<worn as a badge> a light ivory badge
<worn on head> a masterly-crafted hemp hat from Bugentolen
<worn on eyes> a jagged crystal eyepatch
<worn in ear> a magical leather earring
<worn on face> a mask of beastkind
<worn around neck> a pentagram (glowing)
<worn around neck> a demon amulet
<worn on body> a sinister cured leather ringmail
<worn on back> a large leather backpack
<worn as quiver> a masterly-crafted leather quiver
<worn about waist> a girdle lined with fur
<worn on arms> some silk sleeves
<worn on finger> a polished emerald ring
<worn on finger> a silvery ring studded with gems [superior]
<held> a quill
<held> a spellbook
<worn on legs> some silvermesh leggings
Arian who is close by to your north.
< 213h/237H 113v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
The corpse of a war-hardened warrior is lying here.
< 213h/237H 112v/113V Pos: standing >
I see no door here.
< 213h/237H 112v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 213h/237H 111v/113V Pos: standing >
Ok.
< 213h/237H 111v/113V Pos: standing >
A war-hardened warrior leaves north.
A Cobblestone Road
Obvious exits: -N -E -W
< 213h/237H 110v/113V Pos: standing >
Ok.
< 213h/237H 111v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 213h/237H 110v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 214h/237H 110v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 214h/237H 109v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
< 214h/237H 110v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
A male commoner stands here.
< 214h/237H 109v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W#
< 214h/237H 109v/113V Pos: standing >
The door seems to be closed.
< 214h/237H 109v/113V Pos: standing >
The door seems to be closed.
< 214h/237H 110v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 214h/237H 109v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
< 214h/237H 109v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W
< 215h/237H 109v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
< 215h/237H 108v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
< 215h/237H 107v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
< 215h/237H 107v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
< 215h/237H 108v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
< 215h/237H 107v/113V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
< 215h/237H 107v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 216h/237H 107v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 216h/237H 106v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 216h/237H 106v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
< 216h/237H 105v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
< 216h/237H 104v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S
< 216h/237H 104v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
< 216h/237H 103v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
< 216h/237H 103v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S
< 216h/237H 103v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
An aging but brawny half-orc stands here enjoying life.
< 216h/237H 102v/113V Pos: standing >
The door seems to be closed.
< 217h/237H 103v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S
< 217h/237H 103v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/237H 104v/113V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
< 217h/237H 103v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 217h/237H 102v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
< 217h/237H 102v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/237H 102v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
< 217h/237H 102v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 217h/237H 101v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
A half-orc thief stands here, eyeing you greedily.
< 217h/237H 101v/113V Pos: standing >
You discover that a half-orc thief has his hands in your wallet.
< 218h/237H 101v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 218h/237H 101v/113V Pos: standing >
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A male commoner stands here.
A half-orc banker stands here, counting his money.
< 218h/237H 100v/113V Pos: standing >
Anders sings a song to protect him from the world.
< 218h/237H 104v/113V Pos: standing >
You get a small pile of coins from your sack of species holding.
There were: 53 platinum coins, 365 gold coins, 5 silver coins, 5 copper coins.
< 218h/237H 104v/113V Pos: standing >
Your account contains:
50 platinum, 90 gold, 540 silver, 745 copper coins.
< 219h/237H 107v/113V Pos: standing >
Your account contains:
50 platinum, 450 gold, 540 silver, 745 copper coins.
< 220h/237H 110v/113V Pos: standing >
Anders sings a song to protect him from the world.
< 220h/237H 110v/113V Pos: standing >
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A male commoner stands here.
A half-orc banker stands here, counting his money.
< 220h/237H 111v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 220h/237H 111v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
A half-orc thief stands here, eyeing you greedily.
< 220h/237H 112v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 220h/237H 111v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
< 221h/237H 110v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
< 221h/237H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 221h/237H 110v/113V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 221h/237H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 221h/237H 110v/113V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
< 221h/237H 109v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S
An aging but brawny half-orc stands here enjoying life.
< 221h/237H 110v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
< 221h/237H 109v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S
< 221h/237H 108v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
< 221h/237H 108v/113V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
< 222h/237H 108v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An orcish adventurer stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A half-orc shaman stands here, lost in contemplation.
< 222h/237H 108v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 222h/237H 107v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
< 222h/237H 107v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 222h/237H 106v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 222h/237H 105v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
< 222h/237H 104v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 222h/237H 105v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 222h/237H 105v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 222h/237H 105v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
< 222h/237H 104v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 222h/237H 104v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
< 222h/237H 103v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 222h/237H 103v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 222h/237H 104v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 223h/237H 104v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
< 223h/237H 103v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
< 223h/237H 103v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 223h/237H 103v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
< 223h/237H 103v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 223h/237H 102v/113V Pos: standing >
A Commoners Dwelling
Obvious exits: -N -E
< 223h/237H 101v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 223h/237H 101v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
< 223h/237H 100v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W
< 223h/237H 100v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
A dirty little beggar plays in the mud.
A dirty little beggar plays in the mud.
A dirty little beggar plays in the mud.
A beggar leader stands here, sneering at everyone.
< 223h/237H 99v/113V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 223h/237H 99v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 223h/237H 98v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 223h/237H 97v/113V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
< 224h/237H 96v/113V Pos: standing >
The door seems to be closed.
< 224h/237H 97v/113V Pos: standing >
Ok.
< 224h/237H 98v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
< 224h/237H 97v/113V Pos: standing >
Ok.
< 224h/237H 98v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
< 224h/237H 97v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
< 224h/237H 98v/113V Pos: standing >
< 224h/237H 99v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
[4] The corpse of a war-hardened warrior is lying here.
< 224h/237H 98v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
A war-hardened half-orc stands here.
< 224h/237H 97v/113V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
A war-hardened half-orc stands here.
< 225h/237H 98v/113V Pos: standing >
You sit down and relax.
< 225h/237H 99v/113V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - identify
2 - wall of stone
( 4th circle) 1 - levitate
( 3rd circle) 2 - acidimmolate
( 2nd circle) 1 - burning hands
2 - mirror image
( 1st circle) 1 - minor creation
And you are currently memorizing the following spells:
19 seconds: ( 5th) conjure elemental
37 seconds: ( 4th) lightning bolt
55 seconds: ( 4th) lightning bolt
73 seconds: ( 4th) lightning bolt
90 seconds: ( 4th) lightning bolt
108 seconds: ( 4th) lightning bolt
117 seconds: ( 1st) magic missile
126 seconds: ( 1st) magic missile
134 seconds: ( 1st) magic missile
143 seconds: ( 1st) magic missile
158 seconds: ( 3rd) acidimmolate
174 seconds: ( 3rd) acidimmolate
189 seconds: ( 3rd) acidimmolate
204 seconds: ( 3rd) acidimmolate
219 seconds: ( 3rd) acidimmolate
228 seconds: ( 1st) magic missile
237 seconds: ( 1st) magic missile
246 seconds: ( 1st) magic missile
258 seconds: ( 2nd) burning hands
271 seconds: ( 2nd) burning hands
283 seconds: ( 2nd) burning hands
296 seconds: ( 2nd) burning hands
You can memorize no more spells.
You continue your study.
< 225h/237H 99v/113V Pos: sitting >
You start meditating...
< 225h/237H 100v/113V Pos: sitting >
Autosaving...
< 227h/237H 113v/113V Pos: sitting >
You have finished memorizing conjure elemental.
< 230h/237H 113v/113V Pos: sitting >
A war-hardened warrior leaves east.
< 232h/237H 113v/113V Pos: sitting >
You have finished memorizing lightning bolt.
< 235h/237H 113v/113V Pos: sitting >
You have finished memorizing lightning bolt.
< 237h/237H 113v/113V Pos: sitting >
A war-hardened warrior enters from the east.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing lightning bolt.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing lightning bolt.
< 237h/237H 113v/113V Pos: sitting >
A war-hardened warrior enters from the north.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing lightning bolt.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing magic missile.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing magic missile.
< 237h/237H 113v/113V Pos: sitting >
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing magic missile.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing magic missile.
< 237h/237H 113v/113V Pos: sitting >
A war-hardened warrior enters from the east.
< 237h/237H 113v/113V Pos: sitting >
You have finished memorizing acidimmolate.
< 237h/237H 113v/113V Pos: sitting >
A war-hardened warrior leaves east.
< 237h/237H 113v/113V Pos: sitting >
A Grey Elf enters from the east.
A mountain goat enters from the east.
< 237h/237H 113v/113V Pos: sitting >
A Grey Elf starts casting an offensive spell.
< 237h/237H 113v/113V Pos: sitting >
A Grey Elf completes his spell...
A Grey Elf points at you.
You scream in sudden pain as a scalding hot column of acid sent by a Grey Elf impacts you squarely in the chest.
OUCH! That really did HURT!
You abandon your studies.
< 208h/237H 113v/113V Pos: sitting >
<A war-hardened warrior leaves north.
< 208h/237H 113v/113V Pos: sitting >
<A Grey Elf starts casting an offensive spell.
< 208h/237H 113v/113V Pos: sitting >
<You miss a Grey Elf.
< 208h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
A mountain goat suddenly attacks YOU!
-=[A mountain goat's fine bite strikes you.]=-
< 199h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
Someone suddenly attacks a mountain goat!
An air elemental snaps into visibility.
An air elemental misses a mountain goat.
< 199h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'gqareuio bragh'
A Grey Elf points at you.
You scream in sudden pain as a scalding hot column of acid sent by a Grey Elf impacts you squarely in the chest.
OUCH! That really did HURT!
< 149h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 149h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
You miss a Grey Elf.
< 149h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
An air elemental's decent crush strikes a mountain goat hard.
A mountain goat dodges an air elemental's attack.
A mountain goat misses you.
< 149h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'gqareuio bragh'
A Grey Elf points at you.
You scream in sudden pain as a scalding hot column of acid sent by a Grey Elf impacts you squarely in the chest.
OUCH! That really did HURT!
< 115h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A mountain goat dodges an air elemental's attack.
A mountain goat dodges an air elemental's attack.
< 115h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
-=[A mountain goat's bite strikes you.]=-
A Grey Elf dodges your futile attack.
A Grey Elf starts casting an offensive spell.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A war-hardened warrior leaves north.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at an air elemental.
A blast of molten spray sent by a Grey Elf coats an air elemental with searing agony.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at a mountain goat.
A mountain goat stops following a Grey Elf.
A burst of molten spray sent from a Grey Elf's fingertips melts a mountain goat into a puddle of mush.
A mountain goat is dead! R.I.P.
You feel a carnal satisfaction as a mountain goat's gurgling and choking signals its demise.
A mountain goat quickly returns to the plane from whence they were summoned...
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
You miss a Grey Elf.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at an air elemental.
A blast of molten spray sent by a Grey Elf coats an air elemental with searing agony.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf dodges an air elemental's attack.
A Grey Elf dodges an air elemental's attack.
An air elemental misses a Grey Elf.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at an air elemental.
A burst of molten spray sent from a Grey Elf's fingertips melts an air elemental into a puddle of mush.
An air elemental is dead! R.I.P.
A look of horror and a silent scream are an air elemental's last actions in this world.
An air elemental vanishes into thin air.
An air elemental stops following you.
Your group has been disbanded.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
You miss a Grey Elf.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 107h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at you.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
YIKES! Another hit like that, and you've had it!!
< 52h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
A Grey Elf misses you.
< 52h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
A Grey Elf dodges your futile attack.
< 52h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell called 'flameburst'.
< 52h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'flameburst'
A Grey Elf points at you.
You scream out in sudden pain as a flameburst sent by a Grey Elf hits you.
< 32h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 32h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A war-hardened warrior enters from the east.
< 32h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yrawzmosagh'
A Grey Elf points at you.
You scream out in sudden pain as a flameburst sent by a Grey Elf hits you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
< -2h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Grey Elf dodges your futile attack.
A Grey Elf starts casting an offensive spell called 'flameburst'.
< -2h/237H 113v/113V Pos: sitting >
< T: Ishta TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'flameburst'
A Grey Elf points at you.
Everything seems so hot.. the pain, the paiiin...
Your pair of Llewyrr boots melted from the intense heat!