The death of [32 Swordsman] Kileek The Resistance (Thri-Kreen)

in Along a Crumbling Cobblestone Road

from the perspective of [31 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

 
                      
                      
                      
                      
   .^.                
  ..+.   P@SS S       
 MM*+*.               
 ***.*..              
 ++.+**..             
  ******.             
   **.**..            
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch ButterNutz floats here.

< 113h/310H 197v/238V Pos: standing >
 
                      
                      
                      
                      
    .^.               
   ..+.   @SSSS       
 .MM*+*.              
 ****.*..             
 *++.+**..            
  +******.            
   ***.**..           
The Waters of the Abyss
Obvious exits: -N -E -S -W
Kiria ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 113h/310H 144v/238V Pos: standing >
You do not see that here.

< 113h/310H 145v/238V Pos: standing >
You do not see that here.

< 113h/310H 147v/238V Pos: standing >
 
                      
                      
                      
                      
     .^.              
    ..+.  @PSSS       
 ..MM*+*.             
 .****.*..            
 **++.+**..           
  *+******.           
   .***.**..          
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 114h/310H 93v/238V Pos: standing >
You do not see that here.

< 114h/310H 96v/238V Pos: standing >
 
                      
                      
                      
     .^.              
    ..+.   PSSS       
 ..MM*+*. @           
 .****.*..            
 **++.+**..           
 **+******.           
  *.***.**..          
   +**...*....        
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 114h/310H 44v/238V Pos: standing >
You do not see that here.

< 115h/310H 47v/238V Pos: standing >
You sit down and relax.

< 115h/310H 50v/238V Pos: sitting >
You stop sitting around and lay down.

< 115h/310H 53v/238V Pos: on your ass >
Pardon?

< 116h/310H 58v/238V Pos: on your ass >
You feel your skin harden to stone.
The spirits of Ixarkon grant you their protection.

< 116h/310H 66v/238V Pos: on your ass >
You drift off to sleep.

< 117h/310H 76v/238V Pos: on your ass >

< 118h/310H 88v/238V Pos: on your ass >

< 118h/310H 97v/238V Pos: on your ass >
You wake up.

< 119h/310H 105v/238V Pos: on your ass >
You clamber to your feet.

< 119h/310H 112v/238V Pos: standing >
 
                      
      F               
     .^.              
    ..+.  PSSSS       
 ..MM*+*.             
 .****.*..@           
 **++.+**..           
 **+******.           
 **.***.**..          
  .+**...*....        
   +*..........       
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 119h/310H 60v/238V Pos: standing >
You do not see that here.

< 120h/310H 63v/238V Pos: standing >
You sit down and relax.

< 120h/310H 67v/238V Pos: sitting >
You stop sitting around and lay down.

< 120h/310H 71v/238V Pos: on your ass >
You drift off to sleep.

< 121h/310H 78v/238V Pos: on your ass >

< 122h/310H 90v/238V Pos: on your ass >

< 122h/310H 103v/238V Pos: on your ass >

< 123h/310H 116v/238V Pos: on your ass >

< 123h/310H 125v/238V Pos: on your ass >
You wake up.

< 124h/310H 134v/238V Pos: on your ass >
You clamber to your feet.

< 124h/310H 143v/238V Pos: standing >
You don't have that spell memorized.

< 125h/310H 147v/238V Pos: standing >
 
                      
                      
     .^.              
    ..+. S PSSS       
 ..MM*+*.             
 .****.*..@           
 **++.+**..           
 **+******.           
 **.***.**..          
  .+**...*....        
   +*..........       
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 125h/310H 153v/238V Pos: standing >
Autosaving...

< 125h/310H 154v/238V Pos: standing >
You do not see that here.

< 126h/310H 155v/238V Pos: standing >
You don't have that spell memorized.

< 126h/310H 157v/238V Pos: standing >
You sit down and relax.

< 127h/310H 166v/238V Pos: sitting >
You have memorized the following spells:
( 5th circle)  4 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  8 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) molten spray
   14 seconds:  ( 6th) greater mending
   22 seconds:  ( 7th) greater soul disturbance
   30 seconds:  ( 6th) greater mending
   37 seconds:  ( 6th) greater mending
   45 seconds:  ( 6th) greater mending
   52 seconds:  ( 5th) molten spray
   58 seconds:  ( 4th) mending
   64 seconds:  ( 4th) mending
   71 seconds:  ( 4th) mending
   75 seconds:  ( 2nd) flameburst

You can memorize no more spells.
You continue your study.

< 127h/310H 167v/238V Pos: sitting >
You start meditating...

< 127h/310H 170v/238V Pos: sitting >
You have finished memorizing molten spray.

< 130h/310H 202v/238V Pos: sitting >

< 130h/310H 209v/238V Pos: sitting >

< 130h/310H 211v/238V Pos: sitting >
You are already meditating.

< 131h/310H 223v/238V Pos: sitting >
You have finished memorizing greater mending.

< 132h/310H 237v/238V Pos: sitting >
You stop meditating.
 
                      
                      
     .^.              
    ..+. PP SSS       
 ..MM*+*.PS           
 .****.*..@           
 **++.+**..           
 **+******.           
 **.***.**..          
  .+**...*....        
   +*..........       
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 133h/310H 238v/238V Pos: sitting >
You do not see that here.

< 133h/310H 238v/238V Pos: sitting >
You start meditating...

< 133h/310H 238v/238V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.

< 137h/310H 238v/238V Pos: sitting >
You stop meditating.
 
                      
                      
     .^.              
    ..+.  S SSS       
 ..MM*+*.P            
 .****.*..@           
 **++.+**..           
 **+******.           
 **.***.**..          
  .+**...*....        
   +*..........       
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 137h/310H 238v/238V Pos: sitting >
You do not see that here.

< 137h/310H 238v/238V Pos: sitting >

< 138h/310H 238v/238V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 138h/310H 238v/238V Pos: sitting >

< 139h/310H 238v/238V Pos: sitting >
Your group consists of ( 3/20):
( Head)   140/310   hit,  238/238  move Azar
(Front)                                Kiria
(Front)                                Jubei

< 140h/310H 238v/238V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - greater soul disturbance
( 6th circle)  1 - greater mending
( 5th circle)  5 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle)  8 - flameburst
( 1st circle)  6 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    3 seconds:  ( 6th) greater mending
   10 seconds:  ( 6th) greater mending
   18 seconds:  ( 6th) greater mending
   25 seconds:  ( 5th) molten spray
   31 seconds:  ( 4th) mending
   37 seconds:  ( 4th) mending
   44 seconds:  ( 4th) mending
   48 seconds:  ( 2nd) flameburst

You can memorize no more spells.

< 141h/310H 238v/238V Pos: sitting >

< 141h/310H 238v/238V Pos: sitting >

< 142h/310H 238v/238V Pos: sitting >

< 143h/310H 238v/238V Pos: sitting >
You have finished memorizing greater mending.

< 144h/310H 238v/238V Pos: sitting >
Your group consists of ( 3/20):
( Head)   145/310   hit,  238/238  move Azar
(Front)                                Kiria
(Front)                                Jubei

< 145h/310H 238v/238V Pos: sitting >
You clamber to your feet.
You abandon your meditative trance.

< 146h/310H 238v/238V Pos: standing >
 
                      
                      
                      
     .^.              
    ..+.    SSS       
 ..MM*+*.P@           
 .****.*..            
 **++.+**..           
 **+******.           
  *.***.**..          
   +**...*....        
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Visionary floats here.

< 147h/310H 182v/238V Pos: standing >
 
                      
                      
                      
      .^.             
 .   ..+.    SSS      
 *..MM*+*.@S          
 *.****.*..           
 ***++.+**..          
 ***+******.          
  **.***.**..         
   .+**...*....       
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A globe of darkness floats near a Grey Elf's head.
A Thri-Kreen (medium)  The Resistance sits in mid-air here, fighting Kiria.(Gold Aura)
Kiria ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)

< 147h/310H 126v/238V Pos: standing >
A Thri-Kreen snaps into visibility.
Kiria's impressive slash wounds a Thri-Kreen.
Kiria shivers as she hits a Thri-Kreen.
Kiria misses a Thri-Kreen.
Kiria's slash strikes a Thri-Kreen.
Kiria shivers as she hits a Thri-Kreen.
You do not see that here.

< 147h/310H 126v/238V Pos: standing >
You do not see that here.
A Grey Elf suddenly attacks Kiria!
A Grey Elf misses Kiria.

< 147h/310H 127v/238V Pos: standing >
You start chanting...

< 147h/310H 128v/238V Pos: standing >
A Thri-Kreen clambers to his feet.

< 148h/310H 131v/238V Pos: standing >
Kiria attempts to flee.
Kiria leaves west.

< 148h/310H 132v/238V Pos: standing >
You abort your spell before it's done!

< 148h/310H 135v/238V Pos: standing >
Your group consists of ( 3/20):
( Head)   149/310   hit,  140/238  move Azar
(Front)                                Kiria
(Front)                                Jubei

< 149h/310H 140v/238V Pos: standing >
 
                    
                    
                    
      .^.           
 .   ..+.    SSS    
 *.M.M*+*@PS        
 *.****.*..         
 ***++.+**..        
  **+******.        
   *.***.**..       
    +**...*....     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
Kiria ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) is sprawled out, resting.(Red Aura)

< 149h/310H 113v/238V Pos: standing >
 
                    
                    
      .^.           
 .   ..+.    SSS    
 *.M.M*+*PPS        
 *.****.*@.         
 ***++.+**..        
 ***+******.        
  **.***.**..       
   .+**...*....     
    +*.........     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 150h/310H 115v/238V Pos: standing >
Kiria enters from the north.

< 150h/310H 119v/238V Pos: standing >
Kiria leaves south.

< 150h/310H 120v/238V Pos: standing >
Pardon?

< 151h/310H 124v/238V Pos: standing >
 
                    
                    
      .^.           
 .   ..+.    SSS    
 *.M.M*+*.P S       
 *.****.*@.         
 ***++.+**..        
 ***+******.        
  **.***.**..       
   .+**...*....     
    +*.........     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 151h/310H 128v/238V Pos: standing >

< 152h/310H 136v/238V Pos: standing >

< 152h/310H 138v/238V Pos: standing >
 
                    
                    
                    
      .^.           
 .   ..+.    SSS    
 *.M.M*+*@P S       
 *.****.*..         
 ***++.+**..        
  **+******.        
   *.***.**..       
    +**...*....     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 152h/310H 137v/238V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 153h/310H 138v/238V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A Thri-Kreen who is close by to your east.
An orc city guard who is rather far off to your west.
A huge hippogryph who is rather far off to your west.
An orc female who is almost out of sight to your west.

< 153h/310H 141v/238V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.

< 154h/310H 149v/238V Pos: standing >
You start chanting...

< 154h/310H 156v/238V Pos: standing >
You complete your spell...
Your spell disturbs a Thri-Kreen's beauty sleep!
You point at a Thri-Kreen.
[Damage: 72 ] Your blast of molten spray slams into a Thri-Kreen, burning holes into his flesh.

< 154h/310H 159v/238V Pos: standing >
You start chanting...

< 155h/310H 163v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 66 ] Your blast of molten spray slams into a Thri-Kreen, burning holes into his flesh.

< 155h/310H 166v/238V Pos: standing >
You start chanting...

< 155h/310H 171v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 72 ] Your blast of molten spray slams into a Thri-Kreen, burning holes into his flesh.
A Thri-Kreen enters from the east.

< 155h/310H 174v/238V Pos: standing >
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 155h/310H 175v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  few wounds >
 Umm. I don't believe there is anything that direction.
You failed.

< 155h/310H 176v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 155h/310H 176v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  few wounds >
 You miss a Thri-Kreen.
You miss a Thri-Kreen.
A Thri-Kreen snaps into visibility.

< 155h/310H 176v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  few wounds >
 You attempt to flee...
 
 .+.    
 *+@PP  
 M.*..  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
You flee westward!

< 155h/310H 152v/238V Pos: standing >
 
                    
                    
                    
      .^.           
 .   ..+.    SSS    
 *.M.M*+*@P         
 *.****.*..S        
 ***++.+**..        
  **+******.        
   *.***.**..       
    +**...*....     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
*A Thri-Kreen (medium)  The Resistance crouches in mid-air here.(Gold Aura)

< 155h/310H 154v/238V Pos: standing >

< 155h/310H 161v/238V Pos: standing >
You start chanting...
A Grey Elf sneaks in from the east.

< 155h/310H 162v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
A Thri-Kreen snaps into visibility.
[Damage: 55 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 155h/310H 166v/238V Pos: standing >
A Grey Elf starts casting a spell.

< 155h/310H 169v/238V Pos: standing >
 
 .+.    
 *+@P   
 M.*..  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 155h/310H 168v/238V Pos: standing >
 
 *+*P   
 M.@..  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 156h/310H 167v/238V Pos: standing >
 
                    
                    
  M     .^.         
 *..   ..+.   PSSS  
 ***.M.M*+*P        
 ***.****@*..S      
 ..***++.+**..      
 ^.***+******.      
  ^.**.***.**..     
   ...+**...*...    
    ..+*.......     
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 156h/310H 167v/238V Pos: standing >
 
                    
                    
                    
 .M     .^.         
 *..   ..+.   PSSS  
 ***.M.M*@*P        
 ***.****.*..S      
 ..***++.+**..      
  .***+******.      
   .**.***.**..     
    ..+**...*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 156h/310H 166v/238V Pos: standing >
You kneel.

< 156h/310H 171v/238V Pos: kneeling >
A Thri-Kreen enters from the south.

< 156h/310H 177v/238V Pos: kneeling >
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 156h/310H 180v/238V Pos: kneeling >
 
                    
                    
                    
 .                  
 .M     .^.         
 *..   ..@.   PSSS  
 ***.M.M*P*PS       
 ***.****.*..       
  .***++.+**..      
   ***+******.      
    **.***.**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 156h/310H 179v/238V Pos: kneeling >
You rise to your feet.

< 157h/310H 182v/238V Pos: standing >
 
                    
                    
                    
 .M     .^.         
 *..   ..+.   PSSS  
 ***.M.M*@*PS       
 ***.****.*..       
 ..***++.+**..      
  .***+******.      
   .**.***.**..     
    ..+**...*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A Thri-Kreen (medium)  The Resistance sits in mid-air here.(Gold Aura)

< 157h/310H 184v/238V Pos: standing >
You failed.

< 157h/310H 192v/238V Pos: standing >
You start chanting...

< 157h/310H 197v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 42 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 157h/310H 200v/238V Pos: standing >
You start chanting...

< 158h/310H 204v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 42 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 158h/310H 208v/238V Pos: standing >
A Thri-Kreen clambers to his feet.

< 158h/310H 211v/238V Pos: standing >
You start chanting...

< 158h/310H 212v/238V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
[Damage: 38 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 158h/310H 215v/238V Pos: standing >
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 158h/310H 217v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP: pretty hurt >
 You start chanting...

< 158h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP: pretty hurt >
 A Thri-Kreen's weak crush wounds you.
You dodge a Thri-Kreen's vicious attack.

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP: pretty hurt >
 You complete your spell...
You point at a Thri-Kreen.
[Damage: 38 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 You start chanting...

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 
< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 A Grey Elf enters from the east.

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 You complete your spell...
You point at a Thri-Kreen.
[Damage: 42 ] Your flameburst collides silently with a Thri-Kreen, who screams out in sudden pain.

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 You start chanting...

< 156h/310H 218v/238V Pos: standing >
< T: Azar TP: sta TC: few wounds E: A Thri-Kreen kne EP:  awful >
 You complete your spell...
You point at a Thri-Kreen.
[Damage: 39 ] With a burst of heat, a Thri-Kreen is burnt to a crisp.
A Thri-Kreen's spiked mithril mace melted from the intense heat!
A Thri-Kreen's necklace of undead beholder eyes of endurance melted from the intense heat!
A Thri-Kreen's emerald braid of rank melted from the intense heat!
A Thri-Kreen's lightbringer bracelet of Pelor melted from the intense heat!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!