<worn on head> a bronze skull cap
<worn about body> a reptile skin cloak
<worn about waist> a belt made from assorted skins
<worn on arms> a pair of studded leather sleeves
<worn on lower arms> a pair of studded leather sleeves
<held as shield> a little round wooden shield
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on hands> some thick leather gloves
<worn on lower hands>some thick leather gloves
<secondary weapon> a crystalline chatkcha (glowing)
<third weapon> a crystalline chatkcha (glowing)
<worn on legs> a pair of studded leather leggings
A Long Narrow Shaft
Obvious exits: -E -W -U
< 29h/77H 163v/163V Pos: standing >
< 30h/77H 163v/163V Pos: standing >
< 30h/77H 163v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
< 30h/77H 163v/163V Pos: standing >
You quickly scan the area.
A small cave worm who is a brief walk away to your east.
A large earth worm who is a brief walk away to your east.
A small cave worm who is a brief walk away to your east.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
< 30h/77H 163v/163V Pos: standing >
< 30h/77H 163v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 30h/77H 162v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 30h/77H 161v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 31h/77H 160v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 31h/77H 159v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
< 31h/77H 159v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 31h/77H 156v/163V Pos: standing >
You quickly scan the area.
A blow fly who is close by to your south.
A tsetse fly who is close by to your south.
A blood sucking mosquitoe who is not far off to your south.
A slimy snail who is not far off to your south.
A crane fly who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is not far off above you.
A small squirrel who is a brief walk away above you.
< 31h/77H 158v/163V Pos: standing >
< 31h/77H 159v/163V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.
< 32h/77H 161v/163V Pos: standing >
< 32h/77H 163v/163V Pos: standing >
< 33h/77H 163v/163V Pos: standing >
< 35h/77H 163v/163V Pos: standing >
< 36h/77H 163v/163V Pos: standing >
< 36h/77H 163v/163V Pos: standing >
< 39h/77H 163v/163V Pos: standing >
< 41h/77H 163v/163V Pos: standing >
< 41h/77H 163v/163V Pos: standing >
< 41h/77H 163v/163V Pos: standing >
The sun rises over the northern horizon.
< 42h/77H 163v/163V Pos: standing >
< 42h/77H 163v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 43h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A tsetse fly who is close by to your south.
A black fly who is close by to your south.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A thri-kreen scout who is rather far off above you.
< 43h/77H 163v/163V Pos: standing >
< 45h/77H 163v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 45h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A crane fly who is close by to your south.
A crane fly who is close by to your south.
A black fly who is close by to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is not far off above you.
A small squirrel who is a brief walk away above you.
< 45h/77H 163v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 46h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A blow fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A small squirrel who is a brief walk away above you.
< 46h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A crane fly who is close by to your south.
A tsetse fly who is close by to your south.
A slimy snail who is not far off to your south.
A small squirrel who is close by above you.
< 47h/77H 163v/163V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.
< 47h/77H 163v/163V Pos: standing >
< 47h/77H 163v/163V Pos: standing >
The day has begun.
< 57h/77H 163v/163V Pos: standing >
< 58h/77H 163v/163V Pos: standing >
A Grey Elf rides in on a huge grey ape from the east.
< 60h/77H 163v/163V Pos: standing >
A Grey Elf sneaks west riding on a huge grey ape.
< 60h/77H 163v/163V Pos: standing >
< 60h/77H 163v/163V Pos: standing >
A Grey Elf rides in on a huge grey ape from the west.
< 61h/77H 163v/163V Pos: standing >
A Grey Elf dismounts a huge grey ape.
< 61h/77H 163v/163V Pos: standing >
< 61h/77H 163v/163V Pos: standing >
< 61h/77H 163v/163V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 62h/77H 163v/163V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into.
< 62h/77H 163v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
< 62h/77H 162v/163V Pos: standing >
A Grey Elf points at you.
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
OUCH! That really did HURT!
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
OUCH! That really did HURT!
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
OUCH! That really did HURT!
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
OUCH! That really did HURT!
< 30h/77H 162v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 30h/77H 161v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 30h/77H 160v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 30h/77H 160v/163V Pos: standing >
< 30h/77H 160v/163V Pos: standing >
A Grey Elf enters from above.
< 31h/77H 163v/163V Pos: standing >
A Grey Elf leaves down.
< 31h/77H 163v/163V Pos: standing >
< 31h/77H 163v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 31h/77H 162v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 31h/77H 161v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
< 31h/77H 160v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 32h/77H 157v/163V Pos: standing >
< 32h/77H 158v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 32h/77H 159v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 32h/77H 161v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A black fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A small squirrel who is close by above you.
A thri-kreen scout who is rather far off above you.
< 32h/77H 162v/163V Pos: standing >
You quickly scan the area.
A crane fly who is close by to your south.
A gnat who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A crane fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is a brief walk away above you.
< 33h/77H 163v/163V Pos: standing >
A Grey Elf starts casting an offensive spell.
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A black fly who is close by to your south.
A crane fly who is close by to your south.
A crane fly who is close by to your south.
A blood sucking mosquitoe who is not far off to your south.
A crane fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A small squirrel who is a brief walk away above you.
< 33h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A black fly who is close by to your south.
A crane fly who is close by to your south.
A gnat who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A small squirrel who is close by above you.
A thri-kreen scout who is rather far off above you.
< 33h/77H 163v/163V Pos: standing >
You quickly scan the area.
A thri-kreen detention sentry who is close by to your north.
A black fly who is close by to your south.
A crane fly who is close by to your south.
A crane fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A small squirrel who is a brief walk away above you.
< 33h/77H 163v/163V Pos: standing >
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
A Confusing Path through the Forest
Obvious exits: -N -E -S
The corpse of a fire ant is lying here.
The corpse of a gnat is lying here.
A black fly buzzes in near a brush and lands.
A crane fly flies freely through the air.
A crane fly flies freely through the air.
< 33h/77H 161v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/77H 161v/163V Pos: standing >
A Grey Elf points at you.
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
The freezing cold causes you intense pain!
The intense cold causes your entire body slooooow doooowwwnn!
You wince in pain as an ice missile sent by a Grey Elf hits you.
< 9h/77H 161v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
Fresh blood splatters cover the area.
A large cabin looks abandoned.
A Grey Elf (medium) stands here.
A huge grey ape swings lumbers through here with stern confidence.
< 9h/77H 160v/163V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 9h/77H 160v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
< 9h/77H 160v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 9h/77H 159v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 10h/77H 159v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 10h/77H 158v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 10h/77H 158v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
< 10h/77H 157v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 10h/77H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 10h/77H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 10h/77H 159v/163V Pos: standing >
Obvious exits:
East - Among the Cracked Tunnels
West - Among the Cracked Tunnels
Up - A Long Narrow Shaft
< 10h/77H 159v/163V Pos: standing >
You quickly scan the area.
A small cave worm who is not far off to your east.
A large earth worm who is not far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
< 11h/77H 161v/163V Pos: standing >
You quickly scan the area.
A small cave worm who is not far off to your east.
A large earth worm who is not far off to your east.
A small cave worm who is rather far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
A Grey Elf who is not far off above you.
< 11h/77H 162v/163V Pos: standing >
You quickly scan the area.
A small cave worm who is not far off to your east.
A large earth worm who is not far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
A Grey Elf who is close by above you.
< 11h/77H 163v/163V Pos: standing >
You quickly scan the area.
A large earth worm who is not far off to your east.
A small cave worm who is rather far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
A Grey Elf who is close by above you.
< 11h/77H 163v/163V Pos: standing >
A Grey Elf enters from above.
You quickly scan the area.
A small cave worm who is not far off to your east.
A large earth worm who is not far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
< 11h/77H 163v/163V Pos: standing >
You quickly scan the area.
A small cave worm who is not far off to your east.
A large earth worm who is not far off to your east.
A small cave worm who is rather far off to your east.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.
< 11h/77H 163v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 11h/77H 162v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Fresh blood splatters cover the area.
< 11h/77H 161v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
A few drops of fresh blood are scattered around the area.
< 11h/77H 160v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Fresh blood splatters cover the area.
< 12h/77H 159v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
Fresh blood covers everything in the area.
< 12h/77H 159v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
Puddles of fresh blood cover the ground.
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 12h/77H 156v/163V Pos: standing >
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
You feel your induced slowness dissipate.
< 12h/77H 158v/163V Pos: standing >
You quickly scan the area.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A thri-kreen scout who is rather far off above you.
A Grey Elf who is rather far off below you.
< 12h/77H 159v/163V Pos: standing >
Azar enters from the east.
< 12h/77H 159v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 12h/77H 159v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Fresh blood covers everything in the area.
< 12h/77H 158v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
Fresh blood covers everything in the area.
< 12h/77H 157v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
A few drops of fresh blood are scattered around the area.
A Grey Elf (medium) stands here.
< 13h/77H 157v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 13h/77H 156v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
Puddles of fresh blood cover the ground.
< 13h/77H 155v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/77H 155v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 13h/77H 156v/163V Pos: standing >
< 13h/77H 156v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Fresh blood covers everything in the area.
< 13h/77H 157v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Fresh blood covers everything in the area.
< 13h/77H 156v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
A few drops of fresh blood are scattered around the area.
< 13h/77H 155v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 13h/77H 154v/163V Pos: standing >
A Grey Elf enters from above.
Deep Within a Ravine
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
< 13h/77H 154v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
Puddles of fresh blood cover the ground.
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 13h/77H 151v/163V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
Fresh blood splatters cover the area.
A small squirrel scurries along a branch.
< 13h/77H 149v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
Fresh blood splatters cover the area.
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 14h/77H 149v/163V Pos: standing >
You attempt to bash a huge grey ape, but he is simply too huge for you to move!
< 14h/77H 151v/163V Pos: sitting >
< 14h/77H 151v/163V Pos: sitting >
< 14h/77H 152v/163V Pos: sitting >
Maybe you should get on your feet first?
< 14h/77H 154v/163V Pos: sitting >
Maybe you should get on your feet first?
< 15h/77H 154v/163V Pos: sitting >
Maybe you should get on your feet first?
< 15h/77H 154v/163V Pos: sitting >
You clamber to your feet.
< 15h/77H 155v/163V Pos: standing >
You are already standing.
< 15h/77H 155v/163V Pos: standing >
You are already standing.
< 15h/77H 155v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
Fresh blood splatters cover the area.
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 15h/77H 157v/163V Pos: standing >
You quickly scan the area.
A blood sucking mosquitoe who is close by to your south.
A crane fly who is not far off to your south.
A blood sucking mosquitoe who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is close by above you.
A thri-kreen scout who is rather far off above you.
< 15h/77H 158v/163V Pos: standing >
You cannot ride.
< 16h/77H 160v/163V Pos: standing >
The Edge of a River
Obvious exits: -E -W
< 16h/77H 159v/163V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A few drops of fresh blood are scattered around the area.
A large cabin looks abandoned.
A huge grey ape swings lumbers through here with stern confidence.
< 16h/77H 158v/163V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D
Fresh blood splatters cover the area.
< 16h/77H 157v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Fresh blood splatters cover the area.
< 16h/77H 159v/163V Pos: standing >
Bash who?
< 17h/77H 159v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
Puddles of fresh blood cover the ground.
A Grey Elf (medium) stands here.
< 17h/77H 158v/163V Pos: standing >
A Grey Elf leaves down.
Bash who?
< 17h/77H 159v/163V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Fresh blood covers everything in the area.
A Grey Elf (medium) stands here.
< 17h/77H 158v/163V Pos: standing >
As a Grey Elf avoids your bash, you topple over and fall to the ground.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
You barely block a Grey Elf's lunge at you.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
A Grey Elf starts casting an offensive spell.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
A Grey Elf dodges your futile attack.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
Azar enters from below.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
Azar leaves up.
< 17h/77H 158v/163V Pos: on your ass >
< T: Trist TP: ass TC:pretty hurt E: A Grey Elf sta EP: small wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
A Grey Elf sends a blast of molten spray into your face, and you slip away..
Your crystalline chatkcha melted from the intense heat!
Your thick spiked leather bracer melted from the intense heat!