The death of [15 Mercenary] Nom (Goblin)

in A Grassy Field

from the perspective of [29 Psionicist] Nz The Resistance (Githzerai)

<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a rusty hide crown from Village of Split Shield
<worn on eyes>       a pair of protective goggles
<worn in ear>        a steel hoop earring
<worn in ear>        a golden earring of elven nobility
<worn on face>       a fragile glass veil from Village of Split Shield
<worn around neck>   a fine pearl necklace
<worn around neck>   a decent marble collar from Shairak and Smokeveil Forest
<worn on body>       a silk robe embroidered with lightning bolts
<worn about body>    a long flowing robe of fine silk
<worn as quiver>     a patched rubber quiver
<worn about waist>   a twined bamboo girth from Village of Split Shield
<worn on arms>       some twisted glass vambraces from Village of Split Shield
<held as shield>     a fragile obsidian tower shield
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some frozen bark gauntlets from Village of Split Shield [63%]
<worn on finger>     a blood-stained reed ring from Village of Split Shield
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the claw of a fiery demon
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       a pair of minotaur boots

A Game Trail
Obvious exits: -N -S
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse, fighting a mature leucrotta.(Gold Aura)
A mature leucrotta stands in mid-air here, fighting Rex.
Obe starts casting an offensive spell.

< 383h/384H 104v/148V Pos: standing >
You begin to focus your will...

< 383h/384H 104v/148V Pos: standing >
Obe completes his spell...
Obe utters the words 'gragpuio eabratizgg'
Obe utters a word of dark speech, and a shadowy hand coalesces near a mature leucrotta!
The shadowy hand slashes at a mature leucrotta, who staggers under the blow.

< 383h/384H 105v/148V Pos: standing >
Casting: inflict pain *
Obe starts casting an offensive spell.

< 383h/384H 106v/148V Pos: standing >
Obe completes his spell...
Obe utters the words 'gragpuio eabratizgg'
Obe utters a word of dark speech, and a shadowy hand coalesces near a mature leucrotta!
A mature leucrotta is stunned!
The shadowy hand tears away the remaining life of a mature leucrotta, causing him to stagger and collapse.
A mature leucrotta is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a mature leucrotta's gurgling and choking signals his demise.
You abort your mental image before it has become reality!

< 383h/384H 107v/148V Pos: standing >
Saving Nz.

< 383h/384H 108v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 383h/384H 108v/148V Pos: standing >
It appears to be the corpse of a mature leucrotta.
Nothing.

< 383h/384H 109v/148V Pos: standing >
Saving Nz.

< 383h/384H 109v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 383h/384H 109v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 383h/384H 110v/148V Pos: standing >
Mub clambers to her feet.

< 384h/384H 110v/148V Pos: standing >
Obe sits down in a comfortable spot.

< 384h/384H 111v/148V Pos: standing >
Obe opens an arcane spellbook covered with runes and begins studying it intently.

< 384h/384H 111v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) sits resting.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 112v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 112v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) sits resting.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 113v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 114v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) sits resting.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 116v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 116v/148V Pos: standing >
Obe closes his book and grins malevolently.
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) sits resting.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 117v/148V Pos: standing >
Obe clambers to his feet.

< 384h/384H 118v/148V Pos: standing >
A Game Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a mature leucrotta is lying here.
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 119v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: Before a Giant Wooden Fence
</map>
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.
Rex rides in on a magnificent heavy warhorse from the south.
Obe enters from the south.

< 384h/384H 119v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 119v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: Along the Perimeter of the Fence
</map>
Along the Perimeter of the Fence
Obvious exits: -E -W
A giant wooden fence stands here, blocking travel to the north.
Rex rides in on a magnificent heavy warhorse from the east.
Obe enters from the east.

< 384h/384H 118v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 118v/148V Pos: standing >

< 384h/384H 122v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: Behind the Fence
</map>
Behind the Fence
Obvious exits: -E
A giant wooden fence stands here, blocking travel to the south.
Rex rides in on a magnificent heavy warhorse from the south.
Obe enters from the south.

< 384h/384H 120v/148V Pos: standing >

< 384h/384H 121v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: On the Trail Behind the Wooden Fence
</map>
On the Trail Behind the Wooden Fence
Obvious exits: -N -E -S# -W
Rex rides in on a magnificent heavy warhorse from the west.
Obe enters from the west.

< 384h/384H 121v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 122v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: A Trail
</map>
A Trail
Obvious exits: -N -S
Rex rides in on a magnificent heavy warhorse from the south.
Obe enters from the south.

< 384h/384H 120v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 384h/384H 121v/148V Pos: standing >
A Trail
Obvious exits: -N -S
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 121v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: Entrance to the Kobold Settlement
</map>
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
Rex rides in on a magnificent heavy warhorse from the south.
Mub enters from the south.
Obe enters from the south.

< 384h/384H 120v/148V Pos: standing >
You quickly scan the area.
A kobold guard who is close by to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold youth who is not far off to your west.
A kobold warrior who is rather far off to your west.
A kobold guard who is rather far off to your west.
A kobold hunter who is rather far off to your west.
A wild horse who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A wild horse who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.

< 384h/384H 121v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>
An Ill-Kept Trail
Obvious exits: -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Mub sneaks in from the east.
Obe enters from the east.

< 384h/384H 121v/148V Pos: standing >
You quickly scan the area.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is a brief walk away to your west.
A wild horse who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 384h/384H 121v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>

<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>
An Ill-Kept Trail
Obvious exits: -N -E -S -W
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
Rex rides in on a magnificent heavy warhorse from the east.
Mub sneaks in from the east.
Obe enters from the east.

< 384h/384H 120v/148V Pos: standing >
You quickly scan the area.
A kobold baker who is close by to your south.
A kobold warrior who is not far off to your west.
A kobold guard who is not far off to your west.
A kobold hunter who is not far off to your west.
A thick-haired buffalo who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
The kobold shaman who is a brief walk away to your west.

< 384h/384H 121v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: A Large Stone Bridge
</map>
A Large Stone Bridge
Obvious exits: -N -S
Rex rides in on a magnificent heavy warhorse from the south.
Mub enters from the south.
Obe enters from the south.

< 384h/384H 120v/148V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your south.
A kobold baker who is not far off to your south.

< 384h/384H 120v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: A Paved Road
</map>
A Paved Road
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the south.
Mub enters from the south.
Obe enters from the south.

< 384h/384H 120v/148V Pos: standing >
You quickly scan the area.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold youth who is not far off to your south.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 384h/384H 121v/148V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 122v/148V Pos: standing >
You quickly scan the area.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold youth who is not far off to your south.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 384h/384H 123v/148V Pos: standing >
You quickly scan the area.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold youth who is not far off to your south.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 384h/384H 124v/148V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 384h/384H 126v/148V Pos: standing >
You quickly scan the area.
An old kobold warrior who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
A kobold youth who is a brief walk away to your south.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 384h/384H 129v/148V Pos: standing >

< 384h/384H 130v/148V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)

< 384h/384H 131v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: Grumbiter's Inn
</map>

<map>
Zone: Kobold Settlement.
Room: Grumbiter's Inn
</map>
Grumbiter's Inn
Obvious exits: -W
The corpse of a kobold guard is lying here.
The corpse of an old kobold warrior is lying here.
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
Rex rides in on a magnificent heavy warhorse from the west.
Mub enters from the west.
Obe enters from the west.

< 384h/384H 132v/148V Pos: standing >

< 384h/384H 133v/148V Pos: standing >

< 384h/384H 134v/148V Pos: standing >
It appears to be the corpse of a kobold guard.
a leather jacket

< 384h/384H 135v/148V Pos: standing >
It appears to be the corpse of an old kobold warrior.
Nothing.

< 384h/384H 135v/148V Pos: standing >
You place a wicked grin on your face.

< 384h/384H 138v/148V Pos: standing >

< 384h/384H 138v/148V Pos: standing >
It appears to be the corpse of a kobold guard.
a leather jacket

< 384h/384H 138v/148V Pos: standing >
It appears to be the corpse of an old kobold warrior.
Nothing.

< 384h/384H 139v/148V Pos: standing >
Grumbiter's Inn
Obvious exits: -W
The corpse of a kobold guard is lying here.
The corpse of an old kobold warrior is lying here.
Obe  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)

< 384h/384H 139v/148V Pos: standing >
Rex dismounts a magnificent heavy warhorse.

< 384h/384H 140v/148V Pos: standing >
You quickly scan the area.
A Goblin who is not far off to your west.
A bull who is not far off to your west.

< 384h/384H 141v/148V Pos: standing >

< 384h/384H 141v/148V Pos: standing >

< 384h/384H 142v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: A Paved Road
</map>

<map>
Zone: Kobold Settlement.
Room: A Paved Road
</map>
A Paved Road
Obvious exits: -N -E -S -W
A Goblin (small) (HardCore) stands here. (Non-Fraggable)(Red Aura)
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.
Mub enters from the east.
Obe enters from the east.

< 384h/384H 143v/148V Pos: standing >

<map>
Zone: Kobold Settlement.
Room: A Grassy Field
</map>

<map>
Zone: Kobold Settlement.
Room: A Grassy Field
</map>
A Grassy Field
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A bull scratches at the ground and lowers his head.(Red Aura)
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.
Obe enters from the east.

< 384h/384H 142v/148V Pos: standing >
A Goblin enters from the east.
You miss a Goblin.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 A bull suddenly attacks Obe!
A bull misses Obe.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 Obe starts casting an offensive spell.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 Mub suddenly attacks a Goblin!
Mub misses a Goblin.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 Obe completes his spell...
Obe utters the words 'gragpuio eabratizgg'
Obe utters a word of dark speech, and a shadowy hand coalesces near a bull!
The shadowy hand slashes at a bull, who staggers under the blow.
A halo of white light settles over Rex as he charges into battle.
A Goblin is knocked to the ground by Rex's mighty bash!

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sit EP: pretty hurt >
 Rex's fine slash seriously wounds a Goblin.
A Goblin blocks Rex's lunge at him.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sit EP:  awful >
 A Goblin misses you.
Obe starts casting an offensive spell.

< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sit EP:  awful >
 
< 384h/384H 143v/148V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Goblin sit EP:  awful >
 Obe completes his spell...
Obe utters the words 'gragpuio eabratizgg'
Obe utters a word of dark speech, and a shadowy hand coalesces near a Goblin!
The shadowy hand slashes at a Goblin, who staggers under the blow.
A Goblin is mortally wounded, and will die soon, if not aided.
A bull misses Obe.
A bull kicks Obe in the stomach, rendering him breathless.
You begin to focus your will...

< 384h/384H 143v/148V Pos: standing >
Obe starts casting an offensive spell.

< 384h/384H 143v/148V Pos: standing >
Casting: inflict pain *

< 384h/384H 143v/148V Pos: standing >
Obe completes his spell...
Obe utters the words 'gragpuio eabratizgg'
Obe utters a word of dark speech, and a shadowy hand coalesces near a Goblin!
A Goblin is mortally wounded, and will die soon, if not aided.
The shadowy hand tears away the remaining life of a Goblin, causing him to stagger and collapse.
A Goblin's thin steel dagger was disintegrated by the negative energy!
A Goblin is dead! R.I.P.
You receive your share of experience.