29 ] Your fist crushes a Thri-Kreen, leaving nothing but a smear of blood on the ground.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Congratulations! You have completed the Serial Killer achievement!