The death of [28 Monk] Joan (Human)

in A Small House

from the perspective of [33 Bounty Hunter] Jubei *-* Bloodlust *-* (Troll)

<worn as a badge>    a gold hair pin
<worn on head>       a crown of saints [superior] [85%]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a pale magenta earring of agility (glowing) [65%]
<worn in ear>        an ear clasp of petrified dragon claws of endurance [80%]
<worn on face>       the spiked mask of luck
<worn around neck>   a frozen leather gorget from Charing [89%]
<worn around neck>   a Bloodstone medallion [superior]
<worn on body>       a silver-studded suit of white dragon scalemail [superior]
<worn about body>    a cape of entrapment [superior]
<worn as quiver>     the masters quiver of endurance (glowing) [82%]
<worn about waist>   a rusty flesh girth from Home of the Divine
<worn on belt buckle>a longsword named 'the Answerer' [poor] (glowing)
<attached to belt>   a flask of the goblin tribe 'Gruneegth' (glowing)
<attached to belt>   a scroll of identify
<worn on arms>       a pair of copper sleeves
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a spiked stone bracer [poor]
<worn on hands>      a pair of pitch-black gloves of damage (glowing)
<worn on finger>     a polished dragonbone ring [poor]
<worn on finger>     a band of fiery persistance [poor]
<primary weapon>     the demonic warmace 'Pure-Dark' (glowing)
<secondary weapon>   a masters rapier of damage
<worn on legs>       a pair of dragonscale leg plates of dexterity
<worn on feet>       a bloodied pair of plated gladiator boots [89%]

  M^^^.^.^..^^^   
   ^^.^^^^^^^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going west.

< 698h/697H 150v/177V Pos: standing >
Azar leaves north.
You follow Azar.

A Colossal Pair of Gates
Obvious exits: -N -S
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A ten-foot spider picks its way across the rubble here.
There are Troll tracks going north.
There are some tracks heading north.
You get a slab of beef from a magical glowing sphere.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

A Ruined City Street
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Along a Thoroughfare in a City of Ruins
Obvious exits: -N -S
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A piece of water flows over the ground here.
There are some tracks heading north.
There are some tracks heading north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Along a Thoroughfare in a City of Ruins
Obvious exits: -N -S -W#
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A piece of water flows over the ground here.
There are Troll tracks going north.
You feel sated already.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Along a Thoroughfare in a City of Ruins
Obvious exits: -N -E# -S
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
You quickly scan the area.
A rhagodessa who is close by to your north.
A naive adventurer who is a brief walk away to your north.
A blue ooze who is close by to your south.
A blue ooze who is not far off to your south.
A rhagodessa who is rather far off to your south.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Along a Thoroughfare in a City of Ruins
Obvious exits: -N -S
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A many-legged creature moves effortlessly over the debris here.
A ten-foot spider picks its way across the rubble here.
There are some tracks heading north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

The South End of the Plaza of Statues
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

The Plaza of Statues
Obvious exits: -N -E -S -W
A gleaming marble statue of a beautiful woman towers here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
(Q)A young man wanders about, examining the destruction.
There are Troll tracks going north.
There are Kobold tracks going north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

The Plaza of Statues
Obvious exits: -N -E -S -W
A shining marble statue of a cloaked figure stands here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading north.

< 698h/697H 149v/177V Pos: standing >
Azar leaves north.
You follow Azar.

The Center of the Plaza of Statues
Obvious exits: -N -E -S -W
A brilliant marble statue overlooks the plaza here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading north.

< 698h/697H 149v/177V Pos: standing >
The Center of the Plaza of Statues
Obvious exits: -N -E -S -W
A brilliant marble statue overlooks the plaza here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 698h/697H 150v/177V Pos: standing >
Azar leaves east.
You follow Azar.

The Plaza of Statues
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading east.

< 698h/697H 152v/177V Pos: standing >
Azar leaves east.
You follow Azar.

A Narrow Side Street
Obvious exits: -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A ten-foot spider picks its way across the rubble here.
There are Troll tracks going east.
A Narrow Side Street
Obvious exits: -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A ten-foot spider picks its way across the rubble here.
There are some tracks heading east.

< 698h/697H 152v/177V Pos: standing >
Azar leaves east.
You follow Azar.

A Narrow Side Street
Obvious exits: -N# -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A puddle of blood is moving of its own volition!
There are some tracks heading east.
There are some tracks heading east.

< 698h/697H 152v/177V Pos: standing >
Azar leaves east.
You follow Azar.

An Intersection of Ruined Streets
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A many-legged creature moves effortlessly over the debris here.
There are Troll tracks going east.

< 698h/697H 152v/177V Pos: standing >
Azar leaves east.
You follow Azar.

Just Inside a Large Park
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 698h/697H 152v/177V Pos: standing >
Azar leaves east.
You follow Azar.

Within a Public Park
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going east.

< 698h/697H 152v/177V Pos: standing >
Azar leaves north.
You follow Azar.

A Sprawling Public Park
Obvious exits: -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 698h/697H 151v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Quiet Corner in the City Park
Obvious exits: -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 698h/697H 152v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Shattered Gate
Obvious exits: -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going west.

< 698h/697H 151v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Path Through The Debris
Obvious exits: -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 698h/697H 151v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Crosspath
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A zoo keeper walks through here, cleaning up dung.
There are Kobold tracks going west.

< 698h/697H 151v/177V Pos: standing >
Azar leaves west.
You follow Azar.

Outside A Ruined Building
Obvious exits: -E -W#
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going west.

< 698h/697H 151v/177V Pos: standing >
You quickly scan the area.
A zoo keeper who is close by to your east.

< 698h/697H 154v/177V Pos: standing >
A zoo keeper enters from the east.
Azar opens the door.

< 698h/697H 157v/177V Pos: standing >
A zoo keeper suddenly attacks YOU!
A zoo keeper's punch wounds you.
[Damage:  6 ] A zoo keeper shivers from the unnatural cold as he hits you!
Azar leaves west.

< 689h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sta EP: few scratches >
 
< 690h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sta EP: few scratches >
 Outside A Ruined Building
Obvious exits: -E -W#
A zoo keeper stands here, fighting YOU!

< 691h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sta EP: few scratches >
 You tackle a zoo keeper square in the chest knocking the wind out of him!

< 693h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sit EP: few scratches >
 
< 696h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sit EP: few scratches >
 Azar enters from the west.

< 696h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:few scratches E: keeper sit EP: few scratches >
 Azar closes the door.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP: few scratches >
 You dodge a zoo keeper's vicious attack.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP: few scratches >
 [Damage: 19 ] Your powerful bludgeon strikes a zoo keeper hard.
[Damage: 21 ] Your powerful slash strikes a zoo keeper very hard.
You score a CRITICAL HIT!!!!!
[Damage: 40 ] Your bludgeon seriously wounds a zoo keeper.
[Damage: 18 ] Your impressive bludgeon strikes a zoo keeper very hard.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  nasty wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  nasty wounds >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a zoo keeper.
A blast of molten spray sent by Azar coats a zoo keeper with searing agony.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  awful >
 Azar looks at a zoo keeper.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  awful >
 Azar starts casting an offensive spell.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  awful >
 A zoo keeper misses you.
A zoo keeper misses you.

< 697h/697H 158v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: keeper sit EP:  awful >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a zoo keeper.
A burst of molten spray sent from Azar's fingertips melts a zoo keeper into a puddle of mush.
A zoo keeper is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a zoo keeper.

< 697h/697H 158v/177V Pos: standing >
Headbutt whom?

< 697h/697H 160v/177V Pos: standing >
Azar sits down in a comfortable spot.

< 697h/697H 161v/177V Pos: standing >
Azar stares off into space, entering a meditative trance.

< 697h/697H 162v/177V Pos: standing >

< 697h/697H 167v/177V Pos: standing >

< 697h/697H 171v/177V Pos: standing >
Outside A Ruined Building
Obvious exits: -E -W#
Puddles of fresh blood cover the ground.
The corpse of a zoo keeper is lying here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) sits resting.

< 697h/697H 173v/177V Pos: standing >
Azar gets something from the corpse of a zoo keeper.

< 697h/697H 177v/177V Pos: standing >
Azar puts a pile of coins into a bottomless bag of the illithids.

< 697h/697H 177v/177V Pos: standing >
Outside A Ruined Building
Obvious exits: -E -W#
Puddles of fresh blood cover the ground.
The corpse of a zoo keeper is lying here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) sits resting.

< 697h/697H 177v/177V Pos: standing >
Outside A Ruined Building
Obvious exits: -E -W#
Puddles of fresh blood cover the ground.
The corpse of a zoo keeper is lying here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) sits resting.

< 697h/697H 177v/177V Pos: standing >
You are carrying: (7/11)
a slab of beef
a green orb (illuminating)
a magical glowing sphere (glowing)
[2] a translucent potion
a green potion with black chunks
some spiked crabshell armor

< 697h/697H 177v/177V Pos: standing >
You feel sated already.

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >
Azar snaps out of his meditative trance, grinning widely.

< 697h/697H 177v/177V Pos: standing >
Azar clambers to his feet.

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >
Azar leaves east.
You follow Azar.

A Crosspath
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading east.

< 697h/697H 176v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Outside A Ruined Building
Obvious exits: -N# -S
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
One of the rats has climbed up from the sewers.

< 697h/697H 175v/177V Pos: standing >
Azar opens the door.

< 697h/697H 177v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Within A Ruined Building
Obvious exits: -N -E -S -W
A dwarven-made hemp badge lies here on the ground.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading north.

< 697h/697H 176v/177V Pos: standing >
Azar closes the door.

< 697h/697H 176v/177V Pos: standing >
Azar leaves north.
You follow Azar.

Within A Ruined Building
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 697h/697H 175v/177V Pos: standing >
Azar leaves east.
You follow Azar.

A Cage
Obvious exits: -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 697h/697H 176v/177V Pos: standing >
Azar leaves west.
You follow Azar.

Within A Ruined Building
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 697h/697H 175v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Cage
Obvious exits: -E
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 697h/697H 174v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 697h/697H 175v/177V Pos: standing >
Azar leaves east.
You follow Azar.

Within A Ruined Building
Obvious exits: -N -E -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 697h/697H 175v/177V Pos: standing >
Azar leaves north.
You follow Azar.

An Ovegrown Path
Obvious exits: -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
You sense a lifeform nearby.
You quickly scan the area.
You see nothing.

< 697h/697H 175v/177V Pos: standing >
You quickly scan the area.
A hairless, translucent mammoth who is not far off to your west.

< 697h/697H 177v/177V Pos: standing >
An Ovegrown Path
Obvious exits: -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
You sense a lifeform nearby.

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >
You say in troll 'mob prolly'

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >
Azar points out a hunter lurking here!

< 697h/697H 177v/177V Pos: standing >
An Ovegrown Path
Obvious exits: -S -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
(Q)A tall human is here, searching for tracks.

< 697h/697H 177v/177V Pos: standing >
   This human hunter is intently searching the ground for tracks. He spots
something near a piece of rubble and smiles wryly to himself. "I'm getting
closer now!", he says. He is very involved in hunting his prey and barely
notices you.
A hunter appears to be Human and is in excellent condition.
He's medium in size.

<worn on arms>       zebra-skin sleeves

< 697h/697H 177v/177V Pos: standing >
You quickly scan the area.
A hairless, translucent mammoth who is not far off to your west.

< 697h/697H 177v/177V Pos: standing >

< 697h/697H 177v/177V Pos: standing >
Azar leaves west.
You follow Azar.

An Overgrown Path
Obvious exits: -E -W
A drow-made iron amulet lies here on the ground.
A small pouch of glassteel dust has been left here.
A large, thick reptile scale lies here.
A blood-stained hide falchion lies here on the ground.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading west.

< 697h/697H 176v/177V Pos: standing >
Azar leaves west.
You follow Azar.

An Overgrown Path
Obvious exits: -E -W
A few coins lie scattered here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A bald, translucent mammoth is here.
There are Kobold tracks going west.

< 697h/697H 175v/177V Pos: standing >
Azar leaves west.
You follow Azar.

An Overgrown Path
Obvious exits: -E -W
A small pile of coins lies here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 696h/696H 175v/177V Pos: standing >
Azar leaves west.
You follow Azar.

An Overgrown Path
Obvious exits: -E -W
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 696h/696H 174v/177V Pos: standing >
Azar leaves west.
You follow Azar.

An Overgrown Path
Obvious exits: -E -W
A few coins lie scattered here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.

< 696h/696H 174v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Bend In The Path
Obvious exits: -E -S -W
A small pile of coins lies here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading west.

< 696h/696H 174v/177V Pos: standing >
Azar leaves west.
You follow Azar.

A Small House
Obvious exits: -E
A small pile of coins lies here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A bald, translucent mammoth is here.
A Human (medium) of Arc stands here.

< 696h/696H 176v/177V Pos: standing >
A Small House
Obvious exits: -E
A small pile of coins lies here.
Azar ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A bald, translucent mammoth is here.
A Human (medium) of Arc stands here.

< 696h/696H 176v/177V Pos: standing >
[Damage: 12 ] Your slash strikes a Human.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few scratches >
 Azar starts casting an offensive spell.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few scratches >
 
< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP: few scratches >
 [Damage: 11 ] Your impressive bludgeon strikes a Human.
[Damage: 11 ] Your impressive slash strikes a Human.
A Human gracefully whirls around your attack.
A Human gracefully whirls around your attack.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP:  small wounds >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A blast of molten spray sent by Azar coats a Human with searing agony.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You tackle a Human square in the chest knocking the wind out of him!

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Azar starts casting an offensive spell.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human misses you.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A blast of molten spray sent by Azar coats a Human with searing agony.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A blast of molten spray sent by Azar coats a Human with searing agony.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  awful >
 
< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  awful >
 Azar starts casting an offensive spell.

< 696h/696H 176v/177V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Human sit EP:  awful >
 A Human tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage: 10 ] Your bludgeon critically injures a Human.
A Human is mortally wounded, and will die soon, if not aided.

< 696h/696H 176v/177V Pos: standing >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A burst of molten spray sent from Azar's fingertips melts a Human into a puddle of mush.
A Human's patched crystal visor from Turolopolis Zoo melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!