The death of [36 Necrolyte] Soldon *-* Bloodlust *-* (Drow Elf)

in The Northern Docks

from the perspective of [41 Zealot] Doo The Resistance (Human)

<worn as a badge>    a silverthorn corsage (magic) (glowing)
<worn on head>       the headdress of the Hammer
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a static dragonscale stud from The Church of the Eternal Dusk
<worn in ear>        a dangling skull and crossbones earring
<worn on face>       a mask of charred flesh [superior]
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   an enchanted necktie
<worn on body>       the warplate of the Sixth Legion (magic) (glowing)
<worn about body>    a gnomish cape of life
<worn on back>       a big big bag for a little person (illuminating)
<worn about waist>   a soft leather belt
<worn on belt buckle>an ashen obsidian belt buckle from Jotunheim
<worn around wrist>  a magical time-keeping device [poor]
<worn on hands>      some fine platinum gloves
<worn on finger>     a ring of agility (magic)
<wielding twohanded> a huge adamantium mace named 'Mistweave' [superior] (magic)
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       a pair of blue slippers


Obvious exits: -South -West 
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands, apparently asleep.(Gold Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a gambling soldier stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
The Orc battle master, Rend, teaches his pupils here.(Red Aura)

< 578h/578H 114v/114V Pos: standing >
Saving Doo.

< 578h/578H 114v/114V Pos: standing >
Kale sits down in a comfortable spot.

< 578h/578H 114v/114V Pos: standing >
Kale takes out his holy symbol and begins praying intently.

< 578h/578H 114v/114V Pos: standing >
Kale raises his holy symbol and smiles broadly.
You are carrying: (3/11)
a potion of endurance
an apple
an ermineskin backpack
Mub stops following Kileek.
Mub now follows Aq.

< 578h/578H 114v/114V Pos: standing >
The Sparring Grounds
Obvious exits: -South -West 
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) sits resting.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands, apparently asleep.(Gold Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a gambling soldier stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
The Orc battle master, Rend, teaches his pupils here.(Red Aura)

< 578h/578H 114v/114V Pos: standing >
An orc merchant enters from the south.
Aq closes his book and smiles broadly.

< 578h/578H 114v/114V Pos: standing >
Kale clambers to his feet.

< 578h/578H 114v/114V Pos: standing >
Aq clambers to his feet.

< 578h/578H 114v/114V Pos: standing >
Zarkov awakens.

< 578h/578H 114v/114V Pos: standing >
Chak is now guarding you!

< 578h/578H 114v/114V Pos: standing >
The Sparring Grounds
Obvious exits: -South -West 
An Orc merchant wanders the city, selling his wares.(Red Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a gambling soldier stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
*The wraith of a freshwater shark stands, apparently asleep. (minion) (Red Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
The Orc battle master, Rend, teaches his pupils here.(Red Aura)

< 578h/578H 114v/114V Pos: standing >
Aq leaves west.
Mub leaves west.
Chak leaves west.
Kileek leaves west.
Aram leaves west.
Kale leaves west.
Zarkov leaves west.
Sane leaves west.
You follow Kileek.

The Sparring Grounds
  This area was formerly several rooms of some sort of orcish
harbour center.  Now, most of the walls have been knocked down and
earth has been poured over the floors to lessen the pain from falls.
Several heavy bags hang from the ceilings and cases of weapons
line the walls.  Everywhere in this wide open room, orc warriors
train to become elite, with thoughts of joining the orc navy, the
battle against the forces of light, or even for the more cruel,
recruitment in the army of armageddon, floating in the heads of
them all.
Obvious exits: -East  -South -West #
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 113v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

The Sparring Grounds
  This area was formerly several rooms of some sort of orcish
harbour center.  Now, most of the walls have been knocked down and
earth has been poured over the floors to lessen the pain from falls.
Several heavy bags hang from the ceilings and cases of weapons
line the walls.  Everywhere in this wide open room, orc warriors
train to become elite, with thoughts of joining the orc navy, the
battle against the forces of light, or even for the more cruel,
recruitment in the army of armageddon, floating in the heads of
them all.
Obvious exits: -North -East  -South
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 112v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

The Hall of Warriors
   These two rooms act as a connecting hallway between Soldier's Path
and the sparring grounds inside this massive warehouse-like building.
The walls are adorned with several types of weapons, from longswords,
to flails to heavy maces.  All symbolizing the art of war for the
orc warriors.  Lanterns hang from the ceiling so that the students
need not adjust their eyes when they enter and can focus purely on
their battle techniques.
Obvious exits: -North -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc commoner wanders the city here.(Red Aura)

< 578h/578H 111v/114V Pos: standing >
Aq leaves west.
Mub leaves west.
Chak leaves west.
Kileek leaves west.
Aram leaves west.
Kale leaves west.
Zarkov leaves west.
Sane leaves west.
You follow Kileek.

The Hall of Warriors
   These two rooms act as a connecting hallway between Soldier's Path
and the sparring grounds inside this massive warehouse-like building.
The walls are adorned with several types of weapons, from longswords,
to flails to heavy maces.  All symbolizing the art of war for the
orc warriors.  Lanterns hang from the ceiling so that the students
need not adjust their eyes when they enter and can focus purely on
their battle techniques.
Obvious exits: -East  -South#
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A jet black stag regally walks down the trail.

< 578h/578H 110v/114V Pos: standing >
Aq opens the door.

< 578h/578H 112v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

Before Two Black Stone Buildings
   Soldier's Path ends here with the obstruction of two massive
buildings.  The majority of the Storm Port military is trained here,
in each of these buildings.  North being the warriors guild hall,
where many of the future gate guards and city guards are taught.
South lies the mercenary guild, where sailors hone their skills to
become better at the dark arts of piracy. The smoke from huge
fires from inside these two buildings billows out of chimneys over
head, blocking out the light in a dense smog.
Obvious exits: -North -East  -South#
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 578h/578H 111v/114V Pos: standing >
Aq closes the door.

< 578h/578H 113v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

Soldier's Path
   Soldiers Path connects the fighters guilds with the rest of the
city.  Since the city grew so large in the past few years, jobs of all
sorts opened up, foremost being soldiers for transport across the seas
from the harbour to far off lands for invasion.  West of here Soldier's
Path ends abrubtly before two large buildings, one for the mercenaries
and one for the warriors of Storm Port.  The smog over the city is
especially thick here, indicating many blacksmith and foundry fires
burning. There is a large door leading to a dojo to the north.
Obvious exits: -North# -South -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 578h/578H 112v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

Soldier's Path
   Soldiers Path connects the fighters guilds with the rest of the
city.  Since the city grew so large in the past few years, jobs of all
sorts opened up, foremost being soldiers for transport across the seas
from the harbour to far off lands for invasion.  East of here is the
somewhat more obscure fighters hall, the guild of the dark knights,
otherwise known as anti-paladins.  Anti-paladin training is probably
the most grueling of all the fighter classes, thus the reason their
numbers being few compared to the warriors and mercenaries. 
Obvious exits: -North -East  -South
The corpse of an orc dock guard is lying here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 578h/578H 113v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

Soldier's Path
   Soldier's Path connects the fighters guilds with the rest of the
city.  Since the city grew so large in the past few years, jobs of all
sorts opened up, foremost being soldiers for transport across the seas
from the harbour to far off lands for invasion.  West of this small
path lies the hastily constructed inn of Storm Port, replacing the
tent city that was being used for both the military and merchants not so
long ago.  Now, for the right price, they can sleep in somewhat comfortable
beds. 
Obvious exits: -North -East  -South
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 112v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

North Storm Street and Soldier's Path
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  Soldier's Path breaks away to the north here, home
to three fighter's guilds and the Storm Port inn.  The road here is
somewhat less muddy from not being under the aqueduct, but sea mist
blows through the air, dampening clothes.
Obvious exits: -North -East  -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 111v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 112v/114V Pos: standing >
Aq leaves south.
Mub leaves south.
Chak leaves south.
Kileek leaves south.
Aram leaves south.
Kale leaves south.
Zarkov leaves south.
Sane leaves south.
You follow Kileek.

Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 112v/114V Pos: standing >
Saving Doo.

< 578h/578H 114v/114V Pos: standing >

< 578h/578H 114v/114V Pos: standing >
Aq says in elven 'drow'

< 578h/578H 114v/114V Pos: standing >
Aq says in elven 'drow'

< 578h/578H 114v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

Before the Docks of Storm Port
   The name Storm Port is deceptive in nature for storms in this orc
city are actually quite rare. In fact, due to the rock formations in
the surrounding area creating a haven from all sorts of bad weather,
the harbour was built on this spot because it was storm free.  Without
the harbour, the city would have never have flourished, thus leading
to quite an irony of sorts and the thoughts of whatever orc actually
named this town must have had a twisted sense of humour.
Obvious exits: -East  -West 
A small piece of brass has been left here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 113v/114V Pos: standing >

< 578h/578H 113v/114V Pos: standing >
Aq says in elven 'wall w'

< 578h/578H 113v/114V Pos: standing >

< 578h/578H 113v/114V Pos: standing >

< 578h/578H 113v/114V Pos: standing >

< 578h/578H 113v/114V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -East  -West 
A small piece of brass has been left here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 113v/114V Pos: standing >

< 578h/578H 113v/114V Pos: standing >
Chak says in dwarven 'stone out'

< 578h/578H 114v/114V Pos: standing >
Chak's skin seems to turn to stone.

< 578h/578H 114v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

The Docks of Storm Port
   For the ammount of traffic coming and going through this harbour
it is probably not as large as many would hope it to be.  It consists
of a north dock and a south dock, both running parallel into the sea.
Galleons line the docks, completely overcrowding them and giving the
poor harbour master a great deal of stress who happens to be severely
under handed.  His station sits north, but it rare for him to ever
be inside when there is so much work to be doing.
Obvious exits: -North# -East  -South -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)

< 578h/578H 113v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 112v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
The Northern Docks
Obvious exits: -East  -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 578h/578H 111v/114V Pos: standing >
Aq leaves east.
Mub leaves east.
Chak leaves east.
Kileek leaves east.
Aram leaves east.
Kale leaves east.
Zarkov leaves east.
Sane leaves east.
You follow Kileek.

The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Destroyer Apocalyptic Wave floats here.
The Carrack NaylaAkhbar floats here.
The Carrack S.S. BongWater floats here.
The Galleon BisMArcK floats here.
The Carrack Go Away! floats here.
The Galleon SailingistheSuck floats here.
The Sloop _ floats here.
The Sloop Labarca floats here.
The Ketch TITAN URANUS floats here.
The Yacht Troll King floats here.
The Sloop runaway floats here.
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 578h/578H 110v/114V Pos: standing >

< 578h/578H 111v/114V Pos: standing >
Aq leaves west.
Mub leaves west.
Chak leaves west.
Kileek leaves west.
Aram leaves west.
Kale leaves west.
Zarkov leaves west.
Sane leaves west.
You follow Kileek.

The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Zarkov  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Kale  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Aram  The Resistance (Gnome)(small) stands in mid-air here.
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Mub AngerManagement The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 578h/578H 113v/114V Pos: standing >
Saving Doo.

< 578h/578H 113v/114V Pos: standing >
A harbour worker leaves west.

< 578h/578H 114v/114V Pos: standing >
Aq starts casting a spell called 'illusionary wall'.

< 578h/578H 114v/114V Pos: standing >

< 578h/578H 114v/114V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf is knocked to the ground by Chak's skillful bash!
Kale suddenly attacks a Drow Elf!
Kale misses a Drow Elf.

< 578h/578H 114v/114V Pos: standing >
Chak blocks a Drow Elf's lunge at him.
Mub suddenly attacks a Drow Elf!
Mub's impressive whip strikes a Drow Elf.

< 578h/578H 114v/114V Pos: standing >
Chak's impressive slash strikes a Drow Elf.
Chak misses a Drow Elf.
Chak's slash strikes a Drow Elf.

< 578h/578H 114v/114V Pos: standing >

< 578h/578H 114v/114V Pos: standing >
Kileek suddenly attacks a Drow Elf!
Kileek snaps into visibility.
Kileek's impressive whip strikes a Drow Elf hard.

< 578h/578H 114v/114V Pos: standing >
Aram starts casting an offensive spell.
Aram snaps into visibility.

< 578h/578H 114v/114V Pos: standing >
Seems that it's too crowded!

< 578h/578H 114v/114V Pos: standing >
Aq completes his spell...
Aq utters the words 'urrjguaiabral xarr'

< 578h/578H 114v/114V Pos: standing >
Aram completes his spell...
Aram utters the words 'buoblg qrunsoqpze yugh'
Aram's fist beats the life out of a Drow Elf, blood pours from his body!

< 578h/578H 114v/114V Pos: standing >
A Drow Elf detonates, pieces of flesh splatter across the room.
A Drow Elf's crown of light shattered in bits as the tortured body spasms and quivers!
A Drow Elf's pair of silver spiked leggings shattered in bits as the tortured body spasms and quivers!
A Drow Elf's some pathfinders boots shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!