The death of [31 Controller] Flej The Resistance (Grey Elf)

in Rugged Grasslands Along the Coast

from the perspective of [31 Controller] Flej The Resistance (Grey Elf)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on head>       the cap of storytelling
<worn on eyes>       a feathered leather eyepatch [superior] (illuminating)
<worn in ear>        a gnomish ear amplifier
<worn on face>       a surgeons mask
<worn around neck>   a set of copper wire coils
<worn around neck>   a tight golden chain [superior]
<worn on body>       a frost-rimed iron tunic from The City of Winterhaven
<worn about body>    a buckskin pack
<worn as quiver>     a glowing bard sack [superior] (glowing)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<worn on arms>       sleeves scrolled with intricate runes [poor]
<worn around wrist>  a bracelet of the earth
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some snakeskin gloves
<worn on finger>     a ring of sand blasting
<worn on finger>     a sapphire ring
<held>               a swirling wand of light
<worn on legs>       the centaurian legplates of honor
<worn on feet>       a pair of mailed yeti hide boots [superior]

Flej enters from the south.
Flej enters from the south.
Flej enters from the south.
Bendira the Banker enters from the south.

< 374h/374H 257v/259V Pos: standing >
Tempest Avenue
   Tempest Avenue runs east to west through the city, parallel to
Squall Road and North Storm Street.  On the west end of the Avenue the
gate to the Storm Port graveyard is located. To the east it connects
with Gale Road.  West of here the avenue intersects with the
entrance to the graveyard and a connector road to North Storm Street.
South lies yet another connector to Squall Road, probably the busiest
road in the city.
Obvious exits: -East  -South -West 
Bendira the Banker enters from the west.
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.
Bendira the Banker enters from the west.

< 374h/374H 256v/259V Pos: standing >
Tempest Avenue and Squall Road Connector
   This small road connects Squall Road and Tempest Avenue, for those
wishing a more direct route to or from the southern gates.  The dirt
packed road is covered with litter as orcs living in the large buildings
on either side tend to just throw their trash out the windows. The
sounds of the harbour seem distant here, yet can still be heard. A
small shop sits east.
Obvious exits: -North -East # -South
An Orc merchant wanders the city, selling his wares.
An Orc commoner wanders the city here.
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 258v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 374h/374H 258v/259V Pos: standing >
An orc commoner leaves south.

< 374h/374H 258v/259V Pos: standing >
Squall Road West Intersection
   In the early days, Storm Port consisted solely of the harbour,
several small supply shops, and naval barracks connected by two
roads.  Squall Road was one of those two.  North of here is a
small alley that connects up with another major street in the city,
Tempest Avenue.  The busy Storm Port bank sits to the west, and south
leads to the southern gates.  The traffic here is amazing as orcs
bustle about, heading for the harbour, elsewhere in the city, or
outside town.
Obvious exits: -North -East  -South -West #
An Orc commoner wanders the city here.
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 257v/259V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A young orc soldier who is close by to your east.
An orc merchant who is close by to your east.
An orc gate guard who is rather far off to your east.
An orc gate guard who is rather far off to your east.
An orc gate guard who is rather far off to your east.

< 374h/374H 257v/259V Pos: standing >
On the Verge of Squall Road
   Years ago, Storm Port was built as just a naval harbour for the orc
armies.  Having spread their influence well across most of the country
they looked further for new lands to conquer or new allies to unite with.
The future of the orc kingdom was laying across the seas.  This city
was but a military staging point at first, however, as the orc presence
grew so did the city. Today, it rivals even the distant human cities
it might as well as dense population.
Obvious exits: -North -West 
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 258v/259V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc merchant who is not far off to your north.
An orc gate guard who is close by to your west.
An orc gate guard who is close by to your west.
A jet black bear who is not far off to your west.

< 374h/374H 258v/259V Pos: standing >
Alas, you cannot go that way. . . .

< 374h/374H 258v/259V Pos: standing >
The South Gates of Storm Port
   Although there are no walls surrounding the the orc harbour city
of Storm Port, the terrain itself makes it almost a fortress. Large
rocks jutt out from the earth almost mountainous in nature but no
where near as large. Despite this they still prove to deter invaders
from entering anywhere other than the three primary entrances to the
city.  The first and foremost being here, the south gates of the
city, guarded by half a dozen elite orc guards.
Obvious exits: -East  -West 
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
Bendira the Banker enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Bendira the Banker enters from the east.

< 374h/374H 257v/259V Pos: standing >

< 374h/374H 258v/259V Pos: standing >
You quickly scan the area.
A jet black bear who is close by to your west.

< 374h/374H 259v/259V Pos: standing >
Before the South Gates of Storm Port
   Just outside the gates and through the trail between the rocky
terrain south, the sounds and smells of Storm Port are intense.
Orc merchants can be heard shouting out their wares and just around
the corner the vigilant gate guards jostle their weapons, clanking
iron on iron.  The smell of the sea has become overpowering, a
salty mist floats in the air, not severe, but enough to cause
discomfort.
Obvious exits: -North -East  -South -West 
A jet black bear forages for some food.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 258v/259V Pos: standing >
You quickly scan the area.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.

< 374h/374H 258v/259V Pos: standing >
 
            
    .^.     
   ..@M     
 ..M*+*.    
 ****.*..   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 256v/259V Pos: standing >
You quickly scan the area.
A jet black bear who is close by to your north.
An orc commoner who is close by to your east.
Rex who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.
Doo who is in the distance to your south.

< 374h/374H 256v/259V Pos: standing >

< 374h/374H 256v/259V Pos: standing >
 
    .^.     
   ..MM     
 ..M*@*.    
 ****.*..   
 *++.+**..  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 258v/259V Pos: standing >
 
   .^.      
  ..+M      
 .M*M@.     
 ***.*..    
 ++.+**..   
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.

< 374h/374H 257v/259V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A huge hippogryph who is a brief walk away to your west.

< 374h/374H 257v/259V Pos: standing >
 
  ..+M      
 .M*+M.     
 ***.@..    
 ++.+**..   
 +******.   
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.

< 374h/374H 257v/259V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.

< 374h/374H 257v/259V Pos: standing >
 
   ..+M     
 ..M*+*.    
 ****@*..   
 *++.+**..  
 *+******.  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 255v/259V Pos: standing >
 
    ..+M    
 ...M*+*.   
 .***@M*..  
 **++.+**.  
 **+******  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 253v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 374h/374H 253v/259V Pos: standing >
 
 .   ..+M   
 M...M*+*.  
 *.**@M.*.  
 P**++.+**  
 P**+*****  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 253v/259V Pos: standing >
You quickly scan the area.
A huge hippogryph who is close by to your north.

< 374h/374H 253v/259V Pos: standing >
 
 ..   ..+M  
 *M...M*+*  
 **.*@M*.*  
 .MP*++.+*  
 .**P+****  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 254v/259V Pos: standing >
 
 **...M*+*  
 **.****.*  
 .***@+.+*  
 .***+****  
 ^.**.***.  
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Bendira the Banker enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Bendira the Banker enters from the north.

< 374h/374H 252v/259V Pos: standing >
 
 *M*...M*+  
 ***.****.  
 ..MP@M+.+  
 ^.*P*+***  
 M^.**.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 252v/259V Pos: standing >
Nz enters from the west.

< 374h/374H 253v/259V Pos: standing >
Nz leaves south.

< 374h/374H 253v/259V Pos: standing >
 
 **P.****.  
 ..MPM++.+  
 ^.**@+***  
 M^.**.***  
 M^...+**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.

< 374h/374H 252v/259V Pos: standing >
Nz's body appears to recover from the affects of the potion.
 
 *M*P..M*+  
 ***.****.  
 ..M*@++.+  
 ^.**P+***  
 M^.**.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Doo  The Resistance (Human)(medium) stands in mid-air here.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.

< 374h/374H 251v/259V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
Doo leaves south.

< 374h/374H 251v/259V Pos: standing >
 
 ***.****.  
 .PMPM++.+  
 ^.**@+***  
 M^.**.***  
 M^...+**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.

< 374h/374H 252v/259V Pos: standing >
I see no person by that name here!

< 374h/374H 253v/259V Pos: standing >
Doo enters from the north.

< 374h/374H 253v/259V Pos: standing >
 
 .***.****  
 ...M**++.  
 M^.*@P+**  
 MM^.**.**  
 MM^...+**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 252v/259V Pos: standing >
 
 **M*...M*  
 .***.****  
 ...M@*++.  
 M^.*MP+**  
 MM^.**.**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.

< 374h/374H 250v/259V Pos: standing >
 
 .***.****  
 ...MM*++.  
 M^.*@*+**  
 MM^.P*.**  
 MM^...+**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.

< 374h/374H 251v/259V Pos: standing >
 
 ***.****.  
 ..M**++.+  
 ^.*M@+***  
 M^P**.***  
 M^...+**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.
Flej enters from the west.

< 374h/374H 249v/259V Pos: standing >
 
 .***.****  
 ...M**++.  
 MP.*@M+**  
 MM^.**.**  
 MM^...+**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 250v/259V Pos: standing >
 
 .P.M**++.  
 M^.*M*+**  
 MM^.@*.**  
 MM^...+**  
 MMMM..+*.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.
Flej enters from the north.

< 374h/374H 248v/259V Pos: standing >
 
 M...***++  
 MM^.***+*  
 MMM^@**.*  
 ^MM^...+*  
 ^MMMM..+*  
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 247v/259V Pos: standing >
 
 ^.***.***  
 M...M**++  
 MM^.@**+*  
 MMM^M**.*  
 ^MM^...+*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.

< 374h/374H 246v/259V Pos: standing >
 
 .*PM*...M  
 ^.***.***  
 M...@**++  
 MM^.M**+*  
 MMM^.**.*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
The famous ragelord, Boq, stands here.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.
Flej enters from the south.

< 374h/374H 244v/259V Pos: standing >
 
 ^.****...  
 M^.***.**  
 MM..@***+  
 MMM^.***+  
 MMMM^.**.  
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.
Flej enters from the east.

< 374h/374H 243v/259V Pos: standing >
Boq, the orc ragelord enters from the east.

< 374h/374H 243v/259V Pos: standing >
A black rift in space opens next to you, and a Kobold steps out of it grinning.
Boq, the orc ragelord suddenly attacks Flej!
Boq, the orc ragelord punches Flej in the throat, he chokes, gasps and dies.
Upon being struck, Flej disappears into thin air.
Flej stops following you.
Boq, the orc ragelord suddenly attacks Flej!
Boq, the orc ragelord punches Flej to death.
Upon being struck, Flej disappears into thin air.
Flej stops following you.

< 374h/374H 244v/259V Pos: standing >
Boq, the orc ragelord suddenly attacks Flej!
Boq, the orc ragelord punches Flej to death.
Upon being struck, Flej disappears into thin air.
Flej stops following you.
Boq, the orc ragelord suddenly attacks Flej!
Boq, the orc ragelord punches Flej to death.
Upon being struck, Flej disappears into thin air.
Flej stops following you.

< 374h/374H 244v/259V Pos: standing >
 
 ..**..     
 ^.**M*.P.  
 M^.*@*.**  
 MM..P***+  
 MMM^.***+  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 374h/374H 242v/259V Pos: standing >
 
 ***..      
 ..**..     
 ^.**@*...  
 M^.*M*.**  
 MM..P***+  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 
*Eraumar the human ethermancer from Arcium, the Plagued Kingdom.

< 374h/374H 244v/259V Pos: standing >
 
 ..**..     
 ^.**M*...  
 M^.*@*.**  
 MM..P***+  
 MMM^.***+  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 374h/374H 243v/259V Pos: standing >
 
 ^.****...  
 M^.***.**  
 MM..@***+  
 MMMP.***+  
 MMMM^.**.  
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A Troll (large) Spawn  *-* Bloodlust *-* crouches in mid-air here.
A Kobold (small) Autist *-* Bloodlust *-* stands in mid-air here.
The famous ragelord, Boq, stands here.

< 374h/374H 245v/259V Pos: standing >
Nz enters from the west.

< 374h/374H 247v/259V Pos: standing >
Nz leaves east.

< 374h/374H 247v/259V Pos: standing >
A Kobold starts casting an offensive spell.
Ok.
Bendira the Banker starts casting an offensive spell called 'bigbys clenched fist'.
You snap into visibility.
Boq, the orc ragelord suddenly attacks Bendira the Banker!
Boq, the orc ragelord's punch strikes Bendira the Banker.
Bendira the Banker starts casting an offensive spell called 'bigbys clenched fist'.

< 374h/374H 248v/259V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Kobold - OUCH!
YIKES!  Another hit like that, and you've had it!!

< 158h/374H 249v/259V Pos: standing >
Bendira the Banker completes her spell...
Bendira the Banker utters the words 'bigbys clenched fist'
[Damage: 45 ] Bendira the Banker's fist beats the life out of a Troll, blood pours from his body!

< 158h/374H 249v/259V Pos: standing >
A Kobold starts casting an offensive spell.

< 158h/374H 250v/259V Pos: standing >
Bendira the Banker completes her spell...
Bendira the Banker utters the words 'bigbys clenched fist'
[Damage: 92 ] Bendira the Banker's fist beats the life out of a Troll, blood pours from his body!

< 158h/374H 251v/259V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'bigbys clenched fist'
A Kobold's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
A Troll rises to his feet.
Nz crawls in from the east.

< 76h/374H 252v/259V Pos: standing >
Bendira the Banker misses Boq, the orc ragelord.
Boq, the orc ragelord dodges Bendira the Banker's attack.
Everything is blurry after a Troll's head came crashing into your skull.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  7 ] A Troll shivers from the unnatural cold as he hits you!

< 31h/374H 252v/259V Pos: standing >
< T: Flej TP: sta TC: awful E: A Troll sta EP:  few wounds >
 Boq, the orc ragelord's punch strikes Bendira the Banker.
Boq, the orc ragelord's crude punch strikes Bendira the Banker.
Boq, the orc ragelord's crude punch strikes Bendira the Banker.
Boq, the orc ragelord's crude punch strikes Bendira the Banker.

< 31h/374H 253v/259V Pos: standing >
< T: Flej TP: sta TC: awful E: A Troll sta EP:  few wounds >
 Nz rises to his feet.
Boq, the orc ragelord suddenly attacks Nz!
Boq, the orc ragelord's punch wounds Nz.

< 31h/374H 253v/259V Pos: standing >
< T: Flej TP: sta TC: awful E: A Troll sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 31h/374H 253v/259V Pos: standing >
< T: Flej TP: sta TC: awful E: A Troll sta EP:  few wounds >
 A Troll dodges your futile attack.
You miss a Troll.

< 31h/374H 253v/259V Pos: standing >
< T: Flej TP: sta TC: awful E: A Troll sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the word 'yufzbarr'
A Kobold grins evilly as you burst into flames and die.
Your dark iron tower shield from Cloud Giant Kingdom melted from the intense heat!
Your gnomish ear amplifier melted from the intense heat!
Your exquisite silk sash [poor] melted from the intense heat!