<worn as a badge> a cracked bamboo badge from Village of Split Shield
<worn on head> a fragile crystal helm from The Twisting Tunnels of the Durian Underdark
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn around neck> a skin-wrapped rubber collar from Village of Split Shield
<worn around neck> a frayed cloth collar (illuminating)
<worn as quiver> a pantherhide quiver [poor] (magic) (glowing)
<worn about waist> a pitch-black sash of the Bloodhawk gang [superior]
<worn on belt buckle>a patched bamboo belt buckle from Village of Split Shield
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some stylish bamboo vambraces from Village of Split Shield
<worn on lower arms> a pair of beetle-shell sleeves
<held as shield> a glowing clay shield from Village of Split Shield
<worn around wrist> an elven bracelet of precision (magic)
<worn around wrist> a glittering hide wristguard from Village of Split Shield
<worn on lower wrist>a barbarian bracelet of brawn
<worn on lower wrist>an ink-covered steel bracer [superior]
<worn on hands> a pair of studded black leather gloves [superior]
<worn on lower hands>the skinned hands of a troll [poor]
<primary weapon> an icy mace dubbed 'Rising Frost' (magic)
<secondary weapon> a gladiators blade (magic) (glowing)
<third weapon> a massive longsword dubbed 'Dusk and Dawn' (magic)
<worn on legs> a pair of celestial leg plates
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Caravel ButterNutz floats here.
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Caravel ButterNutz floats here.
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Caravel ButterNutz floats here.
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
< 578h/578H 164v/164V Pos: standing >
< 578h/578H 164v/164V Pos: standing >
< 578h/578H 164v/164V Pos: standing >
You disembark this ship.
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
The Caravel ButterNutz floats here.
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A man selling ships surveys his latest wares
< 578h/578H 164v/164V Pos: standing >
[Damage: 3 ] Your spirit suffers from contact with a Grey Elf's aura!
Your bash knocks a Grey Elf to the ground!
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Azar disembarks from the Clipper Dungomobile.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Teru disembarks from the Clipper Dungomobile.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Teru waves a golden strand of thread and says 'w'.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Azar starts casting an offensive spell.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
A Grey Elf says 'Beh fur gorhivinets end be sawed!'
You parry a Grey Elf's lunge at you.
You dodge a Grey Elf's vicious attack.
A Grey Elf misses you.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Grey Elf.
A blast of molten spray sent by Azar coats a Grey Elf with searing agony.
< 577h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[Your impressive bludgeon wounds a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
A Grey Elf blocks your futile lunge at her.
[Damage: 12 ] -=[Your impressive slash wounds a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
[Damage: 9 ] -=[Your bludgeon wounds a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
[Damage: 13 ] -=[Your impressive slash wounds a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
[Damage: 9 ] -=[Your bludgeon wounds a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
< 565h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: small wounds >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 565h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: small wounds >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Grey Elf.
A blast of molten spray sent by Azar coats a Grey Elf with searing agony.
< 565h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
< 565h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
You feel like a potion could do you good once again.
Your minor globe shimmers and fades into thin air.
Azar starts casting an offensive spell.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Eddie disembarks from the Clipper Dungomobile.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Azar starts casting an offensive spell.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Teru stops using a golden strand of thread.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
Teru grabs a golden strand of thread.
Eddie starts casting a spell.
A Human disembarks from the Caravel AMERICA GREAT AGAIN!.
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Teru waves a golden strand of thread and says 'e'.
You haven't reoriented yourself yet enough for another bash!
Oof! a Human bumps into a wall of ice...
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
Oof! a Human bumps into a wall of ice...
< 576h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[Your impressive bludgeon strikes a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
A Grey Elf blocks your futile lunge at her.
[Damage: 10 ] -=[Your impressive slash strikes a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
You miss a Grey Elf.
[Damage: 11 ] -=[Your impressive slash strikes a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
[Damage: 8 ] -=[Your bludgeon strikes a Grey Elf.]=-
Your spirit suffers from contact with a Grey Elf's aura!
You haven't reoriented yourself yet enough for another bash!
Oof! a Human bumps into a wall of ice...
A Grey Elf clambers to her feet.
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
Azar starts casting an offensive spell.
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
Eddie calls down a roaring flamestrike at a Grey Elf who starts to melt!
You haven't reoriented yourself yet enough for another bash!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
You haven't reoriented yourself yet enough for another bash!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of ice...
A Grey Elf tries to flee, but can't make it out of here!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
Eddie starts casting an offensive spell.
You haven't reoriented yourself yet enough for another bash!
A Human boards the Caravel AMERICA GREAT AGAIN!.
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
Azar starts casting an offensive spell.
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of ice...
A Grey Elf tries to flee, but can't make it out of here!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
< 568h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You parry a Grey Elf's lunge at you.
-=[A Grey Elf's crush grazes you.]=-
A Grey Elf misses you.
[Damage: 3 ] Your spirit suffers from contact with a Grey Elf's aura!
Your bash knocks a Grey Elf to the ground!
< 566h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
< 566h/578H 164v/164V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Grey Elf sit EP: awful >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
Eddie calls down a roaring flamestrike at a Grey Elf who starts to melt!
A Grey Elf is incapacitated and will slowly die, if not aided.
< 566h/578H 164v/164V Pos: standing >
<Azar starts casting an offensive spell.
< 566h/578H 164v/164V Pos: standing >
<Eddie starts casting a spell.
< 566h/578H 164v/164V Pos: standing >
<Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Grey Elf.
A burst of molten spray sent from Azar's fingertips melts a Grey Elf into a puddle of mush.
A Grey Elf's red earthstone ring melted from the intense heat!
A Grey Elf's hallowed Cimmerian mask of Winduin melted from the intense heat!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.25 frags!
Your guild gained prestige!
You have gained 62 epic points.
You feel the bloodlust in your heart as you hear the death cry of a Grey Elf.
Eddie stops chanting abruptly!
< 566h/578H 164v/164V Pos: standing >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
< 574h/578H 164v/164V Pos: standing >
Azar gets something from the corpse of Mub.
< 575h/578H 164v/164V Pos: standing >
Eddie gets a magical essence of Wisdom from the corpse of Mub.
< 577h/578H 164v/164V Pos: standing >
Teru boards the Caravel AMERICA GREAT AGAIN!.
< 578h/578H 164v/164V Pos: standing >
Azar puts a pile of coins into a bottomless bag of the illithids.
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Bash who?
Azar boards the Caravel AMERICA GREAT AGAIN!.
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Eddie puts some stuff into a bottomless bag of the shield dwarves.
It appears to be the corpse of Mub.
an angelic electrum flute
a badge of purity (glowing)
a quiver smeared with blood
a dangling dematite earring
a pulsating gemstone earring
the eye of the ogre [poor] (magic) (glowing) (humming)
a titanic ethereal battlehammer (glowing)
a bracer bearing the seal of Bozk of endurance (magic)
a bracelet of woven wolverinehide (magic) (humming)
a black leather belt embossed with a silver cresent moon [85%]
a vaporous cloak of crimson death (illuminating)
a well-polished mithril body shield [superior] (illuminating)
some platinum linked sleeves of life (magic)
a pair of ghostly gloves (magic)
a pair of ghostly boots (magic)
some frozen marble leg plates from The Village of New Hope
a calcified pachycephalosaurus skull [superior] (magic) (glowing) (illuminating)
a fur lined suit of mail [superior] (magic)
a symbol of the Unicorn (magic) (glowing)
a necklace of tails and feathers [superior] (magic) (humming)
a small clerical ring of pure mithril [superior]
a slab of beef
a bottomless bag of the shield dwarves
< 578h/578H 164v/164V Pos: standing >
the corpse of Mub does not contain the essence.
< 578h/578H 164v/164V Pos: standing >
You get some frozen marble leg plates from the Village of New Hope from the corpse of Mub.
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
Slay whom?
< 578h/578H 164v/164V Pos: standing >
You board the Caravel AMERICA GREAT AGAIN!.
Aboard the Caravel AMERICA GREAT AGAIN!
Obvious exits: -North -East -West
< 578h/578H 164v/164V Pos: standing >
The magenta glow surrounding you fades away.
On the Bridge of the Caravel AMERICA GREAT AGAIN!
A bright light fills this area.
Obvious exits: -North -East -South -West
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
< 578h/578H 163v/164V Pos: standing >
Aboard the Caravel AMERICA GREAT AGAIN!
Obvious exits: -South
< 578h/578H 162v/164V Pos: standing >
Bash who?
< 578h/578H 162v/164V Pos: standing >
You disembark this ship.
A Small Pier
This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages. Shore lies to the east.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the west. (magic)
The Caravel AMERICA GREAT AGAIN! floats here.
The Caravel ButterNutz floats here.
The Sloop ship2 floats here.
The Clipper Dungomobile floats here.
Eddie ThE FuRY *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.
A man selling ships surveys his latest wares
< 578h/578H 162v/164V Pos: standing >
A Human disembarks from the Caravel AMERICA GREAT AGAIN!.
< 578h/578H 163v/164V Pos: standing >
Teru disembarks from the Caravel AMERICA GREAT AGAIN!.
Eddie suddenly attacks a Human!
Eddie misses a Human.
< 578h/578H 163v/164V Pos: standing >
< 578h/578H 163v/164V Pos: standing >
< 578h/578H 164v/164V Pos: standing >
Teru suddenly attacks a Human!
Teru misses a Human.
As a Human avoids your bash, you topple over and fall to the ground.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: small wounds >
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: small wounds >
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 9 ] -=[Your bludgeon wounds a Human.]=-
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
You are surrounded by a magenta glow.
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human starts casting an offensive spell.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Azar disembarks from the Caravel AMERICA GREAT AGAIN!.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Teru sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Teru's soothing song!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human blocks Teru's lunge at him.
A Human blocks Teru's lunge at him.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human blocks Eddie's lunge at him.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Teru starts casting an offensive spell.
Azar starts casting an offensive spell.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Eddie starts casting an offensive spell.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Azar completes his spell...
Azar utters the word 'yrawzmosagh'
Azar points at a Human.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
A Human completes his spell...
A Human utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.
Your improved dexterity grants you an additional attack!
You miss a Human.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: few wounds >
Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Human, blood pours from his body!
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: nasty wounds >
Azar completes his spell...
Azar utters the word 'yrawzmosagh'
Azar points at a Human.
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: nasty wounds >
A Human blocks Teru's lunge at him.
A Human blocks Teru's lunge at him.
A Human attempts to flee.
Oof! a Human bumps into a wall of ice...
A Human tries to flee, but can't make it out of here!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: nasty wounds >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
Eddie calls down a roaring flamestrike at a Human who starts to melt!
< 578h/578H 164v/164V Pos: kneeling >
< T: Eddie TP: sta TC:excellent E: A Human sta EP: nasty wounds >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
A Human attempts to flee.
A Human leaves west.
< 578h/578H 164v/164V Pos: kneeling >
You rise to your feet.
Azar stops invoking abruptly!
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
You are already standing.
< 578h/578H 164v/164V Pos: standing >
Bash who?
< 578h/578H 164v/164V Pos: standing >
< 578h/578H 164v/164V Pos: standing >
****+*.. .^
.****+**. ^.^
...***+**. .^^^
M^..**+*.. ^^^^
MM^^P*+@^* ^MMM
MM^^SSS
Along a Gravel Highway
Obvious exits: -North -East -South -West
Azar enters from the east.
Teru enters from the east.
Eddie enters from the east.
< 578h/578H 163v/164V Pos: standing >
*****+*.. .
^.****+**. ^.
^...***+**. .^^
MM^..**+*.. ^^^
MMM^^P*@P^* ^MM
MM^^SSS
Along a Gravel Highway
Obvious exits: -North -East -South -West
< 578h/578H 162v/164V Pos: standing >
Eddie enters from the east.
< 578h/578H 162v/164V Pos: standing >
.**+*
P.@PP
^^SSS
An Icy Forest of Pine and Oak
Obvious exits: -North -East -South -West
< 578h/578H 161v/164V Pos: standing >
The magenta glow surrounding you fades away.
^******+*..
^^^.****+**.
MM^...***+**. .
MMMM^..**+*.. ^
MMM^P@*PP^* ^
MM^^SSS
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East -South -West
< 578h/578H 159v/164V Pos: standing >
^^******+*.
M^^^.****+**.
MMM^...***+**.
MMMM^..**+*..
MMM^@.*P+^*
MM^^SSS
Snow Capped Hills of the Tundra
Obvious exits: -North -East -South -West
A Human (medium) The Resistance stands, floating here.(Gold Aura)
< 578h/578H 158v/164V Pos: standing >
[Damage: 4 ] Your bash knocks a Human to the ground!
< 578h/578H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: nasty wounds >
You feel your skill in riposte improving.
You parry a Human's lunge at you.
< 578h/578H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: nasty wounds >
You raise a level!
Your guild gained prestige!
Azar enters from the north.
Teru enters from the north.
Eddie enters from the north.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: nasty wounds >
Teru suddenly attacks a Human!
Teru misses a Human.
Eddie suddenly attacks a Human!
Eddie misses a Human.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful bludgeon seriously wounds a Human.]=-
[Damage: 16 ] -=[Your powerful slash strikes a Human very hard.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Human very hard.]=-
[Damage: 12 ] -=[Your impressive bludgeon strikes a Human very hard.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Human very hard.]=-
[Damage: 11 ] -=[Your bludgeon strikes a Human very hard.]=-
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: awful >
Azar starts casting an offensive spell.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: awful >
You are surrounded by a magenta glow.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: awful >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A blast of molten spray sent by Azar coats a Human with searing agony.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: awful >
A Human blocks Teru's lunge at him.
< 588h/588H 159v/164V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Human sit EP: awful >
A Human says in common 'Beh fur gorhivinets end be sawed!'
You parry a Human's lunge at you.
You deflect a Human's blow and strike back at him!
[Damage: 16 ] -=[Your powerful slash hits a Human.]=-
A Human is mortally wounded, and will die soon, if not aided.
< 588h/588H 159v/164V Pos: standing >
<Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 588h/588H 159v/164V Pos: standing >
<Teru suddenly attacks a Human!
Teru punches a Human to death.
A Human's some apprentice monk robes was completely destroyed by the massive blow!
A Human's knight's marble skullcap from the Depths of Duris was completely destroyed by the massive blow!
A Human's mask of battles past [poor] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!