<worn as a badge> the seal of Princess Rhithel (magic)
<worn on head> an illithid's circlet (magic)
<worn on eyes> a pair of goggles of faerie sight (magic) [57%]
<worn in ear> a tiny endurium earring (magic) [88%]
<worn in ear> a tiny sapphire earring (glowing) [88%]
<worn on face> a mask of shadows (magic)
<worn around neck> the fiery pentagram of intelligence (humming)
<worn around neck> an oathstone pendant (magic) (humming)
<worn on body> a robe of the Titan magi (magic)
<worn about body> the living oceanic cloak [poor] (magic) (glowing)
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a severed illithid tentacle of power
<worn on arms> some mithril-plated gnomish arm enhancers of constitution (humming) [76%]
<worn around wrist> some polished endurium bracers (magic)
<worn around wrist> some polished endurium bracers (magic) [84%]
<worn on hands> the enchanted gloves of oblivion (humming) [86%]
<worn on finger> the ring of illusions (magic) [82%]
<worn on finger> a ring of constitution
<primary weapon> a dagger called 'Stealth' (magic)
<held> the tome of Strahd (magic) (glowing)
<worn on legs> some unicorn leggings
<worn on feet> the spacial boots of Limbo (magic)
< 892h/978H 208v/210V Pos: standing >
The door seems to be closed.
< 892h/978H 209v/210V Pos: standing >
The door seems to be closed.
< 893h/978H 210v/210V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Hardace enters from the north.
Hardace enters from the north.
An elite guard suddenly attacks Hardace!
An elite guard's punch strikes Hardace hard.
An elite guard suddenly attacks Hardace!
An elite guard's fine punch strikes Hardace hard.
< 893h/978H 209v/210V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Hardace enters from the east.
< 893h/978H 208v/210V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Hardace enters from the east.
< 893h/978H 207v/210V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Hardace enters from the east.
< 893h/978H 206v/210V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Hardace enters from the east.
< 893h/978H 206v/210V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
(Illusion) Hardace who is rather far off to your east.
A human merchant who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A militia guard who is close by to your south.
< 894h/978H 207v/210V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Hardace enters from the east.
< 894h/978H 206v/210V Pos: standing >
Alas, you cannot go that way. . . .
< 894h/978H 207v/210V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
Hardace enters from the south.
A militia guard suddenly attacks Hardace!
A militia guard's punch strikes Hardace.
< 894h/978H 208v/210V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 895h/978H 210v/210V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 895h/978H 209v/210V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 895h/978H 208v/210V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 896h/978H 209v/210V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 896h/978H 210v/210V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 896h/978H 210v/210V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 897h/978H 209v/210V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
< 897h/978H 208v/210V Pos: standing >
Pardon?
< 897h/978H 208v/210V Pos: standing >
Pardon?
< 897h/978H 209v/210V Pos: standing >
Pardon?
< 897h/978H 210v/210V Pos: standing >
Pardon?
< 898h/978H 210v/210V Pos: standing >
Pardon?
< 898h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
A Gnome who is close by to your south.
< 898h/978H 210v/210V Pos: standing >
Hardace stops following you.
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
A Gnome who is close by to your south.
< 899h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
A Gnome who is close by to your south.
< 899h/978H 210v/210V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 899h/978H 209v/210V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
< 900h/978H 208v/210V Pos: standing >
Pardon?
< 901h/978H 210v/210V Pos: standing >
Ok.
< 901h/978H 210v/210V Pos: standing >
Room #1
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of ithilin, the travelling bard. is lying here.
A large burlap sack sits on the floor here.
A giant map of the surrounding countryside lies on the desk here.
A Gnome (small) sits resting.(Red Aura)
< 904h/978H 209v/210V Pos: standing >
You start chanting...
< 904h/978H 209v/210V Pos: standing >
You complete your spell...
A gigantic red dragon appears from nowhere!
A gigantic red dragon's impressive claw strikes a Gnome.
A gigantic red dragon's claw strikes a Gnome.
A gigantic red dragon's impressive claw strikes a Gnome.
A gigantic red dragon breathes fire!
A Gnome is partly turned to ashes, as a gigantic red dragon breathes fire.
< 905h/978H 209v/210V Pos: standing >
A Gnome misses a gigantic red dragon.
You start chanting...
A Gnome clambers to his feet.
< 907h/978H 210v/210V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves north.
< 907h/978H 210v/210V Pos: standing >
You abort your spell before it's done!
< 907h/978H 210v/210V Pos: standing >
A Corridor
Obvious exits: -N -E# -S -W -U
A Gnome (small) stands in mid-air here.(Red Aura)
A Gnome opens the door.
< 908h/978H 209v/210V Pos: standing >
Ok.
< 908h/978H 209v/210V Pos: standing >
It's already closed!
< 908h/978H 209v/210V Pos: standing >
It's already closed!
< 909h/978H 209v/210V Pos: standing >
It's already closed!
< 909h/978H 209v/210V Pos: standing >
It's already closed!
< 909h/978H 209v/210V Pos: standing >
It's already closed!
A Gnome leaves north.
< 909h/978H 209v/210V Pos: standing >
It's already closed!
< 909h/978H 209v/210V Pos: standing >
It's already closed!
< 909h/978H 209v/210V Pos: standing >
It's already closed!
< 910h/978H 209v/210V Pos: standing >
You feel a strange shadowy mist cover your body.
It's already closed!
< 910h/978H 209v/210V Pos: standing >
It's already closed!
< 910h/978H 209v/210V Pos: standing >
It's already closed!
< 910h/978H 209v/210V Pos: standing >
It's already closed!
< 910h/978H 210v/210V Pos: standing >
It's already closed!
< 910h/978H 210v/210V Pos: standing >
It's already closed!
A Gnome enters from the north.
< 911h/978H 210v/210V Pos: standing >
It's already closed!
< 911h/978H 210v/210V Pos: standing >
It's already closed!
< 911h/978H 210v/210V Pos: standing >
It's already closed!
A Gnome opens the door.
< 911h/978H 210v/210V Pos: standing >
Ok.
< 911h/978H 210v/210V Pos: standing >
It's already closed!
< 911h/978H 210v/210V Pos: standing >
It's already closed!
< 912h/978H 210v/210V Pos: standing >
It's already closed!
< 912h/978H 210v/210V Pos: standing >
It's already closed!
< 912h/978H 210v/210V Pos: standing >
It's already closed!
< 912h/978H 210v/210V Pos: standing >
It's already closed!
< 912h/978H 210v/210V Pos: standing >
It's already closed!
A Gnome opens the door.
< 912h/978H 210v/210V Pos: standing >
Ok.
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 913h/978H 210v/210V Pos: standing >
It's already closed!
< 914h/978H 210v/210V Pos: standing >
It's already closed!
< 914h/978H 210v/210V Pos: standing >
It's already closed!
< 914h/978H 210v/210V Pos: standing >
It's already closed!
< 914h/978H 210v/210V Pos: standing >
You start chanting...
< 914h/978H 210v/210V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 62 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 961h/978H 210v/210V Pos: standing >
[Damage: 61 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 978h/978H 210v/210V Pos: standing >
Your group has been disbanded.
[Damage: 58 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
A Gnome leaves west.
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
Hardace stops following you.
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
You feel less like a hawk and more like your normal self.
It's already closed!
A Gnome enters from the west.
< 978h/978H 210v/210V Pos: standing >
Hardace stops following you.
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
A Gnome opens the door.
< 978h/978H 210v/210V Pos: standing >
Ok.
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
A Gnome leaves west.
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
You failed.
< 978h/978H 210v/210V Pos: standing >
You failed.
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
You start chanting...
< 978h/978H 210v/210V Pos: standing >
You complete your spell...
You completely vanish.
< 978h/978H 210v/210V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 978h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
< 978h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
< 978h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
< 978h/978H 210v/210V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
< 978h/978H 210v/210V Pos: standing >
You quickly step out of the shadow.
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 978h/978H 209v/210V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
< 978h/978H 209v/210V Pos: standing >
A Gnome enters from the south.
< 978h/978H 209v/210V Pos: standing >
A Gnome leaves east.
< 978h/978H 209v/210V Pos: standing >
A Corridor
Obvious exits: -N -E# -S -W -U
Fresh blood covers everything in the area.
A Gnome (small) stands in mid-air here.(Red Aura)
< 978h/978H 208v/210V Pos: standing >
It's already closed!
A Gnome starts casting an offensive spell.
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
It's already closed!
< 978h/978H 210v/210V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'energy drain'
You snap into visibility.
You feel less energetic as a Gnome drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 875h/978H 210v/210V Pos: standing >
<You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your pierce wounds a Gnome.
A Gnome dodges your futile attack.
You start chanting...
< 875h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 875h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: few scratches >
Casting: asphyxiate *
< 875h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: few scratches >
Casting: asphyxiate
< 875h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You feel less energetic as a Gnome drains you.
The illusion surrounding you fades away!
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 63 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 821h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: small wounds >
[Damage: 55 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 862h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC: small wounds E: A Gnome sta EP: few wounds >
[Damage: 57 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 904h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
You dodge a Gnome's vicious attack.
< 904h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
You start chanting...
< 904h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 55 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
A Gnome's ring of endless light was damaged from the massive blow!
< 945h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 978h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
[Damage: 57 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
< 978h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:excellent E: A Gnome sta EP: awful >
You start chanting...
< 978h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:excellent E: A Gnome sta EP: awful >
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 978h/978H 210v/210V Pos: standing >
< T: Hardace TP: sta TC:excellent E: A Gnome sta EP: awful >
You complete your spell...
You send a wave of incredible visions toward a Gnome.
Your wave of visions seems to entrance a Gnome!
A Gnome is stunned!
< 978h/978H 210v/210V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves south.
< 978h/978H 210v/210V Pos: standing >
You failed.
< 978h/978H 210v/210V Pos: standing >
You failed.
< 978h/978H 210v/210V Pos: standing >
You start chanting...
< 978h/978H 210v/210V Pos: standing >
You complete your spell...
[Damage: 7 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 7 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 7 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 7 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 7 ] You watch with self-pride as the magic missile hits a Gnome.
< 978h/978H 210v/210V Pos: standing >
You start chanting...
< 978h/978H 210v/210V Pos: standing >
You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Gnome.
[Damage: 9 ] The magic missile tears away the remaining life of a Gnome.
You receive your share of experience.