<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
^^**^..^..^^M
*****.^.^^^^^
++++++@++++++
*****.^..^^^^
*****.^^..M.^
*******^^MM
*****^*^.
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 326h/608H 78v/134V Pos: standing >
.***.^.**
^.**...^***
^^^**^..^..^^
^*****.^.^^^^
++++++@++++++
.*****.^..^^^
******.^^..M.
********^^M
******^*^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 327h/608H 78v/134V Pos: standing >
..***.^.*
^^.**...^**
.^^^**^..^..^
^^*****.^.^^^
++++++@++++++
..*****.^..^^
.******.^^..M
*********^^
*******^*
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 328h/608H 79v/134V Pos: standing >
^..***.^.
.^^.**...^*
..^^^**^..^..
*^^*****.^.^^
^+++++@++++++
*..*****.^..^
*.******.^^..
.*********^
********^
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 329h/608H 79v/134V Pos: standing >
^^..***.^
^.^^.**...^
^..^^^**^..^.
**^^*****.^.^
^^++++@++++++
^*..*****.^..
**.******.^^.
*.*********
.********
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 330h/608H 79v/134V Pos: standing >
^^^..***.
^^.^^.**...
^^..^^^**^..^
.**^^*****.^.
.^^+++@++++++
*^*..*****.^.
***.******.^^
**.********
..*******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 331h/608H 79v/134V Pos: standing >
M^^^..***
M^^.^^.**..
M^^..^^^**^..
M.**^^*****.^
^.^^++@++++++
.*^*..*****.^
^***.******.^
***.*******
*..******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 332h/608H 80v/134V Pos: standing >
MM^^^..**
MM^^.^^.**.
MM^^..^^^**^.
MM.**^^*****.
M^.^^+@++++++
^.*^*..*****.
.^***.******.
****.******
**..*****
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 333h/608H 80v/134V Pos: standing >
MMM^^^..*
MMM^^.^^.**
MMM^^..^^^**^
MMM.**^^*****
MM^.^^@++++++
M^.*^*..*****
^.^***.******
*****.*****
***..****
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 334h/608H 80v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 335h/608H 81v/134V Pos: standing >
The Edge of a River
Obvious exits: -E -W
< 336h/608H 81v/134V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A large bass splashes in the water.
< 337h/608H 81v/134V Pos: standing >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 338h/608H 81v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 339h/608H 82v/134V Pos: standing >
The Edge of a River
Obvious exits: -E -W
< 342h/608H 83v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 345h/608H 83v/134V Pos: standing >
You quickly scan the area.
A large bass who is close by to your west.
< 346h/608H 84v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 348h/608H 84v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.
< 349h/608H 85v/134V Pos: standing >
You quickly scan the area.
A small squirrel who is close by above you.
A thri-kreen scout who is a brief walk away above you.
< 350h/608H 85v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.
< 354h/608H 86v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 356h/608H 86v/134V Pos: standing >
You quickly scan the area.
An old owl who is close by to your west.
A thri-kreen scout who is not far off above you.
A small squirrel who is close by below you.
A small squirrel who is close by below you.
< 357h/608H 87v/134V Pos: standing >
Along a Tree Branch
Obvious exits: -E
An old owl sits perched upon a branch.
< 358h/608H 87v/134V Pos: standing >
This owl hoots during the night, driving the thri-kreen crazy. If ever it would
cross a thris path, it would be cut in half and eatten on the spot.
An old owl appears to be Animal and is in excellent condition.
It's small in size.
< 364h/608H 89v/134V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.
< 367h/608H 90v/134V Pos: standing >
You dismount a young ape.
< 371h/608H 91v/134V Pos: standing >
You mindlessly slam it with your mass!
[Damage: 6 ] An old owl is stunned!
< 376h/608H 62v/134V Pos: standing >
<[Damage: 14 ] Your impressive slash causes an old owl to grimace in pain.
[Damage: 12 ] Your pierce grievously wounds an old owl.
An old owl is incapacitated and will slowly die, if not aided.
< 384h/608H 62v/134V Pos: standing >
[Damage: 7 ] You beautifully slash an old owl into two parts - both dead.
An old owl is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an old owl's gurgling and choking signals its demise.
< 414h/608H 70v/134V Pos: standing >
You find an owl feather!
< 432h/608H 75v/134V Pos: standing >
It appears to be the corpse of an old owl.
an owl feather
< 448h/608H 79v/134V Pos: standing >
You get an owl feather from the corpse of an old owl.
< 449h/608H 80v/134V Pos: standing >
It appears to be the corpse of an old owl.
Nothing.
< 450h/608H 80v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.
< 456h/608H 81v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D
< 459h/608H 80v/134V Pos: standing >
You quickly scan the area.
An old owl who is close by to your east.
A thri-kreen scout who is close by above you.
A small squirrel who is close by below you.
A small squirrel who is close by below you.
A small squirrel who is not far off below you.
< 461h/608H 81v/134V Pos: standing >
Top of a Tall Tree
Obvious exits: -D
A thri-kreen scout peers over the horizon.
< 472h/608H 83v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 474h/608H 84v/134V Pos: standing >
This scout has been placed in a strategic position up in the trees in order to
easily spot oncoming armies or anything that could pose a threat to their camp.
A thri-kreen scout appears to be Thri-Kreen and is in excellent condition.
It's medium in size.
<worn on arms> a pair of spiked leather sleeves [superior]
< 477h/608H 84v/134V Pos: standing >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 482h/608H 86v/134V Pos: standing >
You miss a thri-kreen scout.
< 490h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
You parry a thri-kreen scout's lunge at you.
A thri-kreen scout's decent punch wounds you.
A thri-kreen scout's kick crashes into your chest.
< 477h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
< 479h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
You tackle a thri-kreen scout square in the chest knocking the wind out of it!
< 480h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: excellent >
< 485h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: excellent >
You dodge a thri-kreen scout's vicious attack.
[Damage: 9 ] Your slash strikes a thri-kreen scout.
[Damage: 12 ] Your impressive pierce strikes a thri-kreen scout.
You miss a thri-kreen scout.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful slash strikes a thri-kreen scout very hard.
< 486h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 495h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: small wounds >
[Damage: 12 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout clambers to its feet.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout leaps into the air, avoiding your attack.
A thri-kreen scout dodges your futile attack.
< 496h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: few wounds >
A thri-kreen scout misses you.
A thri-kreen scout misses you.
A thri-kreen scout's sweep catches you in the side and you almost stumble.
< 490h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: few wounds >
< 498h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: few wounds >
[Damage: 11 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout dodges your futile attack.
[Damage: 10 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout dodges your futile attack.
< 499h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: few wounds >
[Damage: 44 ] You leave a huge, red swollen lump on a thri-kreen scout's temple.
< 500h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
A thri-kreen scout misses you.
A thri-kreen scout misses you.
< 501h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
< 509h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
< 512h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout's kick hits you directly in the face.
Top of a Tall Tree
Obvious exits: -D
A thri-kreen scout stands here, fighting YOU!
< 506h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
You're still spinning in circles from your last headbutt.
< 511h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: nasty wounds >
[Damage: 10 ] Your impressive slash strikes a thri-kreen scout hard.
[Damage: 8 ] Your fine pierce strikes a thri-kreen scout hard.
A thri-kreen scout leaps into the air, avoiding your attack.
[Damage: 11 ] Your impressive slash strikes a thri-kreen scout very hard.
< 513h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: pretty hurt >
They are aware of deviousness but you try anyways!
You try to tackle a thri-kreen scout and fly over its head landing face first in the dirt!
< 514h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
A thri-kreen scout misses you.
< 517h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
[Damage: 9 ] Your slash strikes a thri-kreen scout very hard.
< 523h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
A thri-kreen scout misses you.
A thri-kreen scout leaps towards you and sinks its jaws dripping with venom deep in your flesh.
You feel very sick.
< 520h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
You rise to your feet.
< 522h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: pretty hurt >
[Damage: 42 ] You leave a huge, red swollen lump on a thri-kreen scout's temple.
< 522h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
A thri-kreen scout leaps into the air, avoiding your attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
< 525h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
< 530h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout misses you.
< 531h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You suddenly feel sick as a thri-kreen scout's poison reaches your vital organs.
< 503h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 506h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
A thri-kreen scout dodges your futile attack.
[Damage: 6 ] Your fine pierce enshrouds a thri-kreen scout in a mist of blood.
A thri-kreen scout dodges your futile attack.
You miss a thri-kreen scout.
You're still spinning in circles from your last headbutt.
< 507h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 509h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You're still spinning in circles from your last headbutt.
< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
You're still spinning in circles from your last headbutt.
< 512h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
A thri-kreen scout misses you.
You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout's kick hits you in your side.
< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: awful >
[Damage: 12 ] You split a thri-kreen scout's skull wide open, causing immediate death!
A thri-kreen scout is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a thri-kreen scout.
< 528h/625H 88v/134V Pos: standing >
Headbutt whom?
< 530h/625H 88v/134V Pos: standing >
You get a pair of spiked leather sleeves [superior] from the corpse of a thri-kreen scout.
You get a few coins from the corpse of a thri-kreen scout.
There were: 1 platinum coin, 10 gold coins.
< 535h/625H 89v/134V Pos: standing >
You stop using the sleeves of thieves [poor].
< 540h/625H 91v/134V Pos: standing >
You cover your arms with a pair of spiked leather sleeves [superior].
< 546h/625H 92v/134V Pos: standing >
Character attributes for Jubei
Level: 31 Race: Troll Class: Mercenary / Bounty Hunter
Age: 23 yrs / 6 mths Height: 96 inches Weight: 217 lbs Size: large
Actual (Base) Actual (Base)
Str: 160 (100) Pow: 70 ( 93)
Dex: 90 (100) Int: 72 ( 96)
Agi: 92 ( 92) Wis: 75 ( 88)
Con: 150 ( 94) Cha: 61 ( 87) Luk: 83 ( 92)
Equipped Items: 11 Carried weight: 32
Armor Points: -89 Reduces melee damage taken by 8.9%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 4%
Hitroll: 8 Damroll: 27
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[64] FEA[59]
BRE[60] SPE[45]
Load carried: No Sweat
< 547h/625H 93v/134V Pos: standing >
< 584h/625H 103v/134V Pos: standing >
Top of a Tall Tree
Obvious exits: -D
Puddles of fresh blood cover the ground.
The corpse of a thri-kreen scout is lying here.
< 587h/625H 104v/134V Pos: standing >
< 588h/625H 104v/134V Pos: standing >
< 589h/625H 104v/134V Pos: standing >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> a pair of spiked leather sleeves [superior]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 594h/625H 105v/134V Pos: standing >
You stop using a pair of spiked leather sleeves [superior].
< 599h/625H 107v/134V Pos: standing >
Character attributes for Jubei
Level: 31 Race: Troll Class: Mercenary / Bounty Hunter
Age: 23 yrs / 6 mths Height: 96 inches Weight: 217 lbs Size: large
Actual (Base) Actual (Base)
Str: 160 (100) Pow: 70 ( 93)
Dex: 90 (100) Int: 72 ( 96)
Agi: 92 ( 92) Wis: 75 ( 88)
Con: 150 ( 94) Cha: 61 ( 87) Luk: 83 ( 92)
Equipped Items: 10 Carried weight: 34
Armor Points: -86 Reduces melee damage taken by 8.6%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 4%
Hitroll: 8 Damroll: 26
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[64] FEA[59]
BRE[60] SPE[45]
Load carried: No Sweat
< 601h/625H 107v/134V Pos: standing >
You cover your arms with the sleeves of thieves [poor].
< 607h/625H 109v/134V Pos: standing >
Character attributes for Jubei
Level: 31 Race: Troll Class: Mercenary / Bounty Hunter
Age: 23 yrs / 6 mths Height: 96 inches Weight: 217 lbs Size: large
Actual (Base) Actual (Base)
Str: 160 (100) Pow: 70 ( 93)
Dex: 90 (100) Int: 72 ( 96)
Agi: 92 ( 92) Wis: 75 ( 88)
Con: 150 ( 94) Cha: 61 ( 87) Luk: 83 ( 92)
Equipped Items: 11 Carried weight: 34
Armor Points: -89 Reduces melee damage taken by 8.9%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 4%
Hitroll: 9 Damroll: 26
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[64] FEA[59]
BRE[60] SPE[45]
Load carried: No Sweat
< 608h/625H 109v/134V Pos: standing >
You stop using the sleeves of thieves [poor].
< 613h/625H 111v/134V Pos: standing >
You cover your arms with a pair of spiked leather sleeves [superior].
< 618h/625H 112v/134V Pos: standing >
< 623h/625H 113v/134V Pos: standing >
Character attributes for Jubei
Level: 31 Race: Troll Class: Mercenary / Bounty Hunter
Age: 23 yrs / 6 mths Height: 96 inches Weight: 217 lbs Size: large
Actual (Base) Actual (Base)
Str: 160 (100) Pow: 70 ( 93)
Dex: 90 (100) Int: 72 ( 96)
Agi: 92 ( 92) Wis: 75 ( 88)
Con: 150 ( 94) Cha: 61 ( 87) Luk: 83 ( 92)
Equipped Items: 11 Carried weight: 32
Armor Points: -89 Reduces melee damage taken by 8.9%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 4%
Hitroll: 8 Damroll: 27
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[64] FEA[59]
BRE[60] SPE[45]
Load carried: No Sweat
< 625h/625H 114v/134V Pos: standing >
You stop using a pair of spiked leather sleeves [superior].
< 625h/625H 117v/134V Pos: standing >
You cover your arms with the sleeves of thieves [poor].
< 625h/625H 118v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.
< 625h/625H 117v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.
A young ape swings through the jungle and leaps across the rocks.
< 625h/625H 117v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
< 625h/625H 116v/134V Pos: standing >
You quickly scan the area.
A small squirrel who is close by above you.
A young ape who is close by above you.
A small squirrel who is not far off above you.
< 625h/625H 116v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 625h/625H 115v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S
A black fly buzzes in near a brush and lands.
< 625h/625H 113v/134V Pos: standing >
A Tropical Rainforest
Obvious exits: -N -E
A parrot is perched on a branch.
A crane fly flies freely through the air.
A gigantic anaconda slithers along the ground.
An earthly beetle scurries in the grass.
A gnat hovers over an animal.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A fire ant is living in flames!
An ape snorts and beats its chest.
< 625h/625H 112v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 625h/625H 112v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W
< 625h/625H 110v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -E -S -W
A slimy snail oozes across a tree branch.
< 625h/625H 109v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S
A tsetse fly flies nearby.
A gigantic anaconda slithers along the ground.
< 625h/625H 107v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S -W
A blood sucking mosquitoe buzzes.
A parrot is perched on a branch.
A tsetse fly flies nearby.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A chimp swings amoung the trees.
A tsetse fly flies nearby.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
< 625h/625H 105v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W
A chimp swings amoung the trees.
A chimp swings amoung the trees.
A blow fly buzzes in the air and makes loud noises.
A gigantic anaconda slithers along the ground.
An ape snorts and beats its chest.
< 625h/625H 103v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W
An earthly beetle scurries in the grass.
< 625h/625H 102v/134V Pos: standing >
A Small Pond in a Grove
Obvious exits: -E -W
A Thri-Kreen (medium) sits resting. (Non-Fraggable)(Gold Aura)
< 625h/625H 100v/134V Pos: standing >
You are using:
<worn on head> a cracked bone crown from Kvark's Great Connector
<worn on eyes> a black silken skull eyepatch
<worn on face> a bronze mask
<worn around neck> a rusty steel necklace [poor]
<worn around neck> a dark cured leather choker from Kvark's Great Connector
<worn on body> a suit of durethium chainmail [poor]
<worn about waist> a dented gem girth from Kvark's Great Connector
<worn on arms> the sleeves of thieves [poor]
<primary weapon> a brilliant adamantium longsword
<secondary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet> some human-made hide shoes from Ixarkon
< 625h/625H 100v/134V Pos: standing >
Alas, you cannot go that way. . . .
< 625h/625H 101v/134V Pos: standing >
[Damage: 11 ] A Thri-Kreen makes a strange sound as you place a red-bladed dagger with a silver hilt [poor] in his back.
< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: nasty wounds >
[Damage: 12 ] Your impressive slash strikes a Thri-Kreen very hard.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your powerful pierce seriously wounds a Thri-Kreen.
[Damage: 9 ] Your slash strikes a Thri-Kreen very hard.
[Damage: 11 ] Your slash seriously wounds a Thri-Kreen.
< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
A Thri-Kreen misses you.
< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
You miss a Thri-Kreen.
[Damage: 8 ] Your fine pierce strikes a Thri-Kreen very hard.
[Damage: 13 ] Your impressive slash enshrouds a Thri-Kreen in a mist of blood.
[Damage: 11 ] Your slash enshrouds a Thri-Kreen in a mist of blood.
< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: awful >
A Thri-Kreen's fine slash grazes you.
A Thri-Kreen misses you.
< 619h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 21 ] You beautifully slash a Thri-Kreen into two parts - both dead.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.