<worn on eyes> a fine adamantium eyepatch from The BrimStone Forge
<worn in ear> a sparkling golden hoop earring (illuminating)
<worn in ear> a glowing jade earring (glowing)
<worn on face> veil of darkness (glowing)
<worn around neck> a blood-soaked collar
<worn around neck> a blue moon charm (glowing)
<worn on body> a silky black dress of the sirens
<worn about body> a cloak of vitality
<worn about waist> an exquisite silk sash [poor]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms> the sleeves of sorcery (glowing)
<held as shield> a tarnished bronze shield
<worn around wrist> a steel spiked bracer
<worn around wrist> a golden band of the ogre-magis (glowing)
<worn on hands> a pair of mantis-hide gloves
<worn on finger> a thick bone ring (glowing)
<worn on finger> the royal ring of Aravne (glowing)
<held> a golden compass of navigation
<worn on legs> a black and red kilt
<worn on feet> some boots of the black winged dragon (glowing)
the bartender gave you the following quest:
Go kill 1 a cheltite vendor (1 left) in Du'Maathe Castle!
This quest was given to you.
You can share this quest with 2 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
< 326h/326H 203v/204V Pos: standing >
Chiltern Way
Obvious exits: -N -E -S -W
Drun rides in on a black theezak from the north.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 202v/204V Pos: standing >
You quickly scan the area.
A cheltite toddler who is close by to your north.
The diminutive dark dreamer, Maelia who is not far off to your north.
A brown bear who is close by to your east.
A cheltite goodwife who is not far off to your east.
A cheltite goodwife who is not far off to your east.
A tinker who is not far off to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
A cheltite goodwife who is not far off to your west.
< 326h/326H 204v/204V Pos: standing >
The Cheltenham Village Square
Obvious exits: -N -E -S -W
Drun rides in on a black theezak from the north.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A cheltite toddler who is not far off to your north.
The diminutive dark dreamer, Maelia who is a brief walk away to your north.
A tinker who is close by to your south.
An elite Du'Maathe castle guard who is not far off to your south.
A cheltite innkeeper who is close by to your west.
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
< 326h/326H 203v/204V Pos: standing >
The day has begun.
The Cheltenham Village Square
Obvious exits: -N -E -S
Dressed garishly a tinker man stands here selling his wares.
Drun rides in on a black theezak from the north.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 202v/204V Pos: standing >
You quickly scan the area.
A cheltite toddler who is a brief walk away to your north.
The diminutive dark dreamer, Maelia who is rather far off to your north.
An elite Du'Maathe castle guard who is close by to your south.
< 326h/326H 203v/204V Pos: standing >
The Cheltenham Village Square
Obvious exits: -N -W
Drun rides in on a black theezak from the west.
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A tinker who is close by to your west.
< 326h/326H 203v/204V Pos: standing >
The Cheltenham Village Square
Obvious exits: -E -S -W
Drun rides in on a black theezak from the south.
Tiri enters from the south.
Ebo enters from the south.
< 326h/326H 202v/204V Pos: standing >
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A cheltite innkeeper who is not far off to your west.
< 326h/326H 204v/204V Pos: standing >
Dining Room of a Small Village House
Obvious exits: -E -S -W
Drun rides in on a black theezak from the west.
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
An outlaw who is close by to your south.
A cheltite innkeeper who is a brief walk away to your west.
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
< 326h/326H 203v/204V Pos: standing >
< 326h/326H 203v/204V Pos: standing >
The Cheltenham Village Square
Obvious exits: -E -S -W
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 202v/204V Pos: standing >
The Cheltenham Village Square
Obvious exits: -N -E -S -W
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 201v/204V Pos: standing >
The Apples and Wheat Inn
Obvious exits: -E -S
Smiling warmly the innkeep stands here polishing a glass.
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 201v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 202v/204V Pos: standing >
Common Room of the Apples and Wheat Inn
Obvious exits: -N -W
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Taking a break to catch her breath, a barmaid lends against the bar.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Drun rides in on a black theezak from the north.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
A cheltite patron flies through the air, free as a bird!
A cheltite patron flies through the air, free as a bird!
A cheltite barmaid flies through the air, free as a bird!
A cheltite patron flies through the air, free as a bird!
A cheltite patron flies through the air, free as a bird!
A cheltite patron flies through the air, free as a bird!
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A cheltite innkeeper who is close by to your north.
A cheltite barmaid who is close by to your west.
< 326h/326H 203v/204V Pos: standing >
Taproom of the Apples and Wheat Inn
Obvious exits: -N -E
Taking a break to catch her breath, a barmaid lends against the bar.
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 202v/204V Pos: standing >
You quickly scan the area.
The innkeeper's wife who is close by to your north.
A cheltite patron who is close by to your east.
A cheltite patron who is close by to your east.
A cheltite barmaid who is close by to your east.
A cheltite patron who is close by to your east.
A cheltite patron who is close by to your east.
A cheltite patron who is close by to your east.
< 326h/326H 204v/204V Pos: standing >
Kitchen of the Apples and Wheat Inn
Obvious exits: -S -D
Taking breads from its baking tins, a stout woman works busily.
Drun rides in on a black theezak from the south.
Tiri enters from the south.
Ebo enters from the south.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A cheltite barmaid who is close by to your south.
< 326h/326H 203v/204V Pos: standing >
Storeroom of the Apples and Wheat Inn
Obvious exits: -U -D
Drun rides in on a black theezak from above.
Tiri floats in from above.
Ebo enters from above.
< 326h/326H 202v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
A Dark Stone Stair
Obvious exits: -W -U
Drun rides in on a black theezak from above.
Tiri floats in from above.
Ebo enters from above.
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
Tiri flies through the air, free as a bird!
< 326h/326H 203v/204V Pos: standing >
A Small Laboratory Under the Village Inn
Obvious exits: -E -W
(Q)Sitting amongst various papers and containers, a frail man is reading.
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
You see nothing.
< 326h/326H 203v/204V Pos: standing >
A Small Secret Passage
Obvious exits: -E -W
Drun rides in on a black theezak from the east.
Tiri enters from the east.
Ebo enters from the east.
< 326h/326H 202v/204V Pos: standing >
< 326h/326H 202v/204V Pos: standing >
You quickly scan the area.
A frail man who is close by to your east.
< 326h/326H 203v/204V Pos: standing >
A Small Laboratory Under the Village Inn
Obvious exits: -E -W
(Q)Sitting amongst various papers and containers, a frail man is reading.
Drun rides in on a black theezak from the west.
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 203v/204V Pos: standing >
A Dark Stone Stair
Obvious exits: -W -U
Drun rides in on a black theezak from the west.
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 202v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 204v/204V Pos: standing >
Storeroom of the Apples and Wheat Inn
Obvious exits: -U -D
Drun rides in on a black theezak from below.
Tiri floats in from below.
Ebo enters from below.
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Kitchen of the Apples and Wheat Inn
Obvious exits: -S -D
Taking breads from its baking tins, a stout woman works busily.
Drun rides in on a black theezak from below.
Tiri floats in from below.
Ebo enters from below.
< 326h/326H 202v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 202v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 203v/204V Pos: standing >
Alas, you cannot go that way. . . .
< 326h/326H 204v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
The innkeeper's wife starts casting a spell.
< 326h/326H 204v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
The innkeeper's wife flies through the air, free as a bird!
< 326h/326H 204v/204V Pos: standing >
The innkeeper's wife completes her spell...
The innkeeper's wife utters the word 'babratgtui'
A black theezak's skin gains the texture and toughness of bark.
< 326h/326H 204v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
The innkeeper's wife starts casting a spell.
< 326h/326H 204v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
< 326h/326H 204v/204V Pos: standing >
The innkeeper's wife completes her spell...
The innkeeper's wife utters the words 'sfahzqhuai yfaw zzur'
< 326h/326H 204v/204V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 326h/326H 204v/204V Pos: standing >
Drun stops following you.
< 326h/326H 204v/204V Pos: standing >
You quickly scan the area.
A cheltite barmaid who is close by to your south.
< 326h/326H 204v/204V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 326h/326H 204v/204V Pos: standing >
You now follow Drun.
< 326h/326H 204v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
< 326h/326H 204v/204V Pos: standing >
You quickly scan the area.
A cheltite barmaid who is close by to your south.
< 326h/326H 204v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
Taproom of the Apples and Wheat Inn
Obvious exits: -N -E
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Taking a break to catch her breath, a barmaid lends against the bar.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 203v/204V Pos: standing >
Drun leaves east riding on a black theezak.
You follow Drun.
Common Room of the Apples and Wheat Inn
Obvious exits: -N -W
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Taking a break to catch her breath, a barmaid lends against the bar.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Sitting and talking quitely a patron enjoys a warm mulled wine.
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 202v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
Drun leaves north riding on a black theezak.
You follow Drun.
The Apples and Wheat Inn
Obvious exits: -E -S
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Bardo (Human)(medium) stands here.
Smiling warmly the innkeep stands here polishing a glass.
Tiri enters from the south.
Ebo enters from the south.
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
Bardo flies through the air, free as a bird!
A cheltite innkeeper flies through the air, free as a bird!
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
A cheltite patron who is close by to your south.
A cheltite patron who is close by to your south.
A cheltite barmaid who is close by to your south.
A cheltite patron who is close by to your south.
A cheltite patron who is close by to your south.
A cheltite patron who is close by to your south.
< 326h/326H 203v/204V Pos: standing >
Drun leaves east riding on a black theezak.
You follow Drun.
The Cheltenham Village Square
Obvious exits: -N -E -S -W
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Tiri enters from the west.
Ebo enters from the west.
< 326h/326H 202v/204V Pos: standing >
You quickly scan the area.
The diminutive dark dreamer, Maelia who is rather far off to your north.
A cheltite toddler who is rather far off to your north.
A tinker who is close by to your south.
An elite Du'Maathe castle guard who is not far off to your south.
Bardo who is close by to your west.
A cheltite innkeeper who is close by to your west.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
The diminutive dark dreamer, Maelia who is rather far off to your north.
A cheltite toddler who is rather far off to your north.
A tinker who is close by to your south.
An elite Du'Maathe castle guard who is not far off to your south.
Bardo who is close by to your west.
A cheltite innkeeper who is close by to your west.
< 326h/326H 204v/204V Pos: standing >
You quickly scan the area.
The diminutive dark dreamer, Maelia who is rather far off to your north.
A cheltite toddler who is rather far off to your north.
A tinker who is close by to your south.
An elite Du'Maathe castle guard who is not far off to your south.
Bardo who is close by to your west.
A cheltite innkeeper who is close by to your west.
< 326h/326H 204v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
The Cheltenham Village Square
Obvious exits: -N -E -S
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Dressed garishly a tinker man stands here selling his wares.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 203v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
Chiltern Way
Obvious exits: -N -E -S -W
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
An elite Du'Maathe castle guard stares at you with malice in his eyes.
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 202v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
An elite Du'Maathe castle guard flies through the air, free as a bird!
< 326h/326H 203v/204V Pos: standing >
You say in elven 'hah a bardo'
< 326h/326H 204v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
Chiltern Way
Obvious exits: -N -S
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 202v/204V Pos: standing >
< 326h/326H 202v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
Chiltern Way
Obvious exits: -N -S
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 200v/204V Pos: standing >
Drun leaves south riding on a black theezak.
You follow Drun.
Chiltern Way
Obvious exits: -N -E -S -W
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Tiri enters from the north.
Ebo enters from the north.
< 326h/326H 203v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
< 326h/326H 203v/204V Pos: standing >
You quickly scan the area.
An elite Du'Maathe castle guard who is a brief walk away to your north.
A tinker who is rather far off to your north.
A cheltite goodwife who is not far off to your east.
A cheltite youth who is rather far off to your east.
A large oxen who is in the distance to your east.
A cheltite toddler who is close by to your south.
A cheltite toddler who is rather far off to your south.
A Kobold who is not far off to your west.
A cheltite goodwife who is not far off to your west.
< 326h/326H 203v/204V Pos: standing >
Drun leaves west riding on a black theezak.
You follow Drun.
Dining Room of a Small Village House
Obvious exits: -N -E -W
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
Tiri enters from the east.
Ebo enters from the east.
Ebo stops following you.
< 326h/326H 202v/204V Pos: standing >
Drun leaves west riding on a black theezak.
You follow Drun.
Kitchen of a Small Village House
Obvious exits: -E
*Drun The Resistance (Gnome)(small) in mid-air sits atop a black theezak.
A torch floats near Drun's head. (illuminating)
*A Kobold (small) DreadLord *-* Bloodlust *-* sits resting.
Preparing the evening meal, a goodwife looks up and smiles.
Tiri enters from the east.
< 326h/326H 201v/204V Pos: standing >
Drun gives an order to his followers.
< 326h/326H 203v/204V Pos: standing >
Ebo enters from the east.
< 326h/326H 204v/204V Pos: standing >
Drun gives an order to his followers.
< 326h/326H 204v/204V Pos: standing >
You quickly scan the area.
A cheltite goodwife who is rather far off to your east.
< 326h/326H 204v/204V Pos: standing >
A Kobold clambers to his feet.
< 326h/326H 204v/204V Pos: standing >
Tiri attempts to stab a Kobold in the back, but a Kobold's stone skin quickly absorbs the impact before fading away!
Tiri snaps into visibility.
A Kobold snaps into visibility.
Tiri places a pale dagger named 'Amnesia' in the back of a Kobold, resulting in some strange noises and some blood.
< 326h/326H 204v/204V Pos: standing >
< 326h/326H 204v/204V Pos: standing >
A Kobold misses Tiri.
Tiri dodges a Kobold's attack.
A Kobold snaps into visibility.
Tiri snaps into visibility.
Drun dismounts a black theezak.
Ebo now follows Tiri.
< 326h/326H 204v/204V Pos: standing >
Tiri misses a Kobold.
Tiri snaps into visibility.
A Kobold snaps into visibility.
< 326h/326H 204v/204V Pos: standing >
Drun starts casting an offensive spell.
Drun snaps into visibility.
< 326h/326H 204v/204V Pos: standing >
Tiri plays a song to lift his spirit off the ground.
A cheltite goodwife flies through the air, free as a bird!
Drun completes his spell...
Drun utters the words 'ruyz rzzqp'
A Kobold snaps into visibility.
Drun seems to suck the life right out of a Kobold!
You start chanting...
< 326h/326H 204v/204V Pos: standing >
Ebo starts casting an offensive spell called 'molten spray'.
Ebo snaps into visibility.
< 326h/326H 204v/204V Pos: standing >
Drun starts casting an offensive spell called 'life leech'.
< 326h/326H 204v/204V Pos: standing >
You complete your spell...
A Kobold snaps into visibility.
[Damage: 59 ] A huge shower of arcing electricity engulfs a Kobold.
A Kobold blocks your futile lunge at him.
A Kobold blocks your futile lunge at him.
A Kobold snaps into visibility.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: small wounds >
Tiri dodges a Kobold's attack.
Tiri dodges a Kobold's attack.
A Kobold snaps into visibility.
Tiri snaps into visibility.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: small wounds >
A Kobold's skin seems to turn to stone.
Ebo completes his spell...
Ebo utters the words 'warhunso gsfal'
Ebo points at a Kobold.
A blast of molten spray sent by Ebo coats a Kobold with searing agony.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: few wounds >
Drun completes his spell...
Drun utters the words 'ruyz rzzqp'
A Kobold snaps into visibility.
Drun seems to suck the life right out of a Kobold!
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: few wounds >
You start chanting...
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: few wounds >
A Kobold dodges Tiri's attack.
Tiri snaps into visibility.
A Kobold snaps into visibility.
Ebo starts casting an offensive spell.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: few wounds >
A Kobold snaps into visibility.
[Damage: 21 ] Electrical arcs continue to blacken and pincushion a Kobold.
Drun starts casting an offensive spell called 'life leech'.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: few wounds >
Casting: disintegrate
Ebo completes his spell...
Ebo utters the words 'warhunso gsfal'
Ebo points at a Kobold.
A Kobold snaps into visibility.
A blast of molten spray sent by Ebo coats a Kobold with searing agony.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Kobold!
A Kobold snaps into visibility.
[Damage: 78 ] You smile happily as your disintegration ray hits a Kobold!
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Drun completes his spell...
Drun utters the words 'ruyz rzzqp'
A Kobold snaps into visibility.
Drun seems to suck the life right out of a Kobold!
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: awful >
Tiri dodges a Kobold's attack.
A Kobold misses Tiri.
A Kobold snaps into visibility.
Tiri snaps into visibility.
Ebo starts casting an offensive spell called 'molten spray'.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: awful >
A Kobold snaps into visibility.
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Kobold.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: awful >
Drun starts casting an offensive spell called 'life leech'.
< 326h/326H 204v/204V Pos: standing >
< T: Tiri TP: sta TC:excellent E: A Kobold sta EP: awful >
Ebo completes his spell...
Ebo utters the words 'warhunso gsfal'
Ebo points at a Kobold.
A burst of molten spray sent from Ebo's fingertips melts a Kobold into a puddle of mush.
A Kobold's sleeves of woven leaves melted from the intense heat!
A Kobold's misshaped rubber visor from Kobold Settlement melted from the intense heat!
A Kobold's pulsating gemstone earring melted from the intense heat!
A Kobold's the seal of Princess Rhithel melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!