<worn as a badge> a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head> a crown of the gnomes
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a tiny diorite ear stud (magic)
<worn on face> a sandstorm mask
<worn around neck> a priest's holy collar
<worn around neck> a sapphire and amethyst necklace
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a cloak of the albatross
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> an elven quiver
<worn about waist> a silken sash of raw silk
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> some polished endurium bracers of endurance (magic)
<worn around wrist> a blackened bluestone bracer (glowing)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a charred ring (magic)
<worn on finger> a bright platinum wedding band
<held> a carved femur of a stupid barb [superior] (magic) (glowing) (illuminating)
<worn on legs> some bright blue leg plates
<worn on feet> a pair of boots emitting dust (magic) (glowing)
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.
< 300h/300H 97v/238V Pos: standing >
The iron seems to be closed.
< 300h/300H 98v/238V Pos: standing >
The iron seems to be closed.
< 300h/300H 99v/238V Pos: standing >
The iron seems to be closed.
< 300h/300H 100v/238V Pos: standing >
Along the Perimeter of the Fence
Obvious exits: -E -W
A giant wooden fence stands here, blocking travel to the north.
< 300h/300H 100v/238V Pos: standing >
< 300h/300H 107v/238V Pos: standing >
Behind the Fence
Obvious exits: -E
A giant wooden fence stands here, blocking travel to the south.
< 300h/300H 109v/238V Pos: standing >
On the Trail Behind the Wooden Fence
Obvious exits: -N -E -S# -W
< 300h/300H 110v/238V Pos: standing >
A Trail
Obvious exits: -N -S
A kobold guard of the kobold settlement looks for signs of trouble.
< 300h/300H 109v/238V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
< 300h/300H 109v/238V Pos: standing >
You quickly scan the area.
A kobold guard who is close by to your south.
A wild horse who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 300h/300H 113v/238V Pos: standing >
< 300h/300H 114v/238V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 115v/238V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 116v/238V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 117v/238V Pos: standing >
You quickly scan the area.
A kobold guard who is close by to your south.
A wild horse who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 300h/300H 118v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -W
< 300h/300H 120v/238V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your north.
< 300h/300H 121v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W
< 300h/300H 123v/238V Pos: standing >
You quickly scan the area.
The Incarnate of Frost who is close by to your north.
A kobold guard who is close by to your north.
Szxvu, the kobold blacksmith who is close by to your north.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold warrior who is close by to your south.
A kobold wet nurse who is close by to your south.
A kobold wet nurse who is close by to your south.
< 300h/300H 124v/238V Pos: standing >
< 300h/300H 126v/238V Pos: standing >
A Bend in the Trail
Obvious exits: -E -S -W
< 300h/300H 127v/238V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your south.
A kobold maid who is a brief walk away to your south.
A kobold guard who is a brief walk away to your west.
< 300h/300H 130v/238V Pos: standing >
Guard's Post of the Eastern Settlement
Obvious exits: -E -W
[2] The corpse of a kobold guard is lying here.
< 300h/300H 132v/238V Pos: standing >
You quickly scan the area.
A kobold guard who is rather far off to your west.
< 300h/300H 134v/238V Pos: standing >
Chief Guard's Office
Obvious exits: -W
The corpse of the kobold chief guard is lying here.
< 300h/300H 136v/238V Pos: standing >
You quickly scan the area.
A kobold guard who is in the distance to your west.
< 300h/300H 138v/238V Pos: standing >
Guard's Post of the Eastern Settlement
Obvious exits: -E -W
[2] The corpse of a kobold guard is lying here.
< 300h/300H 140v/238V Pos: standing >
Alas, you cannot go that way. . . .
< 300h/300H 141v/238V Pos: standing >
You quickly scan the area.
A kobold guard who is rather far off to your west.
< 300h/300H 142v/238V Pos: standing >
A Bend in the Trail
Obvious exits: -E -S -W
< 300h/300H 144v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S
< 300h/300H 144v/238V Pos: standing >
You quickly scan the area.
A kobold trainee who is close by to your east.
A kobold war master who is close by to your east.
A kobold trainee who is close by to your east.
A kobold trainee who is close by to your east.
A kobold maid who is not far off to your south.
< 300h/300H 145v/238V Pos: standing >
Kobold Guards Training Grounds
Obvious exits: -W
A kobold trainee screams a death cry as he charges.
A kobold war master stands here training his troops for battle!
A kobold trainee screams a death cry as he charges.
A kobold trainee screams a death cry as he charges.
< 300h/300H 148v/238V Pos: standing >
You quickly scan the area.
You see nothing.
< 300h/300H 149v/238V Pos: standing >
A kobold trainee suddenly attacks YOU!
A kobold trainee misses you.
< 300h/300H 151v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 300h/300H 151v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
You dodge a bash from a kobold trainee, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.
< 300h/300H 151v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 300h/300H 151v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
A kobold trainee suddenly attacks YOU!
A kobold trainee misses you.
< 300h/300H 151v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
You attempt to flee...
A Less Used Trail
Obvious exits: -N -E -S
You flee westward!
< 300h/300H 128v/238V Pos: standing >
Saving Lurt.
< 300h/300H 129v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S -W
< 300h/300H 129v/238V Pos: standing >
You quickly scan the area.
A kobold male who is close by to your east.
A kobold male who is close by to your east.
A kobold maid who is close by to your south.
A kobold youth who is close by to your west.
A kobold female who is close by to your west.
A kobold female who is close by to your west.
< 300h/300H 130v/238V Pos: standing >
A Kobold Den
Obvious exits: -E
A kobold youth stands here, waiting for nothing in particular.
A kobold female is here cleaning up the mudhole she calls home.
A kobold female is here cleaning up the mudhole she calls home.
< 300h/300H 133v/238V Pos: standing >
You drop to your belly.
< 300h/300H 141v/238V Pos: on your ass >
You drift off to sleep.
< 300h/300H 143v/238V Pos: on your ass >
< 300h/300H 148v/238V Pos: on your ass >
< 300h/300H 152v/238V Pos: on your ass >
< 300h/300H 156v/238V Pos: on your ass >
< 300h/300H 159v/238V Pos: on your ass >
< 300h/300H 205v/238V Pos: on your ass >
< 300h/300H 208v/238V Pos: on your ass >
< 300h/300H 220v/238V Pos: on your ass >
< 300h/300H 224v/238V Pos: on your ass >
< 300h/300H 227v/238V Pos: on your ass >
< 300h/300H 231v/238V Pos: on your ass >
< 300h/300H 235v/238V Pos: on your ass >
< 300h/300H 238v/238V Pos: on your ass >
You wake up.
< 300h/300H 238v/238V Pos: on your ass >
You clamber to your feet.
< 300h/300H 238v/238V Pos: standing >
< 300h/300H 238v/238V Pos: standing >
< 300h/300H 238v/238V Pos: standing >
You are already standing.
< 300h/300H 238v/238V Pos: standing >
Saving Lurt.
< 300h/300H 238v/238V Pos: standing >
A Kobold Den
Obvious exits: -E
A kobold youth stands here, waiting for nothing in particular.
A kobold female is here cleaning up the mudhole she calls home.
A kobold female is here cleaning up the mudhole she calls home.
< 300h/300H 238v/238V Pos: standing >
< 300h/300H 238v/238V Pos: standing >
You are already standing.
< 300h/300H 238v/238V Pos: standing >
You quickly scan the area.
A kobold male who is not far off to your east.
A kobold male who is not far off to your east.
< 300h/300H 238v/238V Pos: standing >
You are already standing.
< 300h/300H 238v/238V Pos: standing >
Score information for Lurt
Level: 30 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 300(300) Moves: 238(238)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 30 platinum 0 gold 0 silver 0 copper
Playing time: 1 days / 21 hours/ 14 minutes
Received data: 6.8011 MB this session.
Send data: 0.0635 MB this session.
Compression ratio: none
Title: The Resistance
Followers:
a mountain goat
Status: Standing.
Epic points(total): 504(504) Current task: find runestone of Labyrinth of No Return
Epic Bonus: No Epic Bonus (0.00%)
Frags: +2.00 Deaths: 5
Detecting: Invisible Magic Heat Holiness
Protected from: Evil Cold Low Circle spells
Enchantments: Farsee Armor Aware Levitation
Bartender Quests Remaining: 3
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 503
Active Spells:
--------------
endurance (5 minutes)
spirit armor (3 minutes)
pantherspeed (1 minute)
< 300h/300H 238v/238V Pos: standing >
A Kobold Den
Obvious exits: -E
A kobold youth stands here, waiting for nothing in particular.
A kobold female is here cleaning up the mudhole she calls home.
A kobold female is here cleaning up the mudhole she calls home.
< 300h/300H 238v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S -W
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A kobold male who is close by to your east.
A kobold male who is close by to your east.
A kobold maid who is close by to your south.
A kobold youth who is close by to your west.
A kobold female who is close by to your west.
A kobold female who is close by to your west.
< 300h/300H 237v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S -W
< 300h/300H 237v/238V Pos: standing >
The Kobold Gathering Place
Obvious exits: -N
[4] The corpse of an old kobold warrior is lying here.
A kobold maid is here offering refreshments to those assembled here.
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
You see nothing.
< 300h/300H 237v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S -W
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A kobold male who is close by to your east.
A kobold male who is close by to your east.
A kobold maid who is close by to your south.
A kobold youth who is close by to your west.
A kobold female who is close by to your west.
A kobold female who is close by to your west.
< 300h/300H 237v/238V Pos: standing >
A Less Used Trail
Obvious exits: -N -E -S
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
A kobold trainee who is close by to your east.
A kobold war master who is close by to your east.
A kobold trainee who is close by to your east.
A kobold trainee who is close by to your east.
A kobold maid who is not far off to your south.
< 300h/300H 236v/238V Pos: standing >
A Bend in the Trail
Obvious exits: -E -S -W
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A kobold maid who is a brief walk away to your south.
< 300h/300H 237v/238V Pos: standing >
< 300h/300H 237v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W
< 300h/300H 235v/238V Pos: standing >
You quickly scan the area.
The Incarnate of Frost who is close by to your north.
A kobold guard who is close by to your north.
Szxvu, the kobold blacksmith who is close by to your north.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A baby kobold who is close by to your south.
A kobold warrior who is close by to your south.
A kobold wet nurse who is close by to your south.
A kobold wet nurse who is close by to your south.
A kobold youth who is close by to your west.
< 300h/300H 235v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -W
A kobold youth stands here, waiting for nothing in particular.
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
You see nothing.
< 300h/300H 236v/238V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
< 300h/300H 235v/238V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold guard who is close by to your south.
A wild horse who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.
< 300h/300H 235v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
< 300h/300H 237v/238V Pos: standing >
Autosaving...
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
A wild horse who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.
< 300h/300H 237v/238V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your east.
A kobold baker who is close by to your south.
A wild horse who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
A prong-horned antelope who is a brief walk away to your west.
A thick-haired buffalo who is a brief walk away to your west.
The kobold shaman who is a brief walk away to your west.
< 300h/300H 236v/238V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S
< 300h/300H 235v/238V Pos: standing >
You quickly scan the area.
A kobold baker who is not far off to your south.
< 300h/300H 235v/238V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
Grumbiter, the innkeeper who is close by to your east.
A kobold baker who is a brief walk away to your south.
< 300h/300H 237v/238V Pos: standing >
A Paved Road
Obvious exits: -N -E -S
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
A kobold baker who is rather far off to your south.
< 300h/300H 236v/238V Pos: standing >
A Paved Road
Obvious exits: -N# -S
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A kobold baker who is in the distance to your south.
< 300h/300H 237v/238V Pos: standing >
A Paved Road
Obvious exits: -N -E -S
< 300h/300H 236v/238V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 300h/300H 235v/238V Pos: standing >
You quickly scan the area.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
Grumbiter, the innkeeper who is close by to your east.
A kobold baker who is a brief walk away to your south.
< 300h/300H 236v/238V Pos: standing >
A Grassy Field
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a bull is lying here.
< 300h/300H 237v/238V Pos: standing >
You quickly scan the area.
A donkey who is close by to your north.
A donkey who is close by to your north.
A donkey who is close by to your north.
A donkey who is close by to your north.
A cow who is close by to your north.
A cow who is close by to your north.
A cow who is close by to your north.
A chicken who is not far off to your north.
A chicken who is not far off to your north.
A chicken who is not far off to your north.
A chicken who is not far off to your north.
A chicken who is not far off to your north.
A chicken who is not far off to your north.
A kobold patron of Grumbiters Inn who is not far off to your east.
A kobold patron of Grumbiters Inn who is not far off to your east.
A kobold patron of Grumbiters Inn who is not far off to your east.
A kobold patron of Grumbiters Inn who is not far off to your east.
An old kobold warrior who is not far off to your east.
An old kobold warrior who is not far off to your east.
Grumbiter, the innkeeper who is not far off to your east.
A kobold guard who is close by to your south.
A pig who is close by to your south.
A pig who is close by to your south.
A pig who is close by to your south.
A pig who is close by to your south.
A pig who is close by to your south.
< 300h/300H 237v/238V Pos: standing >
< 300h/300H 237v/238V Pos: standing >
Pig Pen
Obvious exits: -N -W
Fresh blood covers everything in the area.
A kobold guard of the kobold settlement looks for signs of trouble.
A pig wallows in the mud and oinks in contentment.
A pig wallows in the mud and oinks in contentment.
A pig wallows in the mud and oinks in contentment.
A pig wallows in the mud and oinks in contentment.
A pig wallows in the mud and oinks in contentment.
< 300h/300H 236v/238V Pos: standing >
You quickly scan the area.
A donkey who is not far off to your north.
A donkey who is not far off to your north.
A donkey who is not far off to your north.
A donkey who is not far off to your north.
A cow who is not far off to your north.
A cow who is not far off to your north.
A cow who is not far off to your north.
A chicken who is a brief walk away to your north.
A chicken who is a brief walk away to your north.
A chicken who is a brief walk away to your north.
A chicken who is a brief walk away to your north.
A chicken who is a brief walk away to your north.
A chicken who is a brief walk away to your north.
< 300h/300H 236v/238V Pos: standing >
A kobold guard suddenly attacks YOU!
A kobold guard misses you.
< 300h/300H 238v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 300h/300H 238v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
< 300h/300H 238v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 300h/300H 238v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
You start chanting...
< 300h/300H 238v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: kobold sta EP: excellent >
You complete your spell...
You point at a kobold guard.
[Damage: 30 ] Your molten spray melts what remains of a kobold guard into a puddle of liquid flesh.
A kobold guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a kobold guard cause a sickening chill to run up your spine.
< 300h/300H 238v/238V Pos: standing >
A Stony Path
Obvious exits: -N -E
< 300h/300H 237v/238V Pos: standing >
You do not see or have the corpse.
< 300h/300H 237v/238V Pos: standing >
You don't have anything to put in it.
< 300h/300H 237v/238V Pos: standing >
You do not see a essence here.
< 300h/300H 238v/238V Pos: standing >
You quickly scan the area.
A large swamp rat who is close by to your north.
A Goblin who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farm taskmaster who is close by to your north.
A kobold farm taskmaster who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farmhand who is close by to your north.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
< 300h/300H 238v/238V Pos: standing >
You quickly scan the area.
A large swamp rat who is close by to your north.
A Goblin who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farm taskmaster who is close by to your north.
A kobold farm taskmaster who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farmhand who is close by to your north.
A kobold farmhand who is close by to your north.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
A pig who is close by to your east.
< 300h/300H 238v/238V Pos: standing >
Kobold Collective Farmhouse
Obvious exits: -S
A large swamp rat wanders around this marshy place.
A Goblin (small) (HardCore) is lying unconscious here. (Non-Fraggable)
A kobold farmhand is here resting after a hard days work.
A kobold taskmaster stands here making sure the farmhands keep in line.
A kobold taskmaster stands here making sure the farmhands keep in line.
A kobold farmhand is here resting after a hard days work.
A kobold farmhand is here resting after a hard days work.
A kobold farmhand is here resting after a hard days work.
< 300h/300H 237v/238V Pos: standing >
You start chanting...
< 300h/300H 237v/238V Pos: standing >
A large swamp rat suddenly attacks YOU!
A large swamp rat misses you.
< 300h/300H 237v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: swamp sta EP: few scratches >
A kobold farm taskmaster suddenly attacks YOU!
A kobold farm taskmaster misses you.
< 300h/300H 237v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: swamp sta EP: few scratches >
A kobold farm taskmaster suddenly attacks YOU!
A kobold farm taskmaster misses you.
< 300h/300H 237v/238V Pos: standing >
< T: Lurt TP: sta TC:excellent E: swamp sta EP: few scratches >
You complete your spell...
You point at a Goblin.
[Damage: 11 ] Your molten spray melts what remains of a Goblin into a puddle of liquid flesh.
A Goblin is dead! R.I.P.
You receive your share of experience.