<worn in nose> a brass nose ring
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a reptile skin cloak
<worn about waist> a belt made from assorted skins
<worn on belt buckle>a quill
<held> a quill
<held> a spellbook
^^^**
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 322h/322H 155v/171V Pos: standing >
M^^^^^.**
MMM^..^^***
MMM^^******
^MM^^@*****
^MMM^^^****
^^MMM^^^^**
^^^MMMM..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 322h/322H 153v/171V Pos: standing >
MM^..^^**
MMM^^******
^MM^^^*****
^MMM^@^****
^^MMM^^^^**
^^^^MMMM...
.^^^^..^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 322h/322H 150v/171V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 322h/322H 149v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 149v/171V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A strangely white screech owl searches for a meal.
A tiny bony chipmunk darts around with tail aflicker.
< 322h/322H 148v/171V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A bushy-tailed fox shambles down the path
< 322h/322H 146v/171V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Dusty Trail
Obvious exits: -N -U
A bushy-tailed fox shambles down the path
< 322h/322H 144v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 145v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 145v/171V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A little blue snake slithers through the grass.
< 322h/322H 143v/171V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.
A ragged black squirrel shuffles slowly through the grass.
< 322h/322H 143v/171V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path
A little blue snake slithers through the grass.
< 322h/322H 142v/171V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
A bushy-tailed fox shambles down the path
< 322h/322H 142v/171V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A bushy-tailed fox shambles down the path
< 322h/322H 141v/171V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
a bright white feather wafts to the ground.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.
< 322h/322H 140v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 140v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 141v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 142v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 142v/171V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A bushy-tailed fox shambles down the path
< 322h/322H 141v/171V Pos: standing >
A Dusty Path
Obvious exits: -N -E -S -W
< 322h/322H 141v/171V Pos: standing >
Through the Center of the Village
Obvious exits: -N -E -S -W
< 322h/322H 140v/171V Pos: standing >
A Path Covered With Grass
Obvious exits: -N -E -S -W
A ragged black squirrel shuffles slowly through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
< 322h/322H 139v/171V Pos: standing >
A Once-Luxurious Home
Obvious exits: -N
A tiny bony chipmunk darts around with tail aflicker.
Someone suddenly attacks YOU!
A desperate survivor misses you.
< 322h/322H 139v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
You start chanting...
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
Casting: lightning bolt *
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
A desperate survivor misses you.
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
Casting: lightning bolt
< 322h/322H 140v/171V Pos: standing >
< T: Frak TP: sta TC:excellent E: man sta EP: excellent >
You complete your spell...
[Damage: 41 ] Your lightning bolt shatters a desperate survivor to pieces.
A desperate survivor is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a desperate survivor.
It appears you were able to salvage a piece of equipment from your enemy.
< 322h/322H 140v/171V Pos: standing >
A Once-Luxurious Home
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a desperate survivor is lying here.
A tiny bony chipmunk darts around with tail aflicker.
< 322h/322H 141v/171V Pos: standing >
You get a few coins from the corpse of a desperate survivor.
There were: 4 gold coins, 8 silver coins, 10 copper coins.
You get a burnt hemp morningstar from the corpse of a desperate survivor.
< 322h/322H 142v/171V Pos: standing >
Into what?
< 322h/322H 142v/171V Pos: standing >
Into what?
< 322h/322H 142v/171V Pos: standing >
Into what?
< 322h/322H 143v/171V Pos: standing >
Into what?
< 322h/322H 143v/171V Pos: standing >
A tiny bony chipmunk leaves north.
Into what?
< 322h/322H 143v/171V Pos: standing >
You are currently receiving 0% bonus experience on kills.
You have 3:37 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 3:37 left.
< 322h/322H 144v/171V Pos: standing >
You are still a very long way from your next level.
< 322h/322H 144v/171V Pos: standing >
A burnt hemp morningstar is made of hemp and appears to be of average quality.
A burnt hemp morningstar has an item value of 17.
A burnt hemp morningstar is a mace.
< 322h/322H 145v/171V Pos: standing >
A Once-Luxurious Home
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of a desperate survivor is lying here.
< 322h/322H 146v/171V Pos: standing >
You drop a burnt hemp morningstar.
< 322h/322H 149v/171V Pos: standing >
A Path Covered With Grass
Obvious exits: -N -E -S -W
A black-winged falcon flaps his skeletal wings as he soars overhead.
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.
< 322h/322H 149v/171V Pos: standing >
A black-winged falcon leaves north.
< 322h/322H 153v/171V Pos: standing >
You start chanting...
< 322h/322H 154v/171V Pos: standing >
You complete your spell...
A large leather backpack suddenly appears.
< 322h/322H 157v/171V Pos: standing >
You get a large leather backpack.
< 322h/322H 159v/171V Pos: standing >
You do not see or have the corpse.
< 322h/322H 159v/171V Pos: standing >
Ok.
You put 0 platinum, 4 gold, 8 silver, and 10 copper coins into a large leather backpack.
< 322h/322H 159v/171V Pos: standing >
Into what?
< 322h/322H 159v/171V Pos: standing >
Into what?
< 322h/322H 160v/171V Pos: standing >
You don't have anything to put in it.
< 322h/322H 160v/171V Pos: standing >
Into what?
< 322h/322H 160v/171V Pos: standing >
You are currently receiving 0% bonus experience on kills.
You have 3:24 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 3:24 left.
< 322h/322H 160v/171V Pos: standing >
You are still a very long way from your next level.
< 322h/322H 161v/171V Pos: standing >
You sit down and relax.
< 322h/322H 161v/171V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - dispel magic
( 3rd circle) 1 - concealment
4 - shocking grasp
1 - agility
( 2nd circle) 5 - burning hands
2 - strength
( 1st circle) 6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
19 seconds: ( 4th) levitate
38 seconds: ( 4th) lightning bolt
57 seconds: ( 4th) lightning bolt
77 seconds: ( 4th) lightning bolt
86 seconds: ( 1st) minor creation
You can memorize no more spells.
You continue your study.
< 322h/322H 161v/171V Pos: sitting >
You start meditating...
< 322h/322H 162v/171V Pos: sitting >
The sun rises over the northern horizon.
< 322h/322H 171v/171V Pos: sitting >
A tiny bony chipmunk leaves east.
< 322h/322H 171v/171V Pos: sitting >
A tiny bony chipmunk enters from the north.
< 322h/322H 171v/171V Pos: sitting >
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
sleep [in spellbook]
strength [in spellbook]
3rd CIRCLE:
acid blast [in spellbook]
agility [in spellbook]
concealment [in spellbook]
shocking grasp [in spellbook]
4th CIRCLE:
dispel magic [in spellbook]
farsee [in spellbook]
infravision [in spellbook]
levitate [in spellbook]
lightning bolt [in spellbook]
minor paralysis [in spellbook]
ray of enfeeblement [in spellbook]
wizard eye [in spellbook]
5th CIRCLE:
coldshield
cone of cold
dimension door
minor globe of invulnerability
slowness
6th CIRCLE:
color spray
feeblemind
fireball
fireshield
ice storm
teleport
7th CIRCLE:
bigbys clenched fist
detect invisibility
haste
improved invisibility
power word blind
power word stun
reveal true name
8th CIRCLE:
dispel invisible
fly
immolate
power word kill
shadow shield
9th CIRCLE:
electrical execution
incendiary cloud
mass invisibility
prismatic ray
relocate
10th CIRCLE:
bigbys crushing hand
chain lightning
meteorswarm
11th CIRCLE:
enlarge
reduce
solbeeps missile barrage
12th CIRCLE:
deflect
globe of invulnerability
< 322h/322H 171v/171V Pos: sitting >
Score information for Frak
Level: 20 Race: Minotaur Class: Sorcerer Sex: Male
Hit points: 322(322) Moves: 171(171)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 3 hours/ 14 minutes
Received data: 0.0370 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: 79%
79%
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Ultravision Levitation
Bartender Quests Remaining: 8
Combat Pulse: 23 Spell Pulse: 1.40
Leaderboard Points: 200
Active Spells:
--------------
levitate (17 minutes)
well-rested bonus (146 minutes)
strength (1 minute)
agility (1 minute)
< 322h/322H 171v/171V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - dispel magic
( 3rd circle) 1 - concealment
4 - shocking grasp
1 - agility
( 2nd circle) 5 - burning hands
2 - strength
( 1st circle) 6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
2 seconds: ( 4th) levitate
22 seconds: ( 4th) lightning bolt
41 seconds: ( 4th) lightning bolt
60 seconds: ( 4th) lightning bolt
70 seconds: ( 1st) minor creation
You can memorize no more spells.
< 322h/322H 171v/171V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - dispel magic
( 3rd circle) 1 - concealment
4 - shocking grasp
1 - agility
( 2nd circle) 5 - burning hands
2 - strength
( 1st circle) 6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 4th) levitate
20 seconds: ( 4th) lightning bolt
40 seconds: ( 4th) lightning bolt
59 seconds: ( 4th) lightning bolt
68 seconds: ( 1st) minor creation
You can memorize no more spells.
< 322h/322H 171v/171V Pos: sitting >
You are already meditating.
< 322h/322H 171v/171V Pos: sitting >
You have finished memorizing levitate.
< 322h/322H 171v/171V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - levitate
1 - dispel magic
( 3rd circle) 1 - concealment
4 - shocking grasp
1 - agility
( 2nd circle) 5 - burning hands
2 - strength
( 1st circle) 6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
11 seconds: ( 4th) lightning bolt
30 seconds: ( 4th) lightning bolt
49 seconds: ( 4th) lightning bolt
59 seconds: ( 1st) minor creation
You can memorize no more spells.
< 322h/322H 171v/171V Pos: sitting >
Autosaving...
< 322h/322H 171v/171V Pos: sitting >
You are already meditating.
< 322h/322H 171v/171V Pos: sitting >
You have finished memorizing lightning bolt.
< 322h/322H 171v/171V Pos: sitting >
You have finished memorizing lightning bolt.
< 322h/322H 171v/171V Pos: sitting >
A tiny bony chipmunk leaves east.
< 322h/322H 171v/171V Pos: sitting >
You have finished memorizing lightning bolt.
< 322h/322H 171v/171V Pos: sitting >
A tiny bony chipmunk leaves south.
< 322h/322H 171v/171V Pos: sitting >
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
sleep [in spellbook]
strength [in spellbook]
3rd CIRCLE:
acid blast [in spellbook]
agility [in spellbook]
concealment [in spellbook]
shocking grasp [in spellbook]
4th CIRCLE:
dispel magic [in spellbook]
farsee [in spellbook]
infravision [in spellbook]
levitate [in spellbook]
lightning bolt [in spellbook]
minor paralysis [in spellbook]
ray of enfeeblement [in spellbook]
wizard eye [in spellbook]
5th CIRCLE:
coldshield
cone of cold
dimension door
minor globe of invulnerability
slowness
6th CIRCLE:
color spray
feeblemind
fireball
fireshield
ice storm
teleport
7th CIRCLE:
bigbys clenched fist
detect invisibility
haste
improved invisibility
power word blind
power word stun
reveal true name
8th CIRCLE:
dispel invisible
fly
immolate
power word kill
shadow shield
9th CIRCLE:
electrical execution
incendiary cloud
mass invisibility
prismatic ray
relocate
10th CIRCLE:
bigbys crushing hand
chain lightning
meteorswarm
11th CIRCLE:
enlarge
reduce
solbeeps missile barrage
12th CIRCLE:
deflect
globe of invulnerability
< 322h/322H 171v/171V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.
< 322h/322H 171v/171V Pos: sitting >
You clamber to your feet.
< 322h/322H 171v/171V Pos: standing >
< 322h/322H 171v/171V Pos: standing >
A Path Covered With Grass
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.
< 322h/322H 171v/171V Pos: standing >
The Path Continues..
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path
< 322h/322H 170v/171V Pos: standing >
A Turn in the Path
Obvious exits: -S -W
A little blue snake slithers through the grass.
< 322h/322H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 169v/171V Pos: standing >
A Long Straight Trail
Obvious exits: -N -S
< 322h/322H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 169v/171V Pos: standing >
A Turn in the Path
Obvious exits: -S -W
A little blue snake slithers through the grass.
< 322h/322H 169v/171V Pos: standing >
You quickly scan the area.
A little skeletal brown mouse. who is rather far off to your south.
A little skeletal brown mouse. who is rather far off to your south.
A Minotaur who is in the distance to your south.
A zombified squirrel who is not far off to your west.
A zombified squirrel who is a brief walk away to your west.
A little blue snake who is rather far off to your west.
A little blue snake who is in the distance to your west.
A ragged furred, bushy tailed fox who is in the distance to your west.
< 322h/322H 171v/171V Pos: standing >
Obvious exits:
South- A Long Straight Trail
West - The Path Continues..
< 322h/322H 171v/171V Pos: standing >
You quickly scan the area.
A little skeletal brown mouse. who is rather far off to your south.
A little skeletal brown mouse. who is rather far off to your south.
A Minotaur who is in the distance to your south.
A tiny bony chipmunk who is close by to your west.
A little blue snake who is not far off to your west.
A zombified squirrel who is not far off to your west.
A zombified squirrel who is a brief walk away to your west.
A little blue snake who is rather far off to your west.
A little blue snake who is in the distance to your west.
A ragged furred, bushy tailed fox who is in the distance to your west.
< 322h/322H 171v/171V Pos: standing >
Obvious exits:
South- A Long Straight Trail
West - The Path Continues..
< 322h/322H 171v/171V Pos: standing >
A Long Straight Trail
Obvious exits: -N -S
< 322h/322H 170v/171V Pos: standing >
Approaching a Farm's Gate..
Obvious exits: -N -S
a wooden gate leans half-opened across the pathway.
< 322h/322H 169v/171V Pos: standing >
A Fetid Overgrown Field
Obvious exits: -N -E -S
< 322h/322H 168v/171V Pos: standing >
A Fetid Overgrown Field
Obvious exits: -N -E -S
A little skeletal brown mouse gathers nonexistent grains of wheat.
A little skeletal brown mouse gathers nonexistent grains of wheat.
< 322h/322H 167v/171V Pos: standing >
You quickly scan the area.
A little blue snake who is rather far off to your north.
A Minotaur who is close by to your south.
< 322h/322H 168v/171V Pos: standing >
Obvious exits:
North- A Fetid Overgrown Field
East - A Fetid Overgrown Field
South- A Fetid Overgrown Field
< 322h/322H 168v/171V Pos: standing >
A Fetid Overgrown Field
Obvious exits: -N -E
The corpse of an Ettin scout is lying here.
A Minotaur (huge) sits resting.
< 322h/322H 167v/171V Pos: standing >
The day has begun.
< 322h/322H 170v/171V Pos: standing >
You see nothing special about him.
This Minotaur has quite a few wounds.
He's huge in size.
<worn in nose> a brass nose ring
<worn on body> a suit of smelly animal furs
<worn about body> a thin batwing cloak
<worn about waist> a thick leather belt
<held as shield> a little round wooden shield
<held> a small limestone totem
< 322h/322H 170v/171V Pos: standing >
You start chanting...
< 322h/322H 171v/171V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a Minotaur with full impact.
A Minotaur snaps out of his trance, looking frustrated.
< 322h/322H 171v/171V Pos: standing >
You start chanting...
< 322h/322H 171v/171V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a Minotaur with full impact.
You dodge a Minotaur's vicious attack.
< 322h/322H 171v/171V Pos: standing >
You start chanting...
< 322h/322H 171v/171V Pos: standing >
A Minotaur clambers to his feet.
< 322h/322H 171v/171V Pos: standing >
A Minotaur starts casting an offensive spell.
< 322h/322H 171v/171V Pos: standing >
You complete your spell...
[Damage: 40 ] The lightning bolt hits a Minotaur with full impact.
< 322h/322H 171v/171V Pos: standing >
You don't have that spell memorized.
< 322h/322H 171v/171V Pos: standing >
You don't have that spell memorized.
< 322h/322H 171v/171V Pos: standing >
You start chanting...
< 322h/322H 171v/171V Pos: standing >
Casting: burning hands *
< 322h/322H 171v/171V Pos: standing >
A Minotaur completes his spell...
A Minotaur utters the words 'gqareuio bragh'
A Minotaur points at you.
You scream in sudden pain as a scalding hot column of acid sent by a Minotaur impacts you squarely in the chest.
OUCH! That really did HURT!
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You complete your spell...
[Damage: 31 ] You burned a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You start chanting...
You feel your skill in quick chant improving.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
A Minotaur stops using a small limestone totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: nasty wounds >
You complete your spell...
[Damage: 21 ] You burned a Minotaur.
A Minotaur grabs a small ivory totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You dodge a Minotaur's vicious attack.
A Minotaur starts casting a spell.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You start chanting...
You feel your skill in quick chant improving.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
Casting: burning hands
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur stops invoking abruptly!
You complete your spell...
[Damage: 36 ] You burned a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur dodges your futile attack.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You feel less strong.
You feel less agile.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur starts casting a spell called 'mending'.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 22 ] You burned a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
Casting: burning hands *
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
Casting: burning hands
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 20 ] You burned a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur completes his spell...
A Minotaur utters the word 'mending'
A Minotaur is surrounded by a glowing green aura!
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You don't have that spell memorized.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You don't have that spell memorized.
A Minotaur stops using a small ivory totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You don't have that spell memorized.
A Minotaur grabs a small limestone totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur misses you.
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur stops using a small limestone totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur grabs a small ivory totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur starts casting a spell.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 37 ] You get a good hold of the shocked a Minotaur.
A Minotaur fills with BloodLust
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur completes his spell...
A Minotaur utters the word 'mending'
A Minotaur is surrounded by a glowing green aura!
You dodge a Minotaur's vicious attack.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
A Minotaur stops using a small ivory totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur grabs a small limestone totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: pretty hurt >
You complete your spell...
[Damage: 5 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 5 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 5 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 5 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 5 ] You watch with self-pride as the magic missile hits a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You dodge a Minotaur's vicious attack.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 10 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 10 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Minotaur.
[Damage: 11 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur stops using a small limestone totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur grabs a small ivory totem.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You miss a Minotaur.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You start chanting...
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
A Minotaur misses you.
< 289h/322H 171v/171V Pos: standing >
< T: Frak TP: sta TC: small wounds E: A Minotaur sta EP: awful >
You complete your spell...
[Damage: 6 ] You watch with self-pride as the magic missile hits a Minotaur.
A Minotaur is mortally wounded, and will die soon, if not aided.
[Damage: 5 ] The magic missile tears away the remaining life of a Minotaur.
A Minotaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!