<worn on head> a whisper-thin helm
<worn on body> a set of loose fitting robes
<worn on arms> a set of loose fitting sleeves
<worn on legs> a set of loose fitting leggings
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 69h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
A warder misses you.
You whirl around, just avoiding a warder's vicious attack.
A warder's kick hits you in your side.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
You miss a warder.
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
You whirl around, just avoiding a warder's vicious attack.
A warder misses you.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
You are already standing.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: nasty wounds >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
A warder misses you.
You whirl around, just avoiding a warder's vicious attack.
You duck under a warder's lame kick.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
A warder misses you.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
A warder dodges your futile attack.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
You whirl around, just avoiding a warder's vicious attack.
You easily lean out of range of a warder's vicious attack.
A warder misses you with his clumsy kick at your chest.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
A warder dodges your futile attack.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
You easily lean out of range of a warder's vicious attack.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: pretty hurt >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
You easily lean out of range of a warder's vicious attack.
You block a warder's feeble kick with your arm.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
The sun hangs low on the southern sky.
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
You whirl around, just avoiding a warder's vicious attack.
You easily lean out of range of a warder's vicious attack.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
You miss a warder.
< 60h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
A warder misses you.
You easily lean out of range of a warder's vicious attack.
A warder's kick crashes into your chest.
< 54h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
A warder dodges your futile attack.
< 54h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
A warder misses you.
< 54h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder sta EP: awful >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
A warder is mortally wounded, and will die soon, if not aided.
< 54h/167H 111v/112V Pos: standing >
<Your fearsome punch hits a warder, smashing him to death.
A warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a warder's last actions in this world.
< 54h/167H 111v/112V Pos: standing >
You are already standing.
< 55h/167H 112v/112V Pos: standing >
You are still a very long way from your next level.
< 55h/167H 112v/112V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in. Druids benefit from Forest or Field terrain.
< 55h/167H 112v/112V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a warder is made of flesh and appears to be of average quality.
The corpse of a warder has an item value of 1.
It appears to be the corpse of a warder.
a small pile of coins
< 56h/167H 112v/112V Pos: standing >
You feel your skill in chant improving.
You start to chant in a deep voice.
A sense of heroism grows in your heart.
< 56h/167H 112v/112V Pos: standing >
A citizen leaves east.
< 57h/167H 112v/112V Pos: standing >
Character attributes for Vaez
Level: 20 Race: Human Class: Monk
Age: 22 yrs / 0 mths Height: 70 inches Weight: 197 lbs Size: medium
Actual (Base) Actual (Base)
Str: 103 (103) Pow: 92 ( 92)
Dex: 103 (103) Int: 95 ( 95)
Agi: 99 ( 99) Wis: 89 ( 89)
Con: 103 (103) Cha: 91 ( 91) Luk: 95 ( 95)
Equipped Items: 5 Carried weight: 0
Armor Points: -148 Reduces melee damage taken by 14.8%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 10%
Hitroll: better than average Damroll: good Approx Barehand Damage: battle axe
Alignment: extremely good
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: What load?
< 57h/167H 112v/112V Pos: standing >
A scribe enters from the south.
< 58h/167H 112v/112V Pos: standing >
A scribe starts casting a spell.
< 59h/167H 112v/112V Pos: standing >
It's snowing very hard.
< 60h/167H 112v/112V Pos: standing >
A scribe completes his spell...
A scribe utters the word 'zuharuhl'
The page looks vitalized.
< 60h/167H 112v/112V Pos: standing >
A scribe starts casting a spell.
< 61h/167H 112v/112V Pos: standing >
A scribe completes his spell...
A scribe utters the word 'abrazak'
< 61h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 61h/167H 112v/112V Pos: standing >
Skill
awareness 30
bandage 30
blindfighting 30
buddha palm 30
calm 30
chant 32
chi purge (obtained at level 21)
climb 30
combination attack 30
diamond soul 30
dragon punch 30
feign death 30
fishing 30
heroism 30
kick 30
martial arts 35
mount 30
quivering palm 30
regenerate 30
retreat 30
roundkick 30
safe fall 30
salvage 30
springleap 30
swim 30
switch opponents 30
unarmed damage 38
< 62h/167H 112v/112V Pos: standing >
A scribe starts casting a spell.
< 62h/167H 112v/112V Pos: standing >
A scribe completes his spell...
A scribe utters the word 'fido'
< 63h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 63h/167H 112v/112V Pos: standing >
A scribe starts casting a spell.
< 64h/167H 112v/112V Pos: standing >
The page leaves south.
< 64h/167H 112v/112V Pos: standing >
A scribe stops chanting abruptly!
< 64h/167H 112v/112V Pos: standing >
Salvage - Last Edited: 2013-05-03 21:14:48 by drannak
=====================================================
The salvage skill allows you to break down existing items in
order to recover materials to build other objects with (using
the Craft or Forge tradeskills).
There is a slight chance that as you tear the item apart, you
may get lucky enough to figure out how to build the item
yourself, gaining a recipe for that particular item. Recipes are used
by reciting the recipe, but certain recipes can only be used by crafters
or forgers.
syntax: salvage <item>
You may break down salvaged materials into their lesser components by
salvaging them. 1 higher grade material will yield 2 lower grade materials
if the salvage attempt is successful.
Warning: Items that you attempt to salvage (succesful or not)
will be DESTROYED!
==See also==
tradeskills, craft, forge, material_list, refine
The following character attributes are used in execution of this ability (if any):
< 64h/167H 112v/112V Pos: standing >
A scribe leaves south.
< 65h/167H 112v/112V Pos: standing >
What would you like to salvage?
< 67h/167H 112v/112V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)
< 67h/167H 112v/112V Pos: standing >
You attempt to break down your a rugged adventurers satchel, but end up breaking it in the process.
< 68h/167H 112v/112V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a warder is lying here.
< 69h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 69h/167H 112v/112V Pos: standing >
The page enters from the south.
< 70h/167H 112v/112V Pos: standing >
Character attributes for Vaez
Level: 20 Race: Human Class: Monk
Age: 22 yrs / 0 mths Height: 70 inches Weight: 197 lbs Size: medium
Actual (Base) Actual (Base)
Str: 103 (103) Pow: 92 ( 92)
Dex: 103 (103) Int: 95 ( 95)
Agi: 99 ( 99) Wis: 89 ( 89)
Con: 103 (103) Cha: 91 ( 91) Luk: 95 ( 95)
Equipped Items: 5 Carried weight: 0
Armor Points: -148 Reduces melee damage taken by 14.8%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 10%
Hitroll: better than average Damroll: good Approx Barehand Damage: battle axe
Alignment: extremely good
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: What load?
< 70h/167H 112v/112V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 70h/167H 112v/112V Pos: standing >
A small lizard enters from the south.
< 71h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 71h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 72h/167H 112v/112V Pos: standing >
A small lizard leaves west.
< 72h/167H 112v/112V Pos: standing >
< 73h/167H 112v/112V Pos: standing >
< 73h/167H 112v/112V Pos: standing >
A scribe enters from the south.
< 73h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 73h/167H 112v/112V Pos: standing >
You ARE mad!
< 74h/167H 112v/112V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W
The corpse of a warder is lying here.
An old man with stained hands sits here.
A young page stands here, ready to serve.
< 74h/167H 112v/112V Pos: standing >
A scribe starts casting a spell.
< 74h/167H 112v/112V Pos: standing >
A scribe completes his spell...
A scribe utters the words 'sfahzqhuai yfaw qare'
< 75h/167H 112v/112V Pos: standing >
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
< 75h/167H 111v/112V Pos: standing >
Try using the bandage instead.
< 75h/167H 111v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S -W
A worn sign extends from the building to the west.
< 76h/167H 110v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A warder of Newhaven roams the streets.
A small boy is running about here.
< 76h/167H 109v/112V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The corpse of a warder is lying here.
< 76h/167H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 76h/167H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 76h/167H 110v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A citizen of Newhaven stands here.
A small girl is playing here.
A citizen of Newhaven stands here.
< 76h/167H 110v/112V Pos: standing >
The door seems to be closed.
< 77h/167H 111v/112V Pos: standing >
Ok.
< 77h/167H 112v/112V Pos: standing >
The Artisan Guildhall
Obvious exits: -S
An artisan is busily at work here.
< 77h/167H 111v/112V Pos: standing >
Sorry, but you cannot do that here!
< 77h/167H 111v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A citizen of Newhaven stands here.
A small girl is playing here.
A citizen of Newhaven stands here.
< 78h/167H 110v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
An acolyte of the law stands here.
A large furry cat is prowling the area.
< 78h/167H 110v/112V Pos: standing >
The Inn of the Eternal Phoenix
Obvious exits: -S
A leather-bound registry lies upon the counter.
The innkeeper seems to be purposefully busying herself.
< 78h/167H 109v/112V Pos: standing >
Sorry, but you cannot do that here!
< 79h/167H 111v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
An acolyte of the law stands here.
A large furry cat is prowling the area.
< 84h/167H 111v/112V Pos: standing >
You would need some luck!
< 85h/167H 111v/112V Pos: standing >
The sun starts to set in the south.
< 85h/167H 111v/112V Pos: standing >
Try using the bandage instead.
< 85h/167H 111v/112V Pos: standing >
WHAP! For a moment, you feel just like a dragon must as you punch the acolyte.
< 86h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: few wounds E: acolyte sta EP: small wounds >
The acolyte misses you.
The acolyte misses you.
The acolyte's kick hits you in your side.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: small wounds >
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: small wounds >
The acolyte misses you.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: small wounds >
The acolyte dodges your futile attack.
You miss the acolyte.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: small wounds >
You feel your skill in dragon punch improving.
WHAP! For a moment, you feel just like a dragon must as you punch the acolyte.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: few wounds >
The acolyte misses you.
The acolyte misses you.
You duck under the acolyte's lame kick.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: few wounds >
The acolyte dodges your futile attack.
The acolyte dodges your futile attack.
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: few wounds >
The acolyte misses you.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: few wounds >
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: few wounds >
WHAP! For a moment, you feel just like a dragon must as you punch the acolyte.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
You whirl around, just avoiding the acolyte's vicious attack.
The acolyte misses you with his clumsy kick at your chest.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
You easily lean out of range of the acolyte's vicious attack.
You easily lean out of range of the acolyte's vicious attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
The acolyte dodges your futile attack.
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: nasty wounds >
WHAP! For a moment, you feel just like a dragon must as you punch the acolyte.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
You easily lean out of range of the acolyte's vicious attack.
You block the acolyte's feeble kick with your arm.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
You miss the acolyte.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
You whirl around, just avoiding the acolyte's vicious attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
The acolyte dodges your futile attack.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
You are already standing.
< 79h/167H 111v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: acolyte sta EP: awful >
You punch forcefully at the acolyte, causing his face to collapse under the blow, blood everywhere. Hmm, doesn't look like the acolyte will recover. Ever.
The acolyte is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the acolyte cause a sickening chill to run up your spine.
< 79h/167H 111v/112V Pos: standing >
A cat leaves east.
< 79h/167H 112v/112V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 80h/167H 112v/112V Pos: standing >
A solemn brother enters from the west.
< 80h/167H 112v/112V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the acolyte is made of flesh and appears to be of average quality.
The corpse of the acolyte has an item value of 1.
It appears to be the corpse of the acolyte.
a few coins
< 80h/167H 112v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A solemn brother of the faith is walking here.
< 81h/167H 112v/112V Pos: standing >
You get a few coins from the corpse of the acolyte.
There were: 4 gold coins, 10 silver coins, 10 copper coins.
< 81h/167H 112v/112V Pos: standing >
You get a few coins from the corpse of the page.
There were: 2 gold coins, 8 silver coins, 10 copper coins.
< 83h/167H 112v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A solemn brother of the faith is walking here.
< 83h/167H 112v/112V Pos: standing >
Are you mad!?
< 83h/167H 112v/112V Pos: standing >
The door seems to be closed.
< 84h/167H 112v/112V Pos: standing >
A solemn brother leaves west.
< 84h/167H 112v/112V Pos: standing >
Ok.
< 84h/167H 112v/112V Pos: standing >
The Inn of the Eternal Phoenix
Obvious exits: -S
A leather-bound registry lies upon the counter.
The innkeeper seems to be purposefully busying herself.
< 84h/167H 111v/112V Pos: standing >
Sorry, but you cannot do that here!
< 85h/167H 111v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
< 86h/167H 110v/112V Pos: standing >
Before the Main Gate of Newhaven
Obvious exits: -E -S# -W
A solemn brother of the faith is walking here.
A warder of Newhaven roams the streets.
< 86h/167H 110v/112V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 86h/167H 111v/112V Pos: standing >
Do you feel lucky, punk?
< 87h/167H 112v/112V Pos: standing >
Are you mad!?
< 87h/167H 112v/112V Pos: standing >
Try using the bandage instead.
< 88h/167H 112v/112V Pos: standing >
You feel your skill in chant improving.
You start to chant in a deep voice.
You forgot the words for the chant.
< 88h/167H 112v/112V Pos: standing >
A solemn brother starts to chant in a deep voice.
< 88h/167H 112v/112V Pos: standing >
Autosaving...
< 89h/167H 112v/112V Pos: standing >
Skill
awareness 30
bandage 30
blindfighting 30
buddha palm 30
calm 30
chant 33
chi purge (obtained at level 21)
climb 30
combination attack 30
diamond soul 30
dragon punch 31
feign death 30
fishing 30
heroism 30
kick 30
martial arts 35
mount 30
quivering palm 30
regenerate 30
retreat 30
roundkick 30
safe fall 30
salvage 30
springleap 30
swim 30
switch opponents 30
unarmed damage 38
< 90h/167H 112v/112V Pos: standing >
You start to chant in a deep voice.
Yer not in proper mood for that right now!
< 91h/167H 112v/112V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 91h/167H 112v/112V Pos: standing >
A warder leaves east.
< 91h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 92h/167H 112v/112V Pos: standing >
< 93h/167H 112v/112V Pos: standing >
You start to chant in a deep voice.
Yer not in proper mood for that right now!
< 94h/167H 112v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A warder of Newhaven roams the streets.
< 94h/167H 111v/112V Pos: standing >
A warder leaves north.
< 94h/167H 111v/112V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.
< 95h/167H 111v/112V Pos: standing >
Your throat suddenly becomes dry.
< 96h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 97h/167H 112v/112V Pos: standing >
You start to chant in a deep voice.
Yer not in proper mood for that right now!
< 100h/167H 112v/112V Pos: standing >
You start to chant in a deep voice.
Yer not in proper mood for that right now!
< 100h/167H 112v/112V Pos: standing >
The sun vanishes behind the southern horizon.
< 101h/167H 112v/112V Pos: standing >
Your throat suddenly becomes dry.
< 102h/167H 112v/112V Pos: standing >
A solemn brother enters from the west.
< 104h/167H 112v/112V Pos: standing >
A solemn brother starts to chant in a deep voice.
< 105h/167H 112v/112V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.
< 106h/167H 112v/112V Pos: standing >
A cat trots in from the east.
< 106h/167H 112v/112V Pos: standing >
You feel your skill in chant improving.
You start to chant in a deep voice.
You feel your skill in regenerate improving.
You feel your body healing faster.
< 107h/167H 112v/112V Pos: standing >
< 113h/167H 112v/112V Pos: standing >
< 114h/167H 112v/112V Pos: standing >
< 115h/167H 112v/112V Pos: standing >
< 117h/167H 112v/112V Pos: standing >
< 119h/167H 112v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A large furry cat is prowling the area.
A solemn brother of the faith is walking here.
< 120h/167H 112v/112V Pos: standing >
A warder enters from the north.
The Inn of the Eternal Phoenix
Obvious exits: -S
A leather-bound registry lies upon the counter.
The innkeeper seems to be purposefully busying herself.
< 124h/167H 111v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A warder of Newhaven roams the streets.
A large furry cat is prowling the area.
A solemn brother of the faith is walking here.
< 127h/167H 110v/112V Pos: standing >
Do you feel lucky, punk?
< 135h/167H 112v/112V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The corpse of the acolyte is lying here.
The corpse of the page is lying here.
A teakwood sign extends from the building to the north.
A warder of Newhaven roams the streets.
A large furry cat is prowling the area.
A solemn brother of the faith is walking here.
< 137h/167H 112v/112V Pos: standing >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder sta EP: small wounds >
You easily lean out of range of a warder's vicious attack.
You whirl around, just avoiding a warder's vicious attack.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder sta EP: small wounds >
Your punch strikes a warder.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder sta EP: small wounds >
You easily lean out of range of a warder's vicious attack.
You dodge a bash from a warder, who loses his balance and falls.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder kne EP: small wounds >
A Drider skitters in from the east.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder kne EP: small wounds >
You miss a warder.
A Drider starts casting an offensive spell.
< 141h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: small wounds E: warder kne EP: small wounds >
A Drider completes his spell...
A Drider utters the words 'aque bragh'
A Drider blasts you with acid... OUCH!
OUCH! That really did HURT!
< 103h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: few wounds E: warder kne EP: small wounds >
WHAP! For a moment, you feel just like a dragon must as you punch a warder.
< 103h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: few wounds E: warder kne EP: few wounds >
A Drider starts casting an offensive spell.
< 103h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: few wounds E: warder kne EP: few wounds >
A Drider completes his spell...
A Drider utters the words 'aque bragh'
A Drider blasts you with acid... OUCH!
OUCH! That really did HURT!
< 75h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder kne EP: few wounds >
You miss a warder.
< 75h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder kne EP: few wounds >
A Drider starts casting a spell.
< 75h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC: nasty wounds E: warder kne EP: few wounds >
A Drider completes his spell...
A Drider utters the words 'aque bragh'
A Drider blasts you with acid... OUCH!
YIKES! Another hit like that, and you've had it!!
< 36h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:pretty hurt E: warder kne EP: few wounds >
A warder rises to his feet.
< 36h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:pretty hurt E: warder sta EP: few wounds >
A solemn brother leaves west.
A warder misses you.
You dodge a warder's feeble leg sweep.
< 36h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:pretty hurt E: warder sta EP: few wounds >
A Drider starts casting an offensive spell.
< 36h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:pretty hurt E: warder sta EP: few wounds >
A warder dodges your futile attack.
< 36h/167H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:pretty hurt E: warder sta EP: few wounds >
A Drider completes his spell...
A Drider utters the words 'aque bragh'
A Drider blasts you with acid... OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
< -1h/167H 112v/112V Pos: standing >
<You try to overcome your woozy feeling.
< -1h/167H 112v/112V Pos: standing >
<A Drider starts casting an offensive spell.
You try to overcome your woozy feeling.
< -1h/167H 112v/112V Pos: standing >
<A Drider completes his spell...
A Drider utters the words 'aque bragh'
You are hit by a blast of acid from a Drider. Goodbye cruel world.
Your some thin leather sandals melted corroded by the acid.