<worn as a badge> a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head> a blood-stained bamboo coif from Ixarkon [87%]
<worn on eyes> a diamond eyepiece [superior] (magic)
<worn in ear> a steel hoop earring
<worn in ear> a dangling crimson earring [superior]
<worn on face> the mask of Darkness [poor] (magic)
<worn around neck> a rusty softwood gorget from Ixarkon
<worn around neck> a well-used bark medallion from Ixarkon [85%]
<worn on body> the barbed mail of the battlerager king (magic) (humming)
<worn about body> a tight green cloak
<worn about waist> a girdle of giant strength [superior] (magic)
<worn on arms> a pair of blued steel vambraces (magic)
<worn around wrist> a silvery bracer covered in glowing runes (magic)
<worn around wrist> a blood inscribed bracer [superior] (magic)
<worn on hands> some stylish cloth gloves from Ixarkon
<worn on finger> a tarnished and abused ring
<worn on finger> a ghastly bamboo ring from Ixarkon
<wielding twohanded> the sword of tormenting [superior] (magic) [89%]
<worn on legs> some frost-rimed bark pants from Ixarkon
<worn on feet> a pair of mailed yeti hide boots [superior]
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Undead Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Aware Invisibility Waterbreathing
Songs: Song of Protection Song of Protection Song of Revelation
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 416
Paladin auras: Protection Endurance Spell Protection
Active Spells:
--------------
armor (20 minutes)
stone skin (4 minutes)
vitality (9 minutes)
minor globe of invulnerability (3 minutes)
battle ecstasy (10 minutes)
protection from gas (3 minutes)
protection from lightning (3 minutes)
protection from acid (3 minutes)
protection from cold (3 minutes)
protection from fire (3 minutes)
improved invisibility (9 minutes)
elephantstrength (17 minutes)
rested bonus (90 minutes)
< 878h/860H 200v/200V Pos: standing >
Bryken gets a slab of beef from his lion-skin backpack.
< 878h/860H 200v/200V Pos: standing >
Bryken eats a slab of beef.
< 878h/860H 200v/200V Pos: standing >
Eddie sits down in a comfortable spot.
< 878h/860H 200v/200V Pos: standing >
M...M MMM
M...^M MMM
.M...MM MMM
M....MM MM
....^M M
...^ <
...M
.^^^
.^
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
Eddie takes out his unholy symbol and begins praying intently.
< 878h/860H 200v/200V Pos: standing >
MM...M MMM
MM...^M MMM
M.M...MM MMM
.M....MM MM
.....^M M
....^ <
....M
..^^^
..^
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie raises his unholy symbol and smiles malevolently.
< 878h/860H 200v/200V Pos: standing >
Bryken gets a green potion with black chunks from his lion-skin backpack.
< 878h/860H 200v/200V Pos: standing >
Sierra sings a song to protect her from the world.
< 878h/860H 200v/200V Pos: standing >
MMM...M MMM
MMM...^M MMM
MM.M...MM MMM
.M.....MM MM
......^M M
.....^S <
.....M
...^^^
...^
^
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
You are not using it.
Eddie clambers to his feet.
< 878h/860H 200v/200V Pos: standing >
You get a green potion with black chunks from a bottomless bag of the illithids.
< 878h/860H 200v/200V Pos: standing >
Eddie starts casting a spell.
Bryken quaffs a green potion with black chunks.
Bryken strengthens visibly.
Bryken's pupils rapidly dilate until almost no iris is visible.
Bryken appears to grow tougher and more powerful.
< 878h/860H 200v/200V Pos: standing >
MMMM...M MMM
MMMM...^M MMM
MMM.M...MM MMM
..M.....MM MM
.......^M M
......^S <
......M
....^^^
....^
^^
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie completes his spell...
Eddie utters the word 'zufhjz'
< 878h/860H 200v/200V Pos: standing >
^MMMM...M MM
MMMMM...^M MMM
^MMM.M...MM MMM
^..M.....MM MM
^.......^M M
.......^S<
.......M
M....^^^
.....^
^^^
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie sits down in a comfortable spot.
< 878h/860H 200v/200V Pos: standing >
Eddie takes out his unholy symbol and begins praying intently.
< 878h/860H 200v/200V Pos: standing >
As you quaff a green potion with black chunks, the vial disappears in a bright flash of light!
Nothing new seems to happen.
You point at yourself. Suddenly, your vision becomes sharper!
You feel strength and power courses through your veins!
< 878h/860H 200v/200V Pos: standing >
^^MMMM...M M
MMMMMM...^M MM
^^MMM.M...MM MMM
^^..M.....MM MM
M^.......^M M
........^<
........M
.M....^^^
......^
^^^^
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
The Galleon ^MaTaDoR^ floats here.
< 878h/860H 200v/200V Pos: standing >
Sierra sings a song to protect her from the world.
Sierra finishes her song.
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
Eddie raises his unholy symbol and smiles malevolently.
< 878h/860H 200v/200V Pos: standing >
Your crew attempts to stop the ship from crashing into land!
Your crew manages to stop the ship from running ashore.
< 878h/860H 200v/200V Pos: standing >
Eddie clambers to his feet.
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
Your ship manuevers to the west.
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie starts casting a spell.
< 878h/860H 200v/200V Pos: standing >
Eddie completes his spell...
Eddie utters the word 'zufhjz'
You feel overwhelmed to honor the gods!
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East -South -West
The Ketch ORP Iskra floats here.
Eddie sits down in a comfortable spot.
< 878h/860H 200v/200V Pos: standing >
Eddie takes out his unholy symbol and begins praying intently.
< 878h/860H 200v/200V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie raises his unholy symbol and smiles malevolently.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie clambers to his feet.
< 878h/860H 200v/200V Pos: standing >
Eddie starts casting a spell.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Galleon Enjoy! floats here.
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Galleon Enjoy! floats here.
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
Eddie completes his spell...
Eddie utters the word 'zufhjz'
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Galleon Enjoy! floats here.
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Galleon Enjoy! floats here.
The Ketch ORP Iskra floats here.
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
A Thri-Kreen comes aboard.
Tec snaps into visibility.
Tec tackles a Thri-Kreen square in the chest knocking the wind out of him!
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
< 878h/860H 200v/200V Pos: standing >
You snap into visibility.
As a Thri-Kreen avoids your bash, you topple over and fall to the ground.
Bryken snaps into visibility.
A Thri-Kreen snaps into visibility.
Bryken places a dagger called 'Autumn Decay' in the back of a Thri-Kreen, resulting in some strange noises and some blood.
< 885h/860H 200v/200V Pos: sitting >
< 885h/860H 200v/200V Pos: sitting >
A Thri-Kreen snaps into visibility.
Tec's powerful slash strikes a Thri-Kreen.
Tec's fine pierce wounds a Thri-Kreen.
Tec's slash wounds a Thri-Kreen.
Tec's impressive slash wounds a Thri-Kreen.
< 899h/860H 200v/200V Pos: sitting >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's weak whip grazes Bryken.
Bryken dodges a Thri-Kreen's attack.
Bryken parries a Thri-Kreen's lunge at him.
A Thri-Kreen grins slightly as their whip drops Bryken's defenses!
A Thri-Kreen's impressive whip wounds Bryken.
< 899h/860H 200v/200V Pos: sitting >
A Thri-Kreen blocks Bryken's lunge at him.
A Thri-Kreen snaps into visibility.
Bryken's impressive pierce strikes a Thri-Kreen.
Bryken's impressive slash strikes a Thri-Kreen.
< 908h/860H 200v/200V Pos: sitting >
Eddie starts casting a spell.
Eddie snaps into visibility.
< 908h/860H 200v/200V Pos: sitting >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
A Thri-Kreen snaps into visibility.
Eddie calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
< 914h/860H 200v/200V Pos: sitting >
Solown starts casting an offensive spell.
< 914h/860H 200v/200V Pos: sitting >
Eddie starts casting an offensive spell.
< 913h/860H 200v/200V Pos: sitting >
A Thri-Kreen clambers to his feet.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's face turns pale as Bryken slams his head into his face.
A Thri-Kreen is stunned!
< 929h/860H 200v/200V Pos: sitting >
< 929h/860H 200v/200V Pos: sitting >
Solown completes his spell...
Solown utters the word 'qlqraiz'
A Thri-Kreen snaps into visibility.
Solown's cyclone tears at a Thri-Kreen, pounding and rending flesh!
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
Eddie calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
< 945h/860H 200v/200V Pos: sitting >
Tec misses a Thri-Kreen.
A Thri-Kreen leaps over Tec's attack.
Tec misses a Thri-Kreen.
A Thri-Kreen leaps over Tec's attack.
A Thri-Kreen snaps into visibility.
Solown starts casting an offensive spell.
Eddie starts casting a spell.
< 945h/860H 200v/200V Pos: sitting >
You clamber to your feet.
< 945h/860H 200v/200V Pos: standing >
You are already standing.
< 945h/860H 200v/200V Pos: standing >
You are already standing.
< 945h/860H 200v/200V Pos: standing >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
A Thri-Kreen snaps into visibility.
Eddie calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's weak whip grazes Solown.
A Thri-Kreen's slash grazes Solown.
A Thri-Kreen misses Solown.
Solown dodges a Thri-Kreen's attack.
A Thri-Kreen's weak slash grazes Solown.
Solown dodges a Thri-Kreen's attack.
A Thri-Kreen's slash grazes Solown.
A Thri-Kreen's weak slash grazes Solown.
A Thri-Kreen's weak whip grazes Solown.
Solown dodges a Thri-Kreen's attack.
A Thri-Kreen's slash grazes Solown.
You are already standing.
< 946h/860H 200v/200V Pos: standing >
You wave.
< 946h/860H 200v/200V Pos: standing >
You are already standing.
< 946h/860H 200v/200V Pos: standing >
You feel unholy power coursing through your limbs!
A Thri-Kreen snaps into visibility.
[Damage: 3 ] Your bash knocks a Thri-Kreen to the ground!
Eddie starts casting a spell.
< 948h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
Solown completes his spell...
Solown utters the word 'qlqraiz'
Solown's cyclone tears at a Thri-Kreen, pounding and rending flesh!
< 948h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
A Thri-Kreen snaps into visibility.
[Damage: 20 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
A Thri-Kreen snaps into visibility.
Eddie calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
Solown starts casting an offensive spell.
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
Eddie starts casting a spell.
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: nasty wounds >
Solown completes his spell...
Solown utters the word 'qlqraiz'
A Thri-Kreen snaps into visibility.
Solown's cyclone tears at a Thri-Kreen, pounding and rending flesh!
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: pretty hurt >
Eddie completes his spell...
Eddie utters the words 'yrawz ghfutz'
A Thri-Kreen snaps into visibility.
Eddie calls down a roaring flamestrike at a Thri-Kreen who starts to melt!
A Thri-Kreen blocks Solown's lunge at him.
A Thri-Kreen easily blocks Solown's lunge at him.
A Thri-Kreen snaps into visibility.
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: pretty hurt >
A Thri-Kreen snaps into visibility.
Tec's impressive slash strikes a Thri-Kreen hard.
A Thri-Kreen blocks Tec's lunge at him.
Tec misses a Thri-Kreen.
A Thri-Kreen blocks Tec's lunge at him.
Bryken's impressive pierce strikes a Thri-Kreen very hard.
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: pretty hurt >
< 953h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: pretty hurt >
A Thri-Kreen blocks your futile lunge at him.
A Thri-Kreen snaps into visibility.
[Damage: 19 ] -=[Your slash strikes a Thri-Kreen very hard.]=-
Solown dodges a Thri-Kreen's attack.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's slash grazes Solown.
Solown dodges a Thri-Kreen's attack.
Solown dodges a Thri-Kreen's attack.
A Thri-Kreen grins slightly as their slash drops Solown's defenses!
A Thri-Kreen's powerful slash strikes Solown.
A Thri-Kreen's impressive whip wounds Solown.
< 955h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Solown starts casting an offensive spell.
< 955h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
A Thri-Kreen snaps into visibility.
Bryken's impressive slash seriously wounds a Thri-Kreen.
Bryken's impressive pierce seriously wounds a Thri-Kreen.
Bryken's slash critically injures a Thri-Kreen.
< 954h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Eddie starts casting an offensive spell.
< 954h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Solown completes his spell...
Solown utters the words 'shocking grasp'
< 954h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Solown misses a Thri-Kreen.
A Thri-Kreen blocks Solown's lunge at him.
A Thri-Kreen snaps into visibility.
< 954h/860H 200v/200V Pos: standing >
< T: Solown TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Eddie completes his spell...
Eddie utters the words 'qkadagz qfuhuqar'
Eddie's touch critically wounds a Thri-Kreen, who dies from the pain.
A Thri-Kreen's diamond crown of Winduin was completely destroyed by the massive blow!
A Thri-Kreen's a blue dragon's eye pendant was completely destroyed by the massive blow!
A Thri-Kreen's long elegant peacock feather was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 42 epic points.
The unmistakable scent of fresh blood can be smelled as a Thri-Kreen dies in agony.
< 873h/873H 200v/200V Pos: standing >
No hugs for them!
< 873h/873H 200v/200V Pos: standing >
Bryken gets a bracelet of dracolich hide from the corpse of Kileek.
Bryken gets a centaurian bracelet of honor from the corpse of Kileek.
Bryken gets some tricksters gloves from the corpse of Kileek.
Bryken gets the sleeves of Arkan'non [superior] from the corpse of Kileek.
Bryken gets a mindwhip from the corpse of Kileek.
Bryken gets a mithril battle axe with a strange black stone from the corpse of Kileek.
Bryken gets a hunters quiver from the corpse of Kileek.
Bryken gets a tribal mask from the corpse of Kileek.
Bryken gets a pair of goggles of faerie sight from the corpse of Kileek.
Bryken gets the humming sword named 'Blaze' from the corpse of Kileek.
Bryken gets a bunch of stuff from the corpse of Kileek.
< 873h/873H 200v/200V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Kileek is made of flesh and appears to be of slightly above average quality.
The corpse of Kileek has an item value of 1.
It appears to be the corpse of Kileek.
a barbed whip dubbed 'Cometstrike' (magic)
the bracer of the whirlwinds (glowing) (humming)
a whitestone bracer [superior] (magic) [87%]
a leather twined belt (magic)
a glowing runed cloak [superior] (magic) (glowing) [75%]
a shield of Kvasir (magic)
a pair of black sleeves with glowing runes (magic) [88%]
the gauntlets of the lifestealer (magic) (glowing)
some bone white pants (magic)
a coil of darkness
a bottomless bag of the shield dwarves
< 873h/873H 200v/200V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -West
The Ketch ORP Iskra floats here.
The Caravel Tharnadia Cargo Inc. floats here.
*A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
< 873h/873H 200v/200V Pos: standing >
Tec mourns the loss of the dead.
< 873h/873H 200v/200V Pos: standing >
Bash who?
< 873h/873H 200v/200V Pos: standing >
Bash who?
< 873h/873H 200v/200V Pos: standing >
Tec disembarks this ship.
< 873h/873H 200v/200V Pos: standing >
You disembark this ship.
<map>
Zone: The Desert City of Venan'Trut.
Room: The Bay of Venan'Trut
</map>
The Bay of Venan'Trut
This huge, watery bay has a beach descent below a massive framework of
wooden docks. This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -West
The Ketch ORP Iskra floats here.
The Caravel Tharnadia Cargo Inc. floats here.
Tec (Troll)(large) stands in mid-air here.(Red Aura)
*A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
Tec tackles a Grey Elf square in the chest knocking the wind out of him!
< 873h/873H 200v/200V Pos: standing >
< 873h/873H 200v/200V Pos: standing >
Eddie disembarks from the Ketch ORP Iskra.
< 873h/873H 200v/200V Pos: standing >
As a Grey Elf avoids your bash, you topple over and fall to the ground.
Bryken disembarks from the Ketch ORP Iskra.
< 873h/873H 200v/200V Pos: sitting >
< 873h/873H 200v/200V Pos: sitting >
A Grey Elf snaps into visibility.
Tec's impressive slash strikes a Grey Elf.
Tec's fine pierce strikes a Grey Elf.
Tec's impressive slash strikes a Grey Elf.
Tec's powerful slash strikes a Grey Elf very hard.
Eddie suddenly attacks a Grey Elf!
Eddie misses a Grey Elf.
Bryken leaps at a Grey Elf only to realize he is down already.
< 890h/873H 200v/200V Pos: sitting >
Tec parries a Grey Elf's lunge at him.
< 890h/873H 200v/200V Pos: sitting >
Solown disembarks from the Ketch ORP Iskra.
< 890h/873H 200v/200V Pos: sitting >
< 890h/873H 200v/200V Pos: sitting >
Solown suddenly attacks a Grey Elf!
Solown misses a Grey Elf.
< 890h/873H 200v/200V Pos: sitting >
Bryken misses a Grey Elf.
Bryken's pierce strikes a Grey Elf hard.
< 894h/873H 200v/200V Pos: sitting >
Tec parries a Grey Elf's lunge at him.
< 894h/873H 200v/200V Pos: sitting >
Eddie starts casting an offensive spell called 'dispel magic'.
< 894h/873H 200v/200V Pos: sitting >
Tec's impressive slash strikes a Grey Elf.
Tec's pierce strikes a Grey Elf.
Tec misses a Grey Elf.
Tec's impressive slash strikes a Grey Elf.
< 900h/873H 200v/200V Pos: sitting >
Solown misses a Grey Elf.
Solown misses a Grey Elf.
< 900h/873H 200v/200V Pos: sitting >
Eddie completes his spell...
Eddie utters the words 'dispel magic'
Eddie tries to dispel a Grey Elf's magic!
And fails miserably...
A Grey Elf clambers to his feet.
< 900h/873H 200v/200V Pos: sitting >
Solown starts casting an offensive spell called 'lightning bolt'.
< 900h/873H 200v/200V Pos: sitting >
A Grey Elf's face turns pale as Tec slams his head into his face.
< 914h/873H 200v/200V Pos: sitting >
Solown completes his spell...
Solown utters the words 'diesilla barh'
Solown's spell flows around a Grey Elf, leaving him unharmed!
< 914h/873H 200v/200V Pos: sitting >
< 914h/873H 200v/200V Pos: sitting >
You clamber to your feet.
< 914h/873H 200v/200V Pos: standing >
Tec parries a Grey Elf's lunge at him.
A Grey Elf dodges, and you miss your kick at his legs.
You can't seem to find room!
Bryken clambers to his feet.
< 914h/873H 200v/200V Pos: standing >
Solown starts casting an offensive spell.
A Grey Elf's face turns pale as Bryken slams his head into his face.
< 929h/873H 200v/200V Pos: standing >
< 929h/873H 200v/200V Pos: standing >
Solown completes his spell...
Solown utters the words 'diesilla barh'
A Grey Elf wavers under the impact of the lightning bolt sent by Solown.
A Grey Elf is slashed into two by a master stroke performed by Bryken.
A Grey Elf's pair of moss-covered gloves [superior] was completely destroyed by the massive blow!
A Grey Elf's diamond necklace was completely destroyed by the massive blow!
A Grey Elf's gold ring with diamonds was completely destroyed by the massive blow!
A Grey Elf's eyepatch of swirling shadows [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!