The death of [20 Warrior] Ohui (Thri-Kreen)

in A Small Pond in a Grove

from the perspective of [31 Bounty Hunter] Jubei *-* Bloodlust *-* (Troll)

<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

 ^^**^..^..^^M  
 *****.^.^^^^^  
 ++++++@++++++  
 *****.^..^^^^  
 *****.^^..M.^  
  *******^^MM   
   *****^*^.    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 326h/608H 78v/134V Pos: standing >
 
   .***.^.**    
  ^.**...^***   
 ^^^**^..^..^^  
 ^*****.^.^^^^  
 ++++++@++++++  
 .*****.^..^^^  
 ******.^^..M.  
  ********^^M   
   ******^*^    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 327h/608H 78v/134V Pos: standing >
 
   ..***.^.*    
  ^^.**...^**   
 .^^^**^..^..^  
 ^^*****.^.^^^  
 ++++++@++++++  
 ..*****.^..^^  
 .******.^^..M  
  *********^^   
   *******^*    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 328h/608H 79v/134V Pos: standing >
 
   ^..***.^.    
  .^^.**...^*   
 ..^^^**^..^..  
 *^^*****.^.^^  
 ^+++++@++++++  
 *..*****.^..^  
 *.******.^^..  
  .*********^   
   ********^    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 329h/608H 79v/134V Pos: standing >
 
   ^^..***.^    
  ^.^^.**...^   
 ^..^^^**^..^.  
 **^^*****.^.^  
 ^^++++@++++++  
 ^*..*****.^..  
 **.******.^^.  
  *.*********   
   .********    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 330h/608H 79v/134V Pos: standing >
 
   ^^^..***.    
  ^^.^^.**...   
 ^^..^^^**^..^  
 .**^^*****.^.  
 .^^+++@++++++  
 *^*..*****.^.  
 ***.******.^^  
  **.********   
   ..*******    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 331h/608H 79v/134V Pos: standing >
 
   M^^^..***    
  M^^.^^.**..   
 M^^..^^^**^..  
 M.**^^*****.^  
 ^.^^++@++++++  
 .*^*..*****.^  
 ^***.******.^  
  ***.*******   
   *..******    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 332h/608H 80v/134V Pos: standing >
 
   MM^^^..**    
  MM^^.^^.**.   
 MM^^..^^^**^.  
 MM.**^^*****.  
 M^.^^+@++++++  
 ^.*^*..*****.  
 .^***.******.  
  ****.******   
   **..*****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 333h/608H 80v/134V Pos: standing >
 
   MMM^^^..*    
  MMM^^.^^.**   
 MMM^^..^^^**^  
 MMM.**^^*****  
 MM^.^^@++++++  
 M^.*^*..*****  
 ^.^***.******  
  *****.*****   
   ***..****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 334h/608H 80v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 335h/608H 81v/134V Pos: standing >
The Edge of a River
Obvious exits: -E -W

< 336h/608H 81v/134V Pos: standing >
On a Flowing River
Obvious exits: -N -E
A large bass splashes in the water.

< 337h/608H 81v/134V Pos: standing >
You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 338h/608H 81v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/608H 82v/134V Pos: standing >
The Edge of a River
Obvious exits: -E -W

< 342h/608H 83v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 345h/608H 83v/134V Pos: standing >
You quickly scan the area.
A large bass who is close by to your west.

< 346h/608H 84v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 348h/608H 84v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.

< 349h/608H 85v/134V Pos: standing >
You quickly scan the area.
A small squirrel who is close by above you.
A thri-kreen scout who is a brief walk away above you.

< 350h/608H 85v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.

< 354h/608H 86v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 356h/608H 86v/134V Pos: standing >
You quickly scan the area.
An old owl who is close by to your west.
A thri-kreen scout who is not far off above you.
A small squirrel who is close by below you.
A small squirrel who is close by below you.

< 357h/608H 87v/134V Pos: standing >
Along a Tree Branch
Obvious exits: -E
An old owl sits perched upon a branch.

< 358h/608H 87v/134V Pos: standing >
This owl hoots during the night, driving the thri-kreen crazy. If ever it would
cross a thris path, it would be cut in half and eatten on the spot.
An old owl appears to be Animal and is in excellent condition.
It's small in size.


< 364h/608H 89v/134V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.

< 367h/608H 90v/134V Pos: standing >
You dismount a young ape.

< 371h/608H 91v/134V Pos: standing >
You mindlessly slam it with your mass!

[Damage:  6 ] An old owl is stunned!

< 376h/608H 62v/134V Pos: standing >
<[Damage: 14 ] Your impressive slash causes an old owl to grimace in pain.
[Damage: 12 ] Your pierce grievously wounds an old owl.
An old owl is incapacitated and will slowly die, if not aided.

< 384h/608H 62v/134V Pos: standing >
[Damage:  7 ] You beautifully slash an old owl into two parts - both dead.
An old owl is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an old owl's gurgling and choking signals its demise.

< 414h/608H 70v/134V Pos: standing >
You find an owl feather!

< 432h/608H 75v/134V Pos: standing >
It appears to be the corpse of an old owl.
an owl feather

< 448h/608H 79v/134V Pos: standing >
You get an owl feather from the corpse of an old owl.

< 449h/608H 80v/134V Pos: standing >
It appears to be the corpse of an old owl.
Nothing.

< 450h/608H 80v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.

< 456h/608H 81v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D

< 459h/608H 80v/134V Pos: standing >
You quickly scan the area.
An old owl who is close by to your east.
A thri-kreen scout who is close by above you.
A small squirrel who is close by below you.
A small squirrel who is close by below you.
A small squirrel who is not far off below you.

< 461h/608H 81v/134V Pos: standing >
Top of a Tall Tree
Obvious exits: -D
A thri-kreen scout peers over the horizon.

< 472h/608H 83v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 474h/608H 84v/134V Pos: standing >
This scout has been placed in a strategic position up in the trees in order to
easily spot oncoming armies or anything that could pose a threat to their camp.
A thri-kreen scout appears to be Thri-Kreen and is in excellent condition.
It's medium in size.

<worn on arms>       a pair of spiked leather sleeves [superior]

< 477h/608H 84v/134V Pos: standing >
You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 482h/608H 86v/134V Pos: standing >
You miss a thri-kreen scout.

< 490h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
 You parry a thri-kreen scout's lunge at you.
A thri-kreen scout's decent punch wounds you.
A thri-kreen scout's kick crashes into your chest.

< 477h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
 
< 479h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: excellent >
 You tackle a thri-kreen scout square in the chest knocking the wind out of it!

< 480h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: excellent >
 
< 485h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP: excellent >
 You dodge a thri-kreen scout's vicious attack.
[Damage:  9 ] Your slash strikes a thri-kreen scout.
[Damage: 12 ] Your impressive pierce strikes a thri-kreen scout.
You miss a thri-kreen scout.
You score a CRITICAL HIT!!!!!
[Damage: 30 ] Your powerful slash strikes a thri-kreen scout very hard.

< 486h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 495h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sit EP:  small wounds >
 [Damage: 12 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout clambers to its feet.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout leaps into the air, avoiding your attack.
A thri-kreen scout dodges your futile attack.

< 496h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  few wounds >
 A thri-kreen scout misses you.
A thri-kreen scout misses you.
A thri-kreen scout's sweep catches you in the side and you almost stumble.

< 490h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  few wounds >
 
< 498h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  few wounds >
 [Damage: 11 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout dodges your futile attack.
[Damage: 10 ] Your impressive slash strikes a thri-kreen scout.
A thri-kreen scout dodges your futile attack.

< 499h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  few wounds >
 [Damage: 44 ] You leave a huge, red swollen lump on a thri-kreen scout's temple.

< 500h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 A thri-kreen scout misses you.
A thri-kreen scout misses you.

< 501h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.

< 509h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 
< 512h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout's kick hits you directly in the face.
Top of a Tall Tree
Obvious exits: -D
A thri-kreen scout stands here, fighting YOU!

< 506h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 
< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 You're still spinning in circles from your last headbutt.

< 511h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  nasty wounds >
 [Damage: 10 ] Your impressive slash strikes a thri-kreen scout hard.
[Damage:  8 ] Your fine pierce strikes a thri-kreen scout hard.
A thri-kreen scout leaps into the air, avoiding your attack.
[Damage: 11 ] Your impressive slash strikes a thri-kreen scout very hard.

< 513h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: pretty hurt >
 They are aware of deviousness but you try anyways!
You try to tackle a thri-kreen scout and fly over its head landing face first in the dirt!

< 514h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
 A thri-kreen scout misses you.

< 517h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
 [Damage:  9 ] Your slash strikes a thri-kreen scout very hard.

< 523h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
 A thri-kreen scout misses you.
A thri-kreen scout leaps towards you and sinks its jaws dripping with venom deep in your flesh.
You feel very sick.

< 520h/608H 88v/134V Pos: kneeling >
< T: Jubei TP: kne TC: small wounds E: thri sta EP: pretty hurt >
 You rise to your feet.

< 522h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP: pretty hurt >
 [Damage: 42 ] You leave a huge, red swollen lump on a thri-kreen scout's temple.

< 522h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 A thri-kreen scout leaps into the air, avoiding your attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.
A thri-kreen scout dodges your futile attack.

< 525h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 
< 530h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout misses you.

< 531h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You suddenly feel sick as a thri-kreen scout's poison reaches your vital organs.

< 503h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 506h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 A thri-kreen scout dodges your futile attack.
[Damage:  6 ] Your fine pierce enshrouds a thri-kreen scout in a mist of blood.
A thri-kreen scout dodges your futile attack.
You miss a thri-kreen scout.
You're still spinning in circles from your last headbutt.

< 507h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 509h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You're still spinning in circles from your last headbutt.

< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 You're still spinning in circles from your last headbutt.

< 512h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 A thri-kreen scout misses you.
You dodge a thri-kreen scout's vicious attack.
A thri-kreen scout's kick hits you in your side.

< 510h/608H 88v/134V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: thri sta EP:  awful >
 [Damage: 12 ] You split a thri-kreen scout's skull wide open, causing immediate death!
A thri-kreen scout is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a thri-kreen scout.

< 528h/625H 88v/134V Pos: standing >
Headbutt whom?

< 530h/625H 88v/134V Pos: standing >
You get a pair of spiked leather sleeves [superior] from the corpse of a thri-kreen scout.
You get a few coins from the corpse of a thri-kreen scout.
There were: 1 platinum coin, 10 gold coins. 

< 535h/625H 89v/134V Pos: standing >
You stop using the sleeves of thieves [poor].

< 540h/625H 91v/134V Pos: standing >
You cover your arms with a pair of spiked leather sleeves [superior].

< 546h/625H 92v/134V Pos: standing >

		Character attributes for Jubei

Level: 31   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 23 yrs / 6 mths  Height: 96 inches Weight: 217 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 160 (100)    Pow:  70 ( 93)
Dex:  90 (100)    Int:  72 ( 96)   
Agi:  92 ( 92)    Wis:  75 ( 88)
Con: 150 ( 94)    Cha:  61 ( 87)   Luk:  83 ( 92)
Equipped Items:  11     Carried weight:   32

Armor Points: -89  Reduces melee damage taken by 8.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 4% 
Hitroll: 8   Damroll: 27
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[64]  FEA[59]
               BRE[60]  SPE[45]

Load carried: No Sweat

< 547h/625H 93v/134V Pos: standing >

< 584h/625H 103v/134V Pos: standing >
Top of a Tall Tree
Obvious exits: -D
Puddles of fresh blood cover the ground.
The corpse of a thri-kreen scout is lying here.

< 587h/625H 104v/134V Pos: standing >

< 588h/625H 104v/134V Pos: standing >

< 589h/625H 104v/134V Pos: standing >
You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       a pair of spiked leather sleeves [superior]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 594h/625H 105v/134V Pos: standing >
You stop using a pair of spiked leather sleeves [superior].

< 599h/625H 107v/134V Pos: standing >

		Character attributes for Jubei

Level: 31   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 23 yrs / 6 mths  Height: 96 inches Weight: 217 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 160 (100)    Pow:  70 ( 93)
Dex:  90 (100)    Int:  72 ( 96)   
Agi:  92 ( 92)    Wis:  75 ( 88)
Con: 150 ( 94)    Cha:  61 ( 87)   Luk:  83 ( 92)
Equipped Items:  10     Carried weight:   34

Armor Points: -86  Reduces melee damage taken by 8.6% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 4% 
Hitroll: 8   Damroll: 26
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[64]  FEA[59]
               BRE[60]  SPE[45]

Load carried: No Sweat

< 601h/625H 107v/134V Pos: standing >
You cover your arms with the sleeves of thieves [poor].

< 607h/625H 109v/134V Pos: standing >

		Character attributes for Jubei

Level: 31   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 23 yrs / 6 mths  Height: 96 inches Weight: 217 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 160 (100)    Pow:  70 ( 93)
Dex:  90 (100)    Int:  72 ( 96)   
Agi:  92 ( 92)    Wis:  75 ( 88)
Con: 150 ( 94)    Cha:  61 ( 87)   Luk:  83 ( 92)
Equipped Items:  11     Carried weight:   34

Armor Points: -89  Reduces melee damage taken by 8.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 4% 
Hitroll: 9   Damroll: 26
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[64]  FEA[59]
               BRE[60]  SPE[45]

Load carried: No Sweat

< 608h/625H 109v/134V Pos: standing >
You stop using the sleeves of thieves [poor].

< 613h/625H 111v/134V Pos: standing >
You cover your arms with a pair of spiked leather sleeves [superior].

< 618h/625H 112v/134V Pos: standing >

< 623h/625H 113v/134V Pos: standing >

		Character attributes for Jubei

Level: 31   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 23 yrs / 6 mths  Height: 96 inches Weight: 217 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 160 (100)    Pow:  70 ( 93)
Dex:  90 (100)    Int:  72 ( 96)   
Agi:  92 ( 92)    Wis:  75 ( 88)
Con: 150 ( 94)    Cha:  61 ( 87)   Luk:  83 ( 92)
Equipped Items:  11     Carried weight:   32

Armor Points: -89  Reduces melee damage taken by 8.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 4% 
Hitroll: 8   Damroll: 27
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[64]  FEA[59]
               BRE[60]  SPE[45]

Load carried: No Sweat

< 625h/625H 114v/134V Pos: standing >
You stop using a pair of spiked leather sleeves [superior].

< 625h/625H 117v/134V Pos: standing >
You cover your arms with the sleeves of thieves [poor].

< 625h/625H 118v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -E -U -D
A small squirrel scurries along a branch.
A small squirrel scurries along a branch.

< 625h/625H 117v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -W -U -D
A small squirrel scurries along a branch.
A young ape swings through the jungle and leaps across the rocks.

< 625h/625H 117v/134V Pos: standing >
Up a Tall Tree
Obvious exits: -U -D

< 625h/625H 116v/134V Pos: standing >
You quickly scan the area.
A small squirrel who is close by above you.
A young ape who is close by above you.
A small squirrel who is not far off above you.

< 625h/625H 116v/134V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.

< 625h/625H 115v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S
A black fly buzzes in near a brush and lands.

< 625h/625H 113v/134V Pos: standing >
A Tropical Rainforest
Obvious exits: -N -E
A parrot is perched on a branch.
A crane fly flies freely through the air.
A gigantic anaconda slithers along the ground.
An earthly beetle scurries in the grass.
A gnat hovers over an animal.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A fire ant is living in flames!
An ape snorts and beats its chest.

< 625h/625H 112v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 625h/625H 112v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W

< 625h/625H 110v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -E -S -W
A slimy snail oozes across a tree branch.

< 625h/625H 109v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S
A tsetse fly flies nearby.
A gigantic anaconda slithers along the ground.

< 625h/625H 107v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -S -W
A blood sucking mosquitoe buzzes.
A parrot is perched on a branch.
A tsetse fly flies nearby.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A chimp swings amoung the trees.
A tsetse fly flies nearby.
A HuGE BumbleBEE buzzes in the air and polenates a flower.

< 625h/625H 105v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W
A chimp swings amoung the trees.
A chimp swings amoung the trees.
A blow fly buzzes in the air and makes loud noises.
A gigantic anaconda slithers along the ground.
An ape snorts and beats its chest.

< 625h/625H 103v/134V Pos: standing >
A Confusing Path through the Forest
Obvious exits: -N -E -W
An earthly beetle scurries in the grass.

< 625h/625H 102v/134V Pos: standing >
A Small Pond in a Grove
Obvious exits: -E -W
A Thri-Kreen (medium) sits resting. (Non-Fraggable)(Gold Aura)

< 625h/625H 100v/134V Pos: standing >
You are using:
<worn on head>       a cracked bone crown from Kvark's Great Connector
<worn on eyes>       a black silken skull eyepatch
<worn on face>       a bronze mask
<worn around neck>   a rusty steel necklace [poor]
<worn around neck>   a dark cured leather choker from Kvark's Great Connector
<worn on body>       a suit of durethium chainmail [poor]
<worn about waist>   a dented gem girth from Kvark's Great Connector
<worn on arms>       the sleeves of thieves [poor]
<primary weapon>     a brilliant adamantium longsword
<secondary weapon>   a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on feet>       some human-made hide shoes from Ixarkon

< 625h/625H 100v/134V Pos: standing >
Alas, you cannot go that way. . . .

< 625h/625H 101v/134V Pos: standing >
[Damage: 11 ] A Thri-Kreen makes a strange sound as you place a red-bladed dagger with a silver hilt [poor] in his back.

< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 [Damage: 12 ] Your impressive slash strikes a Thri-Kreen very hard.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your powerful pierce seriously wounds a Thri-Kreen.
[Damage:  9 ] Your slash strikes a Thri-Kreen very hard.
[Damage: 11 ] Your slash seriously wounds a Thri-Kreen.

< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 A Thri-Kreen misses you.

< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 You miss a Thri-Kreen.
[Damage:  8 ] Your fine pierce strikes a Thri-Kreen very hard.
[Damage: 13 ] Your impressive slash enshrouds a Thri-Kreen in a mist of blood.
[Damage: 11 ] Your slash enshrouds a Thri-Kreen in a mist of blood.

< 625h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 A Thri-Kreen's fine slash grazes you.
A Thri-Kreen misses you.

< 619h/625H 103v/134V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: A Thri-Kreen sit EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 21 ] You beautifully slash a Thri-Kreen into two parts - both dead.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.