<worn as a badge> a linin badge (magic)
<worn on head> a magical pointy top hat (magic) (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn on face> a tribal mask (magic) [88%]
<worn around neck> a seaweed covered necklace
<worn around neck> a coil of darkness [80%]
<worn about body> a tangle of magical vine (magic) (humming)
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist> a broad belt of iron links
<worn on belt buckle>a roc bone longbow
<worn on arms> a pair of copper sleeves
<worn on lower arms> some bone-plated sleeves smeared with blood
<held as shield> the writhing shield of arms
<worn around wrist> a bracelet of influence [poor] (magic)
<worn around wrist> a centaurian bracelet of honor (magic) (illuminating)
<worn on lower wrist>a centaurian bracelet of honor (magic) (illuminating)
<worn on lower wrist>a centaurian bracelet of honor (magic) (illuminating)
<worn on hands> a pair of spiked gloves
<worn on lower hands>a pair of mithril gauntlets lined with granite
<primary weapon> the lost sword of Cymrych Hugh [poor] (magic)
<secondary weapon> a gleaming falchion (magic)
<third weapon> a mithril battle axe (magic)
<worn on legs> the centaurian legplates of honor (magic)
Kale enters from the east.
A wandering bard enters from the east.
A minotaur church scholar enters from the east.
Doo enters from the east.
Chak enters from the east.
< 620h/620H 178v/179V Pos: standing >
^^****+.**
.******+^***
***M***.+^.**
*******.M^M*.*
*******@+^.^.
***M**.P+..^
*M^..^^*+.^^ .
++++++++***
M...*.+....
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
Chak enters from the south.
< 620h/620H 176v/179V Pos: standing >
******+^***
**M***.+^.**
*******.M^M*.*
*******P+^.^.
***M**.@+..^
*M^..^^*+.^^ .
*++++++++***
*M...*.+....
*^^**.^D
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 177v/179V Pos: standing >
*M***.+^.**
******.M^M*.*
********+^.^.
***M**.P+..^
*M^..^^@+.^^ .
*++++++++***
**M...*.+....
**^^**.^D
***...
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 175v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
M***.+^.**
*****.M^M*.*
*******+^.^.
**M**.*+..^ *
M^..^^P@.^^ ..
++++++++*** .
*M...*.+.... .
*^^**.^D
**...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 620h/620H 173v/179V Pos: standing >
****.M^M*.*
******+^.^.
**M**.*+..^ *
M^..^^*P.^^ ..
+++++++@*** .
*M...*.+.... .
**^^**.^D
***...
*...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 173v/179V Pos: standing >
*****+^.^.
*M**.*+..^
M^..^^*+.^^ ..
+++++++P*** .
*M...*.@.... .
**^^**.^D
****...
**...
*.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 174v/179V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a stealthy orc bandit is lying here.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 178v/179V Pos: standing >
< 620h/620H 178v/179V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
< 620h/620H 178v/179V Pos: standing >
< 620h/620H 178v/179V Pos: standing >
M****+^.^.
*^**.*+..^
M^..^^*+.^^ ..
++++++++*** .
*M...*.@.... .
**^^**.^D
****...
**...
*.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
Chak enters from the south.
< 620h/620H 176v/179V Pos: standing >
You quickly scan the area.
A displacer beast who is in the distance to your north.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A commoner who is almost out of sight to your south.
A large bear who is almost out of sight to your west.
< 620h/620H 176v/179V Pos: standing >
Autosaving...
< 620h/620H 179v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 620h/620H 179v/179V Pos: standing >
< 620h/620H 179v/179V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a stealthy orc bandit is lying here.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 178v/179V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 620h/620H 176v/179V Pos: standing >
You quickly scan the area.
You see nothing.
< 620h/620H 176v/179V Pos: standing >
You quickly scan the area.
You see nothing.
< 620h/620H 179v/179V Pos: standing >
You quickly scan the area.
The mount who is close by to your west.
< 620h/620H 179v/179V Pos: standing >
Doo puts some beef(s) into an ermineskin backpack.
< 620h/620H 179v/179V Pos: standing >
Doo gets a slab of beef from his ermineskin backpack.
< 620h/620H 179v/179V Pos: standing >
You feel less righteous.
You feel less righteous.
You feel less vitalized.
< 480h/480H 179v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A burly half-orc gate guard flies through the air, free as a bird!
A burly half-orc gate guard flies through the air, free as a bird!
A burly half-orc gate guard flies through the air, free as a bird!
A burly half-orc gate guard flies through the air, free as a bird!
A burly half-orc gate guard flies through the air, free as a bird!
A burly half-orc gate guard flies through the air, free as a bird!
< 480h/480H 179v/179V Pos: standing >
< 480h/480H 179v/179V Pos: standing >
< 480h/480H 179v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 480h/480H 179v/179V Pos: standing >
You quickly scan the area.
The mount who is close by to your west.
< 480h/480H 179v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 178v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 177v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 176v/179V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A commoner who is rather far off to your south.
< 480h/480H 177v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 178v/179V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
< 480h/480H 178v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 177v/179V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A retired soldier who is not far off to your east.
A commoner who is not far off to your south.
A retired soldier who is in the distance to your south.
< 480h/480H 178v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
< 480h/480H 179v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 178v/179V Pos: standing >
You quickly scan the area.
You see nothing.
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 176v/179V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 179v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
Chak enters from the south.
< 480h/480H 178v/179V Pos: standing >
Looks like an exit.
You extend your sights northward.
Hudak's Meats
Obvious exits: -S
An aging but brawny half-orc stands here enjoying life.
A half-orc stands here, hacking into the leg of some animal.
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 176v/179V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 177v/179V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
A Cobblestone Road
Obvious exits: -N -E -S
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
Chak enters from the south.
< 480h/480H 178v/179V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
Chak enters from the south.
< 480h/480H 177v/179V Pos: standing >
You see nothing special...
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
Chak enters from the north.
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Flej enters from the west.
Kale enters from the west.
A wandering bard enters from the west.
A minotaur church scholar enters from the west.
Doo enters from the west.
Chak enters from the west.
< 480h/480H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 177v/179V Pos: standing >
An Orc enters from the north.
Alas, you cannot go that way. . . .
An Orc is knocked to the ground by Chak's skillful bash!
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Flej enters from the south.
Kale enters from the south.
A wandering bard enters from the south.
A minotaur church scholar enters from the south.
Doo enters from the south.
< 480h/480H 178v/179V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Old Scallywag Pub
Obvious exits: -S
A scruffy looking dock carpenter busily tries to drink his ale before his next shift.
A rugged helmsman laughs loudly as he clinks his bottle of ale with a friend.
< 480h/480H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
An Orc (medium) sits, floating here, fighting Chak.(Red Aura)
Chak The Resistance (Dwarf)(medium) stands in mid-air here, fighting an Orc.
Flej enters from the north.
Kale enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
Doo enters from the north.
< 480h/480H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 177v/179V Pos: standing >
Kale suddenly attacks an Orc!
Kale's fine bludgeon wounds an Orc.
< 480h/480H 179v/179V Pos: standing >
Doo starts casting an offensive spell.
You assist Kale heroically.
[Damage: 15 ] -=[Your impressive slash strikes an Orc.]=-
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
Flej gives an order to his followers.
A minotaur church scholar starts casting an offensive spell.
Flej snaps into visibility.
A wandering bard starts casting an offensive spell.
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
A wandering bard plays a song to lift his spirit off the ground.
An Orc flies through the air, free as a bird!
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
An Orc misses Chak.
An Orc misses Chak.
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
Doo completes his spell...
Doo utters the word 'noselacri'
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
Chak's impressive slash strikes an Orc.
Chak's slash strikes an Orc.
C'mon, you are doing it all the time!
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: small wounds >
Doo starts casting an offensive spell.
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: small wounds >
A wandering bard completes his spell...
A wandering bard utters the words 'buoblg qrunsoqpze yugh'
A wandering bard's fist beats the life out of an Orc, blood pours from his body!
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few wounds >
A minotaur church scholar completes his spell...
A minotaur church scholar utters the words 'buoblg qrunsoqpze yugh'
A minotaur church scholar's fist beats the life out of an Orc, blood pours from his body!
Doo completes his spell...
Doo utters the word 'noselacri'
An Orc seems to be blinded!
Flej gives an order to his followers.
A wandering bard starts casting an offensive spell.
Kale starts casting an offensive spell.
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive slash strikes an Orc very hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes an Orc very hard.]=-
[Damage: 15 ] -=[Your impressive slash strikes an Orc very hard.]=-
[Damage: 17 ] -=[Your impressive slash seriously wounds an Orc.]=-
[Damage: 17 ] -=[Your impressive slash seriously wounds an Orc.]=-
[Damage: 15 ] -=[Your impressive slash enshrouds an Orc in a mist of blood.]=-
[Damage: 17 ] -=[Your impressive slash enshrouds an Orc in a mist of blood.]=-
[Damage: 15 ] -=[Your slash grievously wounds an Orc.]=-
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: awful >
Chak parries an Orc's lunge at him.
An Orc misses Chak.
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: awful >
Kale completes his spell...
Kale utters the word 'judifgz'
An Orc briefly reveals a red aura!
< 480h/480H 179v/179V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: awful >
A wandering bard completes his spell...
A wandering bard utters the words 'buoblg qrunsoqpze yugh'
A wandering bard's magic fist punches an Orc into so much pulp!
An Orc's jeweled rubber visor from the Town of Moregeeth was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.