<worn as a badge> a beacon of courage (glowing) (illuminating)
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> some apprentice monk robes (illuminating)
<worn about waist> the skin of a giant snake [poor]
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<attached to belt> a rugged adventurers satchel (illuminating)
<attached to belt> a quill
<primary weapon> an amber-colored rod
<worn on feet> a pair of tight black slippers
**....^^^MMMMM
....^^^MMMMM
..^.^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 31v/120V Pos: standing >
....^M^MMMM
M..^..^MM^^^^
.^....^MM^^MMMM
....^^^^^^MMMMM
...^^^^@^MMMMMM
*......^^MMMMM
*....^^^MMMMM
...^^^MMMMM
.^.^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 28v/120V Pos: standing >
...^M^MMMMM
..^..^MM^^^^^
^....^MM^^MMMMM
...^^^^^^MMMMMM
..^^^^^@MMMMMMM
......^^MMMMM
....^^^MMMMM
..^^^MMMMM
^.^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 25v/120V Pos: standing >
.....^^MMMM
....^M^MMMMMM
M..^..^MM^^^^^^
^....^MM^^MMMMM
...^^^^@^MMMMMM
..^^^^^^MMMMMMM
......^^MMMMM
...^^^MMMMM
.^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 24v/120V Pos: standing >
....^^MMMMM
...^M^MMMMMMM
..^..^MM^^^^^^^
....^MM^^MMMMMM
..^^^^^@MMMMMMM
.^^^^^^MMMMMMM
.....^^MMMMM
..^^^MMMMM
^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 21v/120V Pos: standing >
..^M..^^MMM
.....^^MMMMMM
....^M^MMMMMMMM
..^..^MM^^^^^^^
....^MM@^MMMMMM
..^^^^^^MMMMMMM
.^^^^^^MMMMMMM
....^^MMMMM
.^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 18v/120V Pos: standing >
.^...^^MMMM
....^^MMMMMMM
...^M^MMMMMMMM^
.^..^MM^^^^^^^^
...^MM^@MMMMMMM
.^^^^^^MMMMMMMM
^^^^^^MMMMMMM
...^^MMMMM
^^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 22v/120V Pos: standing >
..M...^^^^M
..^...^^MMMMM
.....^^MMMMMMM^
...^M^MMMMMMMM^
.^..^MM@^^^^^^^
...^MM^^MMMMMMM
.^^^^^^MMMMMMMM
^^^^^MMMMMMM
..^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 19v/120V Pos: standing >
.M...^^^^MM
.^...^^MMMMM^
....^^MMMMMMM^M
..^M^MMMMMMMM^M
^..^MM^@^^^^^^M
..^MM^^MMMMMMMM
^^^^^^MMMMMMMM
^^^^MMMMMMM
.^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 17v/120V Pos: standing >
M...^^^^MM^
^...^^MMMMM^M
...^^MMMMMMM^MM
.^M^MMMMMMMM^MM
..^MM^^@^^^^^MM
.^MM^^MMMMMMMM
^^^^^MMMMMMMM
^^^MMMMMMM
^^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 14v/120V Pos: standing >
...^^^^MM^M
...^^MMMMM^MM
..^^MMMMMMM^MMM
^M^MMMMMMMM^MMM
.^MM^^^@^^^^MMM
^MM^^MMMMMMMM
^^^^MMMMMMMM
^^MMMMMMM
^MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 11v/120V Pos: standing >
..^^^^MM^MM
..^^MMMMM^MMM
.^^MMMMMMM^MMMM
M^MMMMMMMM^MMMM
^MM^^^^@^^^MMM
MM^^MMMMMMMM
^^^MMMMMMMM .
^MMMMMMM .
MMMMM *
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 8v/120V Pos: standing >
.^^^^MM^MMM
.^^MMMMM^MMMM
^^MMMMMMM^MMMMM
^MMMMMMMM^MMMMM
MM^^^^^@^^MMM
M^^MMMMMMMM .
^^MMMMMMMM ..
MMMMMMM ..
MMMM *.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 6v/120V Pos: standing >
^^^^MM^MMMM
^^MMMMM^MMMMM
^MMMMMMM^MMMMMM
MMMMMMMM^MMMMMM
M^^^^^^@^MMM
^^MMMMMMMM ..
^MMMMMMMM ...
MMMMMM ...
MMM *..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 3v/120V Pos: standing >
^^^MM^MMMMM
^MMMMM^MMMMMM
MMMMMMM^MMMMMMM
MMMMMMM^MMMMMM
^^^^^^^@MMM
^MMMMMMMM ...
MMMMMMMM ....
MMMMM ....
MM *...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 0v/120V Pos: standing >
You're too exhausted.
< 93h/93H 1v/120V Pos: standing >
You're too exhausted.
< 93h/93H 2v/120V Pos: standing >
You're too exhausted.
< 93h/93H 2v/120V Pos: standing >
< 93h/93H 3v/120V Pos: standing >
^^^MM^MMMMM
^MMMMM^MMMMMM
MMMMMMM^MMMMMMM
MMMMMMM^MMMMMM
^^^^^^^@MMM
^MMMMMMMM ...
MMMMMMMM ....
MMMMM ....
MM *...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 5v/120V Pos: standing >
^.^^MMMMMMM
^^^^MM^MMMMMM
^^MMMMM^MMMMMMM
MMMMMMM^MMMMMMM
MMMMMMM@MMMMMM
^^^^^^^^MMM
^MMMMMMMM ...
MMMMMMM ...
MMMM ...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 5v/120V Pos: standing >
^^^.^.MMMMM
^^.^^MMMMMMMM
.^^^^MM^MMMMMMM
^^MMMMM^MMMMMMM
MMMMMMM@MMMMMMM
MMMMMMM^MMMMMM
^^^^^^^^MMM
MMMMMMMM ..
MMMMMM ..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 3v/120V Pos: standing >
^.....M^^MM
.^^^.^.MMMMMM
^^^.^^MMMMMMMMM
.^^^^MM^MMMMMMM
^^MMMMM@MMMMMMM
MMMMMMM^MMMMMMM
MMMMMMM^MMMMMM
^^^^^^^MMM
MMMMMMM .
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 93h/93H 1v/120V Pos: standing >
You're too exhausted.
< 93h/93H 1v/120V Pos: standing >
Huge Cave Entrance
Obvious exits: -N -S
< 93h/93H 1v/120V Pos: standing >
Inside a Huge Cave
Obvious exits: -N -E -S
An ugly kobold is standing here.
< 93h/93H 1v/120V Pos: standing >
It stands about three feet tall, with slimy yellow skin.
A kobold appears to be Humanoid and is in excellent condition.
It's medium in size.
Through your advanced training, you glean they are a level 10 .
< 93h/93H 6v/120V Pos: standing >
< 93h/93H 6v/120V Pos: standing >
Inside a Huge Cave
Obvious exits: -N -E -S
An ugly kobold is standing here.
< 93h/93H 8v/120V Pos: standing >
Huge Cave
Obvious exits: -E -S -W
A large hobgoblin is standing here, looking mean.
< 93h/93H 11v/120V Pos: standing >
Entrance to Goblin Hall
Obvious exits: -E -W#
< 93h/93H 13v/120V Pos: standing >
Ok.
< 93h/93H 15v/120V Pos: standing >
Goblin Hall
Obvious exits: -N -E -S -W
A goblin is standing here, wearing a clueless expression.
< 93h/93H 15v/120V Pos: standing >
Goblin Hall
Obvious exits: -N -E -W
< 93h/93H 14v/120V Pos: standing >
Goblin Hall
Obvious exits: -E -S -W
A goblin is standing here, wearing a clueless expression.
A goblin is standing here, wearing a clueless expression.
< 93h/93H 14v/120V Pos: standing >
End of Goblin Hall
Obvious exits: -N -E -S
< 93h/93H 15v/120V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -E
(Q)A goblin sentry is stretched out, sound asleep.
(Q)A goblin sentry is stretched out, sound asleep.
A goblin sentry stands here, eyeing you curiously.
A goblin sentry stands here, eyeing you curiously.
< 93h/93H 14v/120V Pos: standing >
Do you feel lucky, punk?
< 93h/93H 18v/120V Pos: standing >
You start chanting...
< 93h/93H 21v/120V Pos: standing >
You complete your spell...
Your spell disturbs a goblin sentry's beauty sleep!
[Damage: 46 ] You get a good hold of the shocked a goblin sentry.
You dodge a goblin sentry's vicious attack.
A goblin sentry clambers to its feet.
< 93h/93H 22v/120V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 93h/93H 24v/120V Pos: standing >
You dodge a goblin sentry's vicious attack.
A goblin sentry's kick hits you in your side.
< 88h/93H 27v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: nasty wounds >
You start chanting...
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: nasty wounds >
Casting: shocking grasp *
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: nasty wounds >
You complete your spell...
[Damage: 38 ] You get a good hold of the shocked a goblin sentry.
You miss a goblin sentry.
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: awful >
You start chanting...
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: awful >
A goblin sentry misses you.
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: awful >
Casting: shocking grasp *
< 88h/93H 28v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: awful >
You complete your spell...
[Damage: 18 ] A goblin sentry dies while looking rather shocked.
A goblin sentry is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a goblin sentry cause a sickening chill to run up your spine.
Congratulations, you found the right mob, but you're not done yet.
< 88h/93H 28v/120V Pos: standing >
You get a few coins from the corpse of a goblin sentry.
There were: 3 gold coins, 9 silver coins, 9 copper coins.
You get a thick belt of trollhide from the corpse of a goblin sentry.
< 88h/93H 28v/120V Pos: standing >
Saving Raj.
< 88h/93H 29v/120V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 88h/93H 30v/120V Pos: standing >
You sit down and relax.
< 88h/93H 32v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
14 seconds: ( 3rd) shocking grasp
29 seconds: ( 3rd) shocking grasp
44 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
You continue your study.
< 88h/93H 32v/120V Pos: sitting >
You start meditating...
< 88h/93H 33v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 90h/93H 55v/120V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.
< 91h/93H 62v/120V Pos: sitting >
Score information for Raj
Level: 16 Race: Grey Elf Class: Summoner Sex: Male
Hit points: 92(93) Moves: 70(120)
Coins carried: 0 platinum 3 gold 9 silver 9 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 2 hours/ 7 minutes
Received data: 0.1385 MB this session.
Send data: 0.0040 MB this session.
Compression ratio: 82%
Title: Rite of The Resistance
Status: Sitting around, resting.
Memorizing Meditating
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Heat
Enchantments: Levitation
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 160
Active Spells:
--------------
levitate (12 minutes)
well-rested bonus (126 minutes)
< 92h/93H 70v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 93h/93H 99v/120V Pos: sitting >
A goblin enters from the east.
< 93h/93H 105v/120V Pos: sitting >
Autosaving...
< 93h/93H 111v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 2 - shocking grasp
2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
7 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
< 93h/93H 120v/120V Pos: sitting >
< 93h/93H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.
< 93h/93H 120v/120V Pos: sitting >
You clamber to your feet.
< 93h/93H 120v/120V Pos: standing >
You are already about as tense as you can get.
< 93h/93H 120v/120V Pos: standing >
Goblin Sleeping Quarters
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a goblin sentry is lying here.
A goblin is standing here, wearing a clueless expression.
(Q)A goblin sentry is stretched out, sound asleep.
A goblin sentry stands here, eyeing you curiously.
A goblin sentry stands here, eyeing you curiously.
< 93h/93H 120v/120V Pos: standing >
You start chanting...
< 93h/93H 120v/120V Pos: standing >
You complete your spell...
Your spell disturbs a goblin sentry's beauty sleep!
[Damage: 42 ] You get a good hold of the shocked a goblin sentry.
You dodge a goblin sentry's vicious attack.
A goblin sentry clambers to its feet.
A goblin sentry's sweep catches you in the side and you almost stumble.
< 85h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: few wounds >
You start chanting...
< 85h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: few wounds >
You complete your spell...
[Damage: 50 ] You get a good hold of the shocked a goblin sentry.
A goblin sentry is stunned!
< 85h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: bleeding, close to death >
You start chanting...
< 85h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: bleeding, close to death >
A goblin sentry misses you.
< 85h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: goblin sta EP: bleeding, close to death >
You complete your spell...
[Damage: 10 ] A goblin sentry dies while looking rather shocked.
A goblin sentry is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a goblin sentry cause a sickening chill to run up your spine.
Congratulations, you found the right mob, but you're not done yet.
< 85h/93H 120v/120V Pos: standing >
You get a few coins from the corpse of a goblin sentry.
There were: 3 gold coins, 8 silver coins, 11 copper coins.
< 85h/93H 120v/120V Pos: standing >
Saving Raj.
< 85h/93H 120v/120V Pos: standing >
the bartender gave you the following quest:
Go kill 3 a goblin sentry (1 left) in Caves of Mt. Skelenak!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
< 85h/93H 120v/120V Pos: standing >
You sit down and relax.
< 86h/93H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
14 seconds: ( 3rd) shocking grasp
29 seconds: ( 3rd) shocking grasp
44 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
You continue your study.
< 86h/93H 120v/120V Pos: sitting >
You start meditating...
< 86h/93H 120v/120V Pos: sitting >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 88h/93H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
0 seconds: ( 3rd) shocking grasp
15 seconds: ( 3rd) shocking grasp
29 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
< 89h/93H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 90h/93H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 1 - shocking grasp
2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
11 seconds: ( 3rd) shocking grasp
26 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
< 90h/93H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
( 3rd circle) 1 - shocking grasp
2 - dispel magic
( 2nd circle) 7 - burning hands
( 1st circle) 2 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 3rd) shocking grasp
24 seconds: ( 3rd) shocking grasp
You can memorize no more spells.
< 91h/93H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 91h/93H 120v/120V Pos: sitting >
A Troll enters from the north.
< 93h/93H 120v/120V Pos: sitting >
A Troll leaps at you only to realize you are down already.
You abandon your studies.
< 93h/93H 120v/120V Pos: sitting >
A Troll misses you.
A Troll misses you.
< 93h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC:excellent E: A Troll sit EP: excellent >
You miss a Troll.
< 93h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC:excellent E: A Troll sit EP: excellent >
You clamber to your feet.
< 93h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:excellent E: A Troll sit EP: excellent >
Magic must always be enclosed by the holy symbols known only as 'apostrophes'.
< 93h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:excellent E: A Troll sit EP: excellent >
[Damage: 1 ] -=[Your weak crush grazes a Troll.]=-
You dodge a Troll's vicious attack.
-=[A Troll's fine slash strikes you.]=-
< 88h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: A Troll sit EP: few scratches >
A Troll clambers to his feet.
< 88h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:few scratches E: A Troll sta EP: excellent >
Everything is blurry after a Troll's head came crashing into your skull.
OUCH! That really did HURT!
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
You miss a Troll.
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
You dodge a Troll's vicious attack.
A Troll misses you.
You dodge a Troll's vicious attack.
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
Magic must always be enclosed by the holy symbols known only as 'apostrophes'.
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
You start chanting...
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
You complete your spell...
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll kne EP: excellent >
You miss a Troll.
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll kne EP: excellent >
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll kne EP: excellent >
You start chanting...
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll kne EP: excellent >
A Troll rises to his feet.
< 58h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: few wounds E: A Troll sta EP: excellent >
Everything is blurry after a Troll's head came crashing into your skull.
YIKES! Another hit like that, and you've had it!!
< 24h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
You complete your spell...
You try to dispel a Troll's magic.
and you fail miserably...
< 24h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
A Troll dodges your futile attack.
< 24h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
You start chanting...
< 24h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
You dodge a Troll's vicious attack.
A Troll misses you.
You dodge a Troll's vicious attack.
< 24h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 24h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
You continue preparing your spell from the ground...
You complete your spell...
The globe around a Troll's body flares as it bears the brunt of your assault!
< 24h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
-=[A Troll's crush seriously wounds you.]=-
-=[A Troll's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
A Troll misses you.
< 10h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC: awful E: A Troll sta EP: excellent >
A Troll dodges your futile attack.
< 10h/93H 120v/120V Pos: sitting >
< T: Raj TP: sit TC: awful E: A Troll sta EP: excellent >
You clamber to your feet.
< 10h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: awful E: A Troll sta EP: excellent >
You are already about as tense as you can get.
< 10h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: awful E: A Troll sta EP: excellent >
You start chanting...
< 10h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: awful E: A Troll sta EP: excellent >
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
A Troll misses you.
< 10h/93H 120v/120V Pos: standing >
< T: Raj TP: sta TC: awful E: A Troll sta EP: excellent >
A Troll's exploding headbutt relieves you of your duties in life.
Your light blue scarf was completely destroyed by the massive blow!