<worn as a badge> a badge of the cloud giants [66%]
<worn on head> a well-crafted glass hat from Village of Split Shield
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> an earring made from swallow feathers [58%]
<worn in ear> an earring made from swallow feathers
<worn on face> a face of half-rotted bark (magic) [80%]
<worn around neck> a sparkling leather choker from Village of Split Shield
<worn around neck> a beautiful flesh collar from The Twin Keeps of Devastated Tharnadia [78%]
<worn on body> a decent glass platemail from Village of Split Shield [66%]
<worn about body> a light hide cloak from Village of Split Shield [89%]
<worn as quiver> an exquisite flesh quiver from The City of Winterhaven [88%]
<worn about waist> an odd looking fish-scale belt [70%]
<worn on belt buckle>a diamondine axe covered in blood (magic)
<worn on arms> some stylish bamboo sleeves from Village of Split Shield [64%]
<worn around wrist> intestines wrapped as a bracer [superior]
<worn around wrist> a wristguard made from chipmunk hide
<worn on hands> some angelic copper mitts from Faerie Realm [83%]
<worn on finger> a ring of fortune of precision
<worn on finger> a stylish cured leather ring from Village of Split Shield [87%]
<primary weapon> a massive longsword dubbed 'Dusk and Dawn' (magic)
<secondary weapon> a pitch-black glowing stiletto (glowing)
<worn on legs> a pair of emerald-green greaves
<worn on feet> boots of endurance [poor]
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
Azar starts casting an offensive spell.
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: nasty wounds >
Raza's weak whip grazes a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's weak slash grazes a Dwarf.
Raza's weak whip grazes a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's weak whip grazes a Dwarf.
A Dwarf dodges Raza's attack.
Raza's weak slash grazes a Dwarf.
Raza's weak whip grazes a Dwarf.
Raza delivers a sound hit on a Dwarf but does not sweep him off his feet.
Raza's whip wounds a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: nasty wounds >
A Human starts casting an offensive spell.
A Human snaps into visibility.
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: nasty wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Dwarf.
A Dwarf's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: nasty wounds >
A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and his wounds begin to heal!
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: small wounds >
A drunken cloud giant misses a Thri-Kreen.
A drunken cloud giant's decent crush wounds a Thri-Kreen.
A drunken cloud giant shivers as he hits a Thri-Kreen.
A drunken cloud giant turns to focus his attack on a Dwarf!
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: small wounds >
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: few wounds >
A Human completes his spell...
A Human utters the words 'ghahuq eugqpabraoz'
A web of cracking lightning appears around Azar!
< 910h/910H 224v/227V Pos: sitting >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: few wounds >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
You clamber to your feet.
< 910h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: few wounds >
Naz madly swings his weapon...
Naz's whip strikes a drunken cloud giant hard.
Naz's powerful whip seriously wounds a drunken cloud giant.
Naz's whip wounds a Dwarf.
Naz suffers from contact with the holy aura about a Dwarf.
Naz's impressive whip wounds a Dwarf.
Naz suffers from contact with the holy aura about a Dwarf.
Naz's weak whip grazes a Thri-Kreen.
Naz shivers as he hits a Thri-Kreen.
A Human snaps into visibility.
Naz's impressive whip wounds a Human.
Naz shivers as he hits a Human.
Naz's barbed whip summons a comet!
A large rift opens in front of a Human, you see stars through it, and then a comet flies forth smashing into him!
Naz's impressive whip wounds a Human.
Naz shivers as he hits a Human.
Naz's whip strikes a young cloud giant.
You are already about as tense as you can get.
< 910h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sta EP: few wounds >
A Human's fine crush grazes Naz.
You tackle a Dwarf square in the chest knocking the wind out of him!
< 910h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
[Damage: 13 ] -=[Your impressive slash wounds a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your impressive pierce strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
You score a CRITICAL HIT!!!!!
[Damage: 25 ] -=[Your powerful slash strikes a Dwarf.]=-
Your spirit suffers from contact with a Dwarf's holy aura!
Bright light falls from above and a Dwarf's wounds begin to heal!
Healing energy flows from a Dwarf into a Dwarf's body!
< 893h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
< 893h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 895h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 895h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler starts casting an offensive spell.
< 896h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
A Human attempts to flee.
A Human leaves east.
< 897h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: few wounds >
Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
Naz's impressive whip strikes a young cloud giant.
A young cloud giant dodges Naz's attack.
Naz's whip strikes a young cloud giant.
Naz's impressive whip strikes a young cloud giant.
< 897h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: nasty wounds >
A Thri-Kreen's impressive slash strikes a young cloud giant.
A young cloud giant dodges a Thri-Kreen's attack.
A Thri-Kreen's powerful slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's slash strikes a young cloud giant.
A Thri-Kreen's powerful slash strikes a young cloud giant hard.
< 898h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC:few scratches E: A Dwarf sit EP: nasty wounds >
Raza leaps over a young cloud giant's attack.
Raza dodges a young cloud giant's attack.
A young cloud giant turns to focus his attack on you!
Raza snaps into visibility.
A Dwarf blocks Raza's lunge at him.
A Dwarf blocks Raza's lunge at him.
Raza snaps into visibility.
Raza's impressive slash strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
Raza's impressive whip strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
Raza's impressive slash strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
Clangeddin Silverbeard sends a mighty wrath upon Raza as a Dwarf's prayers are heard.
A beam of pure holy wrath is called down on Raza by a Dwarf!
Raza's whip strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
Raza's impressive slash strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
Clangeddin Silverbeard sends a mighty wrath upon Raza as a Dwarf's prayers are heard.
A beam of pure holy wrath is called down on Raza by a Dwarf!
Raza's impressive slash strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
A Dwarf's body quivers as Raza's hit strikes deep!
Raza's powerful whip strikes a Dwarf hard.
Raza suffers from contact with the holy aura about a Dwarf.
A Human enters from the east.
< 899h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: nasty wounds >
Raza dodges a Dwarf's attack.
Raza snaps into visibility.
Azar starts casting an offensive spell.
< 900h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: nasty wounds >
The lightning surrounding Azar glows briefly.
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Dwarf, blood pours from his body!
< 901h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: pretty hurt >
Raza snaps into visibility.
Raza leans forward and swipes a Dwarf who is powerless to stop the attack!
Raza's whip strikes a Dwarf.
Raza suffers from contact with the holy aura about a Dwarf.
< 902h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A drunken cloud giant's impressive crush causes a Dwarf to grimace in pain.
A drunken cloud giant suffers from contact with the holy aura about a Dwarf.
< 903h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: awful >
A Human leaves north.
< 904h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: awful >
Azar starts casting an offensive spell.
< 906h/910H 224v/227V Pos: standing >
< T: Raza TP: sta TC: few wounds E: A Dwarf sit EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 33 ] -=[Your powerful slash hits a Dwarf.]=-
A Dwarf is mortally wounded, and will die soon, if not aided.
Your spirit suffers from contact with a Dwarf's holy aura!
< 897h/910H 224v/227V Pos: standing >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Dwarf.
A burst of molten spray sent from Azar's fingertips melts a Dwarf into a puddle of mush.
A Dwarf's pair of thick hydra-hide gloves melted from the intense heat!
A Dwarf's crude bronze ringmail from Village of Split Shield melted from the intense heat!
A Dwarf's mithril-chain clerical amulet [superior] melted from the intense heat!
A Dwarf's tiny ruby ring melted from the intense heat!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.20 frags!
Your guild gained prestige!
You have gained 50 epic points.
You get 200 platinum in blood money.
The last gasps of a Dwarf cause a sickening chill to run up your spine.
A Dwarf stops following a Firbolg.
Trestor gives an order to his followers.
< 898h/910H 224v/227V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...
< 899h/910H 224v/227V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...
< 900h/910H 224v/227V Pos: standing >
Trestor gets a small pile of coins from the corpse of Kale.
< 903h/910H 225v/227V Pos: standing >
Naz's whip strikes a young cloud giant hard.
Naz's whip strikes a young cloud giant hard.
Naz's impressive whip strikes a young cloud giant hard.
Naz's mighty whip seriously wounds a young cloud giant.
< 905h/910H 225v/227V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...
The lightning surrounding Azar glows briefly.
A Thri-Kreen's impressive slash strikes a young cloud giant hard.
A Thri-Kreen's slash seriously wounds a young cloud giant.
A young cloud giant dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash strikes a young cloud giant very hard.
A Thri-Kreen's powerful slash seriously wounds a young cloud giant.
A Thri-Kreen's slash seriously wounds a young cloud giant.
A Thri-Kreen's slash causes a young cloud giant to grimace in pain.
A Thri-Kreen's powerful slash grievously wounds a young cloud giant.
A young cloud giant is stunned!
< 906h/910H 225v/227V Pos: standing >
A Thri-Kreen dodges a young cloud giant's attack.
A young cloud giant misses a Thri-Kreen.
< 909h/910H 226v/227V Pos: standing >
Naz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 910h/910H 226v/227V Pos: standing >
Tackle who?
< 910h/910H 226v/227V Pos: standing >
You are already standing.
< 910h/910H 227v/227V Pos: standing >
The wraith of a bandit swashbuckler fades from your mortal viewing...
Tackle who?
< 910h/910H 227v/227V Pos: standing >
The gash opened up by Naz's whip fatally wounds a young cloud giant.
A young cloud giant is dead! R.I.P.
You receive your share of experience.
Congratulations! You have completed the Let's Get Dirty achievement!
The unmistakable scent of fresh blood can be smelled as a young cloud giant dies in agony.
You are already standing.
< 910h/910H 227v/227V Pos: standing >
A drunken cloud giant suddenly attacks a Thri-Kreen!
A drunken cloud giant misses a Thri-Kreen.
You are already standing.
< 910h/910H 227v/227V Pos: standing >
Ok.
You put 200 platinum, 0 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves north.
< 910h/910H 227v/227V Pos: standing >
Backstab who?
< 910h/910H 227v/227V Pos: standing >
Backstab who?
< 910h/910H 227v/227V Pos: standing >
Backstab who?
< 910h/910H 227v/227V Pos: standing >
Backstab who?
< 910h/910H 227v/227V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
Raza leaves north.
You follow Azar.
Within a Cloud Giant Camp
This obviously is the heart of the cloud giant camp. Guards
watch over the young giants intently, who wander about aimlessly.
Makeshift tents have been set up, and the more drunken giants
laugh and stumble about. The camp spread open here both in both
south and east direction, while west leads back to the trail that
ends up in the pasture.
Obvious exits: -East -South -West
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) The Resistance stands, floating here.
< 910h/910H 225v/227V Pos: standing >
The lightning surrounding Azar glows briefly.
Trestor puts a pile of coins into a bottomless bag of the illithids.
A Human enters from the west.
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
Raza leaves west.
You follow Azar.
On the Verge of a Cloud Giant Camp
The clouds continue to form a trail here offering the cloud giants
that inhabit this area a small secluded and protected area away
from the the rest of the Home of the Divine. The cloud giants that
exist here attack in self-defense, believing that all intruders
come to evict them from the area.
Obvious exits: -East -West
The corpse of a cloud giant guard is lying here.
The corpse of a drunken cloud giant is lying here.
The corpse of a cloud giant guard is lying here.
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A drunken cloud giant wobbles about here.(Red Aura)
< 910h/910H 223v/227V Pos: standing >
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
Raza leaves west.
You follow Azar.
A Seldom Used Cloud Path
The pathway through the clouds continues east here, seldom
used by the angels but self-proclaimed owned by a group of cloud
giants that have lived up here for several ages. Though the
cloud giants are loud, drunken, obnoxious, the protectors of the
Home allow them to remain. Lenia, the titan royalty believes the
giants to be some wayward children of the divine, strayed from
the light but still holding righteousness in the hearts.
Obvious exits: -North -East
The corpse of a cloud giant guard is lying here.
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 910h/910H 221v/227V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
Raza leaves north.
You follow Azar.
A Seldom Used Cloud Path
The pathway through the clouds continues south here, seldom
used by the angels but self-proclaimed owned by a group of cloud
giants that have lived up here for several ages. Though the
cloud giants are loud, drunken, obnoxious, the protectors of the
Home allow them to remain. Lenia, the titan royalty believes the
giants to be some wayward children of the divine, strayed from
the light but still holding righteousness in the hearts.
Obvious exits: -North -South
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 910h/910H 220v/227V Pos: standing >
Tackle who?
< 910h/910H 220v/227V Pos: standing >
Tackle who?
< 910h/910H 221v/227V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
Raza leaves north.
You follow Azar.
A Seldom Used Cloud Path
The density of the clouds becomes intense in most directions
here, other than a distinct pathway leading south, and of course,
back west to where the the path split. Although somewhat muffled
sounds of loud, booming, voices and bellowing laughter can be heard
from further down the cloudscape trail, indicating someone or
something has made themselves a camp nearby.
Obvious exits: -South -West
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 910h/910H 219v/227V Pos: standing >
Azar leaves west.
Trestor leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
The wraith of a bandit swashbuckler leaves west.
Raza leaves west.
You follow Azar.
A Split in the Cloudscape
The cloudscape, which had been slightly obscured by the mists,
splits into two distinct paths here. Although no sounds can be
heard from either direction, moreso with the loud noises from the
pasture below, the northern path predictably ends shortly with
a visible accent. Nothing can be seen from the east, as the
billowing cloud becomes extrememly dense.
Obvious exits: -North -East -Down
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
You grin as you realize you're floating, with no floor in the room.
Tackle who?
< 910h/910H 217v/227V Pos: standing >
Azar leaves north.
Trestor leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
The wraith of a bandit swashbuckler leaves north.
Raza leaves north.
You follow Azar.
Above the Pasture
The cloudscape pathway ends just above here with the highest
walkable position in the Home of the Divine's entirety. Niether
the angels or the titans come up here much at all and even the
sound of Emition's pounding from inside the Palace of Justice has
become faint and distant.
Obvious exits: -South -Up
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 910h/910H 216v/227V Pos: standing >
Trestor gives an order to his followers.
< 910h/910H 216v/227V Pos: standing >
The lightning surrounding Azar glows briefly.
< 910h/910H 217v/227V Pos: standing >
Azar leaves up.
Trestor leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
The wraith of a bandit swashbuckler leaves up.
Raza floats up.
You follow Azar.
High Above the Pasture
This is most likely as high as one could possibly be within
the Home of the Divine. To the south and below the cloudy pasture
and the Palace of Justice itself can be seen, its towers still not
reaching the height of this portion of cloudscape. West of here
the mist plane is nothing but a haze of semi-darkness, as far as
the eye can see. A strong angel warrior is stationed here as a
lookout for defence of the Home.
Obvious exits: -Down
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A watchful angel soldier stands here, looking out over the Home.
< 910h/910H 215v/227V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Tackle who?
< 910h/910H 217v/227V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Tackle who?
< 910h/910H 217v/227V Pos: standing >
Azar leaves down.
Trestor leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
The wraith of a bandit swashbuckler leaves down.
Raza floats down.
You follow Azar.
Above the Pasture
The cloudscape pathway ends just above here with the highest
walkable position in the Home of the Divine's entirety. Niether
the angels or the titans come up here much at all and even the
sound of Emition's pounding from inside the Palace of Justice has
become faint and distant.
Obvious exits: -South -Up
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 910h/910H 215v/227V Pos: standing >
Tackle who?
< 910h/910H 216v/227V Pos: standing >
Azar leaves south.
Trestor leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
The wraith of a bandit swashbuckler leaves south.
Raza leaves south.
You follow Azar.
A Split in the Cloudscape
The cloudscape, which had been slightly obscured by the mists,
splits into two distinct paths here. Although no sounds can be
heard from either direction, moreso with the loud noises from the
pasture below, the northern path predictably ends shortly with
a visible accent. Nothing can be seen from the east, as the
billowing cloud becomes extrememly dense.
Obvious exits: -North -East -Down
*Raza DreadLord *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
*The wraith of a bandit swashbuckler stands here. (minion) (Red Aura)
Trestor ThE FuRY *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*A Human (medium) The Resistance stands in mid-air here.
You tackle a Human square in the chest knocking the wind out of him!
< 910h/910H 214v/227V Pos: standing >
<A Human snaps into visibility.
The electricity surrounding Azar discharges in a huge burst of lightning.
< 910h/910H 214v/227V Pos: standing >
<Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
The wraith of a bandit swashbuckler starts casting an offensive spell.
The wraith of a bandit swashbuckler snaps into visibility.
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 910h/910H 214v/227V Pos: standing >
<Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 910h/910H 214v/227V Pos: standing >
<A faint hum can be heard from Tsunami, the trident of storms carried by Azar.
< 910h/910H 214v/227V Pos: standing >
<
< 910h/910H 214v/227V Pos: standing >
<The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
< 910h/910H 214v/227V Pos: standing >
<Azar starts casting an offensive spell.
< 910h/910H 214v/227V Pos: standing >
<A Human snaps into visibility.
[Damage: 15 ] -=[Your impressive slash strikes a Human.]=-
You shiver from the unnatural cold as you hit a Human.
[Damage: 10 ] -=[Your fine pierce strikes a Human.]=-
You shiver from the unnatural cold as you hit a Human.
[Damage: 13 ] -=[Your impressive slash strikes a Human.]=-
You shiver from the unnatural cold as you hit a Human.
Raza suddenly attacks a Human!
Raza snaps into visibility.
Raza's impressive whip strikes a Human.
The freezing cold causes Raza intense pain!
Raza shivers as he hits a Human.
< 887h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
The wraith of a bandit swashbuckler completes its spell...
The wraith of a bandit swashbuckler utters the words 'buoblg qrunsoqpze yugh'
The wraith of a bandit swashbuckler's fist beats the life out of a Human, blood pours from his body!
< 887h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A Human snaps into visibility.
A blast of molten spray sent by Azar coats a Human with searing agony.
< 888h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: awful >
Trestor gives an order to his followers.
The wraith of a bandit swashbuckler starts casting an offensive spell.
< 890h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: awful >
Azar starts casting an offensive spell.
< 891h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: awful >
The wraith of a bandit swashbuckler fades from your mortal viewing...
< 892h/910H 214v/227V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Human sit EP: awful >
Azar completes his spell...
Azar utters the words 'warhunso gsfal'
Azar points at a Human.
A burst of molten spray sent from Azar's fingertips melts a Human into a puddle of mush.
A Human's mithril tiara melted from the intense heat!
A Human's star woven symbol of Selune melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.