<worn as a badge> an insignia of the nomad healers (illuminating)
<worn on head> a golden crown set with diamonds [superior] (magic)
<worn on eyes> a flaming visor (illuminating)
<worn in ear> an inverted cross earring [poor] (magic) [82%]
<worn in ear> a gloomwing feather (magic)
<worn on face> a magenta mask
<worn around neck> a ghastly bamboo amulet from Ixarkon
<worn around neck> a twisted gem collar from Du'Maathe Castle
<worn on body> an imperceptable shroud of stars (magic) (glowing) (humming)
<worn about body> a vaporous cloak of crimson death
<worn on back> a large leather backpack
<worn as quiver> a bloody gem quiver [82%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a thick tome of legendary lores (magic)
<held as shield> a well-used flesh buckler from Du'Maathe Castle
<worn around wrist> a frost-rimed diamond wristguard from Du'Maathe Castle
<worn around wrist> a gaseous bracelet (magic)
<worn on hands> some knight's gold talons from Du'Maathe Castle
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> a black staff headed with a goat skull [superior] (glowing)
<worn on legs> some fragile bronze greaves from Du'Maathe Castle
<worn on feet> some bloody stone boots from Du'Maathe Castle
< 610h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Obi's weak punch grazes a Duergar.
Obi pokes a Duergar really hard, making you wince.
Obi misses a Duergar.
< 610h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
< 610h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
The green haze encasing a Troll suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core. Moments later, you
feel your life's essence being tapped from your body.
You miss a Troll.
A Troll snaps into visibility.
Rex parries a Drow Elf's lunge at him.
Rex parries a Drow Elf's lunge at him.
< 560h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Rex's fine slash wounds a Drow Elf.
Rex's fine slash wounds a Drow Elf.
< 560h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Chak enters from the west.
< 560h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A magnificent heavy warhorse growls at a Drow Elf.
A magnificent heavy warhorse suddenly attacks a Drow Elf!
A magnificent heavy warhorse's fine thrash wounds a Drow Elf.
< 560h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A Troll snaps into visibility.
A Troll's weak bludgeon grazes you.
A Troll's weak bludgeon grazes you.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Kileek enters from the west.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A Duergar's impressive slash wounds an air elemental.
A Duergar misses an air elemental.
A Duergar misses an air elemental.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Kileek suddenly attacks a Drow Elf!
Kileek snaps into visibility.
Kileek's powerful slash strikes a Drow Elf.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Obi pokes a Duergar really hard, making you wince.
Obi's weak punch grazes a Duergar.
Obi's weak punch grazes a Duergar.
Orthyn gives an order to his followers.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A Drow Elf's impressive slash wounds Rex.
Rex parries a Drow Elf's lunge at him.
Orthyn starts casting an offensive spell.
A Drow Elf clambers to her feet.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A Drow Elf's intercepts Rex's attack with humming sword named 'Blaze' with eloquent ease.
A Drow Elf's impressive slash wounds Rex.
A Drow Elf's fine slash wounds Rex.
A Drow Elf parries Rex's lunge at her.
A Drow Elf parries Rex's lunge at her.
A Drow Elf attempts to flee.
A Drow Elf leaves east.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
A Troll dodges your futile attack.
A Troll snaps into visibility.
A Kobold enters from the east.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Mub starts casting an offensive spell.
A Duergar clambers to his feet.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: excellent >
Orthyn completes his spell...
Orthyn utters the words 'sfugwahuq gsfal'
Orthyn sends a violet shaft of light streaking towards a Kobold!
Orthyn tries to dispel a Kobold's magic!
And he has some success!
Orthyn sends a yellow shaft of light streaking towards a Duergar!
Orthyn sends a green shaft of light streaking towards a Troll!
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Orthyn sends a orange shaft of light streaking towards a Troll!
A Troll's celestial ribbon of dexterity is burned from the blast!
A Kobold leaves west.
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: few scratches >
You can't do this sitting!
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: few scratches >
You can't do this sitting!
< 558h/613H 158v/180V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Troll sta EP: few scratches >
A Duergar is knocked to the ground by Chak's skillful bash!
Obi settles to his knees.
You clamber to your feet.
< 558h/613H 158v/180V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Troll sta EP: few scratches >
Chak's impressive slash wounds a Duergar.
Chak's impressive slash wounds a Duergar.
Chak's impressive slash wounds a Duergar.
A Duergar's powerful slash strikes an air elemental.
A Duergar misses an air elemental.
You failed.
< 558h/613H 158v/180V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Troll snaps into visibility.
A Troll's weak bludgeon grazes you.
A Troll's wicked looking mace named 'Nightbringer' [poor] glows brightly as it hits you. You feel woozy.
You stifle a yawn.
You dodge a Troll's vicious attack.
Orthyn is knocked to the ground by a Troll's skillful bash!
You try to fake your own demise..
< 557h/613H 158v/180V Pos: on your ass >
An air elemental rises to its feet.
A Troll parries Orthyn's lunge at him.
A Troll snaps into visibility.
Obi's punch grazes a Duergar.
< 557h/613H 158v/180V Pos: on your ass >
Mub completes her spell...
A Duergar avoids being bashed by Kileek, who loses his balance and falls.
< 557h/613H 159v/180V Pos: on your ass >
An air elemental's fine crush wounds a Duergar.
An air elemental misses a Duergar.
A Troll has lost his link.
< 557h/613H 161v/180V Pos: on your ass >
Mub starts casting an offensive spell.
< 558h/613H 165v/180V Pos: on your ass >
Mub completes her spell...
< 559h/613H 173v/180V Pos: on your ass >
A Troll snaps into visibility.
A Troll is knocked to the ground by Rex's mighty bash!
< 559h/613H 176v/180V Pos: on your ass >
An air elemental rises to its feet.
< 560h/613H 179v/180V Pos: on your ass >
Obi misses a Duergar.
A Duergar's slash wounds an air elemental.
A Duergar misses an air elemental.
A Duergar's fine slash wounds an air elemental.
A Troll has reconnected.
< 560h/613H 180v/180V Pos: on your ass >
Chak's impressive slash wounds a Duergar.
Chak's impressive slash wounds a Duergar.
Chak's impressive slash wounds a Duergar.
< 560h/613H 180v/180V Pos: on your ass >
A Troll blocks Orthyn's lunge at him.
A Troll snaps into visibility.
Mub starts casting an offensive spell.
< 560h/613H 180v/180V Pos: on your ass >
An air elemental's fine crush wounds a Duergar.
An air elemental's fine crush wounds a Duergar.
An air elemental's fine crush wounds a Duergar.
An air elemental's decent crush wounds a Duergar.
An air elemental's fine crush wounds a Duergar.
< 561h/613H 180v/180V Pos: on your ass >
< 561h/613H 180v/180V Pos: on your ass >
< 561h/613H 180v/180V Pos: on your ass >
Mub completes her spell...
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Mub calls down a roaring flamestrike at a Troll who starts to melt!
< 561h/613H 180v/180V Pos: on your ass >
Mub starts casting an offensive spell.
< 562h/613H 180v/180V Pos: on your ass >
A Troll snaps into visibility.
Rex's feeble slash grazes a Troll.
A Troll blocks Rex's lunge at him.
Rex's slash grazes a Troll.
< 563h/613H 180v/180V Pos: on your ass >
Mub completes her spell...
The intense flames cause a Troll's skin to smolder and burn!
Mub calls down a roaring flamestrike at a Troll who starts to melt!
< 563h/613H 180v/180V Pos: on your ass >
You clamber to your feet.
< 563h/613H 180v/180V Pos: standing >
Rex dodges a Troll's attack.
A Troll snaps into visibility.
You attempt to flee...
M ^ M.
^ ^..^M
M ^^.^.P.^
^^ ^^......^
^ ^^^@..^...
M^^.^P^...P.
^^^^P........
^.^.P.^.MM.
.M..M.MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
You flee northward!
< 564h/613H 153v/180V Pos: standing >
The magenta glow surrounding you fades away.
The blue glow surrounding you fades away.
MM ^ M
M ^ ^..^
MM ^^.^.M.
M ^^ ^^....P.
^ ^^@...^..
M^^.^P^...P
^^^^P.......
^^.^.P.^.MM
..M..M.MM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 564h/613H 151v/180V Pos: standing >
You are already standing.
< 564h/613H 151v/180V Pos: standing >
MMM ^
MM ^ ^..
MM ^^.^.M
MM ^^ ^^.....
^ ^@^...^.
M^^.^P^..P
^ ^^^^P......
^P^.^.P.^.M
...M..M.M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 564h/613H 150v/180V Pos: standing >
Saving Kesk.
< 564h/613H 150v/180V Pos: standing >
MM ^ M
M ^ ^..^
MM ^^.^.MM
M ^^ ^^......
^ ^^@...^..
M^^.PP^....
^^P^........
^^.^.P.^.MM
..M..M.MM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 565h/613H 150v/180V Pos: standing >
M ^ M.
^ ^..^.
M ^^.^.MM^
^^ ^^......^
^ ^^^@..^...
M^^.PP^....P
^^^^P.P......
^.^.P.^.MM.
.M..M.MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 565h/613H 149v/180V Pos: standing >
You quickly scan the area.
Kileek who is close by to your south.
Chak who is close by to your south.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
Orthyn who is close by to your south.
A magnificent heavy warhorse who is close by to your south.
Rex who is close by to your south.
Mub who is close by to your south.
Kale who is close by to your south.
Obi who is close by to your south.
A Troll who is close by to your south.
A Drow Elf who is not far off to your south.
A Duergar who is not far off to your south.
A huge grey ape who is rather far off to your south.
< 566h/613H 150v/180V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
Kileek who is close by to your south.
Chak who is close by to your south.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
Orthyn who is close by to your south.
A magnificent heavy warhorse who is close by to your south.
Rex who is close by to your south.
Mub who is close by to your south.
Kale who is close by to your south.
Obi who is close by to your south.
A Troll who is close by to your south.
A Duergar who is not far off to your south.
A huge grey ape who is rather far off to your south.
< 566h/613H 151v/180V Pos: standing >
You hear the sounds of movement in the distance.
< 567h/613H 154v/180V Pos: standing >
You failed.
< 568h/613H 157v/180V Pos: standing >
^ ^..^
^^.^.M.
^^ ^^......^
^ ^^^...^.M.
M^^.^@P.....
^^^^........P
^^.^PP.^.MM..
..M..M.MMMM
^....MMMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.
Chak The Resistance (Dwarf)(medium) stands in mid-air here.
An air elemental crouches in mid-air here. (minion)
An air elemental crouches in mid-air here. (minion)
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.
A magnificent white warhorse stands here quietly. (minion)
Rex The Resistance (Human)(medium) stands, floating here.
Mub The Resistance (Grey Elf)(medium) stands in mid-air here.
*Kale The Resistance (Dwarf)(medium) stands, floating here.
Obi The Resistance (Human)(medium) crouches in mid-air here.
< 568h/613H 155v/180V Pos: standing >
Aziz starts casting an offensive spell.
< 568h/613H 157v/180V Pos: standing >
Orthyn starts casting an offensive spell.
You failed.
< 569h/613H 158v/180V Pos: standing >
Aziz completes his spell...
Aziz utters the words 'sfugwahuq gsfal'
< 570h/613H 162v/180V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfugwahuq gsfal'
< 570h/613H 162v/180V Pos: standing >
You quickly scan the area.
A huge grey ape who is a brief walk away to your south.
An air elemental who is in the distance to your west.
A large skeletal knight who is in the distance to your west.
< 570h/613H 163v/180V Pos: standing >
You quickly scan the area.
A huge grey ape who is a brief walk away to your south.
An air elemental who is in the distance to your west.
A large skeletal knight who is in the distance to your west.
< 571h/613H 164v/180V Pos: standing >
You are surrounded by a blue glow.
< 571h/613H 165v/180V Pos: standing >
You are surrounded by a magenta glow.
You quickly scan the area.
A huge grey ape who is a brief walk away to your south.
An air elemental who is in the distance to your west.
A large skeletal knight who is in the distance to your west.
< 571h/613H 165v/180V Pos: standing >
Kale starts casting a spell.
< 572h/613H 167v/180V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental rises to its feet.
< 572h/613H 168v/180V Pos: standing >
^ ^..^
^^.^.M.
^^ ^^..M...^
^ ^^^...^...
M^^.^@^.....
^^^^.....M...
^^.^.P.^.MM..
..MP.M.MMMM
^....MMMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.
Chak The Resistance (Dwarf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
An air elemental is here looking like a small living tornado. (minion)
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.
A magnificent white warhorse stands here quietly. (minion)
Rex The Resistance (Human)(medium) stands, floating here.
Mub The Resistance (Grey Elf)(medium) stands in mid-air here.
*Kale The Resistance (Dwarf)(medium) stands, floating here. (casting)
Obi The Resistance (Human)(medium) crouches in mid-air here.
< 572h/613H 168v/180V Pos: standing >
Obi crawls west.
Aziz leaves west.
An air elemental leaves west.
You follow Obi.
^ ^..
M ^^.^.M
M ^^ ^^..M...
^ ^^^...^..
M^^.@P^....
^^^^.....M..
^^^.^.P.^.MM.
...MP.M.MMM
^^....MMM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Obi The Resistance (Human)(medium) crouches in mid-air here.
Kileek enters from the east.
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.
Chak enters from the east.
Orthyn sneaks in from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 572h/613H 167v/180V Pos: standing >
< 573h/613H 168v/180V Pos: standing >
Obi crawls south.
Aziz leaves south.
An air elemental leaves south.
You follow Obi.
The magenta glow surrounding you fades away.
^^.^M
^^ ^^.....
^ ^^^..M^..
M^^.PP^....
^^^^.@..M...
^^^.^.P.^.MM.
^...M..M.MMMM
P^^.P..MMMM
.CM.MMMMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Obi The Resistance (Human)(medium) crouches in mid-air here.
Kileek enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.
Chak enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 573h/613H 167v/180V Pos: standing >
Obi crawls south.
Aziz leaves south.
An air elemental leaves south.
You follow Obi.
^^ ^^....
^ ^^^..M^.
M^^.^P^....
^^^^.P..M...
^^^.^.@.^.MM.
^...M..M.MMMM
^P^^P...MMMMM
..CM.MMMMMM
...MMMM^M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Obi The Resistance (Human)(medium) crouches in mid-air here.
A Kobold (small) MuRdErEr *-* Bloodlust *-* sits resting.(Red Aura)
Kileek enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.
Chak enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 573h/613H 165v/180V Pos: standing >
Obi crawls south.
Aziz leaves south.
An air elemental leaves south.
You follow Obi.
^ ^^^..M^
M^^.^P^...
^^^^....M...
^^^.^.P.^.MM.
^...M.@M.MMMM
^P^P....MMMMM
...CM.MMMMMMM
P...MMMM^M
^..MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here.
Obi The Resistance (Human)(medium) crouches in mid-air here.
Kileek enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.
Chak enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
M^^.^P^..
^^^^....M..
^^^.^.P.^.MM.
^...M.PM.MMMM
^PP^..@.MMMMM
...CM.MMMMMMM
.P...MMMM^M M
.^..MMM
..MM^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 573h/613H 162v/180V Pos: standing >
< 574h/613H 163v/180V Pos: standing >
The blue glow surrounding you fades away.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 574h/613H 164v/180V Pos: standing >
M^^.^.^..
^^^^.P..M..
^^^.^.P.M.MM.
^P..M..M.MMMM
^.^^..@.MMMMM
...CM.MMMMMMM
.PP..MMMM^M M
.^..MMM
..MM^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 576h/613H 169v/180V Pos: standing >
You hear the sounds of movement in the distance.
< 576h/613H 170v/180V Pos: standing >
^ ^^^...^
M^^.^.^...
^^^^........
^^^.^.PP^MMM.
^P..M.@M.MMMM
^.^^....MMMMM
...CM.MMMMMMM
PP..MMMM^M
^..MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 576h/613H 170v/180V Pos: standing >
^^ ^^....
^ ^^^...^.
M^^.^.^....
^^^^........
^^^.^.@P^MMM.
^P..M..M.MMMM
^.^^....MMMMM
..CM.MMMMMM
P..MMMM^M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.
Chak The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Kobold.
A magnificent white warhorse stands here quietly. (minion)
Rex The Resistance (Human)(medium) sits, floating here.
Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here, fighting a Kobold.
*An air elemental is here looking like a small living tornado. (minion)
Aziz The Resistance (Human)(medium) stands in mid-air here. (casting)
Obi The Resistance (Human)(medium) crouches in mid-air here.
A Kobold (small) MuRdErEr *-* Bloodlust *-* sits here, fighting Chak.(Red Aura)
< 577h/613H 168v/180V Pos: standing >
Aziz completes his spell...
Aziz utters the word 'yufzbarr'
Aziz smirks as his fireball explodes into the face of a Kobold.
< 577h/613H 169v/180V Pos: standing >
Chak's impressive slash strikes a Kobold.
Chak's impressive slash strikes a Kobold.
Chak's powerful slash strikes a Kobold.
< 578h/613H 171v/180V Pos: standing >
Obi rises to his feet.
< 578h/613H 172v/180V Pos: standing >
Orthyn starts casting an offensive spell.
< 578h/613H 172v/180V Pos: standing >
Aziz starts casting an offensive spell called 'fireball'.
< 578h/613H 173v/180V Pos: standing >
Orthyn completes his spell...
Orthyn utters the word 'qlqraiz'
Orthyn's cyclone tears at a Kobold, pounding and rending flesh!
< 579h/613H 177v/180V Pos: standing >
Aziz completes his spell...
Aziz utters the word 'fireball'
Aziz smirks as his fireball explodes into the face of a Kobold.
Chak parries a Kobold's lunge at him.
Kale enters from the north.
< 580h/613H 177v/180V Pos: standing >
Mub suddenly attacks a Kobold!
Mub's fine bludgeon strikes a Kobold hard.
< 580h/613H 178v/180V Pos: standing >
A stonescale pyrolisk enters from the east.
< 580h/613H 178v/180V Pos: standing >
Kileek's powerful slash seriously wounds a Kobold.
The freezing cold causes Kileek intense pain!
Kileek shivers as he hits a Kobold.
Kileek's slash seriously wounds a Kobold.
The freezing cold causes Kileek intense pain!
Kileek shivers as he hits a Kobold.
Kileek's impressive pierce seriously wounds a Kobold.
The freezing cold causes Kileek intense pain!
Kileek shivers as he hits a Kobold.
Kileek's powerful slash enshrouds a Kobold in a mist of blood.
The freezing cold causes Kileek intense pain!
Kileek shivers as he hits a Kobold.
Kileek's slash causes a Kobold to grimace in pain.
The freezing cold causes Kileek intense pain!
Kileek shivers as he hits a Kobold.
Kileek neatly performs a coup de grace and beheads a Kobold.
A Kobold's spiked platinum shield from Bloodstone Keep was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!