<worn as a badge> badge of the Darvanu
<worn on eyes> a fragile bone eyepatch
<worn around neck> a twisted crystal charm
<worn around neck> a shimmering flesh choker
<worn on body> a heavily spiked breastplate
<worn about body> some blue platemail [superior]
<worn about waist> a moneychangers belt [poor]
<worn on arms> a pair of light wooden armplates [superior]
<held as shield> a laminated wooden shield
<worn on hands> a pair of iron knuckles [superior]
^..M.
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 78v/120V Pos: standing >
It is 4pm, on the Day of the Deception
The 2nd Day of the Month of Storms, Year 1777.
Time elapsed since boot-up: 4:32:31
Current time is: Wed Dec 28 00:29:06 2016 (GMT)
Tue Dec 27 19:29:06 2016 (EST)
A red shape leaves east.
You follow a red shape.
..^^M
.^^^^^^
+++@+++
..^^^^+
..M.^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 77v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
.^^M^
^^^^^^^
+++@++M
.^^^^+M
.M.^+
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 77v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
**...
..^^M^.
^^^@^^^
++++++M
^^^^+
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 76v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
**^..
***...^
..^@M^.
^^^^^^^
+++++
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 73v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
*^^^^
***^..^
***@..^
..^^M^.
^^^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 72v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
^....
**^^^^^
***@..^
***...^
.^^M^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 70v/120V Pos: standing >
It is 4pm, on the Day of the Deception
The 2nd Day of the Month of Storms, Year 1777.
Time elapsed since boot-up: 4:32:33
Current time is: Wed Dec 28 00:29:08 2016 (GMT)
Tue Dec 27 19:29:08 2016 (EST)
A red shape leaves east.
You follow a red shape.
.....
*^^^^^^
**^@.^.
**...^^
^^M^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 68v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
.....
^^^^^^.
*^.@^..
*...^^.
^M^.^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 66v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
.....
^^^^^..
^..@..^
...^^..
M^.^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 65v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
....^
^^^^...
..^@.^.
..^^...
^.^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 63v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
...^^
^^^....
.^.@^.^
.^^....
.^^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 61v/120V Pos: standing >
It is 4pm, on the Day of the Deception
The 2nd Day of the Month of Storms, Year 1777.
Time elapsed since boot-up: 4:32:34
Current time is: Wed Dec 28 00:29:09 2016 (GMT)
Tue Dec 27 19:29:09 2016 (EST)
A red shape leaves north.
You follow a red shape.
...^^
....^^.
^^^@...
.^..^.^
^^...
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 60v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
M.^^M
....^^.
...@^^.
^^^....
^..^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 58v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
MM^MM
^M.^^M^
...@^^.
....^^.
^^...
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 56v/120V Pos: standing >
A red shape leaves east.
You follow a red shape.
M^MMM
M.^^M^^
...@^.^
...^^.M
^....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 55v/120V Pos: standing >
It is 4pm, on the Day of the Deception
The 2nd Day of the Month of Storms, Year 1777.
Time elapsed since boot-up: 4:32:35
Current time is: Wed Dec 28 00:29:10 2016 (GMT)
Tue Dec 27 19:29:10 2016 (EST)
< 152h/168H 55v/120V Pos: standing >
A red shape leaves west.
You follow a red shape.
MM^MM
^M.^^M^
...@^^.
....^^.
^^...
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 53v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
MM^MM
MMM^MMM
^M.@^M^
....^^.
...^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 52v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
MMMMM
MMM^MMM
MMM@MMM
^M.^^M^
...^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 152h/168H 49v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
The Base of a Fog Enshrouded Mountain
Obvious exits: -North -South
You see the red shape of a medium living being here.
< 152h/168H 47v/120V Pos: standing >
A red shape leaves north.
You follow a red shape.
The Bottom of a Wide Ravine
Obvious exits: -South -Up
You see the red shape of a medium living being here.
< 152h/168H 43v/120V Pos: standing >
A red shape leaves up.
You follow a red shape.
Travelling Through a Rocky Ravine
Obvious exits: -East -Down
You see the red shape of a medium living being here.
< 152h/168H 38v/120V Pos: standing >
Argh!!! The sun is too bright.
< 152h/168H 39v/120V Pos: standing >
A red shape leaves east.
You follow Mussa.
A Wide Ledge Overlooking the Valley
A wide ravine to the westt opens up onto this wide ledge overlooking the
valley below. As one peers down to marvel at the view they realize that they
must be close to the mountains peak for the tops of trees are all that's
visible below. A few vultures pass through the air below, having spotted the
nights meal. The ledge itself, although wide, appears to be very thin. The
black granite rock contrasts sharply with the brown and grey rock of the
mountain indicating that the ledge appears to be not a natural formation, but
rather man made in attempt to reach the mountains peak.
Obvious exits: -West -Up
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 152h/168H 38v/120V Pos: standing >
You quickly scan the area.
A storm scout who is close by above you.
< 152h/168H 38v/120V Pos: standing >
Mussa leaves up.
You follow Mussa.
The Base of a Storm Battered Ravine
Obvious exits: -Up -Down
You see the red shape of a medium living being here.
You see the red shape of a huge living being here.
< 152h/168H 38v/120V Pos: standing >
Argh!!! The sun is too bright.
A red shape leaves up.
You follow Mussa.
Travelling Through the Storm Clouds
At this point one realizes that their life may be in danger for a raging
storm batters the ravine. Large balls of hail fall from the sky with
tremendous force battering the edges of the ravine. The fierce wind rising
over the top of the mountains peak and gaining force as it travels through the
center of the mountain. As one walks along this path they feel as though a
dragons breath is blowing against their body. Flashes of lightning seem to
constantly strike a specific spot just ahead in the mountains. The bright
flashes of light fully illuminate the area if only for a brief second. During
these strikes one can see that the ravine being traveled has been widened so
that even large carts can be pulled up and perhaps to the other side.
Obvious exits: -Up -Down
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 152h/168H 36v/120V Pos: standing >
Mussa leaves up.
You follow Mussa.
The Edge of a Raging Thunderstorm
Obvious exits: -North -Down
You see the red shape of a medium living being here.
< 152h/168H 35v/120V Pos: standing >
You get some iron rations from a large leather backpack.
< 152h/168H 35v/120V Pos: standing >
You feel sated already.
A red shape leaves north.
You follow a red shape.
Beneath a Large Stone Arch
Obvious exits: -South -Down
You see the red shape of a medium living being here.
You see the red shape of a huge living being here.
< 152h/168H 32v/120V Pos: standing >
Ok.
< 152h/168H 32v/120V Pos: standing >
A red shape leaves down.
You follow a red shape.
Walking on a Set of Large Stone Steps
Obvious exits: -North -Up
You see the red shape of a medium living being here.
< 152h/168H 31v/120V Pos: standing >
A red shape leaves north.
You follow Mussa.
Before the Gates of Stragthor
A tall set of stone gates guard the entrance to Stragthor, valley of the
storm giants. As one surveys the construction they realize that the occupants
behind the protective walls have built their fortress from the natural stone
of the mountain. This effort allows them to use the natural protective
properties of duris as well as allowing them access to the thunderous storms
that linger overhead. Every so often a flash of lightning fully illuminates the
otherwise dark and gloomy sky. The loud explosion created as the lightning
streaks across the sky appears to come from just beyond the gates for one can
feel the ground shake as the bolt strikes.
Obvious exits: -North# -South
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
A storm giant scout searches for intruders.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A captain of the storm giant guards stands here giving orders.
< 152h/168H 31v/120V Pos: standing >
Mussa opens the gates.
< 152h/168H 32v/120V Pos: standing >
Mussa leaves north.
You follow Mussa.
The Southern Gate of Stragthor
To the south lies the main gate of Stragthor, Valley of the Storm Giants.
Erected centuries ago as the last safe haven of this warrior race, Stragthor
has now opened its gates to allow its warriors to roam the land of the humans
in an effort to quelch the ravaging plague of Underdark denizens. As one
enters the valley they realize that it resembles more a city carved into the
stone mountain. Large stone buildings border wide rocky roads. The major
buildings appear to border the city and are actually carved into what remains
of the mountainside. Dark thunderclouds hover overhead casting a deep shadow
over the valley.
Obvious exits: -North -East -South
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
A storm giant patrolman walks through the city.
A storm giant warrior marches off to the battle front.
A storm giant sentry walks through the city.
< 152h/168H 32v/120V Pos: standing >
Mussa closes the gates.
< 152h/168H 33v/120V Pos: standing >
Mussa leaves north.
You follow Mussa.
The Central Path of Stragthor
Continuing north on this road brings one into the very center of Stragthor,
the valley of the storm giants. The road is bordered on both sides by large
stone structures. The structures rising from the ground like tall towers to
flank the road. As one gazes about the valley they notice that the entire city
has been carved from the side of the mountain. Rising up on the outskirts of
the city are the peaks of the surrounding mountain. The peaks providing a
natural wall that protects its citizens from large scale attacks as well as
ensuring the city remains safely hidden. Large grassy areas are barely visible
to the northwest. Further to the north the road appears to open up into a
large square or gathering place.
Obvious exits: -North -East -South -West
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
A storm giant sentry walks through the city.
A female shopper moves about the stalls looking at the different wares.
A storm giant sentry walks through the city.
< 152h/168H 32v/120V Pos: standing >
Mussa leaves west.
You follow Mussa.
Along the Southern Wall Road
A shear wall of stone rises up and borders the southern edge of the road. A
thin ledge is visible near the top of the wall. The ledge providing those
sentries the ability to serve as lookouts for any coming toward the valley and
to also keep an eye out on the valley itself. The city, having just recently
been opened, now attracts races from across the lands of Duris. A thriving
market can be found in the northwest section of the valley as Stragthor
becomes one of the safer city for merchants and traders to conduct their
business.
Obvious exits: -East -West
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 152h/168H 32v/120V Pos: standing >
Mussa leaves west.
You follow Mussa.
Walking Along Stragthor's Southern Wall
The wall that borders the southern edge of the road has been carved from
the side of the mountain range. The storm giants, wishing to be as close to
the torrential storms that hover overhead, simply excavated a large depression
into the side of the mountain ranges. The natural barrier serves as both a
defense mechanism, as the walls are of solid rock, and as camoflauge from
intruding eyes. At first glance as one walks toward Stragthor they would
simply assume that they are travelling a mountainous path. A ledge can be seen
about thirty feet in the air extending from the southern wall and overhanging
the path. Guards moving about the ledge keep a watchful eye over the city and
on any merchants moving just outside the city's boundary.
Obvious exits: -North# -East -West
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 152h/168H 31v/120V Pos: standing >
Mussa leaves west.
You follow Mussa.
The Southwestern Corner of Stragthor
Mounted on the stone wall is a thick metal ladder that leads up to what
appears to be an observation post. A wooden door to the platform appears to
provide one the only access. Dark thunderclouds swirls directly overhead and
it would appear that those individuals in the observation post could simply
hold up their arms and grasp the clouds. Streaks of lightning flash from the
sky striking objects somewhere in the heart of the city. As each lightning
bolt strikes, one fells the ground shake beneath their feet.
Obvious exits: -North -East -Up #
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
A storm giant patrolman walks through the city.
< 152h/168H 30v/120V Pos: standing >
Mussa leaves north.
You follow Mussa.
A Bend Around the Mountain Side
The road being traveled twists slightly as it extends across to another
mountain. The storm giant architects as they created the valley made as much
use of the cluster of mountain ranges as possible. The sheer walls of rock
still extend toward the sky providing the first line of defense for those
occupants still living in the city. A small ledge can be seen extending from
the wall of the mountain. Walking atop the ledge are storm giant sentries
keeping a watchful eye on the path approaching the main gates. Small metal
torches are placed in the stone walls. The flame casting a dim light across
the road.
Obvious exits: -South -West
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 152h/168H 30v/120V Pos: standing >
You quickly scan the area.
A storm patrol who is close by to your south.
< 153h/168H 31v/120V Pos: standing >
Mussa leaves west.
You follow Mussa.
Traveling Across a Large Stone Bridge
This large stone bridges links the mountain peak to the east with the peak
to the west. The high arching bridge provides one a clear view of Stragthor,
valley of the storm giants. As one stops to gaze out over the valley of
Stragthor they realize that the storm giants must have worked on excavating
the peaks of these mountain ranges for centuries. It is quite mysterious as to
why this effort was not discovered until now although the storm clouds that
hover over the area do keep the peaks masked in a veil of darkness. To the
north one can see what appears to be a large plataeu of grass and shrubs.
Bordering the west side of this mountain range are tall stone buildings.
Obvious exits: -North -East
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 153h/168H 30v/120V Pos: standing >
Mussa leaves north.
You follow Mussa.
Walking Through a Wide Ravine
This wide ravine would appear to be about one hundred yards across. On both
of its edges are sheer walls of tall stone. The ravine is at a slight angle
sloping up toward the north. As one walks in this direction they begin to see
tall stone strutures like that found in the cities across Duris. To the south
the road appears to slope down toward the great walls of Stragthor. A high
arched bridge is visible just to the south and would appear to provide a path
for one to walk across to the other mountain.
Obvious exits: -North -South
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 153h/168H 30v/120V Pos: standing >
Mussa leaves north.
You follow Mussa.
A Stone Path Atop the Mountain
This twisted path leads north toward some large stone buildings. As one
gazes in that direction the stone buildings appear to be large obilisks
carved from the mountain itself. The structures rising from the rocky plateau
to stand defiantly against the skyline. The rolling thunderclouds often
respond with arcs of lightning that race across the sky striking the very tips
of the buildings. The road is comprised of smooth flat rocks that have been
set into the hard stone at precise angles. A smooth black mortar fills the
eges of the stone making it appear as though the path is actually a road.
To the east a large building is visible. The amount of traffic going in and
out of the stone doors would leave one to believe it is some sort of inn or
dining establishment.
Obvious exits: -North -South -West #
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
< 153h/168H 30v/120V Pos: standing >
Mussa opens the stone.
< 154h/168H 31v/120V Pos: standing >
Mussa leaves west.
You follow Mussa.
The Thundercloud Inn
This large cavern appears to have been carved directly into the side of the
mountain. Within the cavern numerous caves can be seen. The caves being
individual rooms where traveling merchants retire in privacy for the night. As
one peers directly overhead they notice that there is no ceiling in the
cavern. Instead one has a clear view to the thunder clouds that engulf the
entire city. The arcs of lightning racing across the sky providing a visual
light show for any weary traveler. A single counter of stone stands in the
far corner of the room. Large mithril keys hanging from wooden pegs unlock the
gates that bar the vacant rooms. A small pit filled with thick burning
branches sits in the middle of the room. The flame rising up to lick the spit
of goat meat skewered across its top. The smell filling the room with a sweet
and pleasant aroma.
Obvious exits: -East -West
A large pit filled with burning branches sits in the middle of the room. (illuminating)
Mussa Spawn *-* The Clan *-* (Orc)(medium) stands here.
A storm giant innkeeper stands here ready to serve.
< 154h/168H 30v/120V Pos: standing >
You stop following Mussa.
< 154h/168H 31v/120V Pos: standing >
Mussa closes the stone.
< 154h/168H 31v/120V Pos: standing >
Mussa leaves west.
< 154h/168H 31v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 33v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 33v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 33v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 34v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 34v/120V Pos: standing >
The stone seems to be closed.
< 155h/168H 34v/120V Pos: standing >
Ok.
Mussa enters from the west.
< 155h/168H 35v/120V Pos: standing >
A Stone Path Atop the Mountain
This twisted path leads north toward some large stone buildings. As one
gazes in that direction the stone buildings appear to be large obilisks
carved from the mountain itself. The structures rising from the rocky plateau
to stand defiantly against the skyline. The rolling thunderclouds often
respond with arcs of lightning that race across the sky striking the very tips
of the buildings. The road is comprised of smooth flat rocks that have been
set into the hard stone at precise angles. A smooth black mortar fills the
eges of the stone making it appear as though the path is actually a road.
To the east a large building is visible. The amount of traffic going in and
out of the stone doors would leave one to believe it is some sort of inn or
dining establishment.
Obvious exits: -North -South -West
< 156h/168H 34v/120V Pos: standing >
Ok.
< 156h/168H 35v/120V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep! Go to an Inn!
< 156h/168H 36v/120V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 156h/168H 36v/120V Pos: standing >
Walking Through a Wide Ravine
This wide ravine would appear to be about one hundred yards across. On both
of its edges are sheer walls of tall stone. The ravine is at a slight angle
sloping up toward the north. As one walks in this direction they begin to see
tall stone strutures like that found in the cities across Duris. To the south
the road appears to slope down toward the great walls of Stragthor. A high
arched bridge is visible just to the south and would appear to provide a path
for one to walk across to the other mountain.
Obvious exits: -North -South
< 157h/168H 37v/120V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep! Go to an Inn!
< 157h/168H 38v/120V Pos: standing >
< 158h/168H 40v/120V Pos: standing >
A Thri-Kreen snaps into visibility.
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
You are knocked to the ground by a Thri-Kreen's mighty bash!
< 150h/168H 43v/120V Pos: sitting >
< T: Maizen TP: sit TC: small wounds E: A Thri-Kreen sta EP: few scratches >
Someone blocks your futile lunge at him.
A Thri-Kreen snaps into visibility.
< 150h/168H 43v/120V Pos: sitting >
< T: Maizen TP: sit TC: small wounds E: A Thri-Kreen sta EP: few scratches >
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's powerful crush strikes you hard.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful crush strikes you very hard.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's crush strikes you very hard.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful slash seriously wounds you.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful crush seriously wounds you.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's slash enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful crush enshrouds you in a mist of blood.]=-
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
< 24h/168H 43v/120V Pos: sitting >
< T: Maizen TP: sit TC: awful E: A Thri-Kreen sta EP: few scratches >
Someone dodges your futile attack.
A Thri-Kreen snaps into visibility.
You clamber to your feet.
A Thri-Kreen tries to sting his foe with venom but misses.
< 24h/168H 43v/120V Pos: standing >
< T: Maizen TP: sta TC: awful E: A Thri-Kreen sta EP: few scratches >
< 24h/168H 43v/120V Pos: standing >
< T: Maizen TP: sta TC: awful E: someone sta EP: few scratches >
Someone misses you.
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
-=[A Thri-Kreen's powerful crush grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] As a Thri-Kreen strikes you, you smile as he tears his flesh!
You dodge a Thri-Kreen's vicious attack.
You dodge a Thri-Kreen's vicious attack.
You dodge a Thri-Kreen's vicious attack.
Your upper body is disconnected from your legs as a Thri-Kreen slashes you.
Your blue longsword [superior] was completely destroyed by the massive blow!
Your steel ring in the shape of a twisted root was completely destroyed by the massive blow!
Your some seductive looking whore's stockings [poor] was completely destroyed by the massive blow!
Your some frost-rimed hemp boots was completely destroyed by the massive blow!
Your earring of the black rose [superior] was completely destroyed by the massive blow!
Your earring of the black rose [superior] was completely destroyed by the massive blow!