The death of [ 1 Mercenary] Xag (Goblin)

in At a Turn in the Path

from the perspective of [35 Thief] Cerif The Resistance (Halfling)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a glittering limestone skull from Charing
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a green feather (magic) [87%]
<worn on face>       the mask of bloodlust of regeneration (glowing)
<worn around neck>   a sparkling glass choker from Charing
<worn around neck>   an unique silver collar from The Kingdom of Torg
<worn on body>       a sinister hide chestplate from Charing
<worn about body>    the masters cloak (glowing)
<worn about waist>   a misshaped hardwood belt from Charing
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       some misshaped limestone sleeves from Charing
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  a githyanki skin bracer [72%]
<worn on hands>      some skin-wrapped bamboo talons from Charing [79%]
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     a red earthstone ring
<primary weapon>     an ashen crystal dirk from The Motte and Bailey of Duke Delwyn (magic)
<secondary weapon>   the humming sword named 'Blaze' (magic) (humming)
<worn on legs>       some bright blue leg plates

Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.

< 386h/386H 89v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
A concrete fountain dedicated to Moreg stands here.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 386h/386H 88v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.

< 386h/386H 86v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W
A baby goblin sits here bawling its eyes out.
A baby goblin sits here bawling its eyes out.

< 386h/386H 85v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Puddles of fresh blood cover the ground.
A grub crawls about looking for carrion.
A wealthy noble walks about town while shopping.

< 386h/386H 83v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>
Bank of Moregeeth
Obvious exits: -W
Fresh blood covers everything in the area.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 386h/386H 81v/153V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 386h/386H 82v/153V Pos: standing >

		Score information for Cerif

Level: 34   Race: Halfling   Class: Rogue / Thief Sex: Male
Hit points: 386(386)  Moves: 85(153)
Coins carried:   49 platinum     0 gold     6 silver     7 copper
Coins in bank: 3027 platinum   878 gold   714 silver   539 copper
Playing time: 1 days / 17 hours/ 23 minutes
Received data: 0.0316 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 83%
Title:  The Resistance
Status:  Standing.
         Soulshielded
Epic points(total): 1791(1791) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (10.25%)
Frags:   +4.60   Deaths:   3
Disguised as: a duergar brigand (Excellent)
Detecting:       Invisible Good Magic Life Heat Holiness
Protected from:  Fire Undead Low Circle spells
Enchantments:    Farsee Fly Armor Haste Levitation Waterbreathing Listen Sneaking
Bartender Quests Remaining: 8
Combat Pulse:   13 Spell Pulse:  0.76 
Leaderboard Points:  801 

Active Spells:
--------------
lionrage (24 minutes)
lifelust (23 minutes)
accelerated healing (2 minutes)
armor (2 minutes)
stone skin (1 minute)


< 386h/386H 85v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A grub crawls about looking for carrion.
A wealthy noble walks about town while shopping.

< 386h/386H 86v/153V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 386h/386H 87v/153V Pos: standing >
Looks like an exit.
You extend your sights downward.
At the End of the Lower Road
Obvious exits: -N -E# -S -W -U
A baby goblin sits here bawling its eyes out.

< 386h/386H 87v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A Kobold (small) stands here.
A wealthy noble walks about town while shopping.
Glab, the towns banker stands here ready to take your money.

< 386h/386H 88v/153V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 386h/386H 88v/153V Pos: standing >
[Damage: 25 ] A Kobold makes a strange sound as you place an ashen crystal dirk from the Motte and Bailey of Duke Delwyn in his back.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You parry a Kobold's lunge at you.
A Kobold misses you.
You dodge a Kobold's vicious attack.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold looks at you.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 11 ] -=[Your impressive pierce seriously wounds a Kobold.]=-
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
[Damage:  6 ] -=[Your pierce seriously wounds a Kobold.]=-

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 Your skill with a mount is horrible.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A grub enters from the west.
A Kobold attempts to flee.
A Kobold leaves west.

< 386h/386H 92v/153V Pos: standing >
A grub suddenly attacks YOU!
A grub misses you.
A Kobold enters from the west.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 A Kobold leaves west.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 Saving Cerif.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 386h/386H 92v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: grub sta EP: excellent >
 [Damage: 11 ] -=[Your impressive pierce hits a grub.]=-
A grub is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] You beautifully slash a grub into two parts - both dead.
A grub is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.
You attempt to flee...

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Fresh blood splatters cover the area.
A wealthy noble walks about town while shopping.
You flee westward!

< 386h/386H 84v/153V Pos: standing >
Backstab who?

< 386h/386H 84v/153V Pos: standing >
You do not see that item here.

< 386h/386H 84v/153V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A baby goblin who is close by to your south.
A baby goblin who is close by to your south.
A scarab beetle who is not far off to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
A Kobold who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A baby goblin who is close by to your west.
A goblin noble who is not far off to your west.

< 386h/386H 84v/153V Pos: standing >

< 386h/386H 85v/153V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A baby goblin who is close by to your south.
A baby goblin who is close by to your south.
A scarab beetle who is not far off to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
An elite goblin guard who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A Kobold who is in the distance to your south.
A baby goblin who is close by to your west.
A goblin noble who is not far off to your west.

< 386h/386H 86v/153V Pos: standing >
You are unable to find any tracks.

< 386h/386H 88v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A baby goblin sits here bawling its eyes out.
A baby goblin sits here bawling its eyes out.

< 386h/386H 88v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
A scarab beetle is here searching for food.

< 386h/386H 86v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>

<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
A concrete fountain dedicated to Moreg stands here.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 386h/386H 85v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Before the Gates of Moregeeth
</map>

<map>
Zone: The Town of Moregeeth.
Room: Before the Gates of Moregeeth
</map>
Before the Gates of Moregeeth
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
An elite goblin guard stands here looking bored.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.

< 386h/386H 83v/153V Pos: standing >
Backstab who?

< 386h/386H 84v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Before a Large Hole
</map>
Before a Large Hole
Obvious exits: -N -D
Fresh blood splatters cover the area.

< 386h/386H 83v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 386h/386H 83v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 386h/386H 84v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>
At a Turn in the Path
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
A Kobold (small) stands here.

< 386h/386H 82v/153V Pos: standing >
Oof!  It seems that a Kobold is in your way.
You can't leave that way.

< 386h/386H 83v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 386h/386H 83v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 386h/386H 84v/153V Pos: standing >
A Kobold sneaks west.
Alas, you cannot go that way. . . .

< 386h/386H 84v/153V Pos: standing >
It's far too narrow in here to sneak up behind someone to stab them in the back...

< 386h/386H 85v/153V Pos: standing >
[Damage:  6 ] -=[Your fine pierce seriously wounds a Kobold.]=-

< 386h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold attempts to flee.
Oof!  a Kobold bumps into you.
A Kobold tries to flee, but can't make it out of here!

< 386h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You dodge a Kobold's vicious attack.
You parry a Kobold's lunge at you.
A Kobold misses you.
Everything is blurry after a Kobold's head came crashing into your skull.
[Damage:  1 ] A Kobold suffers from contact with the aura about you.

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  8 ] -=[Your impressive pierce seriously wounds a Kobold.]=-
You miss a Kobold.
A Kobold parries your futile lunge at him.
[Damage:  6 ] -=[Your fine pierce enshrouds a Kobold in a mist of blood.]=-
A Kobold parries your futile lunge at him.

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
A Kobold misses you.

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
You miss a Kobold.
A Kobold dodges your futile attack.
[Damage:  5 ] -=[Your fine pierce enshrouds a Kobold in a mist of blood.]=-

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 C'mon, you are doing it all the time!

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 At a Turn in the Path
Obvious exits: -W -U
Fresh blood splatters cover the area.
A Kobold (small) stands here, fighting YOU!

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 You reach for the ground, quickly tossing a clump of dirt at a Kobold's face!

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold attempts to flee.
Oof!  a Kobold bumps into you.
A Kobold tries to flee, but can't make it out of here!

< 364h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 You parry a Kobold's lunge at you.
-=[A Kobold's weak pierce grazes you.]=-
You parry a Kobold's lunge at you.

< 363h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
You miss a Kobold.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 363h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold attempts to flee.
Oof!  a Kobold bumps into you.
A Kobold tries to flee, but can't make it out of here!

< 363h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold misses you.
You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.

< 363h/386H 86v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold parries your futile lunge at him.
[Damage:  8 ] -=[Your slash grievously wounds a Kobold.]=-
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] You successfully stab a Kobold in the heart, killing him instantly.
A Kobold is dead! R.I.P.
You receive your share of experience.
You raise a level!
You just gained 0.50 frags!
The Gods of Duris are very pleased with this blood.
You can now progress further in your quest for epic power!
Your guild gained prestige!
You have gained 689 epic points.
The Gods of Duris have sent you to seek out the magical stone of The Jade Empire!
You get 500 platinum in blood money.
The unmistakable scent of fresh blood can be smelled as a Kobold dies in agony.

< 369h/392H 86v/153V Pos: standing >
At a Turn in the Path
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.

< 371h/392H 91v/153V Pos: standing >
It appears to be the corpse of Thaln.
a large leather backpack
a thin steel dagger
a steel short sword
a crude bone hood from BogenTok
a misshaped emerald breastplate from BogenTok
an ashen granite torque
a light obsidian medallion from BogenTok
a handful of coins
A Goblin enters from above.

< 372h/392H 91v/153V Pos: standing >

< 373h/392H 94v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>
At a Turn in the Path
Obvious exits: -E -D
Fresh blood covers everything in the area.
Oops, trying to juggle too many loose coins, you drop a few.

< 373h/392H 93v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>
At a Turn in the Path
Obvious exits: -E -U
Oops, trying to juggle too many loose coins, you drop a few.

< 374h/392H 91v/153V Pos: standing >
You get 5 coins.
There were: 5 platinum coins. 

< 374h/392H 92v/153V Pos: standing >
Ok.
You put 526 platinum, 0 gold, 6 silver, and 7 copper coins into a bottomless bag of the shield dwarves.

< 374h/392H 92v/153V Pos: standing >
You do not see a coins here.

< 374h/392H 93v/153V Pos: standing >
You don't have anything to put in it.

< 375h/392H 93v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>
At a Turn in the Path
Obvious exits: -E -D
A few coins lie scattered here.
Fresh blood covers everything in the area.

< 376h/392H 93v/153V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>

<map>
Zone: The Town of Moregeeth.
Room: At a Turn in the Path
</map>
At a Turn in the Path
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
A Goblin (small) (HardCore) stands here. (Non-Fraggable)

< 376h/392H 92v/153V Pos: standing >
You see nothing special about him.
This Goblin has some small wounds and bruises.
He's small in size.

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a little round wooden shield
<worn on hands>      some thick leather gloves
<primary weapon>     a steel short sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

You attempt to peek at the inventory:
a small bandage
a small bandage
a small bandage
a small bandage
a small bandage
a small bandage

< 376h/392H 92v/153V Pos: standing >
Slay whom?

< 377h/392H 94v/153V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 14 ] -=[Your pierce enshrouds a Goblin in a mist of blood.]=-

< 379h/392H 97v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 A Goblin looks at you.

< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 
< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your fine pierce enshrouds a Goblin in a mist of blood.]=-
You miss a Goblin.
A Goblin just barely gets his shield up to block your attack.
A Goblin parries your futile lunge at him.
[Damage:  6 ] -=[Your pierce causes a Goblin to grimace in pain.]=-
A Goblin is stunned!

< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  bleeding, close to death >
 You parry a Goblin's lunge at you.
You dodge a Goblin's vicious attack.

< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  bleeding, close to death >
 
< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  bleeding, close to death >
 At a Turn in the Path
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a Kobold is lying here.
A Goblin (small) (HardCore) stands with a stunned look here, fighting YOU! (Non-Fraggable)

< 379h/392H 98v/153V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Goblin sta EP:  bleeding, close to death >
 [Damage:  7 ] -=[Your pierce hits a Goblin.]=-
A Goblin is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] You beautifully slash a Goblin into two parts - both dead.
A Goblin's suit of spiked leather armor was completely destroyed by the massive blow!
A Goblin's pair of studded leather boots was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.