An apprentice conjurer stands here absorbed in his lessons.
An apprentice conjurer stands here absorbed in his lessons.
(Q)Gimbatul, the master goblin conjurer stands here searching for his spell components.
< 352h/352H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 120v/120V Pos: standing >
A Practice Room
Obvious exits: -U -D
A young conjurer stands here in deep concentration.
A young conjurer stands here in deep concentration.
< 352h/352H 119v/120V Pos: standing >
A Small Magic Shop
Obvious exits: -N# -U
An odd little goblin stands here with potions and staves to sell.
< 352h/352H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 118v/120V Pos: standing >
Ok.
< 352h/352H 118v/120V Pos: standing >
At the End of the Street of Guilds
Obvious exits: -N -E -S -W# -D
A baby goblin sits here bawling its eyes out.
A grub crawls about looking for carrion.
A grub crawls about looking for carrion.
< 352h/352H 118v/120V Pos: standing >
A grub suddenly attacks YOU!
A grub misses you.
A grub suddenly attacks YOU!
A grub misses you.
< 352h/352H 118v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: grub sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 352h/352H 118v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: grub sta EP: excellent >
You start chanting...
< 352h/352H 118v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: grub sta EP: excellent >
A grub misses you.
A grub misses you.
A grub leaps towards you and bites you savagely!
< 351h/352H 118v/120V Pos: standing >
< T: Rizzle TP: sta TC:few scratches E: grub sta EP: excellent >
You complete your spell...
A grub crumples as you kill it by draining its energy.
A grub is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.
< 351h/352H 118v/120V Pos: standing >
Saving Rizzle.
< 351h/352H 118v/120V Pos: standing >
It appears to be the corpse of a grub.
Nothing.
< 351h/352H 118v/120V Pos: standing >
A scarab beetle enters from the east.
< 351h/352H 118v/120V Pos: standing >
You start chanting...
< 351h/352H 118v/120V Pos: standing >
You complete your spell...
A grub crumples as you kill it by draining its energy.
A grub is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.
< 351h/352H 119v/120V Pos: standing >
Saving Rizzle.
< 351h/352H 120v/120V Pos: standing >
It appears to be the corpse of a grub.
Nothing.
< 351h/352H 120v/120V Pos: standing >
You start chanting...
< 351h/352H 120v/120V Pos: standing >
You complete your spell...
You vanish.
< 351h/352H 120v/120V Pos: standing >
Along the Street of Guilds
Obvious exits: -N# -E -S -W
A scarab beetle is here searching for food.
A scarab beetle is here searching for food.
< 351h/352H 118v/120V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A concrete fountain dedicated to Moreg stands here.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A scarab beetle is here searching for food.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
< 351h/352H 116v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
The corpse of a grub is lying here.
A scarab beetle is here searching for food.
< 351h/352H 114v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 114v/120V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
An elite goblin guard wanders the town looking for trouble.
< 352h/352H 113v/120V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A baby goblin sits here bawling its eyes out.
< 352h/352H 113v/120V Pos: standing >
At the End of the Lower Road
Obvious exits: -N -E# -S -W -U
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A scarab beetle is here searching for food.
< 352h/352H 111v/120V Pos: standing >
Along Side an Underground River
Obvious exits: -N -S
A baby goblin sits here bawling its eyes out.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
< 352h/352H 110v/120V Pos: standing >
At the Bottom of a Waterfall
Obvious exits: -S -U
< 352h/352H 108v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 109v/120V Pos: standing >
Within a Column of Water
Obvious exits: -U -D
A scarab beetle is here searching for food.
< 352h/352H 107v/120V Pos: standing >
The Top of a Waterfall
Obvious exits: -N -D
< 352h/352H 106v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 106v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 106v/120V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 352h/352H 105v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -NW
< 352h/352H 103v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
A pale looking fish swims about looking for insects.
< 352h/352H 101v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
A press-gang member looks for someone to intimidate.
A press-gang member looks for someone to intimidate.
< 352h/352H 100v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 352h/352H 98v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
A pale looking fish swims about looking for insects.
< 352h/352H 96v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 352h/352H 94v/120V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 352h/352H 93v/120V Pos: standing >
A Stone Path by a Lake
Obvious exits: -S -W -U -SE
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
a satchel used to hold various items lies here. (magic)
< 352h/352H 91v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 91v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 92v/120V Pos: standing >
An Old Stream Bed
Obvious exits: -N -D
A goblin scout stands here watching for invaders.
< 352h/352H 91v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 91v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 92v/120V Pos: standing >
A Dark Cave
Obvious exits: -N -S
A goblin scout stands here watching for invaders.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
< 352h/352H 92v/120V Pos: standing >
The End of the Passageway
Obvious exits: -N -S
< 352h/352H 91v/120V Pos: standing >
On an Old River Bed
Obvious exits: -N -S
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
< 352h/352H 91v/120V Pos: standing >
At the Entrance to a Dark Cave
Obvious exits: -E -S
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt.
< 352h/352H 90v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/352H 90v/120V Pos: standing >
**.MMM..***
*..^MM^^*****
**..PM^^M****+M
**.^MMM^*****+*
*..^MM^@++++++*
*.^^MMM^M.*.***
*.^^MMM^^.*..M*
..^^MMM^^^^**
..^^MMMM^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 352h/352H 90v/120V Pos: standing >
*.MMM..****
..^MM^^******
*..PM^^M****+M
*.^MMM^*****+**
..^MM^+@+++++**
.^^MMM^M.*.****
.^^MMM^^.*..M**
.^^MMM^^^^***
.^^MMMM^^^*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 352h/352H 90v/120V Pos: standing >
.MMM..*****
.^MM^^******
..PM^^M****+M
.^MMM^*****+**
.^MM^++@++++***
^^MMM^M.*.*****
^^MMM^^.*..M***
^^MMM^^^^***.
^^MMMM^^^*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 352h/352H 89v/120V Pos: standing >
^MM^^******
.PM^^M****+M
.^MMM^*****+**
.^MM^+++++++***
^^MMM^M@*.*****
^^MMM^^.*..M***
.^^MMM^^^^***.*
.^^MMMM^^^*.*
.^^MMMMM^^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 88v/120V Pos: standing >
.MMM..*****
.^MM^^******
..PM^^M****+M
.^MMM^*****+**
.^MM^++@++++***
^^MMM^M.*.*****
^^MMM^^.*..M***
^^MMM^^^^***.
^^MMMM^^^*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 352h/352H 87v/120V Pos: standing >
..MMM.***+*
*.MMM..*****
..^MM^^******
..PM^^M****+M
.^MMM^*@***+**
.^MM^+++++++***
^^MMM^M.*.*****
^MMM^^.*..M**
^MMM^^^^***
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 87v/120V Pos: standing >
*..^M.***+*
*..MMM.***+**
**.MMM..***** M
..^MM^^******
..PM^^M@***+M
.^MMM^*****+**
.^MM^+++++++***
^MMM^M.*.****
MMM^^.*..M*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 85v/120V Pos: standing >
**..^..**+*
**..^M.***+**
**..MMM.***+**
**.MMM..***** M
..^MM^^@*****
..PM^^M****+M
.^MMM^*****+**
^MM^+++++++**
MMM^M.*.***
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 83v/120V Pos: standing >
M***.^.M*++
***..^..**+**
***..^M.***+***
**..MMM.***+**
**.MMM.@***** M
..^MM^^******
..PM^^M****+M
^MMM^*****+**
MM^+++++++*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 82v/120V Pos: standing >
***********
*M***.^.M*+++
****..^..**+***
***..^M.***+***
**..MMM@***+**
**.MMM..***** M
..^MM^^******
.PM^^M****+M
MMM^*****+*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 80v/120V Pos: standing >
** *****
*************
**M***.^.M*++++
****..^..**+***
***..^M@***+***
**..MMM.***+**M
**.MMM..*****
.^MM^^******
PM^^M****+M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 78v/120V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 352h/352H 79v/120V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 352h/352H 79v/120V Pos: standing >
***M *
*** ******
***************
**M***.^.M*++++
****..^@.**+***
***..^M.***+***
**..MMM.***+**M
*.MMM..*****
^MM^^******
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 78v/120V Pos: standing >
****M
**** *****
***************
***M***.^.M*+++
*****..@..**+**
****..^M.***+**
***..MMM.***+**
**.MMM..*****
.^MM^^*****
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 76v/120V Pos: standing >
.****M
.**** ****
.**************
M***M***.^.M*++
******.@^..**+*
*****..^M.***+*
****..MMM.***+*
***.MMM..****
..^MM^^****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 75v/120V Pos: standing >
..****M
..**** ***
..*************
*M***M***.^.M*+
*******@.^..**+
******..^M.***+
*****..MMM.***+
****.MMM..***
*..^MM^^***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 73v/120V Pos: standing >
^..****M
...**** **
...************
.*M***M***.^.M*
*******@..^..**
*******..^M.***
******..MMM.***
*****.MMM..**
**..^MM^^**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 71v/120V Pos: standing >
^^..****M
....**** *
....***********
..*M***M***.^.M
M******@*..^..*
********..^M.**
*******..MMM.**
******.MMM..*
***..^MM^^*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 70v/120V Pos: standing >
...****
...**********
..*M***M***.^.M
M********..^..*
*******@..^M.**
*******..MMM.**
M******.MMM..**
****..^MM^^**
***..PM^^M*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 68v/120V Pos: standing >
..*********
.*M***M***.^.
M********..^..*
********..^M.**
*******@.MMM.**
M******.MMM..**
*****..^MM^^***
****..PM^^M**
***.^MMM^**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 66v/120V Pos: standing >
*M***M***.^
********..^..
********..^M.**
*******..MMM.**
M******@MMM..**
*****..^MM^^***
*****..PM^^M***
****.^MMM^***
**..^MM^+++
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 352h/352H 65v/120V Pos: standing >
*******..^.
*******..^M.*
*******..MMM.**
M******.MMM..**
*****..@MM^^***
*****..PM^^M***
*****.^MMM^****
***..^MM^++++
**.^^MMM^M.
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 352h/352H 63v/120V Pos: standing >
******..^M.
******..MMM.*
M******.MMM..**
*****..^MM^^***
*****..@M^^M***
*****.^MMM^****
****..^MM^+++++
***.^^MMM^M.*
**.^^MMM^^.
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
The corpse of a large swamp rat is lying here.
A Goblin (small) (HardCore) stands here.
< 352h/352H 61v/120V Pos: standing >
You start chanting...
You snap into visibility.
< 352h/352H 63v/120V Pos: standing >
You complete your spell...
[Damage: 112 ] You drain a Goblin of some of his energy.
< 450h/352H 64v/120V Pos: standing >
You start chanting...
< 450h/352H 65v/120V Pos: standing >
Casting: energy drain
< 450h/352H 67v/120V Pos: standing >
You complete your spell...
[Damage: 87 ] You drain a Goblin of some of his energy.
< 513h/352H 67v/120V Pos: standing >
A Goblin misses you.
You dodge a Goblin's vicious attack.
< 513h/352H 68v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
You start chanting...
< 513h/352H 69v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
You complete your spell...
[Damage: 88 ] You drain a Goblin of some of his energy.
< 513h/352H 69v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
You start chanting...
< 513h/352H 69v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
Casting: bigbys crushing hand *
< 512h/352H 69v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
You dodge a Goblin's vicious attack.
A Goblin misses you.
< 512h/352H 69v/120V Pos: standing >
< T: Rizzle TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
You complete your spell...
[Damage: 153 ] Your fist crushes a Goblin, leaving nothing but a smear of blood on the ground.
A Goblin is dead! R.I.P.
You receive your share of experience.