The death of [19 Bard] Mazin (Orc)

in The Northern Gate of Split Shield

from the perspective of [26 Paladin] Yzar (Wight)

<worn as a badge>    a sergeant's badge of the Hammerhelm militia
<worn on head>       a banded helmet with small studs [superior]
<worn on eyes>       a black opal eyepiece (magic)
<worn in ear>        a goblin earring (glowing)
<worn in ear>        a blood-stained rubber earring from Kobold Settlement
<worn on face>       a carved bone mask
<worn around neck>   a legendary steel medallion from Kobold Settlement
<worn around neck>   a crude leather charm from Kobold Settlement
<worn on body>       a rusty hemp chainmail from Kobold Settlement
<worn about body>    a burnt copper bodycloak from Kobold Settlement
<worn as quiver>     a diabolical bone quiver
<worn about waist>   a hangman's noose
<worn on belt buckle>an angelic obsidian belt buckle
<worn on arms>       some gladiators vambraces (magic)
<worn around wrist>  a trollskin wrist band (magic)
<worn around wrist>  a bracer of hunting of endurance
<worn on hands>      some sparkling crystal gloves from Kobold Settlement
<worn on finger>     a ghastly hemp ring from The Underworld [82%]
<worn on finger>     a gold ring set with rubies
<wielding twohanded> a durethium axe of regeneration (magic)
<worn on legs>       some exquisite marble greaves
<worn on feet>       some glittering copper boots from Kobold Settlement


< 614h/614H 150v/150V Pos: standing >
< T: Yzar TP: sta TC:excellent E: hungry sta EP:  awful >
 A magnificent heavy warhorse's fine thrash grievously wounds a hungry ettercap.
A hungry ettercap is incapacitated and will slowly die, if not aided.

< 614h/614H 150v/150V Pos: standing >
<An old male orc leaves west.
[Damage:  7 ] Your final slash sends a hungry ettercap's head bouncing along the ground.
A hungry ettercap is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a hungry ettercap's gurgling and choking signals his demise.

< 614h/614H 150v/150V Pos: standing >
An experienced guard leaves west.

< 614h/614H 150v/150V Pos: standing >
the corpse of a hungry ettercap appears to be empty.

< 610h/610H 150v/150V Pos: standing >
You don't have anything to put in it.

< 610h/610H 150v/150V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -West 
A small stick lays discarded here.
An experienced guard oversees his subordinates.(Red Aura)
An old male orc is moving very slowly.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A common male orc shuffles down the path.(Red Aura)

< 610h/610H 150v/150V Pos: standing >
Southern Road Along the Fence
Obvious exits: -East  -West 
A small stick lays discarded here.
An experienced guard oversees his subordinates.(Red Aura)
An old male orc is moving very slowly.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A common male orc shuffles down the path.(Red Aura)

< 608h/608H 150v/150V Pos: standing >
Southwestern Corner in the Road Along the Fence
   The southern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -North -East 
A slab of orc meat is left here.
A common female orc walks around here.(Red Aura)
An adult orc wanders around.(Red Aura)
A small dog is here chasing his tail.(Red Aura)

< 608h/608H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 608h/608H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 608h/608H 150v/150V Pos: standing >
A small dog leaves north.
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
The corpse of a wild ettercap is lying here.
A small dog is here chasing his tail.(Red Aura)

< 608h/608H 150v/150V Pos: standing >
You quickly scan the area.
A teen-age orc who is not far off to your north.
A village protector who is not far off to your north.
A large dog who is rather far off to your north.
A young orc shaman who is rather far off to your north.
A small dog who is in the distance to your north.
A common female orc who is close by to your south.
An adult orc who is close by to your south.

< 606h/606H 150v/150V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A slab of orc meat is left here.
[2] A large slab of meat is left here.
A large wooden torch has been discarded here.
[3] A large stick lays discarded here.

< 606h/606H 150v/150V Pos: standing >
You quickly scan the area.
A teen-age orc who is close by to your north.
A large dog who is a brief walk away to your north.
A small dog who is rather far off to your north.
A small dog who is close by to your south.
A common female orc who is not far off to your south.
An adult orc who is not far off to your south.

< 604h/604H 150v/150V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West  -Up   
The corpse of a common male orc is lying here.
A slab of orc meat is left here.
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A village protector watches over his designated area.(Red Aura)

< 604h/604H 150v/150V Pos: standing >
You quickly scan the area.
A large dog who is not far off to your north.
A young orc shaman who is not far off to your north.
A common female orc who is a brief walk away to your south.
An adult orc who is a brief walk away to your south.
A huge village guard who is not far off above you.
A huge village guard who is not far off above you.
A small dog who is not far off above you.

< 604h/604H 150v/150V Pos: standing >
You can't fit into this narrow passage while mounted...
You can't leave that way.

< 602h/602H 150v/150V Pos: standing >
You quickly scan the area.
A large dog who is not far off to your north.
A young orc shaman who is not far off to your north.
A small dog who is not far off to your south.
An adult orc who is a brief walk away to your south.
A small dog who is not far off above you.

< 602h/602H 150v/150V Pos: standing >
An Intersection in the Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.  A beaten path leads east towards the
towns center.
Obvious exits: -North -East  -South
The corpse of an old male orc is lying here.
A small rock lies here.
A crafting recipe lies here collecting dust.
[7] A slab of orc meat is left here.

< 600h/600H 150v/150V Pos: standing >
You quickly scan the area.
A young orc shaman who is close by to your north.
The Incarnate of Mischief who is close by to your east.
An experienced guard who is not far off to your east.
A father orc who is not far off to your east.
A large warg who is not far off to your east.
A large warg who is not far off to your east.
A small dog who is a brief walk away to your east.
A large dog who is a brief walk away to your east.
A large warg who is rather far off to your east.
A large dog who is rather far off to your east.
A large dog who is in the distance to your east.
A mother orc who is in the distance to your east.
A teen-age orc who is in the distance to your east.
A teen-age orc who is close by to your south.
A village protector who is close by to your south.
A small dog who is a brief walk away to your south.
A common female orc who is rather far off to your south.
An adult orc who is rather far off to your south.

< 600h/600H 150v/150V Pos: standing >
You quickly scan the area.
A young orc shaman who is close by to your north.
The Incarnate of Mischief who is close by to your east.
A common female orc who is not far off to your east.
A large warg who is not far off to your east.
A large warg who is not far off to your east.
A father orc who is a brief walk away to your east.
A small dog who is a brief walk away to your east.
A large dog who is a brief walk away to your east.
A large warg who is rather far off to your east.
A large warg who is in the distance to your east.
A small dog who is in the distance to your east.
A teen-age orc who is close by to your south.
A small dog who is a brief walk away to your south.
A common female orc who is rather far off to your south.
An adult orc who is rather far off to your south.

< 598h/598H 150v/150V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East  -West 
A slab of orc meat is left here.
A small slab of meat is left here.
Something really naughty and mischievious is running around here.

< 598h/598H 150v/150V Pos: standing >
You quickly scan the area.
A young cub orc who is close by to your north.
An experienced guard who is close by to your east.
A large warg who is close by to your east.
A large warg who is close by to your east.
A father orc who is not far off to your east.
A small dog who is not far off to your east.
A large dog who is not far off to your east.
A large warg who is a brief walk away to your east.
A large dog who is a brief walk away to your east.
A small dog who is rather far off to your east.
A teen-age orc who is rather far off to your east.
A small dog who is in the distance to your east.

< 596h/596H 150v/150V Pos: standing >
An Intersection in the Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.  A beaten path leads east towards the
towns center.
Obvious exits: -North -East  -South
The corpse of an old male orc is lying here.
A small rock lies here.
A crafting recipe lies here collecting dust.
[7] A slab of orc meat is left here.

< 596h/596H 150v/150V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -East # -South
A large wooden torch has been discarded here.
A large dog walks slowly down the road.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)

< 596h/596H 150v/150V Pos: standing >
You quickly scan the area.
A small dog who is close by to your north.
A teen-age orc who is not far off to your south.
A village protector who is not far off to your south.
A small dog who is rather far off to your south.
A young orc shaman who is in the distance to your south.
A common female orc who is in the distance to your south.
An adult orc who is in the distance to your south.

< 596h/596H 150v/150V Pos: standing >
Ok.

< 594h/594H 150v/150V Pos: standing >
West End of the Barreling Brew Tavern and Inn
   A classic dive in every sense of the word.  A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork.  The floor is comprised of every scrap of flat wood the
builder could find.  Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction.  A rickety
staircase leads into darkness, though in this place it may very well lead
to the depths of hell itself.
Obvious exits: -East  -West  -Down 
A gnoby piece of wood, perhaps a small mace, lies here.
A small dog is here chasing his tail.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)

< 592h/592H 150v/150V Pos: standing >
You quickly scan the area.
A teen-age orc who is close by to your east.
A small dog who is close by to your east.
An adult orc who is close by to your east.
A very drunk orc who is close by to your east.
A village patrol guard who is not far off to your east.
A small dog who is not far off to your east.
A young orc shaman who is not far off to your east.
A brown wolf who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A large dog who is a brief walk away to your east.
A common female orc who is a brief walk away to your east.
A large dog who is close by to your west.
A young orc shaman who is close by to your west.
A common male orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.

< 592h/592H 150v/150V Pos: standing >
Close what?

< 590h/590H 150v/150V Pos: standing >
Gambling Room Below the Inn
   The gaming room is filled with smoke as players battle each other for
small stakes. A number of card tables fill the small room. This pit makes
the bar look clean. The sight and smell are almost beyond description.
Ale, blood, and other substances are spilled across tables and the floor.
The air is filled with smoke and smell of rotting food. The stair case leads
up into the bar.
Obvious exits: -Up   
The corpse of an orc is lying here.
A hardened shard of volcanic rock juts out of the ground here.
A small fragment of rubber lays here.
A small fragment of bark glays on the ground.
[4] A small bandage rests upon the ground here.
Some nicely-tempered copper has been left here.
[6] a satchel used to hold various items lies here. (magic)
A raw leather jacket lies here.
[2] A raw leather skirt lies here.
A rotted leather jacket lies here.
An angelic glass girth lies here on the ground.
Some skin-wrapped clay talons lie here on the ground.
A humming hide sword lies here on the ground.
[2] A steel war hammer is resting here.
A thin polished steel long sword lies here. (illuminating)
[3] A pair of fine leather pants lies here.
A tiny ruby has been left here.
[4] A studded leather jacket lies here.
[2] A raw leather cloak lies here. (magic)
[2] A rusty steel dagger lies here.
A suit of field plate lies here.
A pair of well crafted leather gloves lies here.
A pair of bronze sleeves is lying on the ground.
A fine studded leather shield lies here.
[19] A small leather backpack has been discarded here.
[8] A slab of orc meat is left here.
An amber-colored metallic rod lies here.
A common male orc shuffles down the path.(Red Aura)
An orc playing cards quickly lowers his hand, and reaches for a dagger.(Red Aura)
An orc playing cards quickly lowers his hand, and reaches for a dagger.(Red Aura)
An orc playing cards quickly lowers his hand, and reaches for a dagger.(Red Aura)

< 590h/590H 150v/150V Pos: standing >
West End of the Barreling Brew Tavern and Inn
   A classic dive in every sense of the word.  A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork.  The floor is comprised of every scrap of flat wood the
builder could find.  Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction.  A rickety
staircase leads into darkness, though in this place it may very well lead
to the depths of hell itself.
Obvious exits: -East  -West  -Down 
A gnoby piece of wood, perhaps a small mace, lies here.
A small dog is here chasing his tail.(Red Aura)
A small dog is here chasing his tail.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)

< 586h/586H 150v/150V Pos: standing >
You quickly scan the area.
A teen-age orc who is close by to your east.
An adult orc who is close by to your east.
A very drunk orc who is close by to your east.
A village patrol guard who is not far off to your east.
A large dog who is not far off to your east.
A special guard orc who is not far off to your east.
A small dog who is not far off to your east.
A brown wolf who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A large dog who is a brief walk away to your east.
A common female orc who is a brief walk away to your east.
A large dog who is close by to your west.
An orc who is close by below you.
An orc who is close by below you.

< 586h/586H 150v/150V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -East  -South
A large wooden torch has been discarded here.
A large dog walks slowly down the road.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)

< 584h/584H 150v/150V Pos: standing >
Ok.

< 584h/584H 150v/150V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
The corpse of an adult orc is lying here.
The corpse of an old male orc is lying here.
A large wooden torch has been discarded here.
[4] A slab of orc meat is left here.
A large slab of meat is left here.
A small dog is here chasing his tail.(Red Aura)

< 582h/582H 150v/150V Pos: standing >
You quickly scan the area.
A large dog who is close by to your south.
A young orc shaman who is close by to your south.
A teen-age orc who is a brief walk away to your south.

< 582h/582H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 582h/582H 150v/150V Pos: standing >
Northwestern Corner in the Road Along the Fence
   The northern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -East  -South
[5] A small bandage rests upon the ground here.

< 580h/580H 150v/150V Pos: standing >
You quickly scan the area.
A large dog who is close by to your east.
An adult orc who is close by to your east.
An adult orc who is not far off to your east.
A small dog who is not far off to your east.
A large dog who is a brief walk away to your east.
A common male orc who is a brief walk away to your east.
A young orc shaman who is a brief walk away to your east.
A large dog who is a brief walk away to your east.
A father orc who is rather far off to your east.
A small dog who is rather far off to your east.
A large dog who is rather far off to your east.
A small dog who is close by to your south.
A young orc shaman who is not far off to your south.
A teen-age orc who is rather far off to your south.

< 580h/580H 150v/150V Pos: standing >
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -South -West 
The corpse of a father orc is lying here.
A slab of orc meat is left here.
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
A large dog walks slowly down the road.(Red Aura)
An adult orc wanders around.(Red Aura)

< 580h/580H 150v/150V Pos: standing >
You quickly scan the area.
An adult orc who is close by to your east.
A small dog who is close by to your east.
A large dog who is not far off to your east.
A common male orc who is not far off to your east.
A young orc shaman who is not far off to your east.
A large dog who is not far off to your east.
A father orc who is a brief walk away to your east.
A large dog who is a brief walk away to your east.
A large warg who is in the distance to your east.
A small dog who is close by to your south.

< 580h/580H 150v/150V Pos: standing >
A large warg leaves east.
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -South -West 
A slab of orc meat is left here.
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
An adult orc wanders around.(Red Aura)
A small dog is here chasing his tail.(Red Aura)

< 578h/578H 150v/150V Pos: standing >
You quickly scan the area.
A large dog who is close by to your east.
A common male orc who is close by to your east.
A young orc shaman who is close by to your east.
A large dog who is close by to your east.
A father orc who is not far off to your east.
A small dog who is not far off to your east.
A large warg who is rather far off to your east.
A teen-age orc who is in the distance to your east.
A wandering hill giant who is in the distance to your east.
An adult orc who is close by to your south.
A small dog who is close by to your south.
A young cub orc who is close by to your south.
A large dog who is close by to your west.
An adult orc who is close by to your west.

< 578h/578H 150v/150V Pos: standing >
A common male orc enters from the east.

< 576h/576H 150v/150V Pos: standing >
Your divine power fades.

< 574h/574H 150v/150V Pos: standing >
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -West 
A slab of orc meat is left here.
A large dog walks slowly down the road.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A large dog walks slowly down the road.(Red Aura)

< 574h/574H 150v/150V Pos: standing >
You quickly scan the area.
An adult orc who is close by to your east.
A father orc who is close by to your east.
A small dog who is close by to your east.
A large dog who is close by to your east.
A large warg who is rather far off to your east.
A teen-age orc who is rather far off to your east.
A wandering hill giant who is rather far off to your east.
A common male orc who is close by to your west.
An adult orc who is close by to your west.
A small dog who is close by to your west.
A large dog who is not far off to your west.
An adult orc who is not far off to your west.

< 574h/574H 150v/150V Pos: standing >
A large dog enters from the east.

< 574h/574H 150v/150V Pos: standing >
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -East  -South -West  -Up   
An adult orc wanders around.(Red Aura)
A father orc is on his way home.(Red Aura)
A small dog is here chasing his tail.(Red Aura)

< 574h/574H 150v/150V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A young orc shaman who is close by to your north.
An adult orc who is close by to your north.
A large dog who is close by to your north.
A young orc shaman who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A large warg who is not far off to your north.
A village protector who is in the distance to your north.
A large dog who is in the distance to your north.
A large warg who is a brief walk away to your east.
A teen-age orc who is a brief walk away to your east.
A young orc shaman who is not far off to your south.
A common female orc who is not far off to your south.
A common male orc who is in the distance to your south.
A large dog who is close by to your west.
A large dog who is close by to your west.
A young orc shaman who is close by to your west.
A common male orc who is not far off to your west.
An adult orc who is not far off to your west.
A small dog who is not far off to your west.
A large dog who is a brief walk away to your west.
An elite orc village guard who is not far off above you.

< 574h/574H 150v/150V Pos: standing >
The Northern Gate of Split Shield
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South
An Orc (medium) stands here, fighting a village gate guard.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
An adult orc stands, apparently asleep.(Red Aura)
A large dog walks slowly down the road.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
A village guard is here watching the gates.(Red Aura)
A village guard is here watching the gates.(Red Aura)
A village gate guard stands, apparently asleep.(Red Aura)
A village guard is here watching the gates.(Red Aura)

< 574h/574H 150v/150V Pos: standing >
A young orc shaman leaves north.

< 574h/574H 150v/150V Pos: standing >
A large dog leaves south.
Divine power encases you as you turn to battle evil.
[Damage:  6 ] Your slash strikes an Orc.

< 574h/574H 150v/150V Pos: standing >
< T: orc TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 An Orc is knocked to the ground by a village gate guard's mighty bash!

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 An Orc's impressive pierce strikes a village gate guard very hard.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 A village gate guard assists a village gate guard heroically.
A village gate guard suddenly attacks an Orc!
A village gate guard misses an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 A village gate guard misses an Orc.
A village gate guard misses an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 [Damage:  7 ] Your fine slash strikes an Orc.
[Damage:  8 ] Your impressive slash strikes an Orc.
[Damage:  9 ] Your impressive slash strikes an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 You direct your battle steed into action!!!
You order your mount to trample an Orc.
A magnificent heavy warhorse's hooves crash into an Orc's chest with a stunning force.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 An Orc's pierce seriously wounds a village gate guard.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 An Orc keeps singing a song of a _VERY_ boring nature.
A young orc shaman falls sleep.
A village gate guard falls sleep.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 A village gate guard misses an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 A village gate guard misses an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 [Damage:  9 ] Your slash strikes an Orc hard.
[Damage:  8 ] Your impressive slash strikes an Orc hard.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] Your powerful slash seriously wounds an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP: pretty hurt >
 An Orc clambers to his feet.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sta EP: pretty hurt >
 A village gate guard dodges an Orc's attack.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sta EP: pretty hurt >
 A village gate guard misses an Orc.
An Orc parries a village gate guard's lunge at him.
A village gate guard misses a kick at an Orc due to his small size.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sta EP: pretty hurt >
 An Orc parries a village gate guard's lunge at him.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sta EP: pretty hurt >
 The Northern Gate of Split Shield
Obvious exits: -North -South
An Orc (medium) stands here, fighting a village gate guard.(Red Aura)
A young orc shaman stands, apparently asleep.(Red Aura)
An adult orc stands, apparently asleep.(Red Aura)
A village gate guard stands here, fighting an Orc.(Red Aura)
A village gate guard stands, apparently asleep.(Red Aura)
A village gate guard stands, apparently asleep.(Red Aura)
A village gate guard stands here, fighting an Orc.(Red Aura)

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sta EP: pretty hurt >
 You nudge your mount into BATTLE!!!
You order your mount to trample an Orc.
A magnificent heavy warhorse's hooves crash into an Orc's chest with a stunning force.
An Orc is knocked to the ground!

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP: pretty hurt >
 [Damage:  9 ] Your impressive slash seriously wounds an Orc.
[Damage:  8 ] Your impressive slash seriously wounds an Orc.
[Damage: 10 ] Your slash enshrouds an Orc in a mist of blood.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  awful >
 A village gate guard dodges an Orc's attack.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  awful >
 An Orc keeps singing a song of a _VERY_ boring nature.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  awful >
 A village gate guard misses an Orc.
A village gate guard misses an Orc.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  awful >
 A village gate guard's pierce enshrouds an Orc in a mist of blood.
A village gate guard's impressive pierce causes an Orc to grimace in pain.
An Orc is stunned!
A village gate guard misses a kick at an Orc due to his small size.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  awful >
 You feel your skin soften and return to normal.

< 612h/612H 150v/150V Pos: standing >
< T: orc TP: sta TC: few wounds E: An Orc sit EP:  bleeding, close to death >
 [Damage:  8 ] You beautifully slash an Orc into two parts - both dead.
An Orc is dead! R.I.P.
You receive your share of experience.