<worn as a badge> a war banner of Khoralator (magic)
<worn on head> a circlet of enchantment (magic)
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[239h 53m 15s]
<worn in ear> the earring of the Krahns (glowing) [87%]
<worn in ear> a flaming earring
<worn on face> the petrified visage of Lord Nymav K'haar [superior] [87%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn on body> a beautiful blue silk robe (magic) (glowing) [75%]
<worn about body> a curtain of elemental fire (magic) (humming) [79%]
<worn on back> a large leather backpack
<worn about waist> Jadem's magical device of protection (glowing)
<worn on belt buckle>a net of endless currents
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some sleeves of stretched drow-skin [superior] [81%]
<held as shield> the shield of the battle dragon (magic) [79%]
<worn around wrist> a bracer of pit worm scales [poor] (magic) [64%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> some thick drow-skin gloves [73%]
<worn on finger> a ring of sandstone [superior] (magic) [76%]
<worn on finger> a ring of the Neogi Lords [poor] (glowing)
<primary weapon> the twisted spine and skull of the Lich Lord (magic)[239h 53m 15s]
<worn on legs> some mirrored leggings (illuminating)
<worn on feet> a pair of clawed demon-hide moccasins
Obvious exits: -E -W#
Crawling about, this baby orc is crying loudly.
A drunken orc wanders about lost out of his mind.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
< 1864h/1236H 368v/370V Pos: standing >
The orc gate guard suddenly attacks YOU!
You snap into visibility.
The orc gate guard's decent slash grazes you.
[Damage: 1 ] The orc gate guard ignites into black flames as he hits you!
The orc gate guard is stunned!
[Damage: 1 ] The orc gate guard is burned severely as he hits you!
< 1862h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: shady sta EP: bleeding, close to death >
The orc gate guard suddenly attacks YOU!
The orc gate guard's fine slash grazes you.
[Damage: 2 ] The orc gate guard ignites into black flames as he hits you!
The orc gate guard is stunned!
[Damage: 3 ] The orc gate guard is burned severely as he hits you!
The orc gate guard is incapacitated and will slowly die, if not aided.
< 1856h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: shady sta EP: bleeding, close to death >
You start chanting...
A drunken orc suddenly attacks YOU!
A drunken orc misses you.
< 1855h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: shady sta EP: bleeding, close to death >
Casting: energy drain
< 1854h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: shady sta EP: bleeding, close to death >
The orc gate guard suddenly attacks YOU!
The orc gate guard's slash grazes you.
[Damage: 1 ] The orc gate guard ignites into black flames as he hits you!
The orc gate guard is stunned!
[Damage: 2 ] The orc gate guard is burned severely as he hits you!
The orc gate guard's decent slash grazes you.
[Damage: 1 ] The orc gate guard ignites into black flames as he hits you!
[Damage: 1 ] The orc gate guard is burned severely as he hits you!
The orc gate guard is incapacitated and will slowly die, if not aided.
< 1849h/1236H 370v/370V Pos: standing >
<You complete your spell...
[Damage: 8 ] The orc gate guard crumples as you kill him by draining his energy.
The orc gate guard is dead! R.I.P.
As the last bit of blood drips onto the ground, a festively dressed elf suddenly appears in a puff of smoke....
'Ah ha! Being quite Naughty this year aren't we the orc gate guard? Wait until Santa Claws hears about this!' he cackles as he reaches beneath his coat and pulls out a small parchment and quill.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.
The unmistakable scent of fresh blood can be smelled as the orc gate guard dies in agony.
< 1891h/1236H 370v/370V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 1890h/1236H 370v/370V Pos: standing >
You get a few coins from the corpse of the orc gate guard.
There were: 6 platinum coins, 21 gold coins.
< 1890h/1236H 370v/370V Pos: standing >
You stop using a rugged adventurers satchel.
< 1890h/1236H 370v/370V Pos: standing >
Ok.
You put 6 platinum, 21 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 1889h/1236H 370v/370V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 1889h/1236H 370v/370V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of the orc gate guard is made of flesh and appears to be of average quality.
The corpse of the orc gate guard has an item value of 1.
It appears to be the corpse of the orc gate guard.
[2] an orcish-forged sword [poor] (magic)
a suit of orcish platemail [superior] (magic)
< 1889h/1236H 370v/370V Pos: standing >
You dodge a drunken orc's vicious attack.
You snap into visibility.
Who should the spell be cast upon? You must specify a target!
< 1889h/1236H 370v/370V Pos: standing >
The orc gate guard's decent slash grazes you.
[Damage: 1 ] The orc gate guard ignites into black flames as he hits you!
The orc gate guard is incapacitated and will slowly die, if not aided.
The orc gate guard slumps to the ground.
[Damage: 1 ] The orc gate guard is burned severely as he hits you!
The orc gate guard is incapacitated and will slowly die, if not aided.
You start chanting...
A baby orc suddenly attacks YOU!
A baby orc misses you.
< 1886h/1236H 370v/370V Pos: standing >
<Casting: energy drain
< 1885h/1236H 370v/370V Pos: standing >
<You complete your spell...
A baby orc crumples as you kill him by draining his energy.
A baby orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.
A baby orc's death cry reverberates in your head as he falls to the ground.
< 1884h/1236H 370v/370V Pos: standing >
<You start chanting...
< 1883h/1236H 370v/370V Pos: standing >
<You dodge a drunken orc's vicious attack.
You sneer as you sidestep a drunken orc's kick.
< 1883h/1236H 370v/370V Pos: standing >
<You complete your spell...
[Damage: 12 ] A drunken orc crumples as you kill him by draining his energy.
A drunken orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.
A look of horror and a silent scream are a drunken orc's last actions in this world.
< 1891h/1236H 370v/370V Pos: standing >
<You're too busy fighting to be pulling things out of bags!
< 1890h/1236H 370v/370V Pos: standing >
<[Damage: 7 ] Your wicked bludgeon crushed the orc gate guard to death.
The orc gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.
You have killed 1 of 1 Orc(s) for boon # 1662.
You feel the bloodlust in your heart as you hear the death cry of the orc gate guard.
You stop using a rugged adventurers satchel.
< 1893h/1236H 370v/370V Pos: standing >
You don't have anything to put in it.
< 1893h/1236H 370v/370V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 1893h/1236H 370v/370V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 16 hours.
The corpse of the orc gate guard is made of flesh and appears to be of average quality.
The corpse of the orc gate guard has an item value of 1.
It appears to be the corpse of the orc gate guard.
[2] an orcish-forged sword [poor] (magic)
a suit of orcish platemail [poor] (magic)
a few coins
< 1892h/1236H 370v/370V Pos: standing >
You start chanting...
You snap into visibility.
< 1892h/1236H 370v/370V Pos: standing >
You complete your spell...
[Damage: 7 ] The orc gate guard crumples as you kill him by draining his energy.
The orc gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 1662.
You have killed 1 of 1 Orc(s) for boon # 1662.
A look of horror and a silent scream are the orc gate guard's last actions in this world.
< 1891h/1236H 370v/370V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 1891h/1236H 370v/370V Pos: standing >
You get a small pile of coins from the corpse of the orc gate guard.
There were: 5 platinum coins, 26 gold coins.
< 1890h/1236H 370v/370V Pos: standing >
You stop using a rugged adventurers satchel.
< 1890h/1236H 370v/370V Pos: standing >
Ok.
You put 5 platinum, 26 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 1890h/1236H 370v/370V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 1890h/1236H 370v/370V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of the orc gate guard is made of flesh and appears to be of average quality.
The corpse of the orc gate guard has an item value of 1.
It appears to be the corpse of the orc gate guard.
an orcish-forged sword (magic)
an orcish-forged sword [superior] (magic)
a suit of orcish platemail [poor] (magic)
< 1889h/1236H 370v/370V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 1889h/1236H 370v/370V Pos: standing >
the corpse of the orc gate guard appears to be empty.
< 1889h/1236H 370v/370V Pos: standing >
You stop using a rugged adventurers satchel.
< 1889h/1236H 370v/370V Pos: standing >
You don't have anything to put in it.
< 1889h/1236H 370v/370V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 1888h/1236H 370v/370V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of the orc gate guard is made of flesh and appears to be of average quality.
The corpse of the orc gate guard has an item value of 1.
It appears to be the corpse of the orc gate guard.
an orcish-forged sword (magic)
an orcish-forged sword [superior] (magic)
a suit of orcish platemail [poor] (magic)
< 1888h/1236H 370v/370V Pos: standing >
The Entry to the Barracks of the Black Order
Obvious exits: -E -W#
A few drops of fresh blood are scattered around the area.
[2] The corpse of the orc gate guard is lying here.
The corpse of a drunken orc is lying here.
The corpse of a baby orc is lying here.
The corpse of the orc gate guard is lying here.
A festively dressed elf stands here making a note about your actions!(Red Aura)
< 1888h/1236H 370v/370V Pos: standing >
the corpse of the orc gate guard appears to be empty.
< 1888h/1236H 370v/370V Pos: standing >
You stop using a rugged adventurers satchel.
< 1887h/1236H 370v/370V Pos: standing >
You don't have anything to put in it.
< 1887h/1236H 370v/370V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 1887h/1236H 370v/370V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of the orc gate guard is made of flesh and appears to be of average quality.
The corpse of the orc gate guard has an item value of 1.
It appears to be the corpse of the orc gate guard.
an orcish-forged sword (magic)
an orcish-forged sword [superior] (magic)
a suit of orcish platemail [poor] (magic)
< 1887h/1236H 370v/370V Pos: standing >
You sit down and relax.
< 1887h/1236H 370v/370V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 6 of 7 ( 1 seconds)
7th circle: 6 of 6
8th circle: 3 of 6 ( 3 seconds)
9th circle: 0 of 5 ( 6 seconds)
10th circle: 5 of 5
11th circle: 3 of 4 ( 1 seconds)
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1886h/1236H 370v/370V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 1886h/1236H 370v/370V Pos: sitting >
You feel infused by 11th circle DARK powers!
< 1886h/1236H 370v/370V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1885h/1236H 370v/370V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1885h/1236H 370v/370V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1884h/1236H 370v/370V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1884h/1236H 370v/370V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 1883h/1236H 370v/370V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 1883h/1236H 370v/370V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 1883h/1236H 370v/370V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 1882h/1236H 370v/370V Pos: sitting >
You feel infused by 6th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1882h/1236H 370v/370V Pos: sitting >
You clamber to your feet.
< 1881h/1236H 370v/370V Pos: standing >
The Entry to the Barracks of the Black Order
Obvious exits: -E -W#
A few drops of fresh blood are scattered around the area.
[2] The corpse of the orc gate guard is lying here.
The corpse of a drunken orc is lying here.
The corpse of a baby orc is lying here.
The corpse of the orc gate guard is lying here.
A festively dressed elf stands here making a note about your actions!(Red Aura)
< 1881h/1236H 370v/370V Pos: standing >
The iron seems to be closed.
< 1879h/1236H 370v/370V Pos: standing >
Ok.
< 1879h/1236H 370v/370V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
< 1879h/1236H 369v/370V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
< 1878h/1236H 368v/370V Pos: standing >
Alas, you cannot go that way. . . .
< 1878h/1236H 368v/370V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Crawling about, this baby orc is crying loudly.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 1877h/1236H 369v/370V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
A cowardly orcish girl tries to hide herself in protection.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(holy)(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
A small black skunk peers wearily at you.
A drunken orc wanders about lost out of his mind.(Red Aura)
< 1877h/1236H 368v/370V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
< 1875h/1236H 369v/370V Pos: standing >
Alas, you cannot go that way. . . .
< 1875h/1236H 369v/370V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
A festively dressed elf stands here making a note about your actions!(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
< 1874h/1236H 368v/370V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A Devil (medium) sits resting.(holy)(Red Aura)
< 1873h/1236H 369v/370V Pos: standing >
You start chanting...
You snap into visibility.
< 1870h/1236H 369v/370V Pos: standing >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1869h/1236H 369v/370V Pos: standing >
You start chanting...
You snap into visibility.
< 1868h/1236H 370v/370V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 103 ] You drain a Devil of some of his energy.
< 1890h/1236H 370v/370V Pos: standing >
You start chanting...
You snap into visibility.
< 1889h/1236H 370v/370V Pos: standing >
You snap into visibility.
Casting: energy drain
< 1888h/1236H 370v/370V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 112 ] You drain a Devil of some of his energy.
< 1891h/1236H 370v/370V Pos: standing >
A Devil misses you.
You snap into visibility.
A Devil misses you.
You feel your skin soften and return to normal.
You snap into visibility.
A Devil's crude punch grazes you.
< 1889h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1889h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1888h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1887h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You complete your spell...
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 25 ] Your giant fist of force causes a Devil to stagger in agony!
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You snap into visibility.
A Devil's impressive punch grazes you.
Your spell flows around a Devil, leaving him unharmed!
Your spell flows around a Devil, leaving him unharmed!
A Devil misses you.
A Devil misses you.
You start chanting...
< 1890h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You snap into visibility.
Casting: bigbys clenched fist *
< 1889h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
Your flesh magically hardens, turning to stone.
< 1888h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You snap into visibility.
Casting: bigbys clenched fist
< 1888h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1888h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You start chanting...
You snap into visibility.
< 1887h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
A Devil misses you.
A Devil misses you.
A Devil misses you.
You snap into visibility.
< 1886h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You snap into visibility.
Casting: bigbys clenched fist *
< 1886h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
Casting: bigbys clenched fist
< 1885h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
You snap into visibility.
[Damage: 14 ] Your bludgeon wounds a Devil.
[Damage: 14 ] Your impressive bludgeon wounds a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: few wounds >
You complete your spell...
[Damage: 139 ] Your giant fist of force causes a Devil to stagger in agony!
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
A Devil misses you.
A Devil misses you.
You snap into visibility.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You start chanting...
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
Casting: bigbys crushing hand **
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You snap into visibility.
Casting: bigbys crushing hand *
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
A Devil misses you.
A Devil misses you.
You dodge a Devil's vicious attack.
You snap into visibility.
< 1891h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You complete your spell...
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 68 ] A Devil is grabbed by your giant fist, which begins crushing him.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You start chanting...
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
Casting: electrical execution *
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: nasty wounds >
You snap into visibility.
[Damage: 17 ] Your impressive bludgeon strikes a Devil.
You score a DEVASTATING HIT!!!!!
[Damage: 44 ] Your bludgeon strikes a Devil very hard.
A Devil misses you.
A Devil misses you.
You snap into visibility.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
You complete your spell...
[Damage: 65 ] A huge shower of arcing electricity engulfs a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
You snap into visibility.
[Damage: 23 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
You start chanting...
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
[Damage: 27 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
Casting: electrical execution *
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
[Damage: 6 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
A Devil misses you.
A Devil misses you.
A Devil misses you.
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: pretty hurt >
You complete your spell...
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 39 ] A huge shower of arcing electricity engulfs a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
You snap into visibility.
[Damage: 1 ] Electrical arcs continue to blacken and pincushion a Devil.
You snap into visibility.
[Damage: 16 ] Your impressive bludgeon strikes a Devil hard.
[Damage: 15 ] Your impressive bludgeon strikes a Devil hard.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
You start chanting...
You snap into visibility.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your spell flows around a Devil, leaving him unharmed!
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
You snap into visibility.
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Casting: electrical execution *
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your spell flows around a Devil, leaving him unharmed!
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
You snap into visibility.
[Damage: 2 ] Electrical arcs continue to blacken and pincushion a Devil.
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
A Devil misses you.
You snap into visibility.
A Devil's crude punch grazes you.
A Devil's crude punch grazes you.
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 2 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
A Devil has reconnected.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 1 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your spell flows around a Devil, leaving him unharmed!
You snap into visibility.
[Damage: 23 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
You snap into visibility.
[Damage: 14 ] Your impressive bludgeon strikes a Devil very hard.
Black blood spurts from a Devil as your weapon rips his flesh.
The world explodes in pain as the black blood greedily eats into your flesh.
[Damage: 15 ] Your bludgeon seriously wounds a Devil.
< 1889h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 7 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
You start chanting...
You snap into visibility.
< 1892h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your spell flows around a Devil, leaving him unharmed!
< 1891h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
[Damage: 8 ] Electrical arcs continue to blacken and pincushion a Devil.
[Damage: 4 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
You snap into visibility.
[Damage: 6 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
A Devil misses you.
You snap into visibility.
A Devil's punch grazes you.
A Devil misses you.
< 1894h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
Your spell flows around a Devil, leaving him unharmed!
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
The arcs of electricity surrounding a Devil ground out!
You start chanting...
You snap into visibility.
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
The arcs of electricity surrounding a Devil ground out!
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 3 ] Electrical arcs continue to blacken and pincushion a Devil.
< 1893h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sit EP: awful >
[Damage: 9 ] Electrical arcs continue to blacken and pincushion a Devil.
Looking panicked, a Devil scrambles madly to his feet!
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sta EP: awful >
Your spell flows around a Devil, leaving him unharmed!
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sta EP: awful >
You snap into visibility.
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Devil.
Casting: negative concussion blast *
< 1895h/1236H 370v/370V Pos: standing >
< T: Trestor TP: sta TC:excellent E: A Devil sta EP: awful >
You snap into visibility.
You complete your spell...
Your pure arcane focus causes your spell to burst through a Devil's magical resistance!
[Damage: 22 ] Your blast shatters a Devil into a million pieces!
A Devil is dead! R.I.P.
You receive your share of experience.