<worn on head> a soldier's limestone coif from Rift Valley Jungle
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a gnomish ear amplifier (magic)
<worn in ear> a golden earring of elven nobility
<worn on face> an unique bamboo veil from Rift Valley Jungle
<worn around neck> an angelic reed amulet from Rift Valley Jungle
<worn around neck> a twined clay collar from Rift Valley Jungle
<worn on body> some gorilla-skin armor [superior]
<worn about body> the masters cloak (glowing)
<worn about waist> a leather twined belt (magic)
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> some human-made flesh vambraces
<worn around wrist> a knight's brass bracer from Rift Valley Jungle (illuminating)
<worn around wrist> a bracelet of the earth (magic)
<worn on hands> some unearthly hemp gauntlets from Rift Valley Jungle [69%]
<worn on finger> a tarnished bronze ring (glowing)
<worn on finger> a misshaped hide ring from Rift Valley Jungle
<primary weapon> an ancient forked-bladed warsword dubbed "Spider Bane" (magic) (glowing) (illuminating)
<secondary weapon> an ashen crystal dirk from The Motte and Bailey of Duke Delwyn (magic)
<worn on legs> some bright blue leg plates
^.**+++M+
.M**+@**M*
.***+***
.***+**
*****
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 51v/111V Pos: standing >
**M****M
^.**+++M+
.M**+***M*
.***+@**
.***+**
.*****
*****
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 50v/111V Pos: standing >
.**+++M+
.M**+***M*
.***+***
.***+@*
.*****
******
***+*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 48v/111V Pos: standing >
M**+***M*
.***+***
.***+**
.****@
******
****+* *
***+** *
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 48v/111V Pos: standing >
.M**+***M
M.***+***
M.***+**
..***@*
^******
.****+*
****+**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 46v/111V Pos: standing >
.***+***
M.***+**
..*****
^****@*
.****+*
*****+** *
M++M+**M*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 45v/111V Pos: standing >
M.***+***
MM.***+**
M..*****
^^***@**
^.****+*
^*****+**
+M++M+**M
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 44v/111V Pos: standing >
M.***+**
M..*****
^^******
^.***@+*
^*****+**
++M++M+**M*
^.*.M****
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 42v/111V Pos: standing >
MM.***+**
MM..*****
M^^******
^^.**@*+*
M^*****+**
^++M++M+**M
^^.*.M***
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 41v/111V Pos: standing >
M..*****
M^^******
^^.****+*
M^***@*+**
^++M++M+**M
M^^.*.M****
^M.M..***
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 39v/111V Pos: standing >
MM..*****
MM^^******
M^^.****+*
MM^**@**+**
M^++M++M+**
MM^^.*.M***
M^M.M..**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 38v/111V Pos: standing >
MMM..****
^MM^^******
^M^^.****+*
MMM^*@***+*
MM^++M++M+*
MMM^^.*.M**
MM^M.M..*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 37v/111V Pos: standing >
MMM..****
MMM^^******
^M^^.****+*
MMM^*@***+*
MM^++M++M+*
MMM^^.*.M**
MM^M.M..*
.MMM..***
.MMM^^*****
.^M^^.****+
^MMM^@****+
^MM^++M++M+
^MMM^^.*.M*
MMM^M.M..
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 35v/111V Pos: standing >
.MMM..***
.MMM^^*****
.^M^^.****+
^MMM^@****+
^MM^++M++M+
^MMM^^.*.M*
MMM^^.M..
M.MMM..**
..MMM^^****
..^M^^.****
.^MMM@*****
M^MM^++M++M
^^MMM^^.*.M
^MMM^^.M.
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 548h/548H 34v/111V Pos: standing >
.MMM^^***
..^M^^.****
.^MMM^*****
M^MM^@+M++M
^^MMM^^.*.M
^^MMM^^.M..
M^MMMM^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 548h/548H 33v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
Obvious exits: -E -S
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
< 548h/548H 33v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N
A goblin scout stands here watching for invaders.(Red Aura)
A goblin scout stands, apparently asleep.(Red Aura)
An overgrown Goblin is stretched out, sound asleep.
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
< 548h/548H 33v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 548h/548H 34v/111V Pos: standing >
< 548h/548H 34v/111V Pos: standing >
Score information for Cerif
Level: 30 Race: Halfling Class: Rogue / Thief Sex: Male
Hit points: 548(548) Moves: 39(111)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 554 platinum 3 gold 0 silver 0 copper
Playing time: 0 days / 21 hours/ 34 minutes
Received data: 0.1666 MB this session.
Send data: 0.0083 MB this session.
Compression ratio: 85%
Title: The Resistance
Status: Standing.
Soulshielded Coldshielded
Epic points(total): 82(82)
Epic Bonus: Epic Points Bonus (0.49%)
Frags: +0.00 Deaths: 3
Disguised as: an orc shaman (Excellent)
Detecting: Invisible Evil Magic Heat Holiness
Protected from: Fire Cold Acid
Enchantments: Fly Armor Waterbreathing Listen Sneaking
Bartender Quests Remaining: 8
Combat Pulse: 13 Spell Pulse: 0.76
Leaderboard Points: 301
Active Spells:
--------------
Auctions Disabled (1 minute)
stone skin (3 minutes)
vitality (8 minutes)
armor (18 minutes)
accelerated healing (40 minutes)
bless (10 minutes)
rested bonus (92 minutes)
< 548h/548H 39v/111V Pos: standing >
Saving Cerif.
< 548h/548H 40v/111V Pos: standing >
On an Old River Bed
Obvious exits: -N
A goblin scout stands here watching for invaders.(Red Aura)
A goblin scout stands, apparently asleep.(Red Aura)
An overgrown Goblin is stretched out, sound asleep.
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
A vampire bat stands, apparently asleep.(Red Aura)
< 548h/548H 41v/111V Pos: standing >
You find a secret entrance!
< 548h/548H 44v/111V Pos: standing >
You are not using it.
< 548h/548H 57v/111V Pos: standing >
Ok.
< 548h/548H 58v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
< 548h/548H 58v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
A Dark Cave
Obvious exits: -N -S
A small chunk of the purest platinum has been left here.
[5] A small skull lies here rotting.
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
< 548h/548H 57v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: An Old Stream Bed
</map>
An Old Stream Bed
Obvious exits: -N -D
< 548h/548H 58v/111V Pos: standing >
Alas, you cannot go that way. . . .
< 548h/548H 59v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A Stone Path by a Lake
</map>
A Stone Path by a Lake
Obvious exits: -S -W -U -SE
< 548h/548H 59v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 57v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 56v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A pale looking fish swims about looking for insects.
< 548h/548H 55v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 53v/111V Pos: standing >
You can't find it!
< 548h/548H 54v/111V Pos: standing >
You are carrying: (3/12)
some glowing bamboo shoes from Rift Valley Jungle
a sand visor (magic)
a rugged adventurers satchel (magic) (illuminating)
< 548h/548H 55v/111V Pos: standing >
You get a slab of beef from a rugged adventurers satchel.
< 548h/548H 61v/111V Pos: standing >
You feel sated already.
< 548h/548H 62v/111V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 63v/111V Pos: standing >
You quickly scan the area.
A pale white fish who is not far off to your north.
A pale white fish who is close by to your east.
A gold fish who is not far off to your south.
A gold fish who is a brief walk away to your south.
A Kobold who is not far off to your west.
A pale white fish who is close by below you.
< 548h/548H 64v/111V Pos: standing >
You quickly scan the area.
A pale white fish who is not far off to your north.
A pale white fish who is close by to your east.
A gold fish who is not far off to your south.
A gold fish who is a brief walk away to your south.
A Kobold who is not far off to your west.
A pale white fish who is close by below you.
< 548h/548H 65v/111V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 65v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
< 548h/548H 68v/111V Pos: standing >
Looks like an exit.
< 548h/548H 70v/111V Pos: standing >
You quickly scan the area.
A pale white fish who is close by to your north.
A freshwater shark who is close by to your south.
A gold fish who is close by to your south.
A Kobold who is close by to your west.
< 548h/548H 72v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A Kobold (small) stands here.(Red Aura)
< 548h/548H 75v/111V Pos: standing >
< 548h/548H 76v/111V Pos: standing >
[Damage: 15 ] A Kobold makes a strange sound as you place an ashen crystal dirk from the Motte and Bailey of Duke Delwyn in his back.
< 548h/548H 80v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few scratches >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few scratches >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few scratches >
You see nothing special about him.
This Kobold has a few scratches.
He's small in size.
<worn on head> a dented hardwood helm
<worn on body> a stylish limestone chainmail
<worn about body> a fanged glass bodycloak
<worn as quiver> a glittering bronze quiver
<worn about waist> a belt of sewn ratskins
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn around wrist> a dull spider bracelet [poor]
<worn around wrist> a jeweled softwood bracer
<held> a squat obsidian totem (magic)
<held> a marbled quartz totem (magic)
You attempt to peek at the inventory:
a small leather bag
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few scratches >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 8 ] -=[Your fine slash strikes a Kobold.]=-
A Kobold dodges your futile attack.
You miss a Kobold.
[Damage: 9 ] -=[Your fine slash strikes a Kobold.]=-
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: small wounds >
You play with a Kobold before lunging into an offensive routine!
[Damage: 9 ] -=[Your fine slash strikes a Kobold.]=-
An ancient forked-bladed warsword dubbed "Spider Bane" slices through the air with incredible ease!
[Damage: 10 ] -=[Your impressive slash strikes a Kobold hard.]=-
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few wounds >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few wounds >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
[Damage: 9 ] -=[Your fine pierce strikes a Kobold.]=-
[Damage: 8 ] -=[Your fine slash strikes a Kobold.]=-
A Kobold dodges your futile attack.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few wounds >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: few wounds >
A Kobold dodges your futile attack.
[Damage: 10 ] -=[Your impressive slash strikes a Kobold hard.]=-
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
On a Small Lake
Obvious exits: -N -E -S -W -D
A Kobold (small) stands here, fighting YOU!(Red Aura)
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
Your current terrain is: UD-Water-Swim.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
[Damage: 7 ] -=[Your fine pierce strikes a Kobold hard.]=-
A Kobold dodges your futile attack.
You miss a Kobold.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You miss a Kobold.
You miss a Kobold.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
A Kobold misses you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
On a Small Lake
Obvious exits: -N -E -S -W -D
A Kobold (small) stands here, fighting YOU!(Red Aura)
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You parry a Kobold's lunge at you.
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 548h/548H 81v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: The Town of Moregeeth.
Room: At the Bottom of the Lake
</map>
At the Bottom of the Lake
Obvious exits: -N -E -U
You flee downward!
< 548h/548H 69v/111V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A Kobold (small) stands here.(Red Aura)
< 548h/548H 67v/111V Pos: standing >
[Damage: 16 ] A Kobold makes a strange sound as you place an ashen crystal dirk from the Motte and Bailey of Duke Delwyn in his back.
< 548h/548H 67v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
[Damage: 6 ] -=[Your fine pierce strikes a Kobold hard.]=-
[Damage: 8 ] -=[Your fine slash strikes a Kobold very hard.]=-
A Kobold dodges your futile attack.
< 548h/548H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
You parry a Kobold's lunge at you.
< 548h/548H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
< 548h/548H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You miss a Kobold.
< 545h/545H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
You dodge a Kobold's vicious attack.
< 545h/545H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
You reach for the ground, quickly tossing a clump of dirt at a Kobold's face!
A Kobold seems to be blinded!
< 545h/545H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 7 ] -=[Your fine slash strikes a Kobold very hard.]=-
[Damage: 5 ] -=[Your pierce strikes a Kobold very hard.]=-
You feel your skill in 1h slashing improving.
[Damage: 8 ] -=[Your fine slash seriously wounds a Kobold.]=-
[Damage: 9 ] -=[Your fine slash enshrouds a Kobold in a mist of blood.]=-
< 545h/545H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: awful >
You parry a Kobold's lunge at you.
< 545h/545H 68v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP: awful >
[Damage: 6 ] -=[Your fine slash enshrouds a Kobold in a mist of blood.]=-
[Damage: 7 ] -=[Your fine pierce causes a Kobold to grimace in pain.]=-
A Kobold is stunned!
[Damage: 9 ] Your final slash sends a Kobold's head bouncing along the ground.
A Kobold is dead! R.I.P.
You receive your share of experience.