<worn as a badge> a misshaped reptile scale badge from IceCrag Castle
<worn on head> a glowing green cap [poor]
<worn on eyes> a burnt flesh visor
<worn in ear> a long beast-shaped earring [poor]
<worn on face> a humming sapphire mask
<worn around neck> an arboreal curio
<worn around neck> a magical sapphire collar
<worn on body> a torso vestment smeared with blood
<worn about body> a robe of many colors
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>the lost book of Magic
<worn around wrist> a golden band of the ogre-magis (glowing)
<worn around wrist> the bracelet of the nereid (glowing)
<worn on hands> some fingerless gloves of su-monster skin[126h 36m 28s]
<worn on finger> a gold ring with diamonds
<worn on finger> the royal ring of Aravne of health (glowing)
<primary weapon> the barbed javelin (glowing)
<worn on legs> the leggings of ripping
<worn on feet> some unearthly silver boots from The Savannah of Broken Trusts
< 295h/295H 116v/141V Pos: standing >
On a Dirt Road
Obvious exits: -N -E -W
A pretty village woman is here glancing furtively at all who pass by.
< 295h/295H 116v/141V Pos: standing >
On a Dirt Road
Obvious exits: -N# -E -W
< 295h/295H 116v/141V Pos: standing >
Before a Huge Building
Obvious exits: -N# -E
A sturdy village guard paces here, looking bored with his job.
A sturdy village guard paces here, looking bored with his job.
< 295h/295H 116v/141V Pos: standing >
On a Dirt Road
Obvious exits: -N# -E -W
< 295h/295H 116v/141V Pos: standing >
On a Dirt Road
Obvious exits: -N -E -W
A pretty village woman is here glancing furtively at all who pass by.
< 295h/295H 116v/141V Pos: standing >
In a Dusty Square
Obvious exits: -N -E -S -W
A dull stone well supplies water to the village.
< 295h/295H 115v/141V Pos: standing >
The road continues.
You extend your sights northward.
On a Dusty Dirt Road
Obvious exits: -N -E# -S
A sturdy village guard paces here, looking bored with his job.
< 295h/295H 115v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E# -S
A sturdy village guard paces here, looking bored with his job.
< 295h/295H 115v/141V Pos: standing >
Ok.
< 295h/295H 116v/141V Pos: standing >
A grass snake enters from the north.
< 295h/295H 117v/141V Pos: standing >
The door is open.
An unmarked door leads into a probable tavern.
You extend your sights eastward.
A Smokey Bar
Obvious exits: -W
A tall, dark village man calmly drink his ale.
A drunken villager sways slightly as she leans against the bar.
A drunk mercenary staggers here, spending his money on ale.
A huge bartender is here glowering at newcomers.
< 295h/295H 117v/141V Pos: standing >
Ok.
< 295h/295H 118v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E -S -W
A small toddler wobbles her way along the street.
< 295h/295H 119v/141V Pos: standing >
You quickly scan the area.
A tired merchant who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A grass snake who is close by to your south.
A village guard who is close by to your south.
The village hag who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
< 295h/295H 119v/141V Pos: standing >
You quickly scan the area.
A tired merchant who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A grass snake who is close by to your south.
A village guard who is close by to your south.
The village hag who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
< 295h/295H 120v/141V Pos: standing >
You quickly scan the area.
A tired merchant who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A village guard who is close by to your east.
A grass snake who is close by to your south.
A village guard who is close by to your south.
The village hag who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
A village guard who is close by to your west.
< 295h/295H 121v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E# -S
A fat grass snake slithers here.
A sturdy village guard paces here, looking bored with his job.
< 295h/295H 122v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E -S -W
A small toddler wobbles her way along the street.
< 295h/295H 122v/141V Pos: standing >
Before a Well-Made Cabin
Obvious exits: -E# -S
< 295h/295H 121v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 121v/141V Pos: standing >
You quickly scan the area.
A small toddler who is close by to your south.
A grass snake who is not far off to your south.
A village guard who is not far off to your south.
< 295h/295H 122v/141V Pos: standing >
Ok.
< 295h/295H 123v/141V Pos: standing >
The door is open.
An oak door leads into a large log cabin.
You extend your sights eastward.
In an Elegant Cabin
Obvious exits: -E -W -U
A fire elemental is here blazing with heat!
The village mayor paces here, pondering the village's future.
An elegant woman relaxes here, confident in her wealth and beauty.
< 295h/295H 124v/141V Pos: standing >
Ok.
< 295h/295H 124v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E -S -W
< 295h/295H 125v/141V Pos: standing >
On a Dusty Dirt Road
Obvious exits: -N -E# -S
A fat grass snake slithers here.
A sturdy village guard paces here, looking bored with his job.
< 295h/295H 124v/141V Pos: standing >
In a Dusty Square
Obvious exits: -N -E -S -W
A dull stone well supplies water to the village.
< 295h/295H 123v/141V Pos: standing >
Before a Trading Post
Obvious exits: -N -S -W
< 295h/295H 123v/141V Pos: standing >
On a Plain Dirt Road
Obvious exits: -N -E -S
< 295h/295H 122v/141V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -S -W
< 295h/295H 121v/141V Pos: standing >
Before the Village Gates
Obvious exits: -N -S
A scarred village mercenary is here, earning his pay.
A tough village guard stands here, giving visitors dark looks.
< 295h/295H 120v/141V Pos: standing >
Before the Gates to a Small Logging Town
Obvious exits: -N -E -S -W
< 295h/295H 120v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A large mother hawk hunts here.
A young man travels here, searching for fame and fortune.
< 295h/295H 118v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A large badger wanders about looking for food.
< 295h/295H 116v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A spotted bobcat creeps quietly about hunting for dinner.
< 295h/295H 115v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S
A huge stag with a black face watches for danger.
< 295h/295H 114v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
A young horse is here, grazing peacefully.
< 295h/295H 113v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -W
A vicious wolverine stands ready to fight ANYTHING.
< 295h/295H 113v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 113v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 295h/295H 113v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -W
< 295h/295H 111v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -W
A small fawn wanders the forest here.
A spotted bobcat creeps quietly about hunting for dinner.
< 295h/295H 109v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
An owlbear roams here, looking for something to kill.
A barbarian adventurer searches for excitement.
< 295h/295H 108v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
A huge stag with a black face watches for danger.
An elderly man walks here, pondering the intricacies of the world.
< 295h/295H 107v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A stately doe prances here, watching her young.
< 295h/295H 106v/141V Pos: standing >
A gentle doe leaves west.
< 295h/295H 106v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
A large brown bear searches for roots and berries.
< 295h/295H 105v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 105v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 106v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 106v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 295h/295H 104v/141V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -U
A heavy black bear hunts for its next meal.
A small fawn wanders the forest here.
< 295h/295H 103v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 104v/141V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
A small fawn wanders the forest here.
A young stag walks here eating leaves from the bushes.
< 295h/295H 103v/141V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
< 295h/295H 99v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 100v/141V Pos: standing >
A young stag enters from below.
< 295h/295H 101v/141V Pos: standing >
On a Mountain Trail
Obvious exits: -N -U
Some iron slave chains lie here looking immovable.
< 295h/295H 99v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 100v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 100v/141V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
< 295h/295H 94v/141V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
< 295h/295H 91v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 91v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 91v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 91v/141V Pos: standing >
The trail continues.
You extend your sights southward.
A Small Clearing in the Mountains
Obvious exits: -N -S
A large badger wanders about looking for food.
A large badger wanders about looking for food.
< 295h/295H 92v/141V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
A large badger wanders about looking for food.
A large badger wanders about looking for food.
< 295h/295H 91v/141V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Rocky Mountain Path
Obvious exits: -N -D
A golden-brown eagle soars through the mountains.
A halfling sentinel keeps a close watch on the mountains
< 295h/295H 92v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
A golden-brown eagle soars through the mountains.
A halfling sentinel keeps a close watch on the mountains
< 295h/295H 92v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -W -U
< 295h/295H 91v/141V Pos: standing >
The path continues.
You extend your sights westward.
A Rocky Mountain Path
Obvious exits: -E -D
A stately doe prances here, watching her young.
A halfling sentinel keeps a close watch on the mountains
< 295h/295H 92v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -E -D
A stately doe prances here, watching her young.
A halfling sentinel keeps a close watch on the mountains
< 295h/295H 90v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
A heavy black bear hunts for its next meal.
< 295h/295H 89v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
< 295h/295H 88v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 88v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -U -D
A small mountain goat wanders here searching for food.
< 295h/295H 88v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
A beautiful elven woman scouts the area.
< 295h/295H 86v/141V Pos: standing >
You quickly scan the area.
You see nothing.
< 295h/295H 87v/141V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
< 295h/295H 84v/141V Pos: standing >
You quickly scan the area.
You see nothing.
< 295h/295H 84v/141V Pos: standing >
Score information for Abue
Level: 36 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 295(295) Moves: 86(141)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 4025 platinum 1033 gold 2509 silver 5 copper
Playing time: 2 days / 16 hours/ 43 minutes
Received data: 0.3196 MB this session.
Send data: 0.0133 MB this session.
Compression ratio: 82%
Title: Spawn *-* Bloodlust *-*
Status: Standing.
Epic points(total): 103(103)
Epic Bonus: No Epic Bonus (0.00%)
Frags: -1.17 Deaths: 24
In the illusion of: Kyp (fair)
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Armor Invisibility
Bartender Quests Remaining: 0
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 500
Active Spells:
--------------
shadow shield (2 minutes)
improved invisibility (10 minutes)
phantom armor (3 minutes)
farsee (51 minutes)
detect invisibility (22 minutes)
fly (65 minutes)
< 295h/295H 86v/141V Pos: standing >
A Cleared Path Through the Jungle
Obvious exits: -E -S -U
< 295h/295H 87v/141V Pos: standing >
You quickly scan the area.
A brightly colored parrot who is not far off to your east.
A green bird who is a brief walk away to your east.
A bullywug scout who is rather far off to your east.
< 295h/295H 87v/141V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -E -S -W
< 295h/295H 87v/141V Pos: standing >
You quickly scan the area.
A brightly colored parrot who is close by to your east.
A green bird who is not far off to your east.
A bullywug scout who is a brief walk away to your east.
A monkey eagle who is close by to your south.
A halfling sentinel who is close by to your south.
A halfling logger who is not far off to your south.
A black leopard who is not far off to your south.
< 295h/295H 88v/141V Pos: standing >
A Young Jungle
Obvious exits: -E -S -W
A brightly colored parrot flies through the branches.
< 295h/295H 87v/141V Pos: standing >
You quickly scan the area.
A violet fungus who is close by to your south.
A jaculi who is not far off to your south.
A red snake who is a brief walk away to your south.
A giant beetle who is a brief walk away to your south.
A violet fungus who is a brief walk away to your south.
A yellow flower who is rather far off to your south.
A yellow flower who is rather far off to your south.
A red vampire vine who is in the distance to your south.
A yellow vampire vine who is in the distance to your south.
A red vampire vine who is in the distance to your south.
A red vampire vine who is in the distance to your south.
A yellow vampire vine who is in the distance to your south.
< 295h/295H 87v/141V Pos: standing >
A Young Jungle
Obvious exits: -E -S -W
A strange green bird streaks through the branches.
< 295h/295H 87v/141V Pos: standing >
You quickly scan the area.
A halfling scout who is a brief walk away to your south.
A brightly colored parrot who is in the distance to your south.
A golden beetle who is in the distance to your south.
A brightly colored parrot who is close by to your west.
< 295h/295H 87v/141V Pos: standing >
A Wet Jungle
Obvious exits: -S -W
A bullywug scout watches for invaders.
< 295h/295H 86v/141V Pos: standing >
You quickly scan the area.
A bullywug scout who is not far off to your south.
A purple vampire vine who is a brief walk away to your south.
A green bird who is close by to your west.
< 295h/295H 86v/141V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 87v/141V Pos: standing >
You quickly scan the area.
A purple vampire vine who is a brief walk away to your south.
The kenku adventurer who is rather far off to your south.
A green bird who is close by to your west.
< 295h/295H 87v/141V Pos: standing >
A Wet Jungle
Obvious exits: -N -S -W
< 295h/295H 86v/141V Pos: standing >
You quickly scan the area.
A bullywug scout who is close by to your north.
A bullywug scout who is close by to your south.
A purple vampire vine who is not far off to your south.
A spotted leopard who is close by to your west.
A halfling adventurer who is close by to your west.
A violet fungus who is not far off to your west.
A monkey eagle who is a brief walk away to your west.
< 295h/295H 86v/141V Pos: standing >
A Wet Jungle
Obvious exits: -N -S -W
A bullywug scout watches for invaders.
< 295h/295H 86v/141V Pos: standing >
You quickly scan the area.
A purple vampire vine who is close by to your south.
A purple vampire vine who is close by to your south.
A jaculi who is not far off to your west.
A halfling sentinel who is a brief walk away to your west.
A halfling logger who is a brief walk away to your west.
A black leopard who is a brief walk away to your west.
< 295h/295H 86v/141V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -D
A purple flower hangs from a vine here.
A purple flower hangs from a vine here.
< 295h/295H 85v/141V Pos: standing >
You quickly scan the area.
A bullywug scout who is close by to your north.
A bullywug scout who is a brief walk away to your north.
A Centaur who is close by to your east.
A bullywug sentinel who is close by to your east.
An elder bullywug hunter who is not far off to your east.
A green centipede who is a brief walk away to your east.
The azurian who is in the distance to your east.
The kenku adventurer who is close by to your south.
A brightly colored parrot who is not far off to your south.
< 295h/295H 86v/141V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
A Centaur (large) sits resting. (Non-Fraggable)
An ugly brown and green bullywug sentinel stands watch.
A strange green bird streaks through the branches.
< 295h/295H 88v/141V Pos: standing >
You failed.
< 295h/295H 88v/141V Pos: standing >
The jungle extends into darkness.
You extend your sights eastward.
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a bullywug shaman is lying here.
< 295h/295H 89v/141V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a bullywug shaman is lying here.
< 295h/295H 88v/141V Pos: standing >
You quickly scan the area.
A bullywug adult who is close by to your east.
The azurian who is a brief walk away to your east.
A red snake who is rather far off to your east.
A fuzzy spider who is in the distance to your east.
A giant beetle who is close by to your south.
A bullywug warrior who is not far off to your south.
A black jaguar who is a brief walk away to your south.
A drunken kenku who is rather far off to your south.
A Centaur who is close by to your west.
A bullywug sentinel who is close by to your west.
A green bird who is close by to your west.
A purple vampire vine who is not far off to your west.
A red snake who is a brief walk away to your west.
A giant beetle who is rather far off to your west.
A violet fungus who is rather far off to your west.
< 295h/295H 91v/141V Pos: standing >
Autosaving...
< 295h/295H 94v/141V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
A Centaur (large) sits resting. (Non-Fraggable)
An ugly brown and green bullywug sentinel stands watch.
A strange green bird streaks through the branches.
< 295h/295H 93v/141V Pos: standing >
You start chanting...
You snap into visibility.
< 295h/295H 94v/141V Pos: standing >
You complete your spell...
[Damage: 78 ] Your massive hammer causes a Centaur to double over in pain!
< 295h/295H 96v/141V Pos: standing >
You start chanting...
< 295h/295H 97v/141V Pos: standing >
You complete your spell...
[Damage: 79 ] Your massive hammer causes a Centaur to double over in pain!
< 295h/295H 99v/141V Pos: standing >
You start chanting...
< 295h/295H 100v/141V Pos: standing >
Casting: hammer
< 295h/295H 101v/141V Pos: standing >
You complete your spell...
[Damage: 70 ] Your illusional hammer smashes into a Centaur's body, killing him instantly!
A Centaur's some shimmering bamboo gauntlets from Valley of Crushk was completely destroyed by the massive blow!
A Centaur's ring of sand blasting was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.