The death of [23 Illusionist] Bobo (Gnome)

in A Muddy Trail

from the perspective of [23 Ethermancer] Bes (Kobold)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       a glowing green cap [poor]
<worn on eyes>       a patched dragonscale visor
<worn in ear>        a misshaped steel stud
<worn in ear>        a humming bark stud from Vella's Bordello
<worn on face>       a frogskin mask
<worn around neck>   a dwarven-made copper torque from Vella's Bordello
<worn around neck>   a legendary clay amulet from Vella's Bordello
<worn on body>       a diabolical stone robe from The Arcaneum of L'srillizzin
<worn about body>    a blood-stained limestone bodycloak from Vella's Bordello
<worn as quiver>     a misshaped ivory quiver
<worn about waist>   a bamboo belt
<worn on belt buckle>a rugged adventurers satchel
<held as shield>     a tower shield decorated with an elven skull
<worn around wrist>  a bracelet of woven leafs [poor]
<worn around wrist>  a drow-made cured leather bracer from Vella's Bordello
<worn on hands>      some blood-stained clay gauntlets from Vella's Bordello
<primary weapon>     a titanic ethereal battlehammer (glowing)
<worn on legs>       some gladiators leg plates (glowing)
<worn on feet>       some boots of the black winged dragon (glowing)

 ^....^^....  
  ....^....   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 75v/160V Pos: standing >
 
  MMM^^...^   
 MMM^^.....M  
 MMM^^......  
 MM^^.@..^..  
 M^^M...^^..  
 M^....^^...  
  ^....^...   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 75v/160V Pos: standing >
 
  ^MMM^^...   
 ^MMM^^.....  
 MMMM^^.....  
 MMM^^@...^.  
 MM^^M...^^.  
 MM^....^^..  
  ^^....^..   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 76v/160V Pos: standing >
 
  ^^MMM^^..   
 ^^MMM^^....  
 ^MMMM^^....  
 MMMM^@....^  
 ^MM^^M...^^  
 MMM^....^^.  
  M^^....^.   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 76v/160V Pos: standing >
 
  .^^MMM^^.   
 .^^MMM^^...  
 ^^MMMM^^...  
 ^MMMM@^....  
 ^^MM^^M...^  
 ^MMM^....^^  
  MM^^....^   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 76v/160V Pos: standing >
 
  ^^MMM^^..   
 ^^MMMM^^...  
 ^MMMM^^....  
 ^^MM^@M...^  
 ^MMM^....^^  
 MMM^^....^.  
  M^^......   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 77v/160V Pos: standing >
 
  ^MMMM^^..   
 ^MMMM^^....  
 ^^MM^^M...^  
 ^MMM^@...^^  
 MMM^^....^.  
 MM^^.......  
  ^^.......   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 77v/160V Pos: standing >
 
  MMMM^^...   
 ^^MM^^M...^  
 ^MMM^....^^  
 MMM^^@...^.  
 MM^^.......  
 ^^^.......^  
  ^...^...^   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 77v/160V Pos: standing >
 
  ^MM^^M...   
 ^MMM^....^^  
 MMM^^....^.  
 MM^^.@.....  
 ^^^.......^  
 ^^...^...^^  
  ^...M...^   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 78v/160V Pos: standing >
 
  ^^MM^^M..   
 ^^MMM^....^  
 MMMM^^....^  
 MMM^^@.....  
 M^^^.......  
 M^^...^...^  
  ^^...M...   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 78v/160V Pos: standing >
 
  ^^^MM^^M.   
 *^^MMM^....  
 ^MMMM^^....  
 MMMM^@.....  
 MM^^^......  
 MM^^...^...  
  ^^^...M..   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 79v/160V Pos: standing >
 
  *^^^MM^^M   
 **^^MMM^...  
 *^MMMM^^...  
 ^MMMM@^....  
 ^MM^^^.....  
 MMM^^...^..  
  M^^^...M.   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 79v/160V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 233h/233H 79v/160V Pos: standing >
 
  *^^MMM^..   
 *^MMMM^^...  
 ^MMMM^^....  
 ^MM^^@.....  
 MMM^^...^..  
 MM^^^...M..  
  M^^......   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 80v/160V Pos: standing >
 
  **^^MMM^.   
 **^MMMM^^..  
 ^^MMMM^^...  
 ^^MM^@^....  
 ^MMM^^...^.  
 MMM^^^...M.  
  MM^^.....   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 233h/233H 80v/160V Pos: standing >
Along a Mountain Trail
Obvious exits: -E -S

< 233h/233H 81v/160V Pos: standing >
You dismount a large warthog.

< 233h/233H 82v/160V Pos: standing >
You sit down and relax.

< 233h/233H 83v/160V Pos: sitting >
You stop sitting around and lay down.

< 233h/233H 83v/160V Pos: on your ass >
You drift off to sleep.

< 233h/233H 86v/160V Pos: on your ass >

< 233h/233H 106v/160V Pos: on your ass >
You wake up.

< 233h/233H 130v/160V Pos: on your ass >
You clamber to your feet.

< 233h/233H 134v/160V Pos: standing >
Along a Mountain Trail
Obvious exits: -E -S

< 233h/233H 137v/160V Pos: standing >
Along a Mountain Trail
Obvious exits: -N -SW
A bright red and yellow lizard basks here.
A huge warthog wanders the forest looking for food.(Red Aura)
An orc adventurer carefully treks through the jungle.(Red Aura)

< 233h/233H 135v/160V Pos: standing >
Along a Mountain Trail
Obvious exits: -W -NE
A bullywug hunter prowls through the jungle.(Red Aura)

< 233h/233H 132v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 134v/160V Pos: standing >
Along a Mountain Trail
Obvious exits: -E -W

< 233h/233H 130v/160V Pos: standing >
Above a Verdant Jungle
Obvious exits: -E -S -D
A red quetzel darts through the canopy.

< 233h/233H 127v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 127v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 128v/160V Pos: standing >
A Slippery Cliff Face
Obvious exits: -U -D

< 233h/233H 126v/160V Pos: standing >
A Slippery Cliff Face
Obvious exits: -U -D
A young adult bullywug wanders the village.(Red Aura)

< 233h/233H 125v/160V Pos: standing >
A Slippery Cliff Face
Obvious exits: -U -D

< 233h/233H 123v/160V Pos: standing >
A Slippery Cliff Face
Obvious exits: -U -D
A man in tattered red merchant's robes wanders here.

< 233h/233H 121v/160V Pos: standing >
Even With the Canopy
Obvious exits: -U -D
An elder bullywug prepares for a hunting trip.(Red Aura)

< 233h/233H 120v/160V Pos: standing >
A Steep Path
Obvious exits: -U -D
A giant beetle forages for food.(Red Aura)

< 233h/233H 118v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -W -U
A halfling scout patrols the jungle watching for signs of attack.(Gold Aura)

< 233h/233H 116v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 117v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 117v/160V Pos: standing >
You dodge a bash from a halfling scout, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.

< 233h/233H 118v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 118v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 118v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 118v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 118v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 You miss a halfling scout.
You attempt to flee...
A Steep Path
Obvious exits: -U -D
A giant beetle forages for food.(Red Aura)
You flee upward!

< 233h/233H 88v/160V Pos: standing >
Saving Bes.

< 233h/233H 88v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -W -U
A halfling scout crouches in mid-air here.(Gold Aura)

< 233h/233H 88v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A tiny red flower adds color to the jungle.
A bullywug waddles through town.(Red Aura)
A young adult bullywug wanders the village.(Red Aura)
A spotted jaguar carefully walks through the jungle.(Red Aura)
A giant beetle forages for food.(Red Aura)
A black monkey eagle swoops through the canopy.(Red Aura)

< 233h/233H 86v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A deep black grison slinks through the shadows.(Red Aura)

< 233h/233H 85v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A massive slab of granite stands here.
A young paladin searches for evil to destroy.(Gold Aura)
A young adult bullywug wanders the village.(Red Aura)
(Q)An ancient elven woman is here doing some weaving.

< 233h/233H 83v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
An elder bullywug prepares for a hunting trip.(Red Aura)

< 233h/233H 81v/160V Pos: standing >
A young paladin enters from the east.
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A large azurian eats bark as it marches across the jungle floor.

< 233h/233H 80v/160V Pos: standing >
A young paladin enters from the east.
Above a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 233h/233H 78v/160V Pos: standing >
A young paladin enters from the east.
A young paladin suddenly attacks YOU!
A young paladin misses you.
Sorry, you aren't allowed to do that in combat.

< 233h/233H 78v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: paladin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 78v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: paladin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 78v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: paladin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 78v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: paladin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 78v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: paladin sta EP: excellent >
 You attempt to flee...
Above a Frothing River
Obvious exits: -E -S -W -D
You flee westward!

< 233h/233H 56v/160V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A young bullywug guard watches over the village.(Red Aura)

< 233h/233H 54v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A pandinus scorpion hides here waiting for prey.(Red Aura)

< 233h/233H 52v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
An apprentice shaman parades its new-found power for all to see.(Red Aura)

< 233h/233H 51v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A young bullywug guard watches over the village.(Red Aura)

< 233h/233H 49v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -D

< 233h/233H 48v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A rare star orchid hangs from a nearby tree.
A spectacular quetzel patrols the canopy.

< 233h/233H 47v/160V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Someone has made a pile of stones here.
A troll stalks through the jungle.(Red Aura)

< 233h/233H 46v/160V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
A wild boar roots through the humus searching for food.

< 233h/233H 44v/160V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S -W
A small alligator swims about searching for food.(Red Aura)
A bullywug scout stands, apparently asleep.(Red Aura)

< 233h/233H 42v/160V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S
A halfling scout patrols the jungle watching for signs of attack.(Gold Aura)

< 233h/233H 41v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 41v/160V Pos: standing >
You dodge a bash from a halfling scout, who loses his balance and falls.

< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 
< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 The sun starts to set in the south.

< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 You miss a halfling scout.

< 233h/233H 41v/160V Pos: standing >
< T: Bes TP: sta TC:excellent E: halfling kne EP: excellent >
 You attempt to flee...
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A twisting vine climbs to the canopy on nearby trees.
You flee southward!

< 233h/233H 13v/160V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W
(Q)Summerstorm stands here.

< 233h/233H 12v/160V Pos: standing >
Before Some Village Gates
Obvious exits: -N -S
A large wooden torch has been discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A wealthy bullywug counts his money.(Red Aura)
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
One of the HighLord protectors stands here protecting the area.(Red Aura)
A elder bullywug guard watches the village gates.(Red Aura)
A burly bullywug guard watches the village gates.(Red Aura)

< 233h/233H 11v/160V Pos: standing >
A HighLord protector says 'Over my dead body!.
A HighLord protector nods and stands aside to let you pass.
A HighLord protector nods and stands aside to let you pass.
An Intersection of Muddy Path
Obvious exits: -N -S -W

< 233h/233H 9v/160V Pos: standing >
Autosaving...

< 233h/233H 12v/160V Pos: standing >
A Muddy Trail
Obvious exits: -E -W

< 233h/233H 11v/160V Pos: standing >
You sit down and relax.

< 233h/233H 13v/160V Pos: sitting >
You stop sitting around and lay down.

< 233h/233H 13v/160V Pos: on your ass >
You drift off to sleep.

< 233h/233H 16v/160V Pos: on your ass >

< 233h/233H 40v/160V Pos: on your ass >

< 233h/233H 45v/160V Pos: on your ass >

< 233h/233H 47v/160V Pos: on your ass >

< 233h/233H 57v/160V Pos: on your ass >

< 233h/233H 69v/160V Pos: on your ass >

< 233h/233H 78v/160V Pos: on your ass >

< 233h/233H 83v/160V Pos: on your ass >

< 233h/233H 90v/160V Pos: on your ass >

< 233h/233H 104v/160V Pos: on your ass >

< 233h/233H 113v/160V Pos: on your ass >
You wake up.

< 233h/233H 122v/160V Pos: on your ass >
You clamber to your feet.

< 233h/233H 127v/160V Pos: standing >
A Muddy Trail
Obvious exits: -E -W

< 233h/233H 128v/160V Pos: standing >
You quickly scan the area.
A young bullywug warrior who is not far off to your west.

< 233h/233H 128v/160V Pos: standing >
Before a Squat Hut
Obvious exits: -N -E -W

< 233h/233H 127v/160V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A young bullywug warrior looks for a fight.(Red Aura)

< 233h/233H 127v/160V Pos: standing >
The Southwest Corner
Obvious exits: -N -E

< 233h/233H 126v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 233h/233H 126v/160V Pos: standing >
Before a Leaning Hut
Obvious exits: -N -E -S

< 233h/233H 126v/160V Pos: standing >
A Hunter's Hut
Obvious exits: -W
A cracked wooden desk teeters on three legs.
A young bullywug warrior looks for a fight.(Red Aura)
A young bullywug hunter prepares for the jungle.(Red Aura)

< 233h/233H 125v/160V Pos: standing >
Before a Leaning Hut
Obvious exits: -N -E -S

< 233h/233H 126v/160V Pos: standing >
A Muddy Trail
Obvious exits: -N -E -S
A Gnome (small) stands here (Newbie).

< 233h/233H 125v/160V Pos: standing >
A Bullywug Home
Obvious exits: -W
An elderly bullywug matron rests here.(Red Aura)
An elderly bullywug matron rests here.(Red Aura)

< 233h/233H 125v/160V Pos: standing >
You feel your skin soften and return to normal.

< 233h/233H 125v/160V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.
A Muddy Trail
Obvious exits: -N -E -S
A Gnome (small) stands here (Newbie).

< 233h/233H 124v/160V Pos: standing >
You don't know that spell!

< 233h/233H 125v/160V Pos: standing >
You start chanting...

< 233h/233H 130v/160V Pos: standing >
Casting: cone of cold *

< 233h/233H 132v/160V Pos: standing >
You feel your skin harden to stone.
The spirits of Vella's Bordello grant you their protection.

< 233h/233H 133v/160V Pos: standing >
You complete your spell...
[Damage: 30 ] Your blast of cold strikes a Gnome dead on, who shudders from the pain.

< 233h/233H 133v/160V Pos: standing >
You start chanting...

< 233h/233H 134v/160V Pos: standing >
You barely block a Gnome's lunge at you.

< 233h/233H 136v/160V Pos: standing >
You complete your spell...
[Damage: 37 ] Your blast of cold strikes a Gnome dead on, who shudders from the pain.
The chilling cold causes a Gnome to stammer, apparently weakened.

< 233h/233H 136v/160V Pos: standing >
You start chanting...

< 233h/233H 138v/160V Pos: standing >
You barely block a Gnome's lunge at you.

< 233h/233H 140v/160V Pos: standing >
You complete your spell...
[Damage: 39 ] Your blast of cold strikes a Gnome dead on, who shudders from the pain.
The chilling cold causes a Gnome to stammer, apparently weakened.

< 233h/233H 141v/160V Pos: standing >
You start chanting...

< 233h/233H 142v/160V Pos: standing >
Casting: cone of cold *

< 233h/233H 144v/160V Pos: standing >
You barely block a Gnome's lunge at you.

< 233h/233H 145v/160V Pos: standing >
You complete your spell...
[Damage: 35 ] Your blast of cold strikes a Gnome dead on, who shudders from the pain.
The chilling cold causes a Gnome to stammer, apparently weakened.

< 233h/233H 145v/160V Pos: standing >
You start chanting...

< 233h/233H 147v/160V Pos: standing >
You barely block a Gnome's lunge at you.

< 233h/233H 149v/160V Pos: standing >
You complete your spell...
[Damage:  9 ] Your blast of cold freezes a Gnome solid, who lifelessly falls to the ground.
A Gnome's embroidered illithid-hide backsheath freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!