****^*M@^M^+..^
*****^*^MMM+^.^
*****^^^M^M+^.^
*****^^^.^+^.
******^^.+.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 452h/347H 48v/120V Pos: standing >
+++++++++MM
*.^..^^^^+^M^
**.^^..M.^+^MM^
*****^^MMM++^M^
****^*^@MMM+^MM
****^*M^^M^+..^
*****^*^MMM+^.^
****^^^M^M+^.
****^^^.^+^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 452h/347H 46v/120V Pos: standing >
++++++++++M
**.^..^^^^+^M
***.^^..M.^+^MM
******^^MMM++^M
*****^*@.MMM+^M
*****^*M^^M^+..
******^*^MMM+^.
*****^^^M^M+^
*****^^^.^+
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 452h/347H 44v/120V Pos: standing >
*.^.^^^^^^^
+++++++++++MM
***.^..^^^^+^M^
***.^^..M.^+^MM
******^@MMM++^M
*****^*^.MMM+^M
*****^*M^^M^+..
*****^*^MMM+^
****^^^M^M+
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 452h/347H 43v/120V Pos: standing >
^..^..^^M^.
**.^.^^^^^^^^
++++++++++++MMM
***.^..^^^^+^M^
***.^^.@M.^+^MM
******^^MMM++^M
*****^*^.MMM+^M
****^*M^^M^+.
****^*^MMM+
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 452h/347H 41v/120V Pos: standing >
...^***...^
*^..^..^^M^.^
***.^.^^^^^^^^^
++++++++++++MMM
***.^..@^^^+^M^
***.^^..M.^+^MM
******^^MMM++^M
****^*^.MMM+^
***^*M^^M^+
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 452h/347H 39v/120V Pos: standing >
*...^***...
**^..^..^^M^.
****.^.^^^^^^^^
+++++++++++++MM
****.^.@^^^^+^M
****.^^..M.^+^M
*******^^MMM++^
*****^*^.MMM+
****^*M^^M^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 452h/347H 38v/120V Pos: standing >
**...^***..
^**^..^..^^M^
*****.^.^^^^^^^
++++++++++++++M
*****.^@.^^^^+^
*****.^^..M.^+^
********^^MMM++
******^*^.MMM
*****^*M^^M
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 452h/347H 36v/120V Pos: standing >
.**...^***.
^^**^..^..^^M
^*****.^.^^^^^^
+++++++++++++++
.*****.@..^^^^+
******.^^..M.^+
*********^^MMM+
*******^*^.MM
******^*M^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 452h/347H 35v/120V Pos: standing >
^.**...^***
^^^**^..^..^^
^^*****.^.^^^^^
+++++++++++++++
..*****@^..^^^^
.******.^^..M.^
.*********^^MMM
********^*^.M
*******^*M^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 452h/347H 33v/120V Pos: standing >
..***M^.***
^^.**...^***.
.^^^**^..^..^^M
^^*****.^.^^^^^
+++++++@+++++++
..*****.^..^^^^
.******.^^..M.^
*********^^MM
*******^*^.
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 31v/120V Pos: standing >
^..***M^.**
.^^.**...^***
..^^^**^..^..^^
*^^*****.^.^^^^
^++++++@+++++++
*..*****.^..^^^
*.******.^^..M.
.*********^^M
********^*^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 31v/120V Pos: standing >
^^..***M^.*
^.^^.**...^**
^..^^^**^..^..^
**^^*****.^.^^^
^^+++++@+++++++
^*..*****.^..^^
**.******.^^..M
*.*********^^
.********^*
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 30v/120V Pos: standing >
^^^..***M^.
^^.^^.**...^*
^^..^^^**^..^..
.**^^*****.^.^^
.^^++++@+++++++
*^*..*****.^..^
***.******.^^..
**.*********^
..********^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 29v/120V Pos: standing >
M^^^..***M^
M^^.^^.**...^
M^^..^^^**^..^.
M.**^^*****.^.^
^.^^+++@+++++++
.*^*..*****.^..
^***.******.^^.
***.*********
*..********
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 29v/120V Pos: standing >
MM^^^..***M
MM^^.^^.**...
MM^^..^^^**^..^
MM.**^^*****.^.
M^.^^++@+++++++
^.*^*..*****.^.
.^***.******.^^
****.********
**..*******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 28v/120V Pos: standing >
MMM^^^..***
MMM^^.^^.**..
MMM^^..^^^**^..
MMM.**^^*****.^
MM^.^^+@+++++++
M^.*^*..*****.^
^.^***.******.^
*****.*******
***..******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 27v/120V Pos: standing >
MMM^^^..**
MMM^^.^^.**.
MMM^^..^^^**^.
MMM.**^^*****.
MMM^.^^@+++++++
MM^.*^*..*****.
M^.^***.******.
.*****.******
****..*****
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 452h/347H 27v/120V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 452h/347H 26v/120V Pos: standing >
The Edge of a River
Obvious exits: -E -W
< 452h/347H 24v/120V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A large bass splashes in the water.
< 451h/347H 23v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 23v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 23v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 24v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 24v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 24v/120V Pos: standing >
The Edge of a River
Obvious exits: -N -S
< 451h/347H 23v/120V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A large bass splashes in the water.
< 451h/347H 22v/120V Pos: standing >
The Edge of a River
Obvious exits: -E -W
< 451h/347H 20v/120V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 451h/347H 18v/120V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D#
< 451h/347H 17v/120V Pos: standing >
The boulder seems to be closed.
< 451h/347H 18v/120V Pos: standing >
The boulder seems to be closed.
< 451h/347H 18v/120V Pos: standing >
The boulder seems to be closed.
< 451h/347H 18v/120V Pos: standing >
The boulder seems to be closed.
< 451h/347H 19v/120V Pos: standing >
Ok.
< 451h/347H 19v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 451h/347H 17v/120V Pos: standing >
Ok.
< 451h/347H 18v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 451h/347H 17v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 451h/347H 17v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 451h/347H 16v/120V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
< 451h/347H 15v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 16v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 451h/347H 16v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
< 450h/347H 16v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
< 450h/347H 15v/120V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W
A slimy mold oozes across the cavern floor.
< 450h/347H 14v/120V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A double bladded dagger lays here.
< 450h/347H 14v/120V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.
< 450h/347H 13v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 450h/347H 13v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 450h/347H 13v/120V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A double bladded dagger lays here.
< 450h/347H 13v/120V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S
< 450h/347H 13v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
< 450h/347H 12v/120V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
[11] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
Slipper relaxes and prepares to train warriors.
< 450h/347H 12v/120V Pos: standing >
You start chanting...
You snap into visibility.
< 450h/347H 16v/120V Pos: standing >
You complete your spell...
[Damage: 19 ] A Thri-Kreen crumples as you kill him by draining his energy.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 154 epic points.
The last gasps of a Thri-Kreen cause a sickening chill to run up your spine.
< 505h/347H 17v/120V Pos: standing >
You start chanting...
< 505h/347H 18v/120V Pos: standing >
You complete your spell...
[Damage: 101 ] You drain Slipper of some of his energy.
Slipper's fine punch strikes you.
Slipper's impressive punch strikes you.
You dodge Slipper's vicious attack.
Slipper's punch strikes you.
Slipper kicks you and your bones crumble.
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Your power reserves are not sufficient to cast that spell!
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
You have ranked up to Lord.
Saving Rizzle.
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Slipper leaps into the air, avoiding your attack.
Slipper dodges your futile attack.
It appears to be the corpse of Derif.
Nothing.
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 0 of 5 ( 11 seconds)
10th circle: 5 of 5
11th circle: 4 of 4
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 433h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Slipper's fine punch strikes you.
Slipper's fine punch strikes you.
Slipper's punch strikes you.
Slipper's fine punch strikes you.
< 355h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
Slipper dodges your futile attack.
Slipper dodges your futile attack.
< 355h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few scratches >
You miss Slipper.
Slipper dodges your futile attack.
Slipper's impressive punch strikes you hard.
OUCH! That really did HURT!
Slipper's punch strikes you.
You dodge Slipper's vicious attack.
Slipper's fine punch strikes you.
Slipper kicks you and your bones crumble.
< 266h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper sta EP: few scratches >
Slipper dodges your futile attack.
You miss Slipper.
< 266h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper sta EP: few scratches >
Slipper's fine punch strikes you.
Slipper's punch strikes you.
Slipper's fine punch strikes you.
Slipper's punch strikes you hard.
< 191h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
Slipper dodges your futile attack.
Slipper dodges your futile attack.
< 191h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
Slipper's fine punch strikes you hard.
Slipper's fine punch strikes you hard.
Slipper's punch strikes you hard.
You dodge a bash from Slipper, who loses his balance and falls.
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
A Thri-Kreen has returned from the dead.
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
You miss Slipper.
You miss Slipper.
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 0 of 5 ( 11 seconds)
10th circle: 5 of 5
11th circle: 4 of 4
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
You start chanting...
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
Casting: heal undead
< 137h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: nasty wounds E: slipper kne EP: few scratches >
You complete your spell...
You feel the powers of darkness strengthen you!
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper kne EP: few scratches >
You miss Slipper.
You miss Slipper.
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper kne EP: few scratches >
You appear to be Lich and has some small wounds and bruises.
He's medium in size.
He seems to be moving much faster than normal..
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper kne EP: few scratches >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Puddles of fresh blood cover the ground.
[12] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
Slipper crouches here, fighting YOU!
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper kne EP: few scratches >
You start chanting...
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper kne EP: few scratches >
Slipper rises to his feet.
< 291h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper sta EP: few scratches >
You complete your spell...
[Damage: 13 ] Your fist crushes a Thri-Kreen, leaving nothing but a smear of blood on the ground.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 156 epic points.
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.
< 300h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: small wounds E: slipper sta EP: few scratches >
Slipper's punch strikes you.
Slipper's fine punch strikes you.
Slipper kicks you and your bones crumble.
< 248h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
Saving Rizzle.
< 248h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
It appears to be the corpse of Deriff.
Nothing.
< 248h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
You start chanting...
< 248h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
Autosaving...
< 248h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC: few wounds E: slipper sta EP: few scratches >
You complete your spell...
[Damage: 309 ] Slipper is grabbed by your giant fist, which begins crushing him.
< 479h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You start chanting...
< 479h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
Casting: bigbys crushing hand *
< 479h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
Slipper's fine punch strikes you.
Slipper's fine punch strikes you.
Slipper's impressive punch strikes you.
Slipper's punch strikes you.
< 402h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You complete your spell...
[Damage: 174 ] Slipper is grabbed by your giant fist, which begins crushing him.
You miss Slipper.
Slipper dodges your futile attack.
< 508h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You start chanting...
< 508h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
Casting: heal undead
< 508h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You complete your spell...
You feel the powers of darkness strengthen you!
< 508h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You appear to be Lich and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
< 508h/347H 19v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -S -W
You flee eastward!
< 508h/347H 0v/120V Pos: standing >
You sit down and relax.
< 508h/347H 0v/120V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 6 of 8 ( 3 seconds)
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 0 of 5 ( 11 seconds)
10th circle: 5 of 5
11th circle: 1 of 4 ( 7 seconds)
You begin to invoke evil and assimilate the powers of darkness.
< 507h/347H 0v/120V Pos: sitting >
You start meditating...
< 507h/347H 1v/120V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 507h/347H 5v/120V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 507h/347H 10v/120V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 507h/347H 15v/120V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 506h/347H 17v/120V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 506h/347H 21v/120V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 506h/347H 25v/120V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 506h/347H 29v/120V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 506h/347H 32v/120V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 506h/347H 35v/120V Pos: sitting >
You feel infused by 5th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 505h/347H 38v/120V Pos: sitting >
You clamber to your feet.
< 505h/347H 42v/120V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
[13] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
Slipper relaxes and prepares to train warriors.
< 504h/347H 47v/120V Pos: standing >
You start chanting...
< 504h/347H 48v/120V Pos: standing >
Slipper suddenly attacks YOU!
Slipper's punch strikes you.
< 485h/347H 48v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: slipper sta EP: few wounds >
You complete your spell...
[Damage: 12 ] Your mighty fist smashes into a Thri-Kreen's body, killing him instantly!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You raise a level!