<worn as a badge> a hammer and anvil
<worn on head> a dwarven-made cured leather coif from The City of Newhaven
<worn on eyes> a knight's bark eyepatch
<worn in ear> a earring made of ogre parts
<worn in ear> a foul smelling rat ear
<worn on face> a mask of sewn flesh
<worn around neck> the skin of a displacer beast of health
<worn around neck> a wicked looking collar
<worn on body> an elaborate chainmail suit emblazoned with a hammer [poor]
<worn about body> a large sand covered apron
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a long flowing girth of spidersilk of strength (glowing)
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a mining pick
<worn on arms> a pair of worn leather sleeves
<held as shield> a sinister hide tower shield
<worn around wrist> a lizard tail bracer (glowing)
<worn around wrist> a lizard tail bracer (glowing)
<worn on hands> a pair of warrior's gloves
<worn on finger> a gold ring with diamonds (illuminating)
<primary weapon> an ancient forked-bladed warsword dubbed "Spider Bane" (glowing) (illuminating)
<worn on legs> the slimy skin of discards
<worn on feet> a pair of shadowsteel boots
MMMMM^^^..M
MMMMM^.^...
MMMM^@.....
MMMM^^...**
MMMM^..****
MMM^..***
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 100v/150V Pos: standing >
MMM^^^.^.
MMMM^^^..M^
MMMM^.^....
MMM^^@.....
MMM^^...***
MMM^..*****
MM^..****
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 98v/150V Pos: standing >
MM^^^.^.^
MMM^^^..M^^
MMM^.^.....
MM^^.@.....
MM^^...****
MM^..******
M^..*****
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 96v/150V Pos: standing >
M^^^.^.^+
MM^^^..M^^.
MM^.^......
M^^..@.....
M^^...****.
M^..*******
^..******
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 95v/150V Pos: standing >
^^^.^.^++
M^^^..M^^..
M^.^.......
^^...@.....
^^...****..
^..********
..*******
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 93v/150V Pos: standing >
^^.^.^+++
^^^..M^^..M
^.^.......^
^....@.....
^...****...
..*********
.********
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 92v/150V Pos: standing >
^.^.^++++
^^..M^^..M.
.^.......^M
.....@....^
...****....
.*********.
********.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 90v/150V Pos: standing >
.^.^+++++
^..M^^..M..
^.......^M.
.....@...^^
..****.....
*********..
*******..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 89v/150V Pos: standing >
.^.^+++++
^..M^^..M..
^.......^M.
.....@...^^
..****.....
*********..
*******..
^.^++++++
..M^^..M..M
.......^M.M
.....@..^^+
.****.....+
********..+
******...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 87v/150V Pos: standing >
.^+++++++
.M^^..M..M.
......^M.M.
.....@.^^+.
****.....+.
*******..++
*****....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 86v/150V Pos: standing >
^+++++++.
M^^..M..M.^
.....^M.M.^
.....@^^+.^
***.....+..
******..+++
****.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 84v/150V Pos: standing >
+++++++.^
^^..M..M.^^
....^M.M.^^
.....@^+.^M
**.....+...
*****..+++.
***.....+
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 83v/150V Pos: standing >
+++++++.^
^^..M..M.^^
....^.MM.^^
.....@^+.^M
**.....+...
*****..+++.
***.....+
++++++.^M
^..M..M.^^M
...^.MM.^^^
....^@+.^M.
*.....+....
****..+++.M
**.....+.
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 81v/150V Pos: standing >
+++++.^MM
..M..M.^^MM
..^.MM.^^^^
...^^@.^M.^
.....+.....
***..+++.M.
*.....+..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 302h/302H 79v/150V Pos: standing >
+++++.^MM
..M..+.^^MM
..^.MM.^^^^
...^^@.^M.^
.....+.....
***..+++.M.
*.....+..
++++.^MM^
.M..+.^^MM^
.^.MM.^^^^^
..^^+@^M.^^
....+......
**..+++.M..
.....+...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 79v/150V Pos: standing >
++++.^MM^
.M..+.^^MM^
.^.MM.^^^^^
..^^+@^M.^^
....+......
**..+++.M..
.....+...
+++.^MM^.
M..+.^^MM^.
^.MM.^^^^^.
.^^+.@M.^^^
...+.......
*..+++.M...
....+....
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 77v/150V Pos: standing >
++.^MM^.^
..+.^^MM^..
.MM.^^^^^..
^^+.^@.^^^M
..+........
..+++.M....
...+.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A human bandit sneaks through the area, looking for victims.
< 302h/302H 76v/150V Pos: standing >
+.^MM^.^^
.+.^^MM^...
MM.^^^^^...
^+.^M@^^^M.
.+.........
.+++.M.....
..+......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 75v/150V Pos: standing >
.^MM^.^^.
+.^^MM^....
M.^^^^^....
+.^M.@^^M..
+..........
+++.M......
.+.......
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 73v/150V Pos: standing >
.^MM^.^^.
+.^^MM^....
M.^^^^^....
M.^M.@^^M..
+..........
+++.M......
.+.......
^MM^.^^.*
.^^MM^....*
.^^^^^.....
.^M.^@^M...
...........
++.M.......
+........
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 72v/150V Pos: standing >
MM^^^^.**
.^MM^.^^.**
.^^MM^....*
.^^^^@.....
.^M.^^^M...
...........
+.M......
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 71v/150V Pos: standing >
MM^.^..**
.MM^^^^.***
.^MM^.^^.**
.^^MM@....*
.^^^^^.....
.^M.^^^M...
.........
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 69v/150V Pos: standing >
M.^^M***
.MM^.^..***
.MM^^^^.***
.^MM^@^^.**
.^^MM^....*
.^^^^^.....
^M.^^^M..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 68v/150V Pos: standing >
MM^^.****
^ M.^^M****
.MM^.^..***
.MM^^@^.***
.^MM^.^^.**
.^^MM^....*
^^^^^....
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 69v/150V Pos: standing >
M^^.*****
M.^^M*****
MM^.^..****
MM^^^@.****
^MM^.^^.**^
^^MM^....**
^^^^.....
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W
< 302h/302H 67v/150V Pos: standing >
^^.******
M.^^M******
M^.^..*****
M^^^^@*****
MM^.^^.**^*
^MM^....***
^^^.....*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 302h/302H 65v/150V Pos: standing >
^^.******
M.^^M******
M^.^..*****
M^^^^@*****
MM^.^^.**^*
^MM^....***
^^^.M...*
^.******.
.^^M******.
^.^..******
^^^^.@*****
M^.^^.**^**
MM^....****
^^.M...**
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 64v/150V Pos: standing >
.******..
^^M******..
.^..******.
^^^.*@*****
^.^^.**^***
M^....*****
^.M...***
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 62v/150V Pos: standing >
^M******.
.^..******.
^^^.*******
^.^^.@*^***
M^....*****
^^.M...****
^^^......
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 62v/150V Pos: standing >
M******..
^..******..
^^.*******.
.^^.*@^****
^....******
^.M...*****
^^.......
A Light and Spacious Forest
Obvious exits: -N -S -W
< 302h/302H 61v/150V Pos: standing >
..******.
^^.*******.
.^^.**^****
^....@*****
^.M...*****
^^^.......M
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 59v/150V Pos: standing >
.******..
^.*******..
^^.**^****.
....*@*****
.M...******
^^.......M*
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 58v/150V Pos: standing >
******...
.*******...
^.**^****..
...**@****.
M...*******
^.......M**
........*
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 57v/150V Pos: standing >
.******..
^.*******..
^^.**^****.
....*@*****
.M...******
^^.......M*
.........
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 302h/302H 57v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: Outside a Huge Camp
</map>
Outside a Huge Camp
Obvious exits: -N -S
< 302h/302H 55v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: A Path Near the Camp's Main Entrance
</map>
A Path Near the Camp's Main Entrance
Obvious exits: -N -E -S -W
< 302h/302H 54v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: The Main Entrance to the Bandit Camp
</map>
<map>
Zone: Bandit Camp.
Room: The Main Entrance to the Bandit Camp
</map>
The Main Entrance to the Bandit Camp
Obvious exits: -N -E -S -W
A small brown tinged bottle lies here.
A drunk mercenary guard stands here looking sick from ale.
A drunk mercenary guard stands here looking sick from ale.
A man dressed in strange robes stands here silently scanning the horizon for enemies.
< 302h/302H 52v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: Inside the Entrance to a Bandit Camp
</map>
Inside the Entrance to a Bandit Camp
Obvious exits: -E -S -W
< 302h/302H 51v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 302h/302H 52v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 302h/302H 52v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: Along the Wall of a Bandit Camp
</map>
<map>
Zone: Bandit Camp.
Room: Along the Wall of a Bandit Camp
</map>
Along the Wall of a Bandit Camp
Obvious exits: -N -E -W
A bandit walks around here waiting for action to happen.
< 302h/302H 52v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: A Heavily Travelled Road to the Center of the Camp
</map>
A Heavily Travelled Road to the Center of the Camp
Obvious exits: -N -S -W#
< 302h/302H 51v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: A Path Near the Center of the Camp
</map>
A Path Near the Center of the Camp
Obvious exits: -N -S
< 302h/302H 51v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: A Path Near the Center of a Bandit Camp
</map>
<map>
Zone: Bandit Camp.
Room: A Path Near the Center of a Bandit Camp
</map>
A Path Near the Center of a Bandit Camp
Obvious exits: -N -E -S -W
A merchant stands here struggling to hear the auctioneer.
< 302h/302H 50v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: The Center of a Bandit Camp
</map>
<map>
Zone: Bandit Camp.
Room: The Center of a Bandit Camp
</map>
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
A powerful looking guard stands here watching the auction.
< 302h/302H 50v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: The Center of a Bandit Camp
</map>
<map>
Zone: Bandit Camp.
Room: The Center of a Bandit Camp
</map>
The Center of a Bandit Camp
Obvious exits: -N -E -S -W
A rich looking merchant stands here yelling out bids.
< 302h/302H 49v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: A Path Near a Slave Pen
</map>
A Path Near a Slave Pen
Obvious exits: -N# -E -S -W
< 302h/302H 48v/150V Pos: standing >
The cage seems to be closed.
< 302h/302H 49v/150V Pos: standing >
Ok.
< 302h/302H 49v/150V Pos: standing >
<map>
Zone: Bandit Camp.
Room: Inside a Slave Pen
</map>
<map>
Zone: Bandit Camp.
Room: Inside a Slave Pen
</map>
Inside a Slave Pen
Obvious exits: -N -S
The corpse of a bandit guard is lying here.
(Q)A group of emaciated slaves stand here, desperate for a chance to escape.
A wild horse of the sylvan woodlands trots about here briskly.
A huge cockroach can be seen here scurrying around on the floor.
A bandit stands here watching the slaves closely.
< 302h/302H 50v/150V Pos: standing >
Ok.
< 302h/302H 54v/150V Pos: standing >
An Orc enters from the north.
< 302h/302H 56v/150V Pos: standing >
An Orc settles to his knees.
< 302h/302H 57v/150V Pos: standing >
An Orc's leap knocks into you, sending you slightly off balance...
< 302h/302H 57v/150V Pos: sitting >
< T: Bluhd TP: sit TC:excellent E: An Orc sta EP: excellent >
-=[You attack an Orc.]=- [0 hits]
-=[an Orc attacks you.]=- [3 hits]
< 268h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: small wounds E: An Orc sta EP: excellent >
A bandit guard suddenly attacks an Orc!
< 268h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: small wounds E: An Orc sta EP: few scratches >
An Orc's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH! That really did HURT!
< 203h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: few wounds E: An Orc sta EP: few scratches >
A huge cockroach enters from the north.
< 203h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: few wounds E: An Orc sta EP: few scratches >
Pardon?
< 203h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: few wounds E: An Orc sta EP: few scratches >
-=[You attack an Orc.]=- [0 hits]
An Orc's finger drives deep inside you.
OUCH! That really did HURT!
-=[an Orc attacks you.]=- [2 hits]
Pardon?
< 151h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: few wounds E: An Orc sta EP: few scratches >
An Orc avoids being bashed by a bandit guard, who loses his balance and falls.
A bandit guard attacks an Orc. [0 hits]
< 151h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: few wounds E: An Orc sta EP: few scratches >
You scramble madly to your feet!
< 151h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: few wounds E: An Orc sta EP: few scratches >
The slaves begin to shout excitedly when they see you.
'The key! The guard has the key to our shackles! Slay him!'
< 151h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: few wounds E: An Orc sta EP: few scratches >
-=[You attack an Orc.]=- [0 hits]
-=[an Orc attacks you.]=- [1 hits]
< 133h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
[Damage: 1 ] -=[You attack an Orc.]=- [1 hits]
An Orc's finger drives deep inside you.
-=[an Orc attacks you.]=- [1 hits]
< 106h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 106h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
An Orc settles to his knees.
< 106h/302H 58v/150V Pos: standing >
< T: Bluhd TP: sta TC: nasty wounds E: An Orc kne EP: few scratches >
An Orc's leap knocks into you, sending you slightly off balance...
< 106h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: nasty wounds E: An Orc sta EP: few scratches >
A bandit guard rises to his feet.
< 106h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: nasty wounds E: An Orc sta EP: few scratches >
The slaves begin to shout excitedly when they see you.
'The key! The guard has the key to our shackles! Slay him!'
< 106h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC: nasty wounds E: An Orc sta EP: few scratches >
You score a CRITICAL HIT!!!!!
[Damage: 1 ] -=[You attack an Orc.]=- [1 hits]
An Orc's finger drives deep inside you.
OUCH! That really did HURT!
-=[an Orc attacks you.]=- [3 hits]
< 51h/302H 58v/150V Pos: sitting >
< T: Bluhd TP: sit TC:pretty hurt E: An Orc sta EP: few scratches >
An Orc's forceful punch causes you to see red, until you die shortly thereafter.
Your ring of the overfiend was completely destroyed by the massive blow!