<worn on head> the cap of storytelling
<worn on eyes> a black veil
<worn on face> a bronze mask [76%]
<worn around neck> an unearthly granite pendant
<worn around neck> an unique brass collar from Kvark's Great Connector
<worn on body> a beautiful obsidian robe
<worn about body> a cloak of storm winds
<worn about waist> a miner's belt
<worn on belt buckle>a spell tome of putrified zombie skin
<attached to belt> a silvery flute with engraved sigils (glowing)
<attached to belt> a silvery trumpet horn with engraved sigils (glowing)
<worn on arms> a pair of purple silk sleeves [poor]
<held as shield> a frost-rimed gem buckler
<worn around wrist> a legendary marble wristguard
<worn around wrist> a twined gem bracer from Kvark's Great Connector
<worn on hands> some icy obsidian mitts
<worn on finger> a tiny golden ring [poor]
<worn on finger> a fine cured leather ring
<held> an ebonywood lyre with spidersilk strings (glowing)
<worn on legs> some shimmering flesh pants
<worn on feet> some boots of water-walking [superior]
..... ...++++
... ..*+**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 98v/135V Pos: standing >
^^.^. ....*
^^.^^. ....*M
^^^^^. ....*+*
^^^^.. ^....*+*
^.^^.. @....*+*
^^.... ...***+*
^...^. ...***+*
..... ...++++
... ..*+**
^.^^. ....*
^^^^. ....*+
^^^^.. ^....*+*
^.^^.. .....*+*
^^.... @..***+*
^...^. ...***+*
^..... ...++++*
^... ..*+***
.M. ****M**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 97v/135V Pos: standing >
^^^. ....*
^^^.. ^....*+
^.^^.. .....*+*
^^.... ...***+*
^...^. @..***+*
^..... ...++++*
.^... ..*+****
..M. ****M***
... ****+**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 96v/135V Pos: standing >
^^^. ....*
^^^.. ^....*+
^.^^.. .....*+*
^^.... ...***+*
^...^. @..***+*
^..... ...++++*
.^... ..*+****
..M. ****+***
... ****M**
^^.. ^....*
.^^.. .....*+
^^.... ...***+*
^...^. ...***+*
^..... @..++++*
.^... ..*+****
^..M. ****+****
.... ****M***
... ..**+**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 94v/135V Pos: standing >
^^.. .....*
^.... ...***+
^...^. ...***+*
^..... ...++++*
.^... @.*+****
^..M. ****+****
^.... ****M****
.... ..**+***
.. D**+*.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 93v/135V Pos: standing >
..*
*@**
****
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 92v/135V Pos: standing >
****
*@**
..**
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 90v/135V Pos: standing >
.... ...+++
^... ..*+***
^..M. ****+****
^.... ****+****
..... .@**M****
.... D**+*.*.
...^ **+*.MM
.^^ ^**+.^.
^ ++++..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 437h/437H 89v/135V Pos: standing >
< 437h/437H 90v/135V Pos: standing >
.... ...+++
^... ..*+***
^..M. ****+****
^.... ****+****
..... .@**+****
.... D**M*.*.
...^ **+*.MM
.^^ ^**+.^.
^ ++++..
****+
..@*+
D**M
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 90v/135V Pos: standing >
..**+
D@*M
**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 89v/135V Pos: standing >
D**M
@*+
^**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 87v/135V Pos: standing >
**+
^@*+
++++
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 437h/437H 86v/135V Pos: standing >
**M
^@*+
++++
You quickly scan the area.
You see nothing.
< 437h/437H 87v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S -W
< 437h/437H 86v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
< 437h/437H 85v/135V Pos: standing >
< 437h/437H 85v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S
< 437h/437H 85v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 437h/437H 86v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 437h/437H 87v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -N -W
< 437h/437H 85v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 437h/437H 86v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 437h/437H 87v/135V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your west.
< 437h/437H 87v/135V Pos: standing >
You sing a song to lift the spirits high.
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.
< 437h/437H 86v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: End of the Path Through Rhanale Forest
</map>
End of the Path Through Rhanale Forest
Obvious exits: -E -W
< 437h/437H 85v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
< 437h/437H 83v/135V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
A dwarven boy who is close by to your south.
< 437h/437H 84v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
(Q)A dwarven boy sits here silently listening to the forest.
< 437h/437H 84v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W
< 437h/437H 83v/135V Pos: standing >
< 437h/437H 84v/135V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
A raccoon who is not far off to your west.
A young girl who is rather far off to your west.
A young guard who is in the distance to your west.
< 437h/437H 84v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
< 437h/437H 84v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
< 437h/437H 81v/135V Pos: standing >
< 437h/437H 81v/135V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
A young guard who is close by to your west.
A young guard who is in the distance to your west.
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 437h/437H 80v/135V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A young guard who is rather far off to your east.
A retired sailor who is in the distance to your east.
A young girl who is in the distance to your east.
A young girl who is close by to your south.
A raccoon who is rather far off to your west.
A retired sailor who is in the distance to your west.
A Human who is in the distance to your west.
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 437h/437H 81v/135V Pos: standing >
< 437h/437H 81v/135V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A young guard who is in the distance to your east.
A raccoon who is a brief walk away to your west.
A retired sailor who is rather far off to your west.
A Human who is rather far off to your west.
A retired sailor who is in the distance to your west.
An elven woman who is in the distance to your west.
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
< 437h/437H 81v/135V Pos: standing >
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
< 437h/437H 82v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 437h/437H 81v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 437h/437H 81v/135V Pos: standing >
< 437h/437H 82v/135V Pos: standing >
You sing a song to lift the spirits high.
A young guard flies through the air, free as a bird!
< 437h/437H 84v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -E -S
A dwarven merchant waits here, selling his wares.
< 437h/437H 84v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 437h/437H 84v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 437h/437H 86v/135V Pos: standing >
The Market
Obvious exits: -E -S
A dwarven merchant waits here, selling his wares.
< 437h/437H 87v/135V Pos: standing >
< 437h/437H 98v/135V Pos: standing >
You stop using a silvery trumpet horn with engraved sigils.
< 432h/432H 101v/135V Pos: standing >
You stop using an ebonywood lyre with spidersilk strings.
< 432h/432H 102v/135V Pos: standing >
You hold an ebonywood lyre with spidersilk strings.
< 432h/432H 103v/135V Pos: standing >
You attach a silvery trumpet horn with engraved sigils to your belt.
< 437h/437H 103v/135V Pos: standing >
You change up your song...
You start playing your ebonywood lyre with spidersilk strings and singing aloud.
< 437h/437H 104v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 437h/437H 104v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 437h/437H 104v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
< 437h/437H 103v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
< 437h/437H 102v/135V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
A cute and furry raccoon stands here.
< 437h/437H 101v/135V Pos: standing >
< 437h/437H 102v/135V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your east.
An elven woman who is close by to your west.
A retired sailor who is close by to your west.
A Human who is close by to your west.
A retired sailor who is a brief walk away to your west.
< 437h/437H 102v/135V Pos: standing >
< 437h/437H 103v/135V Pos: standing >
A Human enters from the west.
< 437h/437H 103v/135V Pos: standing >
A Human leaves east.
< 437h/437H 104v/135V Pos: standing >
A Human enters from the east.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your impressive punch wounds a Human.
< 437h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Human sta EP: few scratches >
< 437h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Human sta EP: few scratches >
A Human's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH! That really did HURT!
< 377h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few scratches >
< 377h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few scratches >
The sun vanishes behind the southern horizon.
< 377h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few scratches >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A Human gracefully whirls around your attack.
You miss a Human.
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
You block a Human's lunge at you.
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
Shaiennar Road
Obvious exits: -E -W
A Human (medium) The Resistance stands here, fighting YOU!
A cute and furry raccoon stands here.
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
You start chanting...
< 399h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Human sta EP: few scratches >
Casting: fireball
A Human's decent punch wounds you.
You dodge a Human's vicious attack.
You block a Human's lunge at you.
< 393h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few scratches >
You complete your spell...
[Damage: 90 ] You throw a fireball at a Human and have the satisfaction of seeing him enveloped in flames.
< 393h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few wounds >
A Human's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH! That really did HURT!
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
You start chanting...
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
A raccoon leaves west.
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
Casting: fireball **
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
You dodge a Human's vicious attack.
A Human misses you.
You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
An elven woman enters from the west.
Casting: fireball *
< 327h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: few wounds >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 350h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: few wounds >
You complete your spell...
[Damage: 53 ] You throw a fireball at a Human and have the satisfaction of seeing him enveloped in flames.
< 350h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: nasty wounds >
You start chanting...
< 350h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: nasty wounds >
< 350h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: nasty wounds >
You dodge a Human's vicious attack.
A Human's fine punch strikes you.
A Human misses you.
< 337h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: nasty wounds >
Casting: fireball *
< 337h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Human sta EP: nasty wounds >
You complete your spell...
[Damage: 98 ] You throw a fireball at a Human and have the satisfaction of seeing him enveloped in flames.
A Human's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH! That really did HURT!
< 286h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
< 286h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
You miss a Human.
A Human gracefully whirls around your attack.
< 286h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
C'mon, you are doing it all the time!
< 286h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
You start chanting...
< 286h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
A Human misses you.
A Human's finger drives deep inside you.
< 262h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
< 262h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
< 262h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
Casting: lightning bolt *
< 262h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
< 262h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 284h/437H 105v/135V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Human sta EP: awful >
You complete your spell...
[Damage: 11 ] Your lightning bolt shatters a Human to pieces.
A Human's moldy helm exploded spreading charges of electrical energy!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!