<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of studded leather sleeves
<worn on hands> some thick leather gloves
<primary weapon> a long steel sword
<secondary weapon> a thin steel dagger
<worn on feet> a pair of studded leather boots
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.
< 70h/70H 106v/106V Pos: standing >
< 70h/70H 106v/106V Pos: standing >
Frag Level Cap: 32 - Good, 31 - Others, Top Frag Amount: 5.69
Timer: 01:22:16:24 Frags needed: 4.80
Top Fraggers
Nz 7.09
Bisil 5.97
Kileek 5.11
Laz 3.74
Jov 3.07
Kiria 3.07
Yzar 3.00
Mub 2.77
Slusk 2.62
Orthyn 2.57
Lowest Fraggers
Maizen -2.00
Taji -2.00
Mogluk -1.94
Fer -1.89
Zkl -1.50
Krzzn -1.34
Plonus -1.33
Pok -1.33
Kalla -1.30
Grimdor -1.25
< 70h/70H 106v/106V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.
< 70h/70H 106v/106V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
< 70h/70H 105v/106V Pos: standing >
A peasant commoner leaves south.
The taste of blood slowly fades from your body.
< 70h/70H 105v/106V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
< 70h/70H 103v/106V Pos: standing >
A wandering merchant enters from the north.
< 70h/70H 106v/106V Pos: standing >
[Damage: 5 ] Your fine pierce strikes a young villager.
< 70h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:excellent E: wench sta EP: few scratches >
You dodge a young villager's vicious attack.
You dodge a young villager's vicious attack.
A young villager's kick parts your hair but does little else.
A young villager dodges your futile attack.
< 70h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:excellent E: wench sta EP: few scratches >
Ouch, that seriously hurt!
< 69h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few scratches >
A muscular villager leaves east.
A small villager leaves north.
< 69h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few scratches >
You feel your skill in double attack improving.
A young villager dodges your futile attack.
[Damage: 4 ] Your pierce strikes a young villager.
You miss a young villager.
< 69h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
You parry a young villager's lunge at you.
< 69h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
[Damage: 3 ] Your decent slash strikes a young villager.
< 69h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
You dodge a young villager's vicious attack.
You suddenly see a young villager's foot in your chest.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
A small villager enters from the north.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
You miss a young villager.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
A Halfling enters from the north.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: small wounds >
[Damage: 8 ] You leave a huge, red swollen lump on a young villager's temple.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few wounds >
You dodge a young villager's vicious attack.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You miss a young villager.
A young villager dodges your futile attack.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few wounds >
A traveling merchant enters from the north.
A Halfling starts casting an offensive spell.
< 63h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC:few scratches E: wench sta EP: few wounds >
A peasant commoner leaves north.
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Halfling has reached its goal.
YIKES! Another hit like that, and you've had it!!
< 30h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC: nasty wounds E: wench sta EP: few wounds >
A muscular villager enters from the north.
< 30h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC: nasty wounds E: wench sta EP: few wounds >
A young villager's punch strikes you very hard.
A young villager's kick parts your hair but does little else.
A Halfling starts casting an offensive spell.
< 25h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC: nasty wounds E: wench sta EP: few wounds >
A young villager dodges your futile attack.
< 25h/70H 106v/106V Pos: standing >
< T: Kuda TP: sta TC: nasty wounds E: wench sta EP: few wounds >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
You feel enlightened by the lightning bolt a Halfling sends, and then all is dark - RIP.
Your pair of studded leather leggings exploded spreading charges of electrical energy!