<worn as a badge> a well-crafted glass badge from Shairak and Smokeveil Forest
<worn on head> a brutal bamboo circlet
<worn around neck> a bloody hide choker from Shairak and Smokeveil Forest
<worn around neck> a superior iron amulet
<worn on body> a twisted hemp breastplate
<worn about body> a well-used hemp bodycloak from Shairak and Smokeveil Forest
<worn about waist> an illithidskin belt
<worn on arms> some misshaped limestone vambraces
<held as shield> a little round wooden shield
<worn around wrist> a knight's bamboo bracelet
<worn around wrist> an exquisite glass wristguard
<worn on finger> an angelic bone ring
HP Vamp Cap Percentage(pow): 139%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 5%
Hitroll: average Damroll: fairly good
Alignment: extremely evil
Saving Throws: PAR[far worse than average] FEA[far worse than average]
BRE[below average] SPE[below average]
Load carried: Very Light
< 85h/85H 122v/122V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 85h/85H 122v/122V Pos: standing >
Score information for Dziph
Level: 12 Race: Githyanki Class: Psionicist Sex: Male
Hit points: 85(85) Mana: 246(246) Moves: 122(122)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 2 hours/ 59 minutes
Received data: 0.0051 MB this session.
Send data: 0.0002 MB this session.
Compression ratio: 76%
76%
Status: Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 22
Detecting: Evil Good
Enchantments: Ultravision
Bartender Quests Remaining: 8
Combat Pulse: 19 Spell Pulse: 0.90
Leaderboard Points: 114
Active Spells:
--------------
well-rested bonus (149 minutes)
Auctions Disabled (1 minute)
< 85h/85H 122v/122V Pos: standing >
Saving Dziph.
< 85h/85H 122v/122V Pos: standing >
You are carrying: (4/11)
a long steel sword
an unearthly bamboo stiletto
a skin-wrapped hide belt
a misshaped clay amulet
< 85h/85H 122v/122V Pos: standing >
You appear to be Githyanki and is in excellent condition.
He's medium in size.
<worn as a badge> a well-crafted glass badge from Shairak and Smokeveil Forest
<worn on head> a brutal bamboo circlet
<worn around neck> a bloody hide choker from Shairak and Smokeveil Forest
<worn around neck> a superior iron amulet
<worn on body> a twisted hemp breastplate
<worn about body> a well-used hemp bodycloak from Shairak and Smokeveil Forest
<worn on back> a large leather backpack
<worn about waist> an illithidskin belt
<worn on arms> some misshaped limestone vambraces
<held as shield> a little round wooden shield
<worn around wrist> a knight's bamboo bracelet
<worn around wrist> an exquisite glass wristguard
<worn on finger> an angelic bone ring
<primary weapon> a thin steel dagger
<worn on feet> some bloody glass shoes
< 85h/85H 122v/122V Pos: standing >
You stop using a large leather backpack.
< 85h/85H 122v/122V Pos: standing >
You put 4 items into a large leather backpack.
< 85h/85H 122v/122V Pos: standing >
Skill
1h bludgeon 18
1h piercing 34
1h slashing (obtained at level 21)
2h bludgeon 18
bandage 19
carve 18
climb 18
concentration 18
fishing 18
kick 27
meditate 21
mount 18
retreat 18
salvage 18
swim 18
unarmed damage (obtained at level 36)
< 85h/85H 122v/122V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 85h/85H 122v/122V Pos: standing >
Saving Dziph.
< 85h/85H 122v/122V Pos: standing >
You appear to be Githyanki and is in excellent condition.
He's medium in size.
<worn as a badge> a well-crafted glass badge from Shairak and Smokeveil Forest
<worn on head> a brutal bamboo circlet
<worn around neck> a bloody hide choker from Shairak and Smokeveil Forest
<worn around neck> a superior iron amulet
<worn on body> a twisted hemp breastplate
<worn about body> a well-used hemp bodycloak from Shairak and Smokeveil Forest
<worn about waist> an illithidskin belt
<worn on arms> some misshaped limestone vambraces
<held as shield> a little round wooden shield
<worn around wrist> a knight's bamboo bracelet
<worn around wrist> an exquisite glass wristguard
<worn on finger> an angelic bone ring
<primary weapon> a thin steel dagger
<worn on feet> some bloody glass shoes
< 85h/85H 122v/122V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 85h/85H 122v/122V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 85h/85H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A muscular villager wanders here looking to start a fight.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 85h/85H 121v/122V Pos: standing >
A traveling adventurer leaves south.
Saving Dziph.
< 85h/85H 121v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 85h/85H 119v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
< 85h/85H 117v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 118v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 118v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 85h/85H 117v/122V Pos: standing >
< 85h/85H 117v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 117v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 118v/122V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 85h/85H 119v/122V Pos: standing >
You throw back your head and cackle with insane glee!
< 85h/85H 120v/122V Pos: standing >
A traveling merchant enters from the north.
< 85h/85H 121v/122V Pos: standing >
A pudgy commoner enters from the north.
< 85h/85H 122v/122V Pos: standing >
Saving Dziph.
< 85h/85H 122v/122V Pos: standing >
A wandering merchant leaves north.
A peasant commoner enters from the west.
< 85h/85H 122v/122V Pos: standing >
A peasant commoner leaves north.
< 85h/85H 122v/122V Pos: standing >
A young villager leaves north.
< 85h/85H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A peasant commoner wanders here with his head held low.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
< 85h/85H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 122v/122V Pos: standing >
A wandering merchant leaves north.
< 85h/85H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 85h/85H 120v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A small piece of bronze lies here on the ground.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 85h/85H 118v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 85h/85H 117v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/85H 117v/122V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A rather buff looking deer moves about here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A female leucrotta is busy looking for an easy meal.
< 85h/85H 116v/122V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A swift walks around here looking for food.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A hostile woodchuck roams the forest here.
A humming bird is here flying from flower to flower.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
< 85h/85H 115v/122V Pos: standing >
A female leucrotta enters from the west.
< 85h/85H 115v/122V Pos: standing >
A hostile woodchuck suddenly attacks YOU!
A hostile woodchuck misses you.
A female leucrotta suddenly attacks YOU!
A female leucrotta misses you.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
A warthog enters from the north.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
A warthog suddenly attacks YOU!
A warthog misses you.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
Within Smokeveil Forest
Obvious exits: -N -E -W
A warthog stands here, fighting YOU!
A female leucrotta stands, floating here, fighting YOU!
A swift walks around here looking for food.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A hostile woodchuck stands here, fighting YOU!
A humming bird is here flying from flower to flower.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
You begin to focus your will...
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
Casting: ego whip *
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
A deadly looking wolf enters from the east.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
A deadly looking wolf suddenly attacks YOU!
A deadly looking wolf misses you.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: excellent >
Your mental manipulations become a reality...
You mentally beat upon a hostile woodchuck's ego.
[Damage: 2 ] A female leucrotta misses you.
You dodge a female leucrotta's vicious attack.
You withstand a bash from a female leucrotta, who bounces back and falls.
A hostile woodchuck misses you.
You dodge a hostile woodchuck's feeble leg sweep.
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: small wounds >
[Damage: 3 ] -=[Your decent pierce strikes a hostile woodchuck very hard.]=-
< 85h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:excellent E: hostile sta EP: few wounds >
A warthog misses you.
A warthog's kick crashes into your chest.
You begin to focus your will...
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: few wounds >
Casting: ego whip *
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: few wounds >
Your mental manipulations become a reality...
You mentally beat upon a hostile woodchuck's ego.
[Damage: 1 ]
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
A deadly looking wolf misses you.
A deadly looking wolf misses you.
You duck under a deadly looking wolf's lame kick.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
You begin to focus your will...
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
You dodge a hostile woodchuck's vicious attack.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
Casting: molecular agitation **
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
You dodge a warthog's vicious attack.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
Casting: molecular agitation *
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
You lost your concentration!
You abort your mental image before it has become reality!
Saving Dziph.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
Within Smokeveil Forest
Obvious exits: -N -E -W
A deadly looking wolf stands here, fighting YOU!(Red Aura)
A warthog stands here, fighting YOU!
A female leucrotta crouches, floating here, fighting YOU!
A swift walks around here looking for food.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A hostile woodchuck stands here, fighting YOU!
A humming bird is here flying from flower to flower.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
A swift leaves north.
You dodge a deadly looking wolf's vicious attack.
You begin to focus your will...
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
A hostile woodchuck misses you.
You dodge a hostile woodchuck's feeble leg sweep.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
A mistgrave hare leaves east.
A female leucrotta rises to her feet.
Casting: molecular agitation **
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
You dodge a warthog's vicious attack.
You duck under a warthog's lame kick.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
Casting: molecular agitation *
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: nasty wounds >
Your mental manipulations become a reality...
[Damage: 4 ] A hostile woodchuck's entire body quivers in deliciously searing full-body pain.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
You dodge a deadly looking wolf's vicious attack.
Sorry, you aren't allowed to do that in combat.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
Saving Dziph.
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
You begin to focus your will...
< 77h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: hostile sta EP: awful >
A female leucrotta misses you.
You dodge a female leucrotta's vicious attack.
A female leucrotta's kick crashes into your chest.
A hostile woodchuck misses you.
< 71h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: hostile sta EP: awful >
Casting: molecular agitation **
A warthog misses you.
You dodge a warthog's vicious attack.
< 71h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: hostile sta EP: awful >
Casting: molecular agitation *
< 71h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: hostile sta EP: awful >
Your mental manipulations become a reality...
[Damage: 6 ] A hostile woodchuck's entire body quivers in deliciously searing full-body pain.
A hostile woodchuck is incapacitated and will slowly die, if not aided.
< 71h/85H 116v/122V Pos: standing >
<A deadly looking wolf misses you.
A deadly looking wolf's kick hits you directly in the face.
Sorry, you aren't allowed to do that in combat.
< 64h/85H 116v/122V Pos: standing >
<You begin to focus your will...
< 64h/85H 116v/122V Pos: standing >
<You dodge a female leucrotta's vicious attack.
You dodge a female leucrotta's vicious attack.
< 64h/85H 116v/122V Pos: standing >
<Casting: molecular agitation **
A warthog misses you.
You duck under a warthog's lame kick.
< 64h/85H 116v/122V Pos: standing >
<Casting: molecular agitation *
< 64h/85H 116v/122V Pos: standing >
<Your mental manipulations become a reality...
[Damage: 3 ] A hostile woodchuck's entire body quivers in deliciously searing full-body pain.
A hostile woodchuck is mortally wounded, and will die soon, if not aided.
< 64h/85H 116v/122V Pos: standing >
<A deadly looking wolf misses you.
Sorry, you aren't allowed to do that in combat.
< 64h/85H 116v/122V Pos: standing >
<Saving Dziph.
< 64h/85H 116v/122V Pos: standing >
<You dodge a female leucrotta's vicious attack.
You begin to focus your will...
< 64h/85H 116v/122V Pos: standing >
<A warthog misses you.
< 64h/85H 116v/122V Pos: standing >
<Casting: molecular agitation **
< 64h/85H 116v/122V Pos: standing >
<Casting: molecular agitation *
< 64h/85H 116v/122V Pos: standing >
<Your mental manipulations become a reality...
[Damage: 3 ] A hostile woodchuck doubles over in intense pain and the mindless muscle spasms end only after death claims him.
A hostile woodchuck is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a hostile woodchuck's gurgling and choking signals his demise.
< 64h/85H 116v/122V Pos: standing >
You dodge a deadly looking wolf's vicious attack.
You dodge a deadly looking wolf's feeble leg sweep.
< 64h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 64h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: deadly sta EP: excellent >
Saving Dziph.
< 64h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: deadly sta EP: excellent >
A female leucrotta misses you.
< 64h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: deadly sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 64h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: small wounds E: deadly sta EP: excellent >
You dodge a warthog's vicious attack.
You dodge a warthog's vicious attack.
A warthog's kick hits you directly in the face.
You begin to focus your will...
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: excellent >
A robin enters from the east.
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: excellent >
Casting: molecular agitation **
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: excellent >
Casting: molecular agitation *
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: excellent >
You dodge a deadly looking wolf's vicious attack.
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: excellent >
Your mental manipulations become a reality...
[Damage: 3 ] A deadly looking wolf's entire body quivers in deliciously searing full-body pain.
< 59h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
A female leucrotta misses you.
A female leucrotta's kick hits you directly in the face.
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
You begin to focus your will...
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
You dodge a warthog's vicious attack.
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
Casting: molecular agitation **
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
Casting: molecular agitation *
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
Your mental manipulations become a reality...
[Damage: 4 ] A deadly looking wolf's entire body quivers in deliciously searing full-body pain.
< 52h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: few wounds E: deadly sta EP: few scratches >
A deadly looking wolf misses you.
-=[A deadly looking wolf's fine bite strikes you very hard.]=-
You are knocked to the ground by a deadly looking wolf's mighty bash!
< 41h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC: nasty wounds E: deadly sta EP: few scratches >
A female leucrotta misses you.
-=[A female leucrotta's impressive bite seriously wounds you.]=-
OUCH! That really did HURT!
< 30h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC: nasty wounds E: deadly sta EP: few scratches >
-=[A warthog's bite seriously wounds you.]=-
A warthog's sweep catches you in the side and you almost stumble.
< 16h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC:pretty hurt E: deadly sta EP: few scratches >
A deadly looking wolf dodges your futile attack.
< 16h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC:pretty hurt E: deadly sta EP: few scratches >
A deadly looking wolf misses you.
A deadly looking wolf misses you.
< 16h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC:pretty hurt E: deadly sta EP: few scratches >
A female leucrotta misses you.
A female leucrotta misses you.
A female leucrotta's sweep catches you in the side and you almost stumble.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 4h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC: awful E: deadly sta EP: few scratches >
A warthog misses you.
< 4h/85H 116v/122V Pos: sitting >
< T: Dziph TP: sit TC: awful E: deadly sta EP: few scratches >
You clamber to your feet.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
You begin to focus your will...
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
Casting: molecular agitation **
You dodge a deadly looking wolf's vicious attack.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
You dodge a female leucrotta's vicious attack.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
Casting: molecular agitation *
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
A warthog misses you.
A warthog misses you.
You block a warthog's feeble kick with your arm.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: few scratches >
Your mental manipulations become a reality...
[Damage: 8 ] A deadly looking wolf's entire body quivers in deliciously searing full-body pain.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
You are already standing.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
Saving Dziph.
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
< 4h/85H 116v/122V Pos: standing >
< T: Dziph TP: sta TC: awful E: deadly sta EP: small wounds >
A deadly looking wolf dodges your futile attack.
You attempt to flee...
Within Smokeveil Forest
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A swift walks around here looking for food.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
You flee northward!
< 4h/85H 89v/122V Pos: standing >
A humming bird enters from the south.
< 4h/85H 89v/122V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
Fresh blood splatters cover the area.
A rather buff looking deer moves about here.(Gold Aura)
< 4h/85H 88v/122V Pos: standing >
Saving Dziph.
< 4h/85H 89v/122V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 4h/85H 91v/122V Pos: standing >
You get a small bandage from a large leather backpack.
< 5h/85H 94v/122V Pos: standing >
You begin to focus your will...
< 5h/85H 95v/122V Pos: standing >
Casting: adrenaline control *
< 5h/85H 97v/122V Pos: standing >
Your mental manipulations become a reality...
You feel a massive rush of adrenaline!
< 6h/85H 98v/122V Pos: standing >
You begin to focus your will...
< 8h/87H 99v/122V Pos: standing >
Casting: enhance constitution *
< 8h/87H 100v/122V Pos: standing >
Your mental manipulations become a reality...
You feel more vitalized.
< 8h/87H 101v/122V Pos: standing >
You attempt to bandage yourself.
< 9h/87H 103v/122V Pos: standing >
You continue bandaging yourself.
< 13h/87H 104v/122V Pos: standing >
You continue bandaging yourself.
Saving Dziph.
< 18h/87H 105v/122V Pos: standing >
You don't know that spell!
< 19h/87H 109v/122V Pos: standing >
You continue bandaging yourself.
< 23h/87H 107v/122V Pos: standing >
Saving Dziph.
< 23h/87H 107v/122V Pos: standing >
1st CIRCLE:
adrenaline control
ego whip
excogitate
2nd CIRCLE:
ballistic attack
enhance agility
enhance constitution
enhance dexterity
enhance strength
3rd CIRCLE:
aura sight
lend health
molecular agitation
4th CIRCLE:
ego blast
energy containment
flesh armor
5th CIRCLE:
inflict pain
6th CIRCLE:
cell adjustment
create sound
flight
intellect fortress
7th CIRCLE:
detonate
tower of iron will
8th CIRCLE:
ectoplasmic form
molecular control
9th CIRCLE:
ether warp
psychic crush
10th CIRCLE:
death field
wormhole
11th CIRCLE:
biofeedback
12th CIRCLE:
enrage
< 23h/87H 109v/122V Pos: standing >
You continue bandaging yourself.
< 28h/87H 108v/122V Pos: standing >
< 29h/87H 112v/122V Pos: standing >
You continue bandaging yourself.
< 33h/87H 109v/122V Pos: standing >
Out of nowhere, a Grey Elf stabs you in the back.
OUCH! That really did HURT!
< 24h/87H 110v/122V Pos: standing >
< T: Dziph TP: sta TC:pretty hurt E: A Grey Elf sta EP: excellent >
-=[A Grey Elf's impressive slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
-=[A Grey Elf's fine pierce causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your vision spins into darkness as your head falls towards the ground.
Your thin steel dagger was completely destroyed by the massive blow!
Your some bloody glass shoes was completely destroyed by the massive blow!