The death of [33 Holyman] Kale The Resistance (Dwarf)

in Along a Coarse Gravel Road in the DarkPeak Valley

from the perspective of [33 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

It glows brightly.

< 410h/410H 241v/241V Pos: standing >
You say in goblin 'i dont need normal gear'

< 410h/410H 241v/241V Pos: standing >
You get a large sand covered apron from a bottomless bag of the illithids.

< 410h/410H 241v/241V Pos: standing >
You drop a large sand covered apron.

< 410h/410H 241v/241V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 410h/410H 241v/241V Pos: standing >
You get some superior marble sleeves from a bottomless bag of the illithids.

< 410h/410H 241v/241V Pos: standing >
Drop what?

< 410h/410H 241v/241V Pos: standing >
Matak says in goblin 'anyone have a necro alt?'

< 410h/410H 241v/241V Pos: standing >
Autosaving...

< 410h/410H 241v/241V Pos: standing >

This item is from the zone: Heaven.
'some superior marble sleeves'
Weight 6, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 7
This item will also affect your SV_BREATH positively.
Some superior marble sleeves has an item value of 57.
Some superior marble sleeves is made of marble and appears to be of average quality.
Some superior marble sleeves has an item value of 57.

< 410h/410H 241v/241V Pos: standing >
You drop some superior marble sleeves.

< 410h/410H 241v/241V Pos: standing >
Matak gets some superior marble sleeves.

< 410h/410H 241v/241V Pos: standing >
You are carrying: (2/11)
a magical essence of Move Regen
a bottomless bag of the illithids (magic)

< 410h/410H 241v/241V Pos: standing >
Matak covers his arms with some superior marble sleeves.
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
You get a pile of coins from your bottomless bag of the illithids.
There were: 1428 platinum coins, 8 gold coins, 2 silver coins, 9 copper coins. 

< 410h/410H 241v/241V Pos: standing >
You stop using some polished endurium bracers of endurance.

< 397h/397H 241v/241V Pos: standing >
Kymazz looks at Matak.

< 397h/397H 241v/241V Pos: standing >

< 397h/397H 241v/241V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! Your some polished endurium bracers of endurance now feels slightly more powerful!


< 397h/397H 241v/241V Pos: standing >
You place some polished endurium bracers of endurance around your left wrist.

< 397h/397H 241v/241V Pos: standing >
Ok.
You put 2387 platinum, 8 gold, 3 silver, and 5 copper coins into a bottomless bag of the illithids.

< 410h/410H 241v/241V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

< 410h/410H 241v/241V Pos: standing >
You say in goblin 'and bracers full move regen now'

< 410h/410H 241v/241V Pos: standing >
You say in goblin '+9'

< 410h/410H 241v/241V Pos: standing >
You say in goblin 'bingo'

< 410h/410H 241v/241V Pos: standing >
Matak drops the lost book of Magic.

< 410h/410H 241v/241V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

< 410h/410H 241v/241V Pos: standing >
Kymazz gets a belt of desert sands.

< 410h/410H 241v/241V Pos: standing >
Kymazz clasps a belt of desert sands around his waist.

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
You say in goblin 'i have +19 move regen gear on'

< 410h/410H 241v/241V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

< 410h/410H 241v/241V Pos: standing >
You snicker softly.

< 410h/410H 241v/241V Pos: standing >
On the Bridge of the Caravel ..
Obvious exits: -N -E -S -W
A thick tattered book has been forgotten here. (magic)
An apron lies in the sand here.
someone has dropped an enhance material here!
A spiked marble cap from Du'Maathe Castle lies here on the ground.
An exquisite hemp chainmail from Du'Maathe Castle lies here on the ground.
Lying here is pile of quills.
Jubei MuRdErEr  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jubei's head.
Kymazz Spawn  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Matak DreadLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Krotheg ThE FuRY  *-* Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
A Small Harbor
Obvious exits: -N -S
The Caravel .. floats here.

< 410h/410H 241v/241V Pos: standing >
Your ship manuevers to the north.
The Dock
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.
The Caravel .. floats here.
The Sloop Lanun floats here.
The Sloop yeah floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop ruuuuun floats here.
Your ship begins docking procedures.
Your ship has completed docking procedures.

< 410h/410H 241v/241V Pos: standing >
On the Bridge of the Caravel ..
Obvious exits: -N -E -S -W
A thick tattered book has been forgotten here. (magic)
An apron lies in the sand here.
someone has dropped an enhance material here!
A spiked marble cap from Du'Maathe Castle lies here on the ground.
An exquisite hemp chainmail from Du'Maathe Castle lies here on the ground.
Lying here is pile of quills.
Jubei MuRdErEr  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jubei's head.
Kymazz Spawn  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Matak DreadLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Krotheg ThE FuRY  *-* Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
Matak disembarks this ship.

< 410h/410H 241v/241V Pos: standing >
Jubei disembarks this ship.

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
Kymazz stops using a dark blue ring.

< 410h/410H 241v/241V Pos: standing >
Krotheg disembarks this ship.

< 410h/410H 241v/241V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fine glass coif from Ixarkon
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dwarven earring (magic)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a soldier's rubber medallion from Ixarkon [86%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       an angelic glass tunic from Ixarkon
<worn about body>    a cloak of protection (magic)
<worn on tail>       a magical bone tail protector
<worn as quiver>     a humming leather quiver from Ixarkon
<worn about waist>   a silken sash of raw silk
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     the shield of Hope
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  some polished endurium bracers of endurance (magic)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a band of the winds
<worn on finger>     a superior bark signet from Ixarkon
<held>               a carved femur of a stupid barb (magic) (glowing)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some knight's glass moccasins from Ixarkon

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
Kymazz slips his finger into a sapphire ring.

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
You disembark this ship.
The Dock
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.
The Caravel .. floats here.
The Sloop Lanun floats here.
The Sloop yeah floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop ruuuuun floats here.
*Krotheg ThE FuRY  *-* Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
Jubei MuRdErEr  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jubei's head.
Matak DreadLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)

< 410h/410H 241v/241V Pos: standing >

< 410h/410H 241v/241V Pos: standing >
You feel less vitalized.

< 322h/322H 241v/241V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 322h/322H 241v/241V Pos: standing >

< 322h/322H 241v/241V Pos: standing >
Krotheg leaves north.

< 322h/322H 241v/241V Pos: standing >
Matak boards the Caravel ...

< 322h/322H 241v/241V Pos: standing >
The Dock
Obvious exits: -N -S
A two-handed sword, nearly six feet in length, lies here.
The Caravel .. floats here.
The Sloop Lanun floats here.
The Sloop yeah floats here.
The Clipper *--[DYNAMITE] floats here.
The Sloop ruuuuun floats here.
Jubei MuRdErEr  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Jubei's head.

< 322h/322H 241v/241V Pos: standing >

< 322h/322H 241v/241V Pos: standing >
Sorry, but you cannot do that here!

< 322h/322H 241v/241V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.
Jubei enters from the south.

< 322h/322H 240v/241V Pos: standing >
Jubei leaves south.

< 322h/322H 240v/241V Pos: standing >
Jubei stops following you.

< 322h/322H 240v/241V Pos: standing >
Pardon?

< 322h/322H 240v/241V Pos: standing >

< 322h/322H 240v/241V Pos: standing >

< 322h/322H 240v/241V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 322h/322H 240v/241V Pos: standing >

< 322h/322H 240v/241V Pos: standing >

< 322h/322H 240v/241V Pos: standing >
Alas, you cannot go that way. . . .

< 322h/322H 240v/241V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 322h/322H 239v/241V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#

< 322h/322H 238v/241V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S -W

< 322h/322H 238v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.

< 322h/322H 238v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 322h/322H 238v/241V Pos: standing >
Open what?

< 322h/322H 241v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 322h/322H 240v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
An aging but brawny half-orc stands here enjoying life.

< 322h/322H 239v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.

< 322h/322H 238v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 322h/322H 237v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A half-orc mercenary stands here.

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A half-orc magician stands here, thinking deep thoughts.(Red Aura)

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 322h/322H 237v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A male commoner stands here.
A sergeant of the city's regular guard stands here.

< 322h/322H 237v/241V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 322h/322H 236v/241V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A Dwarf (medium) Vigilante of - The Resistance stands in mid-air here.(Gold Aura)

< 322h/322H 236v/241V Pos: standing >

< 322h/322H 237v/241V Pos: standing >
 
   *****+^.^.     
  *^**.*+..^      
 *^..^^*+.^^  ..  
 +M++++++***   .  
 *^...*.@...M  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 322h/322H 236v/241V Pos: standing >
 
   ****.+^.*.*    
  ******+^.^.     
 **^**.*+..^   *  
 *^..^^*+.^^  ..  
 +M+++++@***   .  
 *^...*.+...M  .  
 **^^**.^D        
  ***...          
   *...           
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 322h/322H 236v/241V Pos: standing >
 
   *****+^.^.     
  *^**.*+..^      
 *M..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.@...M  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 322h/322H 238v/241V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A Dwarf (medium) Vigilante of - The Resistance stands in mid-air here.(Gold Aura)

< 322h/322H 238v/241V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 322h/322H 237v/241V Pos: standing >

< 322h/322H 238v/241V Pos: standing >

< 322h/322H 238v/241V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S

< 322h/322H 239v/241V Pos: standing >
Slay whom?

< 322h/322H 241v/241V Pos: standing >
 
   *****+^.^.     
  M^**.*+..^      
 *^..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.@..M.  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
A Dwarf (medium) Vigilante of - The Resistance sits resting.(Gold Aura)

< 322h/322H 239v/241V Pos: standing >
A Dwarf takes out his holy symbol and begins praying intently.
 
   ****.+^.*.*    
  ******+^.^.     
 *M^**.*+..^   *  
 *^..^^*+.^^  ..  
 +++++++@***   .  
 *^...*.P..M.  .  
 **^^**.^D        
  ***...          
   *...           
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 322h/322H 238v/241V Pos: standing >
 
   *****+^.^.     
  *^**.*+..^      
 *^..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.@..M.  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
A Dwarf (medium) Vigilante of - The Resistance sits resting.(Gold Aura)

< 322h/322H 239v/241V Pos: standing >
You snap into visibility.
A Dwarf is disrupted from meditation.
A Dwarf, looking very frustrated, packs up his holy symbol.
You miss a Dwarf.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 You miss a Dwarf.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 You dodge a Dwarf's vicious attack.
You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 You complete your spell...
You point at a Dwarf.
[Damage: 45 ] Your blast of molten spray slams into a Dwarf, burning holes into his flesh.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 
< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf clambers to his feet.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 
< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A Dwarf starts casting a spell.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 You complete your spell...
You point at a Dwarf.
[Damage: 43 ] Your blast of molten spray slams into a Dwarf, burning holes into his flesh.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 A Dwarf dodges your futile attack.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and his wounds begin to heal!

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 You complete your spell...
You point at a Dwarf.
[Damage: 27 ] Your flameburst collides silently with a Dwarf, who screams out in sudden pain.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Jubei enters from the south.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Jubei tackles a Dwarf square in the chest knocking the wind out of him!

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You complete your spell...
You point at a Dwarf.
[Damage: 27 ] Your flameburst collides silently with a Dwarf, who screams out in sudden pain.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf misses you.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 
< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 
< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Krotheg enters from the north.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Krotheg leaves south.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You complete your spell...
You point at a Dwarf.
[Damage: 41 ] Your blast of molten spray slams into a Dwarf, burning holes into his flesh.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 Jubei's impressive bludgeon wounds a Dwarf.
Jubei's pierce strikes a Dwarf.
Jubei's impressive bludgeon strikes a Dwarf.
Jubei misses a Dwarf.
Krotheg enters from the south.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 Krotheg starts casting an offensive spell.
Krotheg snaps into visibility.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 You complete your spell...
You point at a Dwarf.
[Damage: 43 ] Your blast of molten spray slams into a Dwarf, burning holes into his flesh.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 You dodge a Dwarf's vicious attack.
You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 Krotheg completes his spell...
Krotheg utters the words 'ofzahzf gajr eughjfbaiqz'
Krotheg points at a Dwarf.
A Dwarf's entire body spasms uncontrollably as his soul is viciously attacked by Krotheg.
You complete your spell...
You point at a Dwarf.
[Damage: 41 ] Your blast of molten spray slams into a Dwarf, burning holes into his flesh.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  nasty wounds >
 You start chanting...

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  nasty wounds >
 A Dwarf clambers to his feet.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 A Dwarf curtseys before you with elegant grace.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 A Dwarf's face turns pale as Jubei slams his head into his face.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Krotheg starts casting a spell.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You complete your spell...
You point at a Dwarf.
[Damage: 67 ] A Dwarf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Jubei's powerful bludgeon strikes a Dwarf very hard.
Jubei's pierce strikes a Dwarf.
Jubei's impressive bludgeon strikes a Dwarf hard.
Jubei's bludgeon seriously wounds a Dwarf.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 322h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 Krotheg completes his spell...
Krotheg utters the words 'ofzahzf gajr eughjfbaiqz'
Krotheg points at a Dwarf.
A Dwarf's entire body spasms uncontrollably as his soul is viciously attacked by Krotheg.
A Dwarf is incapacitated and will slowly die, if not aided.
A Dwarf is stunned!
A Dwarf slumps to the ground.

< 322h/322H 241v/241V Pos: standing >
<You don't have that spell memorized.

< 322h/322H 241v/241V Pos: standing >
<[Damage:  2 ] Your fine punch enshrouds a Dwarf in a mist of blood.
A Dwarf is mortally wounded, and will die soon, if not aided.
[Damage:  1 ] Your crude punch enshrouds a Dwarf in a mist of blood.
A Dwarf is mortally wounded, and will die soon, if not aided.

< 322h/322H 241v/241V Pos: standing >
<Krotheg starts casting an offensive spell.

< 322h/322H 241v/241V Pos: standing >
<You start chanting...

< 322h/322H 241v/241V Pos: standing >
<You complete your spell...
You point at a Dwarf.
[Damage:  3 ] With a burst of heat, a Dwarf is burnt to a crisp.
A Dwarf's some tempered mithril boots melted from the intense heat!
A Dwarf's pair of blue-tinted gnomish eyeglasses melted from the intense heat!
A Dwarf's faintly glowing stud melted from the intense heat!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!