<worn as a badge> an ashen badge of the Laduguer artisans (glowing) [84%]
<worn on head> halo of the maelstrom
<worn on eyes> a stylish hardwood visor from Kobold Settlement
<worn in ear> a dangling chain crucifix (glowing) [85%]
<worn in ear> a birdfeather earring
<worn on face> a pixie mask
<worn around neck> a pleasant necklace of flowers
<worn around neck> a pendant of a ruby-encrusted spider [superior] (glowing)
<worn on body> a silky black dress of the sirens
<worn about body> a patched hide mantle from Kobold Settlement
<worn as quiver> a messenger bag embroidered with mystical sigils (glowing)
<worn about waist> a decent rubber belt from Kobold Settlement [52%]
<worn on belt buckle>a mystical tome covered in demon-skin
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a well-polished mithril body shield [poor] [88%]
<worn around wrist> a golden elven bracelet [87%]
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> some dark rubber gauntlets from Kobold Settlement
<worn on finger> a dwarven-made cloth band from Kobold Settlement
<worn on finger> a tarnished bronze ring (glowing)
<primary weapon> a glowing reed trident from Kobold Settlement
<worn on legs> a black and red kilt
<worn on feet> a pair of boots emitting dust (glowing) [88%]
MMM ^^M
A Flow of Molten Adamantite
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 157v/199V Pos: standing >
Azar leaves west.
You follow Azar.
^^^MMMMMM
^^MMMM^^^^M
^^MMM^^^ ^^M
MMMM^^ ^^
MMM^^ @P ^
MM^^
M^^ MMMM
^ MM^^MM
MMM ^^
A Flow of Molten Adamantite
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 156v/199V Pos: standing >
Azar leaves north.
You follow Azar.
^^^MMMMMM
^^^^MMMMMMM
^^^MMMM^^^^MM
^^MMM^^^ ^^M
MMMM^^@ ^^
MMM^^ P ^
MM^^
^^ MMMM
MM^^M
A Flow of Molten Adamantite
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 155v/199V Pos: standing >
Azar leaves west.
You follow Azar.
^^^^MMMMM
^^^^^MMMMMM
^^^^MMMM^^^^M
P^^MMM^^^ ^^
MMMMM^@P ^
MMMM^^
MMM^^
M^^ MMMM
^ MM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 154v/199V Pos: standing >
Azar leaves north.
You follow Azar.
Begining of a Mountain Trail
Obvious exits: -N -E -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 153v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Well-Used Mountain Trail
Obvious exits: -N -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 153v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Well-Used Mountain Trail
Obvious exits: -N -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 151v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Well-Used Mountain Trail
Obvious exits: -S -U
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 149v/199V Pos: standing >
Teru plays a song to lift his spirit off the ground.
< 602h/602H 150v/199V Pos: standing >
< 602h/602H 150v/199V Pos: standing >
Azar leaves up.
You follow Azar.
A Well-Used Mountain Trail
Obvious exits: -W -D
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru floats in from below.
Nazz enters from below.
Slusk floats in from below.
< 602h/602H 147v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Well-Used Mountain Trail
Obvious exits: -E -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 148v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A local Mountain Dwarf wanders the camp.(Gold Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 146v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A local Mountain Dwarf wanders the camp.(Gold Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 144v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Trappers Hut
Obvious exits: -N -E
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
(Q)A Dwarven trapper stands here, looking over his skins.
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 142v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 140v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 138v/199V Pos: standing >
Azar leaves north.
You follow Azar.
Base of an Incline
Obvious exits: -S -U
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 135v/199V Pos: standing >
Azar leaves up.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -W -D
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru floats in from below.
Nazz enters from below.
Slusk floats in from below.
< 602h/602H 133v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -N -E
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 134v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -S -U
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 134v/199V Pos: standing >
Azar's skin seems to turn to stone.
< 602h/602H 135v/199V Pos: standing >
Azar leaves up.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -N -D
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru floats in from below.
Nazz enters from below.
Slusk floats in from below.
< 602h/602H 132v/199V Pos: standing >
Teru plays a song to lift his spirit off the ground.
< 602h/602H 133v/199V Pos: standing >
< 602h/602H 136v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 134v/199V Pos: standing >
Azar leaves west.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -E -U
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 133v/199V Pos: standing >
Azar leaves up.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -U -D
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru floats in from below.
Nazz enters from below.
Slusk floats in from below.
< 602h/602H 132v/199V Pos: standing >
Azar leaves up.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -N -D
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru floats in from below.
Nazz enters from below.
Slusk floats in from below.
< 602h/602H 129v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Steep and Winding Mountain Trail
Obvious exits: -N -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 132v/199V Pos: standing >
Azar leaves north.
You follow Azar.
A Spacious Mountain Clearing
Obvious exits: -N -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the south.
Nazz enters from the south.
Slusk enters from the south.
< 602h/602H 132v/199V Pos: standing >
Azar leaves west.
You follow Azar.
MMM^^
MM^^^^^ MMM
MM^^^^^MMMMM
MM^^^^@^MMMMM
M^^^^^MMMM^^^
M^P^^MMM^^^
MMMMMM^^
MMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 130v/199V Pos: standing >
Azar leaves west.
You follow Azar.
MMM^^
MM^^^^^ MM
MM^^^^^MMMM
MM^^^@P^MMMM
M^^^^^MMMM^^
M^P^^MMM^^^
MMMMMMM^^
MMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 129v/199V Pos: standing >
Azar leaves west.
You follow Azar.
MMM^^
MM^^^^^ M
MM^^^^^MMM
MM^^@P^^MMM
M^^^^^MMMM^
M^P^^MMM^^^
MMMMMMM^^
MMMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 129v/199V Pos: standing >
Azar leaves west.
You follow Azar.
M
MMM^^
MM^^^^^
MM^^^^^MM
MM^@P^^^MM
M^^^^^MMMM
M^P^^MMM^^
MMMMMMM^^
MMMMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 128v/199V Pos: standing >
Azar leaves south.
You follow Azar.
MMM^^
MM^^^^^
MM^^^^^MM
MM^P^^^^MM
M^^@^^MMMM
M^P^^MMM^^
MMMMMMM^^
MMMMMM^^
MMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the north.
Nazz enters from the north.
Slusk enters from the north.
< 602h/602H 127v/199V Pos: standing >
Azar leaves west.
You follow Azar.
MMM^
MM^^^^
M MM^^^^^M
MM^^^^^^M
M^@P^^MMM
M^P^^MMM^
MMMMMMM^^
MMMMMM^^
MMMM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Teru enters from the east.
Nazz enters from the east.
Slusk enters from the east.
< 602h/602H 126v/199V Pos: standing >
Azar leaves south.
You follow Azar.
MM^^^
MM^^^^^
MM^^^^^^M
M^P^^^MMM
M^@^^MMM^
MMMMMMM^^
MMMMMM^^
MMMM^^
MM^^
Rocky Ledges of Darkstone Island
Obvious exits: -N -E -S -W
There is a portal here shimmering in a rainbow of colors.
*Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Barbarian (large) The Resistance stands in mid-air here.(Gold Aura)
Teru enters from the north.
Nazz enters from the north.
Slusk enters from the north.
< 602h/602H 125v/199V Pos: standing >
You failed.
< 602h/602H 127v/199V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Azar.
< 602h/602H 129v/199V Pos: standing >
Teru plays a song to lift his spirit off the ground.
< 602h/602H 130v/199V Pos: standing >
Slusk snaps into visibility.
Slusk tackles a Barbarian square in the chest knocking the wind out of her!
< 602h/602H 131v/199V Pos: standing >
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 602h/602H 132v/199V Pos: standing >
Azar snaps into visibility.
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
< 602h/602H 135v/199V Pos: standing >
Teru starts casting an offensive spell.
Teru snaps into visibility.
You start chanting...
You snap into visibility.
< 602h/602H 136v/199V Pos: standing >
Nazz starts casting an offensive spell.
Nazz snaps into visibility.
< 602h/602H 137v/199V Pos: standing >
Azar starts casting an offensive spell called 'greater soul disturbance'.
Azar snaps into visibility.
< 602h/602H 138v/199V Pos: standing >
You feel a wrenching sensation.
< 602h/602H 139v/199V Pos: standing >
Casting: bigbys clenched fist
< 602h/602H 140v/199V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
You complete your spell...
[Damage: 107 ] Your giant fist of force causes a Barbarian to stagger in agony!
< 602h/602H 141v/199V Pos: standing >
Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Barbarian, blood pours from her body!
< 602h/602H 142v/199V Pos: standing >
Nazz completes his spell...
Nazz utters the word 'pawwzf'
Nazz creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!
Slusk misses a Barbarian.
Slusk misses a Barbarian.
Slusk's impressive slash strikes a Barbarian.
Slusk misses a Barbarian.
A Grey Elf steps out of a rainbow colored portal.
< 602h/602H 143v/199V Pos: standing >
A Human steps out of a rainbow colored portal.
< 602h/602H 145v/199V Pos: standing >
A rainbow colored portal suddenly glows brightly!
a Human enters a rainbow colored portal and disappears among the mist.
You start chanting...
< 602h/602H 146v/199V Pos: standing >
A rainbow colored portal suddenly glows brightly!
a Grey Elf enters a rainbow colored portal and disappears among the mist.
< 602h/602H 147v/199V Pos: standing >
Nazz starts casting an offensive spell.
< 602h/602H 147v/199V Pos: standing >
Teru starts casting an offensive spell called 'dispel magic'.
< 602h/602H 148v/199V Pos: standing >
Casting: bigbys clenched fist *
Azar starts casting an offensive spell called 'greater soul disturbance'.
Azar snaps into visibility.
< 602h/602H 150v/199V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
Nazz completes his spell...
Nazz utters the word 'pawwzf'
Nazz creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!
A Barbarian's shield of Hope was damaged from the massive blow!
A Barbarian misses you.
< 602h/602H 153v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Casting: bigbys clenched fist
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Teru completes his spell...
Teru utters the words 'eugszr waouq'
You complete your spell...
[Damage: 102 ] Your giant fist of force causes a Barbarian to stagger in agony!
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
Nazz starts casting an offensive spell.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as her soul is viciously attacked by Azar.
You start chanting...
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
A Barbarian clambers to her feet.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
Teru plays a song to lift his spirit off the ground.
Slusk misses a Barbarian.
Slusk's fine pierce strikes a Barbarian.
Slusk misses a Barbarian.
Slusk misses a Barbarian.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
Nazz completes his spell...
Nazz utters the word 'pawwzf'
Nazz creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!
A Barbarian's some tempered mithril arm plates was damaged from the massive blow!
Teru starts casting an offensive spell called 'bigbys clenched fist'.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sta EP: awful >
Casting: bigbys clenched fist
Azar starts casting an offensive spell called 'arieks shattering iceball'.
Azar snaps into visibility.
< 602h/602H 154v/199V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Barbarian sta EP: awful >
You complete your spell...
[Damage: 75 ] Your mighty fist smashes into a Barbarian's body, killing her instantly!
A Barbarian's twined ruby chainmail from the Fields Between was completely destroyed by the massive blow!
A Barbarian's unearthly reptile scale hood was completely destroyed by the massive blow!
A Barbarian's royal token of Valois was completely destroyed by the massive blow!
A Barbarian's some boots of enchantment was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!