The death of [21 Warrior] Grund (Minotaur)

in Along the Aqueduct

from the perspective of [25 Cleric] Mub (Grey Elf)

<worn on head>       a human-made steel circlet
<worn on eyes>       a fanged gold visor
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a mask of beastkind (magic)
<worn around neck>   the medallion of gaia (glowing)
<worn around neck>   a frozen leather gorget from Charing
<worn about body>    a cloak of storm winds
<worn about waist>   a shimmering leather girth from Morg's Place
<worn on arms>       a pair of drow and illithid-skin armguards (magic) (glowing)
<held as shield>     a buckler decorated with a lizard skull
<worn around wrist>  a frost-rimed bone bracer
<worn around wrist>  a misshaped limestone bracelet
<worn on hands>      some soldier's steel gauntlets
<worn on finger>     a glittering copper signet from Darkfall Forest
<worn on finger>     an ugly ruby ring (magic) (humming)
<primary weapon>     a soldier's cured leather quarterstaff
<worn on feet>       some blood-stained rubber shoes


< 340h/340H 134v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is close by to your south.
A little chipmunk who is close by to your west.
A little chipmunk who is close by to your west.
A large grizzly bear who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.

< 340h/340H 134v/140V Pos: standing >
Laz leaves west.
You follow Laz.

A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A brutal brass robe lies here on the ground.
Laz (Barbarian)(large) stands here.
A little chipmunk stands here.
A little chipmunk stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)

< 340h/340H 131v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
A resting goblin who is close by to your west.
A resting goblin who is close by to your west.

< 340h/340H 132v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
A resting goblin who is close by to your west.
A resting goblin who is close by to your west.
Laz leaves west.
You follow Laz.

A Sheltered Campsite
Obvious exits: -E -S
A light iron choker lies here on the ground.
A bloody piece of flesh lays in here in a heap.
A thick strip of raw leather was dropped here.
Laz (Barbarian)(large) stands here.
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)

< 340h/340H 131v/140V Pos: standing >
Laz leaves south.
You follow Laz.

A Sheltered Campsite
Obvious exits: -N -E
Laz (Barbarian)(large) stands here.

< 340h/340H 131v/140V Pos: standing >
Laz leaves north.
You follow Laz.

A Sheltered Campsite
Obvious exits: -E -S
A light iron choker lies here on the ground.
A bloody piece of flesh lays in here in a heap.
A thick strip of raw leather was dropped here.
Laz (Barbarian)(large) stands here.
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)

< 340h/340H 130v/140V Pos: standing >
You quickly scan the area.
A little chipmunk who is close by to your east.
A little chipmunk who is close by to your east.
A large grizzly bear who is close by to your east.
Suulod who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is a brief walk away to your east.
A kingfish who is rather far off to your east.

< 340h/340H 130v/140V Pos: standing >
Laz leaves east.
You follow Laz.

A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A brutal brass robe lies here on the ground.
Laz (Barbarian)(large) stands here.
A little chipmunk stands here.
A little chipmunk stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)

< 340h/340H 129v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
A resting goblin who is close by to your west.
A resting goblin who is close by to your west.

< 340h/340H 131v/140V Pos: standing >
Laz leaves east.
You follow Laz.

On a Small Reservoir
Obvious exits: -E -S -W
The corpse of a kingfish is lying here.
Laz (Barbarian)(large) stands here.
A large kingfish swims around the reservoir here.(Red Aura)
Orthyn enters from the west.

< 340h/340H 128v/140V Pos: standing >
A kingfish leaves south.

< 340h/340H 128v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A little chipmunk who is close by to your west.
A little chipmunk who is close by to your west.
A large grizzly bear who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.

< 340h/340H 130v/140V Pos: standing >
Laz leaves south.
You follow Laz.

On a Small Reservoir
Obvious exits: -N -E
Laz (Barbarian)(large) stands here.
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
Orthyn enters from the north.

< 340h/340H 126v/140V Pos: standing >
You quickly scan the area.
A kingfish who is not far off to your east.

< 340h/340H 127v/140V Pos: standing >
Laz leaves north.
You follow Laz.

On a Small Reservoir
Obvious exits: -E -S -W
The corpse of a kingfish is lying here.
Laz (Barbarian)(large) stands here.
Orthyn enters from the south.

< 340h/340H 124v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A little chipmunk who is close by to your west.
A little chipmunk who is close by to your west.
A large grizzly bear who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.

< 340h/340H 124v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A little chipmunk who is close by to your west.
A little chipmunk who is close by to your west.
A large grizzly bear who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.

< 340h/340H 124v/140V Pos: standing >
Laz leaves east.
You follow Laz.

On a Small Reservoir
Obvious exits: -N -E -S -W
A humming glass coif lies here on the ground.
Laz (Barbarian)(large) stands here.
A large kingfish swims around the reservoir here.(Red Aura)
Orthyn enters from the west.

< 340h/340H 121v/140V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.
A duergar foreman who is not far off to your north.
An orc merchant who is a brief walk away to your north.
A young orc soldier who is rather far off to your north.
A duergar foreman who is in the distance to your north.
A kingfish who is close by to your east.
A kingfish who is close by to your south.
A little chipmunk who is not far off to your west.
A little chipmunk who is not far off to your west.
A large grizzly bear who is not far off to your west.
Suulod who is not far off to your west.
A resting goblin who is a brief walk away to your west.
A resting goblin who is a brief walk away to your west.

< 340h/340H 121v/140V Pos: standing >
Laz leaves east.
You follow Laz.

On a Small Reservoir
Obvious exits: -S -W
Laz (Barbarian)(large) stands here.
A large kingfish swims around the reservoir here.(Red Aura)
Orthyn enters from the west.

< 340h/340H 118v/140V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your south.
A kingfish who is close by to your west.
A little chipmunk who is a brief walk away to your west.
A little chipmunk who is a brief walk away to your west.
A large grizzly bear who is a brief walk away to your west.
Suulod who is a brief walk away to your west.
A resting goblin who is rather far off to your west.
A resting goblin who is rather far off to your west.
Laz leaves west.
You follow Laz.

On a Small Reservoir
Obvious exits: -N -E -S -W
A humming glass coif lies here on the ground.
Laz (Barbarian)(large) stands here.
A large kingfish swims around the reservoir here.(Red Aura)
Orthyn enters from the east.

< 340h/340H 115v/140V Pos: standing >
Laz leaves north.
You follow Laz.

South End of the Aqueduct
Obvious exits: -N -S
Laz (Barbarian)(large) stands here.
Orthyn enters from the south.

< 340h/340H 113v/140V Pos: standing >
Laz leaves north.
You follow Laz.

Along the Aqueduct
Obvious exits: -N -S -D
Laz (Barbarian)(large) stands here.
A Minotaur (huge) stands, floating here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Orthyn enters from the south.

< 340h/340H 113v/140V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A young orc soldier who is not far off to your north.
A duergar foreman who is a brief walk away to your north.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.

< 340h/340H 113v/140V Pos: standing >
A Minotaur leaves south.

< 340h/340H 115v/140V Pos: standing >
You feel less protected.

< 340h/340H 115v/140V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 340h/340H 116v/140V Pos: standing >
Laz leaves north.
You follow Laz.

A Water Wheel On the Aqueduct
Obvious exits: -N -S
The corpse of an orc commoner is lying here.
The aqueduct's huge water wheel keeps the water flowing here.
Laz (Barbarian)(large) stands here.
An Orc merchant wanders the city, selling his wares.(Red Aura)
Orthyn enters from the south.

< 340h/340H 115v/140V Pos: standing >
You do not see that here.
Laz leaves south.
You follow Laz.

Along the Aqueduct
Obvious exits: -N -S -D
Laz (Barbarian)(large) stands here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Orthyn enters from the north.

< 340h/340H 114v/140V Pos: standing >
You do not see that here.

< 340h/340H 116v/140V Pos: standing >
You do not see that here.
Laz leaves down.
You follow Laz.

Gale Road
Obvious exits: -N -S -U
Laz (Barbarian)(large) stands here.
Orthyn enters from above.

< 340h/340H 115v/140V Pos: standing >
Laz leaves up.
You follow Laz.

Along the Aqueduct
Obvious exits: -N -S -D
Laz (Barbarian)(large) stands here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Orthyn enters from below.

< 340h/340H 117v/140V Pos: standing >
Laz leaves south.
You follow Laz.

South End of the Aqueduct
Obvious exits: -N -S
Laz (Barbarian)(large) stands here.
Orthyn enters from the north.

< 340h/340H 118v/140V Pos: standing >
Laz leaves south.
You follow Laz.

On a Small Reservoir
Obvious exits: -N -E -S -W
A humming glass coif lies here on the ground.
Laz (Barbarian)(large) stands here.
A Minotaur (huge) stands, floating here.(Red Aura)
Orthyn enters from the north.

< 340h/340H 117v/140V Pos: standing >
Laz suddenly attacks a Minotaur!
Laz's fine crush strikes a Minotaur.

< 340h/340H 117v/140V Pos: standing >
Orthyn suddenly attacks a Minotaur!
Orthyn misses a Minotaur.

< 340h/340H 119v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 A Minotaur attempts to flee.
A Minotaur leaves north.

< 340h/340H 121v/140V Pos: standing >
Laz leaves north.

< 340h/340H 121v/140V Pos: standing >
A kingfish enters from the south.
Orthyn leaves north.

< 340h/340H 121v/140V Pos: standing >
Slay whom?

< 340h/340H 121v/140V Pos: standing >
South End of the Aqueduct
Obvious exits: -N -S
Orthyn (Grey Elf)(medium) stands here.(Gold Aura)

< 340h/340H 119v/140V Pos: standing >
Slay whom?

< 340h/340H 119v/140V Pos: standing >
Orthyn leaves north.

< 340h/340H 119v/140V Pos: standing >
Slay whom?

< 340h/340H 120v/140V Pos: standing >
Slay whom?

< 340h/340H 120v/140V Pos: standing >
Slay whom?

< 340h/340H 120v/140V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
Laz (Barbarian)(large) stands here, fighting a Minotaur.
A Minotaur (huge) stands, floating here, fighting Laz.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Orthyn enters from the north.

< 340h/340H 120v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 121v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 Laz misses a Minotaur.
Laz misses a Minotaur.
A Minotaur parries Laz's lunge at him.

< 340h/340H 121v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 Laz dodges a Minotaur's attack.
A Minotaur misses Laz.

< 340h/340H 121v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 A Minotaur attempts to flee.
A Minotaur leaves north.

< 340h/340H 121v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 340h/340H 121v/140V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The corpse of an orc commoner is lying here.
The aqueduct's huge water wheel keeps the water flowing here.
A Minotaur (huge) stands, floating here.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)
Laz enters from the south.
Orthyn enters from the south.

< 340h/340H 120v/140V Pos: standing >
Laz suddenly attacks a Minotaur!
Laz's crush strikes a Minotaur.

< 340h/340H 120v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 Orthyn starts casting an offensive spell.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 A Minotaur parries your futile lunge at him.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Orthyn.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 Laz's crush strikes a Minotaur hard.
A Minotaur dodges Laz's attack.
Laz's crush strikes a Minotaur.
You start chanting...

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 Laz dodges a Minotaur's attack.
Laz dodges a Minotaur's attack.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves south.

< 340h/340H 120v/140V Pos: standing >
You abort your prayer before it's done!

< 340h/340H 120v/140V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
Fresh blood splatters cover the area.
A Minotaur (huge) stands, floating here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Laz enters from the north.
Orthyn enters from the north.

< 340h/340H 119v/140V Pos: standing >
Laz suddenly attacks a Minotaur!
Laz misses a Minotaur.

< 340h/340H 119v/140V Pos: standing >
Orthyn leaves south.

< 340h/340H 119v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 120v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves south.

< 340h/340H 120v/140V Pos: standing >
Orthyn enters from the south.

< 340h/340H 120v/140V Pos: standing >
Orthyn leaves south.
Laz leaves south.

< 340h/340H 120v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 340h/340H 120v/140V Pos: standing >
South End of the Aqueduct
Obvious exits: -N -S
Fresh blood covers everything in the area.
Laz (Barbarian)(large) stands here, fighting a Minotaur.
Orthyn (Grey Elf)(medium) stands here. (casting) (Gold Aura)
A Minotaur (huge) stands, floating here, fighting Laz.(Red Aura)

< 340h/340H 119v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 119v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Orthyn.
A Minotaur fills with BloodLust

< 340h/340H 119v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 Orthyn starts casting an offensive spell.

< 340h/340H 119v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 A Minotaur attempts to flee.
A Minotaur leaves north.

< 340h/340H 119v/140V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'

< 340h/340H 119v/140V Pos: standing >
Laz leaves north.

< 340h/340H 119v/140V Pos: standing >
Orthyn leaves north.

< 340h/340H 119v/140V Pos: standing >
Slay whom?

< 340h/340H 119v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 340h/340H 119v/140V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A few drops of fresh blood are scattered around the area.
Orthyn (Grey Elf)(medium) stands here. (casting) (Gold Aura)
Laz (Barbarian)(large) stands here, fighting a Minotaur.
A Minotaur (huge) stands, floating here, fighting a duergar foreman.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A duergar foreman stands here, fighting a Minotaur.(Red Aura)

< 340h/340H 118v/140V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'diesilla barh'
A Minotaur wavers under the impact of the lightning bolt sent by Orthyn.
You miss a Minotaur.

< 340h/340H 118v/140V Pos: standing >
< T: duergar TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 An orc city guard assists a duergar foreman heroically.
An orc city guard suddenly attacks a Minotaur!
An orc city guard's powerful slash enshrouds a Minotaur in a mist of blood.

< 340h/340H 118v/140V Pos: standing >
< T: duergar TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves north.

< 340h/340H 118v/140V Pos: standing >
Laz leaves north.
Orthyn leaves north.

< 340h/340H 118v/140V Pos: standing >
Slay whom?

< 340h/340H 118v/140V Pos: standing >
Slay whom?

< 340h/340H 118v/140V Pos: standing >
The sun vanishes behind the southern horizon.
Slay whom?

< 340h/340H 118v/140V Pos: standing >
Slay whom?

< 340h/340H 118v/140V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orc commoner is lying here.
The aqueduct's huge water wheel keeps the water flowing here.
Orthyn (Grey Elf)(medium) stands here.(Gold Aura)
Laz (Barbarian)(large) stands here, fighting a Minotaur.
A Minotaur (huge) stands, floating here, fighting an orc merchant.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
An orc merchant stands here, fighting a Minotaur.(Red Aura)

< 340h/340H 117v/140V Pos: standing >
You miss a Minotaur.

< 340h/340H 117v/140V Pos: standing >
< T: merchant TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 A Minotaur blocks an orc merchant's lunge at him.
An orc merchant's fine punch causes a Minotaur to grimace in pain.
An orc merchant almost sweeps a Minotaur off of his feet with a well placed leg sweep.

< 340h/340H 117v/140V Pos: standing >
< T: merchant TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 A Minotaur's impressive slash wounds an orc merchant.
An orc merchant dodges a Minotaur's attack.

< 340h/340H 117v/140V Pos: standing >
< T: merchant TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 An orc city guard enters from the south.
A Minotaur parries Laz's lunge at him.
Laz misses a Minotaur.
Laz misses a Minotaur.

< 340h/340H 117v/140V Pos: standing >
< T: merchant TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 Laz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 340h/340H 117v/140V Pos: standing >
< T: merchant TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves south.

< 340h/340H 117v/140V Pos: standing >
Slay whom?

< 340h/340H 117v/140V Pos: standing >
Slay whom?

< 340h/340H 117v/140V Pos: standing >
Slay whom?

< 340h/340H 117v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!
Orthyn leaves south.

< 340h/340H 117v/140V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
Fresh blood splatters cover the area.
Orthyn (Grey Elf)(medium) stands here.(Gold Aura)
A Minotaur (huge) stands, floating here, fighting a duergar foreman.(Red Aura)
A duergar foreman stands here, fighting a Minotaur.(Red Aura)
Orthyn starts casting an offensive spell.

< 340h/340H 116v/140V Pos: standing >
Slay whom?

< 340h/340H 116v/140V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'magic missile'
Orthyn throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is incapacitated and will slowly die, if not aided.
A Minotaur slumps to the ground.
Orthyn throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is incapacitated and will slowly die, if not aided.
Orthyn throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is incapacitated and will slowly die, if not aided.
Orthyn throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is mortally wounded, and will die soon, if not aided.
Orthyn throws a magic missile at a Minotaur, who staggers under the blow.
A Minotaur is mortally wounded, and will die soon, if not aided.

< 340h/340H 116v/140V Pos: standing >
[Damage:  4 ] You crushed a Minotaur's skull, I'm afraid he's dead.
A Minotaur's serrated orcish warsword was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!