<worn on eyes> a brutal brass visor
<worn in ear> a blood-stained rubber earring from Kobold Settlement
<worn in ear> an angelic hardwood stud [88%]
<worn on face> a cracked granite veil
<worn around neck> a sinister reed collar from Kobold Settlement
<worn on body> a stylish cured leather ringmail
<worn about body> a hardened cured leather bodycloak from Kobold Settlement
<worn about waist> a skin-wrapped obsidian girth
<worn on arms> some unique iron arm plates
<worn around wrist> a finely woven bracelet of silver [poor]
<worn around wrist> a magical limestone bracer from Kobold Settlement
<worn on hands> some decent reed gauntlets
<worn on finger> a flaming reed band
<primary weapon> a long steel sword
<secondary weapon> a tiny dagger [superior]
<worn on legs> some glowing bamboo greaves
<worn on feet> some boots of water-walking [poor]
******+*
* **+
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 120h/251H 24v/106V Pos: standing >
M^...M* M
..M.*M*
^^.*@+MM
*****+*
* **+
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 120h/251H 19v/106V Pos: standing >
.*M*
**@MM
**+*
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 121h/251H 17v/106V Pos: standing >
**+MM
**@*
**+
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 121h/251H 16v/106V Pos: standing >
**+*
**@
A Gravel Path Next to the Bog
Obvious exits: -North -East -South -West
< 121h/251H 15v/106V Pos: standing >
Someone suddenly attacks YOU!
A red shape snaps into visibility.
A red shape misses you.
Sorry, you aren't allowed to do that in combat.
< 121h/251H 16v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
You attempt to flee...
^^.**+MM
*****+*
* *@M
M*M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
You flee westward!
< 121h/251H 0v/106V Pos: standing >
Saving Pidd.
< 121h/251H 0v/106V Pos: standing >
You sit down and relax.
< 121h/251H 0v/106V Pos: sitting >
You stop sitting around and lay down.
< 121h/251H 0v/106V Pos: on your ass >
Saving Pidd.
< 121h/251H 1v/106V Pos: on your ass >
You drift off to sleep.
< 121h/251H 3v/106V Pos: on your ass >
In your dreams, or what?
< 122h/251H 25v/106V Pos: on your ass >
Autosaving...
< 122h/251H 35v/106V Pos: on your ass >
You wake up.
< 123h/251H 48v/106V Pos: on your ass >
You clamber to your feet.
< 123h/251H 50v/106V Pos: standing >
You are already about as tense as you can get.
< 123h/251H 51v/106V Pos: standing >
^^^.**+MM
******+*
* @*M
M M*M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 123h/251H 45v/106V Pos: standing >
*****
* @**
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 39v/106V Pos: standing >
*****
*@ *
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 35v/106V Pos: standing >
* *
@
M M*M
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 31v/106V Pos: standing >
* *
@
M M*
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 26v/106V Pos: standing >
** *
* @
M M
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 22v/106V Pos: standing >
*** *
**@
M
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 123h/251H 17v/106V Pos: standing >
**
@M
**M
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 124h/251H 13v/106V Pos: standing >
***
@ M
**
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 124h/251H 8v/106V Pos: standing >
M
@**
*****
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 124h/251H 4v/106V Pos: standing >
You're too exhausted.
< 124h/251H 4v/106V Pos: standing >
You sit down and relax.
< 124h/251H 5v/106V Pos: sitting >
You stop sitting around and lay down.
< 124h/251H 6v/106V Pos: on your ass >
You drift off to sleep.
< 124h/251H 7v/106V Pos: on your ass >
In your dreams, or what?
< 125h/251H 31v/106V Pos: on your ass >
In your dreams, or what?
< 126h/251H 42v/106V Pos: on your ass >
In your dreams, or what?
< 126h/251H 48v/106V Pos: on your ass >
In your dreams, or what?
< 126h/251H 55v/106V Pos: on your ass >
In your dreams, or what?
< 127h/251H 61v/106V Pos: on your ass >
In your dreams, or what?
< 127h/251H 71v/106V Pos: on your ass >
In your dreams, or what?
< 127h/251H 80v/106V Pos: on your ass >
-=[[Damage: 7 ] A red shape shivers from the unnatural cold as he hits you!
< 119h/251H 84v/106V Pos: on your ass >
< T: a red shape TP: ass TC: nasty wounds E: swamp sta EP: small wounds >
@*M
**P**
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
You see the red shape of a small living being here.
< 119h/251H 84v/106V Pos: on your ass >
< T: a red shape TP: ass TC: nasty wounds E: swamp sta EP: small wounds >
You are already awake...
< 119h/251H 84v/106V Pos: on your ass >
< T: a red shape TP: ass TC: nasty wounds E: swamp sta EP: small wounds >
You clamber to your feet.
< 119h/251H 84v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: small wounds >
You are already about as tense as you can get.
< 119h/251H 84v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 6 ] -=[Your fine slash strikes a red shape.]=-
You miss a red shape.
A red shape dodges your futile attack.
< 119h/251H 84v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
You attempt to flee...
*
@MP
*****
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
You flee westward!
< 119h/251H 57v/106V Pos: standing >
Saving Pidd.
< 119h/251H 57v/106V Pos: standing >
Saving Pidd.
< 119h/251H 57v/106V Pos: standing >
**
* @ M
****P
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 119h/251H 53v/106V Pos: standing >
***
**@
*****
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 119h/251H 48v/106V Pos: standing >
.****
**** M *
****@*P**
******.^.
M***..M..
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 119h/251H 43v/106V Pos: standing >
**** M *
******P**
****@*.^.
M***..M..
*M*M.^M.M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 119h/251H 37v/106V Pos: standing >
****.
**@.M
*M.^M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 119h/251H 34v/106V Pos: standing >
P**.^
*.@M.
M.^M.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 119h/251H 33v/106V Pos: standing >
*** *M
*****M***
**P*@.^.*
***..M..*
M*M.^M.*M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 119h/251H 29v/106V Pos: standing >
**M**
P*@^.
..M..
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 119h/251H 26v/106V Pos: standing >
A red shape enters from the north.
****M
*M@.*
.M..*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 119h/251H 23v/106V Pos: standing >
A red shape enters from the west.
< 120h/251H 23v/106V Pos: standing >
A red shape suddenly attacks YOU!
-=[A red shape's bite strikes you.]=-
[Damage: 4 ] A red shape shivers from the unnatural cold as he hits you!
Sorry, you aren't allowed to do that in combat.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
****M
*P@.*
.M..*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
You see the red shape of a small living being here.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
A red shape enters from the west.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
A red shape enters from the west.
A red shape avoids being bashed by a red shape, who loses her balance and falls.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
****M
*.@.*
.^..*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
You see the red shape of a large living being here.
You see the red shape of a small living being here.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
Your improved dexterity grants you an additional attack!
A red shape dodges your futile attack.
[Damage: 4 ] -=[Your fine pierce strikes a red shape.]=-
[Damage: 5 ] -=[Your fine slash strikes a red shape.]=-
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
A red shape misses you.
A red shape's kick parts your hair but does little else.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
A red shape leaves east.
< 115h/251H 23v/106V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: swamp sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You feel your skill in 1h slashing improving.
[Damage: 4 ] -=[Your fine slash strikes a red shape.]=-
[Damage: 3 ] -=[Your decent pierce strikes a red shape.]=-
[Damage: 7 ] -=[Your impressive slash strikes a red shape hard.]=-
You attempt to flee...
**
* *M*M
****@*M*M
***.MP**+
*..^..**+
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
You flee northward!
< 115h/251H 0v/106V Pos: standing >
Saving Pidd.
< 115h/251H 0v/106V Pos: standing >
You sit down and relax.
< 115h/251H 0v/106V Pos: sitting >
You stop sitting around and lay down.
< 115h/251H 0v/106V Pos: on your ass >
Saving Pidd.
< 115h/251H 1v/106V Pos: on your ass >
You drift off to sleep.
< 115h/251H 2v/106V Pos: on your ass >
< 115h/251H 11v/106V Pos: on your ass >
< 116h/251H 24v/106V Pos: on your ass >
< 116h/251H 30v/106V Pos: on your ass >
In your dreams, or what?
< 116h/251H 32v/106V Pos: on your ass >
-=[[Damage: 15 ] A large swamp rat shivers from the unnatural cold as he hits you!
< 99h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
A Revenant suddenly attacks YOU!
A halo of white light descends upon a Revenant burning your soul.
-=[A Revenant's slash strikes you.]=-
[Damage: 4 ] A Revenant shivers from the unnatural cold as he hits you!
A Revenant's a durethium axe eminates a soft glow and a Revenant looks refreshed!
Sorry, you aren't allowed to do that in combat.
< 92h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
**
* *M*M
****@*M*M
***.M.**+
*..^..**+
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
A large swamp rat stands, floating here, fighting YOU!
A Revenant (large) stands here, fighting YOU!(Gold Aura)
< 92h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
A female crocodile enters from the south.
< 92h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
You see nothing special about him.
This Revenant is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
<worn on head> a rusty gem circlet from Kobold Settlement
<worn on eyes> a jeweled leather eyepatch from Kobold Settlement
<worn on face> a carved bone mask
<worn around neck> a legendary steel medallion from Kobold Settlement
<worn around neck> a crude leather charm from Kobold Settlement
<worn on body> a rusty hemp chainmail from Kobold Settlement
<worn about body> a burnt copper bodycloak from Kobold Settlement
<worn as quiver> a diabolical bone quiver
<worn about waist> a hangman's noose
<worn on belt buckle>an angelic obsidian belt buckle
<attached to belt> a rugged adventurers satchel
<worn on arms> a pair of purple silk sleeves
<worn around wrist> an elven bracelet of precision
<worn around wrist> a bracer of hunting
<worn on hands> some sparkling crystal gloves from Kobold Settlement
<worn on finger> a ghastly hemp ring from The Underworld [82%]
<worn on finger> a gold ring set with rubies
<wielding twohanded> a durethium axe
<worn on legs> some exquisite marble greaves
<worn on feet> some glittering copper boots from Kobold Settlement
< 92h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
A female crocodile suddenly attacks YOU!
-=[A female crocodile's claw strikes you very hard.]=-
[Damage: 10 ] A female crocodile shivers from the unnatural cold as she hits you!
< 80h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
A large swamp rat dodges your futile attack.
You miss a large swamp rat.
< 80h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC: nasty wounds E: swamp sta EP: nasty wounds >
-=[A large swamp rat's fine bite strikes you hard.]=-
[Damage: 6 ] A large swamp rat shivers from the unnatural cold as he hits you!
A large swamp rat misses you.
A large swamp rat's kick parts your hair but does little else.
< 72h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC:pretty hurt E: swamp sta EP: pretty hurt >
-=[A Revenant's fine slash strikes you.]=-
[Damage: 4 ] A Revenant shivers from the unnatural cold as he hits you!
-=[A Revenant's fine slash strikes you.]=-
[Damage: 3 ] A Revenant shivers from the unnatural cold as he hits you!
A Revenant's a durethium axe eminates a soft glow and a Revenant looks refreshed!
< 61h/251H 34v/106V Pos: on your ass >
< T: Pidd TP: ass TC:pretty hurt E: swamp sta EP: pretty hurt >
You scramble madly to your feet!
< 61h/251H 34v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: swamp sta EP: pretty hurt >
Saving Pidd.
< 61h/251H 34v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: swamp sta EP: pretty hurt >
You attempt to flee...
* M
*M*M*
***P@M*M*
**.^.**++
..^..**+*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
You flee eastward!
< 61h/251H 0v/106V Pos: standing >
Saving Pidd.
< 61h/251H 0v/106V Pos: standing >
You're too exhausted.
< 61h/251H 1v/106V Pos: standing >
A Revenant enters from the west.
< 61h/251H 1v/106V Pos: standing >
A Revenant suddenly attacks YOU!
-=[A Revenant's slash strikes you.]=-
[Damage: 2 ] A Revenant shivers from the unnatural cold as he hits you!
< 57h/251H 1v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: few scratches >
* M
*M*M*
***M@M*M*
**.^.**++
..^..**+*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
A Revenant (large) stands here, fighting YOU!(Gold Aura)
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: few scratches >
* M
*M*M*
***M@M*M*
**.M.**++
..^..**+*
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
A Revenant (large) stands here, fighting YOU!(Gold Aura)
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
You miss a Revenant.
A Revenant parries your futile lunge at him.
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
You dodge a Revenant's vicious attack.
You dodge a Revenant's vicious attack.
With superb grace and ease, you intercept a Revenant's attack with tiny dagger [superior] and counter-attack!
You miss a Revenant.
[Damage: 1 ] -=[Your weak slash grazes a Revenant.]=-
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: few scratches >
A female crocodile enters from the west.
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
Your improved dexterity grants you an additional attack!
A Revenant parries your futile lunge at him.
A Revenant dodges your futile attack.
A Revenant parries your futile lunge at him.
A Revenant parries your futile lunge at him.
< 57h/251H 2v/106V Pos: standing >
< T: Pidd TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
[Damage: 2 ] A female crocodile shivers from the unnatural cold as she hits you!
You are knocked to the ground by a female crocodile's mighty bash!
< 55h/251H 2v/106V Pos: sitting >
< T: Pidd TP: sit TC:pretty hurt E: A Revenant sta EP: excellent >
-=[A female crocodile's claw seriously wounds you.]=-
[Damage: 9 ] A female crocodile shivers from the unnatural cold as she hits you!
-=[A female crocodile's fine claw seriously wounds you.]=-
[Damage: 9 ] A female crocodile shivers from the unnatural cold as she hits you!
< 34h/251H 2v/106V Pos: sitting >
< T: Pidd TP: sit TC: awful E: A Revenant sta EP: excellent >
-=[A Revenant's fine slash strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 3 ] A Revenant shivers from the unnatural cold as he hits you!
-=[A Revenant's fine slash strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 3 ] A Revenant shivers from the unnatural cold as he hits you!
A Revenant misses you.
< 24h/251H 2v/106V Pos: sitting >
< T: Pidd TP: sit TC: awful E: A Revenant sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You miss a Revenant.
A Revenant parries your futile lunge at him.
< 24h/251H 2v/106V Pos: sitting >
< T: Pidd TP: sit TC: awful E: A Revenant sta EP: few scratches >
-=[A female crocodile's impressive claw grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 19 ] A female crocodile shivers from the unnatural cold as she hits you!
< 2h/251H 2v/106V Pos: sitting >
< T: Pidd TP: sit TC: awful E: A Revenant sta EP: few scratches >
-=[A Revenant's slash grievously wounds you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
[Damage: 4 ] -=[[Damage: 3 ]