<worn as a badge> a ghastly glass badge
<worn on head> a soldier's copper crown from Arcium, the Plagued Kingdom
<worn on face> a light cured leather veil
<worn around neck> a wickedly barbed collar
<worn around neck> a crude obsidian gorget from Arcium, the Plagued Kingdom
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body> some blue platemail
<worn as quiver> a human-made iron quiver
<worn about waist> a filthy hide loincloth [superior]
<worn on arms> some human-made ivory sleeves
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some lily pads (illuminating)
<worn on hands> some twined bamboo gauntlets from Fishermans Wharf
<worn on finger> a ring of endurance
<worn on finger> a ring of endurance
<wielding twohanded> a steel warhammer
<worn on legs> some leather leggings
<worn on feet> a pair of blacksteel boots
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 180v/183V Pos: standing >
.....^M^.
....^M^..
..^^@^^M.
+MM+P+++.
...+^...M
Rugged Hillside of the Northern Wilds
Obvious exits: -North -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 180v/183V Pos: standing >
....*.^^^
.....^M^.
....@M^..
..^^P^^M.
+MM+++++.
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 178v/183V Pos: standing >
.^.***..^
....*.^^^
....@^M^.
....PM^..
..^^^^^M.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 178v/183V Pos: standing >
..^.***..
.....*.^^
M...@P^M^
.....^M^.
...^^^^^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 178v/183V Pos: standing >
...^.***.
......*.^
.M..@P.^M
M.....^M^
....^^^^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 177v/183V Pos: standing >
....^.***
^......*.
^.M.@P..^
.M.....^M
.....^^^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 176v/183V Pos: standing >
...^^****
....^.***
^...@..*.
^.M.P...^
.M.....^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 175v/183V Pos: standing >
...^*****
...^^****
....@.***
^...P..*.
^.M.....^
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 173v/183V Pos: standing >
....^****
....^^***
^...@P.**
^^......*
.^.M.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 173v/183V Pos: standing >
.....^***
.....^^**
.^..@P^.*
.^^......
..^.M....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 172v/183V Pos: standing >
......^**
+.....^^*
+.^.@P.^.
+.^^.....
+..^.M...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 171v/183V Pos: standing >
......***
......^**
+...@.^^*
+.^.P..^.
+.^^.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 170v/183V Pos: standing >
+......**
......***
....@.^**
+...P.^^*
+.^....^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 168v/183V Pos: standing >
+^...MM^*
+......**
....@.***
....P.^**
+.....^^*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 168v/183V Pos: standing >
+^...^^..
+^...MM^*
+...@..**
....P.***
......^**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 168v/183V Pos: standing >
.+^...^^.
.+^...MM^
M+..@P..*
.......**
.......^*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 167v/183V Pos: standing >
^+*..M...
.+^...^^.
.+^.@.MM^
M+..P...*
.......**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 166v/183V Pos: standing >
*+**.....
^+*..M...
.+^.@.^^.
.+^.P.MM^
M+......*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 164v/183V Pos: standing >
< 613h/613H 165v/183V Pos: standing >
+M**...^.
*+**.....
^+*.@M...
.+^.P.^^.
.+^...MM^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 164v/183V Pos: standing >
+^M*..^..
++**...^.
*+**@....
^+*.PM...
.+^...^^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 168v/183V Pos: standing >
M*M^.^...
+^M*..^..
++**@..^.
*+**P....
^+*..M...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the south.
Nil enters from the south.
< 613h/613H 167v/183V Pos: standing >
< 613h/613H 168v/183V Pos: standing >
You quickly scan the area.
A wandering hill giant who is not far off to your west.
A wandering hill giant who is not far off to your west.
< 613h/613H 172v/183V Pos: standing >
You quickly scan the area.
A wandering hill giant who is not far off to your west.
< 613h/613H 173v/183V Pos: standing >
+^M*..^..
++**P..^.
*+**@....
^+*..M...
.+^...^^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the north.
Nil enters from the north.
< 613h/613H 175v/183V Pos: standing >
++**...^.
*+**P....
^+*.@M...
.+^...^^.
.+^..M.M^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the north.
Nil enters from the north.
< 613h/613H 178v/183V Pos: standing >
.++**...^
^*+**....
M^+*@PM..
..+^...^^
M.+^..M.M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 177v/183V Pos: standing >
*+**.
^+@P.
.+^..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 178v/183V Pos: standing >
++.++**..
**^*+**..
..M^@*..M
....+^...
..M.+^..M
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Nz rides in on a mountain goat from the east.
Nil enters from the east.
< 613h/613H 177v/183V Pos: standing >
*P*+^M*..
++.++**..
**^*@**..
..M^P*..M
....+^...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Nil enters from the south.
< 613h/613H 177v/183V Pos: standing >
^M*M*M^.^
*^*P^M*..
++.+@**..
**^*P**..
..M^P*..M
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Nil enters from the south.
< 613h/613H 179v/183V Pos: standing >
Inside the Southern Gate
A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes. Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town. From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
Nil enters from the south.
< 613h/613H 178v/183V Pos: standing >
You quickly scan the area.
A mature leucrotta who is close by to your east.
A common male orc who is not far off to your east.
A large dog who is not far off to your east.
A large warg who is a brief walk away to your east.
An adult orc who is a brief walk away to your east.
Nz who is a brief walk away to your south.
A mountain goat who is a brief walk away to your south.
A large dog who is not far off to your west.
An old male orc who is not far off to your west.
A young orc shaman who is not far off above you.
< 613h/613H 180v/183V Pos: standing >
< 613h/613H 183v/183V Pos: standing >
< 613h/613H 183v/183V Pos: standing >
You quickly scan the area.
A mature leucrotta who is close by to your east.
A large dog who is not far off to your east.
An old female orc who is a brief walk away to your east.
An adult orc who is a brief walk away to your east.
An adult orc who is a brief walk away to your east.
Xziz who is not far off to your south.
A mountain goat who is a brief walk away to your south.
A mature leucrotta who is not far off to your west.
A large dog who is not far off to your west.
An old male orc who is not far off to your west.
An adult orc who is a brief walk away to your west.
A young orc shaman who is not far off above you.
< 613h/613H 183v/183V Pos: standing >
Inside the Southern Gate
Obvious exits: -East -South -West -Up
Nil (Minotaur)(huge) stands, floating here.
< 613h/613H 183v/183V Pos: standing >
^^*M*M^.^
*^*+^M*..
++.P@**..
**^*+**..
..M^+*..M
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Nz (Githzerai)(medium) stands in mid-air here.
Nil enters from the north.
Xziz enters from the west.
< 613h/613H 182v/183V Pos: standing >
You quickly scan the area.
A mountain goat who is a brief walk away to your south.
< 613h/613H 182v/183V Pos: standing >
Your blood cools, and you no longer see targets everywhere.
< 505h/505H 182v/183V Pos: standing >
Xziz starts following you.
< 505h/505H 182v/183V Pos: standing >
*^^*M*M^.
**^*+^M*.
+++.@P**.
.**M*+**.
...^^+*..
A Turning Point Marked with an Impaled Head
Obvious exits: -North -East -South -West
An old sign is posted here in the grass.
Xziz enters from the east.
Nz enters from the east.
Nil enters from the east.
< 505h/505H 182v/183V Pos: standing >
You quickly scan the area.
A wandering hill giant who is not far off to your north.
< 505h/505H 182v/183V Pos: standing >
< 505h/505H 182v/183V Pos: standing >
****+*...
*^^*M*M^.
**^*@^M*.
+++.P+**.
.**M*+**.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Xziz enters from the south.
Nz enters from the south.
Nil enters from the south.
< 505h/505H 181v/183V Pos: standing >
Inside the Western Gate
A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes. Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town. From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
[2] A small leather backpack has been discarded here.
[2] A portion of trail ration is left here.
[3] A slab of orc meat is left here.
[2] A rotted leather jacket lies here.
[2] A pair of rotted leather boots lies here.
[2] A rusty steel dagger lies here.
A large rock lies here.
The corpse of a father orc is lying here.
A tree branch lies here broken from a tree.
A small dog is here chasing his tail.
A large dog walks slowly down the road.
Xziz enters from the west.
Nz enters from the west.
Nil enters from the west.
< 505h/505H 180v/183V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your north.
An experienced guard who is close by to your north.
A brown wolf who is not far off to your north.
A common male orc who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A large warg who is rather far off to your north.
A common male orc who is not far off to your south.
An immature leucrotta who is not far off to your south.
A large dog who is not far off to your south.
A huge village guard who is not far off above you.
A small dog who is not far off above you.
< 505h/505H 182v/183V Pos: standing >
< 505h/505H 183v/183V Pos: standing >
< 505h/505H 183v/183V Pos: standing >
You fail to evoke the dreaded battle rage.
< 505h/505H 183v/183V Pos: standing >
< 505h/505H 183v/183V Pos: standing >
Your instincts force you into a BloodLust!
< 505h/505H 183v/183V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your north.
A common male orc who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A common male orc who is not far off to your south.
An immature leucrotta who is not far off to your south.
A large warg who is not far off to your south.
A huge village guard who is not far off above you.
A small dog who is not far off above you.
< 613h/613H 183v/183V Pos: standing >
< 613h/613H 183v/183V Pos: standing >
You quickly scan the area.
An experienced guard who is close by to your north.
A common male orc who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
An Orc who is rather far off to your north.
A large warg who is rather far off to your north.
A common male orc who is not far off to your south.
An immature leucrotta who is not far off to your south.
A large dog who is not far off to your south.
A huge village guard who is not far off above you.
A small dog who is not far off above you.
< 613h/613H 183v/183V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your north.
A young orc shaman who is not far off to your north.
A common male orc who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
An Orc who is rather far off to your north.
A large warg who is rather far off to your north.
An immature leucrotta who is not far off to your south.
A large dog who is not far off to your south.
A large warg who is not far off to your south.
An Orc who is not far off above you.
A huge village guard who is not far off above you.
A young orc shaman who is not far off above you.
< 613h/613H 183v/183V Pos: standing >
A small dog leaves south.
< 613h/613H 183v/183V Pos: standing >
The western watchtower.
< 613h/613H 183v/183V Pos: standing >
A common male orc enters from the north.
< 613h/613H 183v/183V Pos: standing >
You quickly scan the area.
An experienced guard who is close by to your north.
A brown wolf who is not far off to your north.
A large warg who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A small dog who is close by to your south.
An immature leucrotta who is not far off to your south.
A large dog who is not far off to your south.
An Orc who is not far off above you.
A young orc shaman who is not far off above you.
A small dog who is not far off above you.
< 613h/613H 183v/183V Pos: standing >
A Wooden Ladder Below the Watch Tower
This old wooden ladder lead up to the watch tower, and down to
the road below. It sways and creeks in high winds. Some of the rungs
are missing, slowing down the process.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down
Nz floats in from below.
Nil floats in from below.
< 613h/613H 182v/183V Pos: standing >
Oof! Xziz bumps into you.
< 613h/613H 182v/183V Pos: standing >
< 613h/613H 182v/183V Pos: standing >
The Western Watch Tower of Split Shield
The tower give a clear view of the village, and the surrounding forest.
The trees are cleared back at least 100 feet, allowing the visitors or
intruders to be seen before reaching the walls. Bits of junk, broken
weapons, rotted food, and sleeping mats are lying about.
Obvious exits: -Down
The corpse of an Orc is lying here.
[8] A large oak water barrel sits here.
An Orc (medium) (HardCore) stands here.
A huge guard stands here.
A young orc shaman practices his incantations.
A small dog is here chasing his tail.
Xziz floats in from below.
Nz floats in from below.
Nil floats in from below.
< 613h/613H 180v/183V Pos: standing >
Nil starts casting a spell.
< 613h/613H 180v/183V Pos: standing >
< 613h/613H 182v/183V Pos: standing >
Pardon?
< 613h/613H 183v/183V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 6 ]
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: few scratches >
A huge village guard stands to the side, evaluating the fray.
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: few scratches >
Nil completes his spell...
Nil utters the words 'diesilla barh'
An Orc wavers under the impact of the lightning bolt sent by Nil.
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: few wounds >
Xziz starts casting an offensive spell.
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: few wounds >
[Damage: 8 ] -=[Your impressive crush strikes an Orc hard.]=-
[Damage: 9 ] -=[Your crush strikes an Orc hard.]=-
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: nasty wounds >
Nil starts casting an offensive spell.
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: nasty wounds >
An Orc screams out in pain!
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
You dodge an Orc's vicious attack.
< 613h/613H 153v/183V Pos: standing >
< T: Laz TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
Xziz completes his spell...
Xziz utters the word 'bajroculof'
Xziz's boulder rolls into an Orc flattening him!
An Orc is dead! R.I.P.
You receive your share of experience.