The death of [35 Bounty Hunter] Slusk *-* Bloodlust *-* (Troll)

in Booger Street

from the perspective of [36 Pyrokinetic] Nz The Resistance (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a silver-lined purple silk hood (magic) (glowing) [85%]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a steel hoop earring
<worn in ear>        a green feather (magic)
<worn on face>       a mask of blood
<worn around neck>   a silver beaded necklace
<worn around neck>   a string of duergar dwarf ears [63%]
<worn on body>       a torn drow chainmail shirt (magic)
<worn about body>    a long flowing robe of fine silk
<worn as quiver>     a fringed quiver (illuminating)
<worn about waist>   a sturdy firbolg climbing belt
<worn on belt buckle>an ankylosaur tail club [poor] (magic) (glowing)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blood-soaked wristguard
<worn around wrist>  a gnomish lifegiving wristband
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a ring of flames (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[239h 37m 21s]
<primary weapon>     a jagged sword made of purple worm jaws
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of boots emitting dust (magic) (glowing)

      M^^***.   
     M^.......  
   M^^^P++++..  
  M^^^.@......  
 M^...........  
 ^...^P+......  
  ....+......   
   ...+.....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ace enters from the north.
Aram rides in on a jet black bear from the north.
Obi enters from the north.
Rex enters from the north.
You quickly scan the area.
A mature leucrotta who is almost out of sight to your south.
A hungry ettercap who is almost out of sight to your south.

< 508h/508H 152v/201V Pos: standing >
      MMMM**    
      M^^***.   
     M^.......  
   M^^^+++++..  
  M^^^.@......  
 M^...........  
 ^...^P+......  
  ....+......   
   ...+.....    
Laz leaves south.
You follow Laz.

      M^^***    
     M^......   
   M^^^+++++..  
  M^^^.P......  
 M^....@......  
 ^...^P+......  
 .....+.......  
  ....+.....^   
   .**....^.    
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ace enters from the north.
Aram rides in on a jet black bear from the north.
Obi enters from the north.
Rex enters from the north.
You quickly scan the area.
A mature leucrotta who is in the distance to your south.
A hungry ettercap who is almost out of sight to your south.

< 508h/508H 151v/201V Pos: standing >
      M^^***    
     M^......   
   M^^^+++++..  
  M^^^.+......  
 M^....@......  
 ^...^++......  
 .....+.......  
  ....+.....^   
   .**....^.    
Laz leaves south.
You follow Laz.

     M^.....    
   M^^^+++++.   
  M^^^.+......  
 M^....P......  
 ^...^+@......  
 .....+.......  
 .....+.....^^  
  ..**....^..   
   ***+*.^.^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ace enters from the north.
Aram rides in on a jet black bear from the north.
Obi enters from the north.
Rex enters from the north.
You quickly scan the area.
A female leucrotta who is almost out of sight to your east.
A hungry ettercap who is rather far off to your south.
A mature leucrotta who is rather far off to your south.
A Troll who is not far off to your west.
A bugbear guard who is not far off to your west.
A bugbear guard who is not far off to your west.
A bugbear guard who is not far off to your west.
A bugbear youth who is a brief walk away to your west.
A small bat who is a brief walk away to your west.
A small snake who is a brief walk away to your west.
A bugbear youth who is a brief walk away to your west.
A bugbear girl who is rather far off to your west.
A bugbear mercenary who is rather far off to your west.
A bugbear youth who is in the distance to your west.
A bugbear child who is in the distance to your west.
A bugbear youth who is in the distance to your west.
A bugbear girl who is almost out of sight to your west.
A bugbear gardener who is almost out of sight to your west.
A bugbear girl who is almost out of sight to your west.
A bugbear guard who is almost out of sight to your west.
A shaman in training who is almost out of sight to your west.

< 508h/508H 150v/201V Pos: standing >
     M^.....    
   M^^^+++++.   
  M^^^.+......  
 M^...........  
 ^...^+@......  
 .....+.......  
 .....+.....^^  
  ..**....^..   
   ***+*.^.^    

< 508h/508H 150v/201V Pos: standing >
Laz leaves west.
You follow Laz.

      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@P.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ace enters from the east.
Aram rides in on a jet black bear from the east.
Obi enters from the east.
Rex enters from the east.

< 508h/508H 150v/201V Pos: standing >
      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
You quickly scan the area.
A Troll who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear youth who is not far off to your west.
A small bat who is not far off to your west.
A small snake who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is a brief walk away to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear youth who is rather far off to your west.
A bugbear girl who is rather far off to your west.
A bugbear child who is rather far off to your west.
A bugbear youth who is rather far off to your west.
A bugbear girl who is in the distance to your west.
A bugbear gardener who is almost out of sight to your west.
A shaman in training who is almost out of sight to your west.
A bugbear youth who is almost out of sight to your west.
A bugbear cleaner who is almost out of sight to your west.

< 508h/508H 150v/201V Pos: standing >
You quickly scan the area.
A Troll who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear guard who is close by to your west.
A bugbear youth who is not far off to your west.
A small bat who is not far off to your west.
A small snake who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is a brief walk away to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear youth who is rather far off to your west.
A bugbear child who is rather far off to your west.
A bugbear youth who is rather far off to your west.
A bugbear girl who is in the distance to your west.
A bugbear gardener who is almost out of sight to your west.
A bugbear girl who is almost out of sight to your west.
A bugbear guard who is almost out of sight to your west.
A bugbear youth who is almost out of sight to your west.

< 508h/508H 151v/201V Pos: standing >

< 508h/508H 151v/201V Pos: standing >

< 508h/508H 152v/201V Pos: standing >
Laz leaves west.
You follow Laz.


<map>
Zone: Bugentolen.
Room: City Gates of Bugentolen
</map>

<map>
Zone: Bugentolen.
Room: City Gates of Bugentolen
</map>
City Gates of Bugentolen
Obvious exits: -E -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A Troll (large) FiLtHy BaStArD *-* Bloodlust *-* stands, floating here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
Ace enters from the east.
Aram rides in on a jet black bear from the east.
Obi enters from the east.
Rex enters from the east.
A Troll leaves west.

< 508h/508H 151v/201V Pos: standing >

< 508h/508H 152v/201V Pos: standing >

< 508h/508H 153v/201V Pos: standing >
Laz leaves east.
You follow Laz.

      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ace enters from the west.
Aram rides in on a jet black bear from the west.
Obi enters from the west.
Rex enters from the west.

< 508h/508H 153v/201V Pos: standing >
      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    

< 508h/508H 154v/201V Pos: standing >
      M^...M    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
Laz leaves west.
You follow Laz.


<map>
Zone: Bugentolen.
Room: City Gates of Bugentolen
</map>

<map>
Zone: Bugentolen.
Room: City Gates of Bugentolen
</map>
City Gates of Bugentolen
Obvious exits: -E -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
Ace enters from the east.
Aram rides in on a jet black bear from the east.
Obi enters from the east.
Rex enters from the east.

< 508h/508H 153v/201V Pos: standing >
Slay whom?

< 508h/508H 154v/201V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
  *The Mountain of the Banished                  (slightly evil) 
  *Nakral's Crypt                                (slightly evil) 
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly evil) 
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 508h/508H 155v/201V Pos: standing >
Slay whom?

< 508h/508H 155v/201V Pos: standing >
Laz leaves west.
You follow Laz.


<map>
Zone: Bugentolen.
Room: Booger Street
</map>

<map>
Zone: Bugentolen.
Room: Booger Street
</map>
Booger Street
Obvious exits: -N -E -S -W
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A bugbear elite guard is on watch here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A small bat flutters about here.(Red Aura)
A small snake slithers through the vines here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
Ace enters from the east.
Obi enters from the east.
Rex enters from the east.

< 508h/508H 155v/201V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A bugbear guard who is close by to your north.
A small bat who is close by to your north.
A bugbear butcher who is close by to your north.
Aram who is close by to your east.
A jet black bear who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear girl who is close by to your south.
A bugbear girl who is close by to your west.
A bugbear mercenary who is close by to your west.
A bugbear girl who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is not far off to your west.
A bugbear child who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is rather far off to your west.
A bugbear guard who is rather far off to your west.
A bugbear gardener who is in the distance to your west.
A shaman in training who is in the distance to your west.

< 508h/508H 155v/201V Pos: standing >

< 508h/508H 156v/201V Pos: standing >

< 508h/508H 156v/201V Pos: standing >
Obi's body appears to recover from the affects of the potion.
Obi's pupils dialate and return to normal.
Laz's pupils dialate and return to normal.
Ace's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Rex's pupils dialate and return to normal.
Slay whom?

< 508h/508H 157v/201V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A bugbear guard who is close by to your north.
A small bat who is close by to your north.
A bugbear butcher who is close by to your north.
Aram who is close by to your east.
A jet black bear who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear girl who is close by to your south.
A bugbear girl who is close by to your west.
A bugbear mercenary who is close by to your west.
A bugbear girl who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is not far off to your west.
A bugbear child who is not far off to your west.
A bugbear youth who is not far off to your west.
A bugbear girl who is rather far off to your west.
A bugbear guard who is rather far off to your west.
A bugbear gardener who is in the distance to your west.
A shaman in training who is in the distance to your west.
A Troll enters from the north.
A halo of white light settles over Rex as he charges into battle.
A Troll is knocked to the ground by Rex's mighty bash!

< 508h/508H 157v/201V Pos: standing >
Obi suddenly attacks a Troll!
Obi misses a Troll.
Ace snaps into visibility.
Ace leaps at a Troll only to realize he is down already.

< 508h/508H 158v/201V Pos: standing >

< 508h/508H 158v/201V Pos: standing >
Rex's crude slash grazes a Troll.
Rex's weak slash grazes a Troll.
Rex's weak slash grazes a Troll.
Rex's a huge gladiators blade eminates a soft glow and Rex looks refreshed!

< 508h/508H 159v/201V Pos: standing >
Aram enters from the east.

< 508h/508H 160v/201V Pos: standing >
You begin to focus your will...

< 508h/508H 160v/201V Pos: standing >
Rex dodges a Troll's attack.
A Troll misses Rex.

< 508h/508H 161v/201V Pos: standing >
You snap into visibility.
Casting: detonate 

< 508h/508H 163v/201V Pos: standing >
Your mental manipulations become a reality...
[Damage: 96 ] You feel a warm sense of satisfaction as explosions engulf a Troll.

< 508h/508H 163v/201V Pos: standing >
Aram starts casting an offensive spell.
Aram snaps into visibility.

< 508h/508H 165v/201V Pos: standing >
You begin to focus your will...

< 508h/508H 165v/201V Pos: standing >
Obi's feeble punch grazes a Troll.
Obi misses a Troll.
Obi's feeble punch grazes a Troll.
Obi's decent punch wounds a Troll.

< 508h/508H 166v/201V Pos: standing >
Ace misses a Troll.
Ace's weak pierce grazes a Troll.

< 508h/508H 167v/201V Pos: standing >
Aram completes his spell...
Aram utters the word 'uwwarahz'
A fiery conflagration spews from Aram striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 508h/508H 168v/201V Pos: standing >
Casting: detonate 
Rex's slash wounds a Troll.
Rex's fine slash wounds a Troll.

< 508h/508H 168v/201V Pos: standing >
Your mental manipulations become a reality...
[Damage: 106 ] You feel a warm sense of satisfaction as explosions engulf a Troll.
Aram misses a Troll.
Aram misses a Troll.

< 508h/508H 169v/201V Pos: standing >
Aram starts casting an offensive spell.

< 508h/508H 170v/201V Pos: standing >
Obi begins moving into position for a combination...

< 508h/508H 170v/201V Pos: standing >
Obi starts to chant in a deep voice.
Obi touches a Troll with his vibrating palm, sending him into spasms of agony.
You see nothing special about him.
This Troll has some big nasty wounds and scratches.
He's large in size.
He is in the front rank.
His skin has a barklike texture..

<worn as a badge>    a spiked bark badge from Shairak and Smokeveil Forest
<worn on head>       a headband of snake fangs (magic)
<worn on eyes>       the eyes of undead fire (magic) (glowing)
<worn on face>       an ashen volcanic-forged mask [poor]
<worn around neck>   a decent leather necklace from Shairak and Smokeveil Forest
<worn around neck>   a soldier's rubber amulet from Shairak and Smokeveil Forest
<worn on body>       leather armor with snakeskin trim (magic)
<worn about body>    a legendary hide bodycloak from Shairak and Smokeveil Forest
<worn on back>       a large leather backpack
<worn on hands>      an ashen volcanic-forged articulated finger gauntlets [poor]
<worn on finger>     an ashen volcanic-forged ring
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn' (magic)
<secondary weapon>   a cracked copper trident from Shairak and Smokeveil Forest (magic)
<worn on legs>       a pair of polished pewter greaves (illuminating)
<worn on feet>       a pair of ashen volcanic-forged sabatons [poor]

< 508h/508H 171v/201V Pos: standing >
You begin to focus your will...

< 508h/508H 171v/201V Pos: standing >
Aram completes his spell...
Aram utters the words 'buoblg qrunsoqpze yugh'
Aram's fist beats the life out of a Troll, blood pours from his body!
Rex parries a Troll's lunge at him.
Rex dodges a Troll's attack.

< 508h/508H 172v/201V Pos: standing >
Casting: detonate 

< 508h/508H 174v/201V Pos: standing >
Your mental manipulations become a reality...
[Damage: 95 ] You feel a warm sense of satisfaction as explosions engulf a Troll.
Obi's fine punch seriously wounds a Troll.
Obi pokes a Troll really hard, making you wince.
Aram starts casting an offensive spell.

< 508h/508H 174v/201V Pos: standing >
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams in agony as the flames consume him completely.
A Troll's ashen volcanic-forged articulated finger gauntlets [poor] melted from the intense heat!
A Troll's leather armor with snakeskin trim melted from the intense heat!
A Troll's spiked bark badge from Shairak and Smokeveil Forest melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!