The death of [29 Conjurer] Orthyn The Resistance (Grey Elf)

in A Long Tunnel Adorned with Mantol-Derith Scriptures

from the perspective of [29 Psionicist] Nz The Resistance (Githzerai)

<worn as a badge>    a long elegant peacock feather (illuminating)
<worn on head>       a banded helmet with small studs [poor]
<worn on eyes>       a pair of protective goggles
<worn in ear>        a steel hoop earring
<worn in ear>        a golden earring of elven nobility
<worn on face>       a fragile glass veil from Village of Split Shield
<worn around neck>   a decent marble collar from Shairak and Smokeveil Forest
<worn around neck>   a fine pearl necklace
<worn on body>       a silk robe embroidered with lightning bolts
<worn about body>    a long flowing robe of fine silk
<worn as quiver>     a patched rubber quiver
<worn about waist>   a twined bamboo girth from Village of Split Shield
<worn on arms>       some twisted glass vambraces from Village of Split Shield
<held as shield>     a fragile obsidian tower shield
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some frozen bark gauntlets from Village of Split Shield [63%]
<worn on finger>     a blood-stained reed ring from Village of Split Shield
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the claw of a fiery demon
<worn on legs>       some tempered mithril leg plates (magic)
<worn on feet>       a pair of minotaur boots

Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -E -S -W
Orthyn enters from the west.
Rex enters from the west.

< 264h/264H 144v/148V Pos: standing >

< 264h/264H 144v/148V Pos: standing >
You are surrounded by a blue glow.
You quickly scan the area.
An elder myconid who is close by to your north.
A myconid who is close by to your north.
A centipede who is close by to your east.
A myconid who is close by to your east.
The zombie of an embalmed cadaver who is close by to your south.
The myconid king who is close by to your south.
A myconid who is close by to your west.

< 264h/264H 145v/148V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 264h/264H 145v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -S -W
A centipede is lying here, mortally wounded.
A myconid wanders here looking for fungi.
Orthyn enters from the west.
Rex enters from the west.

< 264h/264H 146v/148V Pos: standing >

< 264h/264H 146v/148V Pos: standing >
You quickly scan the area.
A gray mold who is a brief walk away to your south.
A myconid who is not far off to your west.

< 264h/264H 146v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Fungi Garden
</map>
A Fungi Garden
Obvious exits: -N -E -S -W
Orthyn enters from the north.
Rex enters from the north.

< 264h/264H 144v/148V Pos: standing >

< 264h/264H 144v/148V Pos: standing >
Rex says in common 'e'

< 264h/264H 144v/148V Pos: standing >
Rex says in common 's'

< 264h/264H 145v/148V Pos: standing >
You quickly scan the area.
A centipede who is close by to your north.
A myconid who is close by to your north.
A gas spore who is close by to your east.
A green slime who is close by to your east.
A brown mold who is not far off to your east.
A gray mold who is not far off to your south.
The zombie of an embalmed cadaver who is close by to your west.
The myconid king who is close by to your west.

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -S
A tiny diamond has been left here.
Orthyn enters from the north.
Rex enters from the north.

< 264h/264H 146v/148V Pos: standing >

< 264h/264H 146v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dry Streambed
</map>
A Dry Streambed
Obvious exits: -N -E
A fuzzy gray mold grows on the ground.
Orthyn enters from the north.
Rex enters from the north.

< 264h/264H 144v/148V Pos: standing >

< 264h/264H 144v/148V Pos: standing >
You quickly scan the area.
A centipede who is a brief walk away to your north.
A myconid who is a brief walk away to your north.
A large spider who is close by to your east.

< 264h/264H 144v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -W
A large mushroom grows here.
A large spider stands, apparently asleep.
Orthyn enters from the west.
Rex enters from the west.

< 264h/264H 143v/148V Pos: standing >

< 264h/264H 143v/148V Pos: standing >
You snicker softly.

< 264h/264H 147v/148V Pos: standing >
Outside already... go find em.

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >
Outside already... go find em.

< 264h/264H 148v/148V Pos: standing >
Rex's body appears to recover from the affects of the potion.
A Dead-End
   The walls narrow here, with the ceiling getting lower. The stream
that had once flowed through here exited through a large fissure in the
southeast corner of the passage. Larger stones and rocks lay piled up
against the fissure. Water drips from the ceiling and down the walls,
encouraging the growth of a multitude of molds and fungi. The dry
streambed winds back to the west.
Obvious exits: -W
A large mushroom grows here.
Rex  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Orthyn  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large spider stands, apparently asleep.

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >
Orthyn says 'oh he lost it'

< 264h/264H 148v/148V Pos: standing >


< 264h/264H 148v/148V Pos: standing >
Orthyn starts casting a spell.

< 264h/264H 148v/148V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'ghaiz gtui'
Orthyn's flesh melds with conjured rocks, turning it to stone.

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >
A Dead-End
Obvious exits: -E -W
A large mushroom grows here.
Rex  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Orthyn  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large spider stands, apparently asleep.

< 264h/264H 148v/148V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 264h/264H 148v/148V Pos: standing >

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>

<map>
Zone: Myconid Mushroom Forest.
Room: A Dead-End
</map>
A Dead-End
Obvious exits: -D
A large mushroom grows here.
An elder myconid stands here, deep in concentration.
Orthyn enters from the west.
Rex enters from the west.

< 264h/264H 146v/148V Pos: standing >

< 264h/264H 146v/148V Pos: standing >

< 264h/264H 146v/148V Pos: standing >
     M,,,,,   
     M,,MMMM  
     M,M      
     M@M      
     MMM      
              
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W -U
You sense a lifeform nearby.
A Kobold (small) ZerkerLord  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Minotaur (huge) Spawn *-* The Clan *-* stands here.(Red Aura)
Orthyn floats in from above.
Rex floats in from above.
A Minotaur leaves up.

< 264h/264H 144v/148V Pos: standing >

< 264h/264H 144v/148V Pos: standing >
     M,,,,,   
     M,,MMMM  
     M,M      
     M@M      
     MMM      
              
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W -U
Rex  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Orthyn  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 264h/264H 144v/148V Pos: standing >
A Minotaur enters from above.

< 264h/264H 145v/148V Pos: standing >
     M,,,,,   
     M,,MMMM  
     M,M      
     M@M      
     MMM      
              
              

< 264h/264H 145v/148V Pos: standing >
You kneel.

< 264h/264H 146v/148V Pos: kneeling >
A Troll snaps into visibility.
A Troll tackles Orthyn square in the chest knocking the wind out of him!

< 264h/264H 147v/148V Pos: kneeling >
The cavern wall is too steep to climb!

< 264h/264H 147v/148V Pos: kneeling >
You rise to your feet.

< 264h/264H 148v/148V Pos: standing >
You begin to focus your will...

< 264h/264H 148v/148V Pos: standing >
A Minotaur suddenly attacks Orthyn!
A Minotaur misses Orthyn.

< 264h/264H 148v/148V Pos: standing >
Casting: inflict pain *
A Kobold starts casting an offensive spell.
Rex suddenly attacks a Minotaur!
A halo of white light settles over Rex as he charges into battle.
Rex misses a Minotaur.

< 264h/264H 148v/148V Pos: standing >
Your mental manipulations become a reality...
[Damage: 62 ] A Kobold screams out in pain!

< 264h/264H 148v/148V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at Orthyn.
A blast of molten spray sent by a Kobold coats Orthyn with searing agony.

< 264h/264H 148v/148V Pos: standing >
You begin to focus your will...

< 264h/264H 148v/148V Pos: standing >
A Kobold starts casting an offensive spell.

< 264h/264H 148v/148V Pos: standing >
Casting: inflict pain *
Someone misses Orthyn.
A Troll snaps into visibility.
A Troll's weak pierce grazes Orthyn.
A Troll's weak slash grazes Orthyn.

< 264h/264H 148v/148V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at Orthyn.
A blast of molten spray sent by a Kobold coats Orthyn with searing agony.

< 264h/264H 148v/148V Pos: standing >
Your mental manipulations become a reality...
[Damage: 57 ] A Kobold screams out in pain!
A Minotaur parries Rex's lunge at him.
Rex's weak slash grazes a Minotaur.

< 264h/264H 148v/148V Pos: standing >
A Minotaur dodges Orthyn's attack.

< 264h/264H 148v/148V Pos: standing >
Rex futilely tries to rescue Orthyn!

< 264h/264H 148v/148V Pos: standing >
A Minotaur's slash wounds Orthyn.
A Minotaur's weak pierce grazes Orthyn.
A Minotaur's weak slash wounds Orthyn.
     M,,,,,   
     M,,MMMM  
     MPM      
     M@M      
     MMM      
              
              

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >

< 264h/264H 148v/148V Pos: standing >
You failed.

< 264h/264H 148v/148V Pos: standing >
Orthyn clambers to his feet.

< 264h/264H 148v/148V Pos: standing >
A Troll snaps into visibility.
Orthyn's face turns pale as a Troll slams his head into his face.

< 264h/264H 148v/148V Pos: standing >
A blast of molten spray sent by a Kobold coats Orthyn with searing agony.

< 264h/264H 148v/148V Pos: standing >
You failed.

< 264h/264H 148v/148V Pos: standing >
A Minotaur parries Rex's lunge at him.
Rex's weak slash grazes a Minotaur.
Someone misses Orthyn.
Orthyn dodges someone's attack.
Someone misses Orthyn.
A Troll snaps into visibility.
     M,,,,,   
     M,,MMMM  
     MPM      
     M@M      
     MMM      
              
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W -U
A Troll (large) FiLthY BaStArD *-* The Clan *-* stands, floating here, fighting Orthyn.(Red Aura)
A Minotaur (huge) Spawn *-* The Clan *-* stands here, fighting Orthyn.(Red Aura)
Rex  The Resistance (Human)(medium) stands, floating here, fighting a Minotaur.(Gold Aura)
Orthyn  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting a Minotaur.(Gold Aura)

< 264h/264H 148v/148V Pos: standing >
Rex futilely tries to rescue Orthyn!

< 264h/264H 148v/148V Pos: standing >
A Minotaur dodges Orthyn's attack.
Orthyn misses a Minotaur.
You failed.

< 264h/264H 148v/148V Pos: standing >
A blast of molten spray sent by a Kobold coats Orthyn with searing agony.

< 264h/264H 148v/148V Pos: standing >
Orthyn blocks a Minotaur's kick with his arm.

< 264h/264H 148v/148V Pos: standing >
A Minotaur misses Orthyn.
A Minotaur misses Orthyn.
A Minotaur's weak slash wounds Orthyn.

< 264h/264H 148v/148V Pos: standing >
Orthyn attempts to flee.
Orthyn leaves north.

< 264h/264H 148v/148V Pos: standing >
     M,,,,,   
     M,,MMMM  
     MPM      
     M@M      
     MMM      
              
              
You failed.

< 264h/264H 148v/148V Pos: standing >
       MMM,   
     M,,,,,M  
     M,,MMMM  
     M@M      
     MPM      
     MMM      
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Orthyn  The Resistance (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
A Kobold (small) ZerkerLord  *-* Bloodlust *-* stands in mid-air here. (casting) (Red Aura)

< 264h/264H 146v/148V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'warhunso gsfal'
A Kobold points at Orthyn.
A blast of molten spray sent by a Kobold coats Orthyn with searing agony.
Orthyn is mortally wounded, and will die soon, if not aided.

< 264h/264H 146v/148V Pos: standing >
       MMM,   
     M,,,,,M  
     M,,MMMM  
     M@M      
     MPM      
     MMM      
              
You kneel.

< 264h/264H 146v/148V Pos: kneeling >
Orthyn stops invoking abruptly!

< 264h/264H 146v/148V Pos: kneeling >
You rise to your feet.

< 264h/264H 146v/148V Pos: standing >
You are already standing.

< 264h/264H 146v/148V Pos: standing >
You begin to focus your will...

< 264h/264H 146v/148V Pos: standing >
A Kobold starts casting an offensive spell.

< 264h/264H 146v/148V Pos: standing >
A Troll snaps into visibility.
Orthyn is no condition to avoid a Troll's attack!
A Troll neatly performs a coup de grace and beheads Orthyn.
Orthyn's pair of spectral gauntlets was completely destroyed by the massive blow!
Orthyn's swirling, dark blue cloak was completely destroyed by the massive blow!
Orthyn's imp-skull cap was completely destroyed by the massive blow!
Orthyn's band of fiery persistance was completely destroyed by the massive blow!
Orthyn is dead! R.I.P.