The death of [44 Necrolyte] Drun The Resistance (Gnome)

in Before a Large Courtyard

from the perspective of [44 Necrolyte] Drun The Resistance (Gnome)

<worn as a badge>    a wisp of living wind
<worn on head>       a sun halo (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        an earring of bone (magic)
<worn on face>       a diabolical bronze veil from Du'Maathe Castle
<worn around neck>   a pouch of fairy dust on a string
<worn on body>       a fine suit of spiked ringmail [superior] (magic)
<worn about body>    a griffon feather cloak [poor] (illuminating)
<worn about waist>   a belt of iron bands (magic)
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<held as shield>     an icy ivory buckler
<worn around wrist>  a soldiers wrist guard
<worn around wrist>  a soldiers wrist guard
<worn on hands>      the inquitous gloves of submission
<worn on finger>     a thick bone ring [superior] (magic) (glowing)
<primary weapon>     a human-made silver ghurka from Negative Material Plane (magic)
<worn on legs>       some bright blue leg plates
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

Obvious exits: -N -S
You drag the corpse of Lazz along behind you.

< 378h/432H 89v/126V Pos: standing >
An elven ranger enters from the north.

< 379h/432H 94v/126V Pos: standing >
An elven ranger suddenly attacks YOU!
An elven ranger's fine punch strikes you.
An elven ranger's punch strikes you.

< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 Looks like an exit.
You extend your sights northward.
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
Puddles of fresh blood cover the ground.
A servant sets out on an errand.
A wandering bard is lying here, mortally wounded. (minion) 
The wraith of a moonstone knight stands in mid-air here, fighting a powerful barbarian shaman. (minion) 
The wraith of a moonstone knight stands in mid-air here, fighting a powerful barbarian shaman. (minion) 
The wraith of a stout guest stands in mid-air here, fighting a powerful barbarian shaman. (minion) 
The wraith of a stout guest stands in mid-air here, fighting a powerful barbarian shaman. (minion) 
A dwarven warrior stands in mid-air here, fighting the wraith of a stout guest.
A powerful barbarian shaman stands in mid-air here, fighting the wraith of a stout guest. (casting) 
An armed guard protects the royal castle gates.
An armed guard stands in mid-air here, fighting the wraith of a stout guest.

< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 The wraith of a stout guest stops following you.

< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 
< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 Saving Drun.

< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 You start chanting...

< 343h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: small wounds E: elven sta EP:  few wounds >
 An elven ranger's punch strikes you.
An elven ranger's fine punch strikes you.
An elven ranger's punch strikes you.
You suddenly see an elven ranger's foot in your chest.

< 282h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: few wounds E: elven sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near an elven ranger!
The globe around an elven ranger's body flares as it bears the brunt of your assault!
The globe around an elven ranger's body flares as it bears the brunt of your assault!

< 282h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: few wounds E: elven sta EP:  few wounds >
 The wraith of a stout guest stops following you.

< 282h/432H 95v/126V Pos: standing >
< T: Drun TP: sta TC: few wounds E: elven sta EP:  few wounds >
 You attempt to flee...
Before a Small Moat
Obvious exits: -N -S
You flee southward!

< 282h/432H 65v/126V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#

< 282h/432H 65v/126V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W

< 282h/432H 64v/126V Pos: standing >
Alas, you cannot go that way. . . .

< 282h/432H 65v/126V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W
A wandering bard walks toward the castle.

< 282h/432H 65v/126V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 282h/432H 64v/126V Pos: standing >

		Score information for Drun

Level: 44   Race: Gnome   Class: Necromancer / Necrolyte Sex: Male
Hit points: 282(432)  Moves: 66(126)
Coins carried:    7 platinum    53 gold     0 silver     0 copper
Coins in bank: 42646 platinum  1837 gold     0 silver     0 copper
Playing time: 7 days / 22 hours/ 31 minutes
Received data: 0.3168 MB this session.
Send data:     0.0075 MB this session.
Compression ratio: 86%
Title:  The Resistance
Group Leader: Illeus
Followers:
   the wraith of a moonstone knight
   the wraith of a moonstone knight
Status:  Standing.
Epic points(total): 1155(1155) Current task: find runestone of Nakral's Crypt
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.14   Deaths:   49
Detecting:       Invisible Magic Life Heat
Protected from:  Evil Good Acid
Enchantments:    Ultravision Farsee Fly Aware Levitation
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  0.60 
Leaderboard Points:  451 

Active Spells:
--------------
vitalize undead (8 minutes)
detect invisibility (21 minutes)
rested bonus (91 minutes)


< 282h/432H 66v/126V Pos: standing >
You start chanting...

< 282h/432H 67v/126V Pos: standing >
Casting: protect undead 

< 283h/432H 69v/126V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 283h/432H 69v/126V Pos: standing >
A Cobblestone Road
Obvious exits: -N# -E -S

< 283h/432H 70v/126V Pos: standing >
Alas, you cannot go that way. . . .

< 283h/432H 70v/126V Pos: standing >
The wraith of a moonstone knight stops following you.

< 283h/432H 72v/126V Pos: standing >
A Cobblestone Road
Obvious exits: -N# -E -S

< 283h/432H 72v/126V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
An elven ranger who is not far off to your east.
A wandering bard who is not far off to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
A warrior who is in the distance to your east.
A dusty guard who is close by to your south.
Hugo who is close by to your south.

< 284h/432H 75v/126V Pos: standing >
You start chanting...

< 284h/432H 76v/126V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 432h/432H 78v/126V Pos: standing >
An elven ranger enters from the east.

< 432h/432H 78v/126V Pos: standing >
An elven ranger suddenly attacks YOU!
An elven ranger's weak punch grazes you.
An elven ranger's punch grazes you.

< 426h/432H 79v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: elven sta EP:  few wounds >
 You try to fake your own demise..

< 426h/432H 79v/126V Pos: on your ass >
The wraith of a moonstone knight stops following you.

< 427h/432H 104v/126V Pos: on your ass >
An elven ranger leaves east.

< 428h/432H 109v/126V Pos: on your ass >

< 429h/432H 126v/126V Pos: on your ass >
A Cobblestone Road
Obvious exits: -N# -E -S

< 429h/432H 126v/126V Pos: on your ass >
You clamber to your feet.

< 430h/432H 126v/126V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 430h/432H 126v/126V Pos: standing >
Before the Du'kel Mansion
Obvious exits: -N# -E -W
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 430h/432H 125v/126V Pos: standing >
A Red-Hued Brick Road
Obvious exits: -E -W
A wandering bard walks toward the castle.

< 430h/432H 124v/126V Pos: standing >
You see nothing special...

< 430h/432H 124v/126V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W

< 430h/432H 125v/126V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Blue-Hued Brick Road
Obvious exits: -N -S -W#

< 431h/432H 125v/126V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#

< 431h/432H 124v/126V Pos: standing >
Looks like an exit.
You extend your sights northward.
Before a Small Moat
Obvious exits: -N -S

< 431h/432H 124v/126V Pos: standing >
Before a Small Moat
Obvious exits: -N -S

< 431h/432H 124v/126V Pos: standing >
Looks like an exit.
You extend your sights northward.
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 431h/432H 125v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 431h/432H 125v/126V Pos: standing >
It appears to be the corpse of Lazz.
[2] a tiny elixir of potent drugs
an ankylosaur tail club [poor] (magic) (glowing)
a masterly crafted obsidian badge (illuminating)
a dangling diamond earring (glowing)
mask of the iron bloodhounds (glowing)
the eye of the ogre (magic) (glowing) (humming) [80%]
a gladius called 'Backstabber' (magic)
a katana called 'Retribution' (magic)
a bracelet of dracolich hide (magic) (humming)
a black leather belt with a crimson coral buckle
the stretched skin of a giant eye
a bloodied pair of plated gladiator boots
a pair of dragonscale leg plates (magic)
a suit of diamond platemail (magic) (humming)
the collar of firestones of endurance (magic)
a silver ring engraved with leaves (magic) (glowing)
a shimmering copper quiver from Valley of Crushk
some fine bark vambraces from Valley of Crushk
some well-used bamboo gloves from Valley of Crushk [77%]
an exquisite leather tiara from Valley of Crushk [89%]
a shimmering limestone necklace from Valley of Crushk
a glowing clay signet from Valley of Crushk
a wand of heat (magic) (glowing)
a bottomless bag of the shield dwarves
a silvery potion (magic)
a home potion

< 432h/432H 125v/126V Pos: standing >
Autosaving...

< 432h/432H 125v/126V Pos: standing >
You are carrying: (1/11)
some pathfinders boots (magic)

< 432h/432H 126v/126V Pos: standing >
A servant enters from the north.

< 432h/432H 126v/126V Pos: standing >
You stop using lucky alchemist sack.

< 432h/432H 126v/126V Pos: standing >
You put 1 items into lucky alchemist sack.

< 432h/432H 126v/126V Pos: standing >
You attach lucky alchemist sack to your belt.

< 432h/432H 126v/126V Pos: standing >
A servant leaves north.

< 432h/432H 126v/126V Pos: standing >
You get a bottomless bag of the shield dwarves from the corpse of Lazz.

< 432h/432H 126v/126V Pos: standing >
A powerful barbarian shaman enters from the north.

< 432h/432H 126v/126V Pos: standing >
A powerful barbarian shaman suddenly attacks YOU!
A powerful barbarian shaman's weak punch wounds you.

< 427h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 You're too busy fighting to be pulling things out of bags!

< 427h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 427h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 You don't feel up to faking it right now.

< 427h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 A powerful barbarian shaman dodges your futile attack.

< 427h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 A powerful barbarian shaman's punch wounds you.
A powerful barbarian shaman misses you.
A powerful barbarian shaman starts casting an offensive spell.

< 422h/432H 126v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 You attempt to flee...
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A spiked collar of sunstone has been dropped here.
A moonstone greatsword has been left here.
Fresh blood covers everything in the area.
A servant sets out on an errand.
An elven ranger stands watch at the gates.
A dwarven warrior grumbles something about a foul smell.
An armed guard protects the royal castle gates.
An armed guard protects the royal castle gates.
You flee northward!

< 422h/432H 101v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.
A powerful barbarian shaman protects the castle gates.

< 422h/432H 101v/126V Pos: standing >
Before a Small Moat
Obvious exits: -N -S

< 422h/432H 100v/126V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W#

< 422h/432H 100v/126V Pos: standing >
The door seems to be closed.

< 422h/432H 102v/126V Pos: standing >
The door seems to be closed.

< 422h/432H 102v/126V Pos: standing >
Ok.

< 422h/432H 103v/126V Pos: standing >
It's already open!

< 422h/432H 103v/126V Pos: standing >
It's already open!

< 422h/432H 105v/126V Pos: standing >
The Common Room of the Wailing Griffon
Obvious exits: -N -E
A mercenary talks to someone in dark clothing.
A lively drunkard blows the frothe of his brew.
A lively drunkard blows the frothe of his brew.

< 422h/432H 104v/126V Pos: standing >
Ok.

< 422h/432H 105v/126V Pos: standing >
It's already closed!

< 423h/432H 106v/126V Pos: standing >
It's already closed!

< 423h/432H 106v/126V Pos: standing >
It's already closed!

< 423h/432H 106v/126V Pos: standing >
It's already closed!

< 423h/432H 107v/126V Pos: standing >
It's already closed!

< 423h/432H 107v/126V Pos: standing >
It's already closed!

< 423h/432H 108v/126V Pos: standing >
It's already closed!

< 423h/432H 108v/126V Pos: standing >
It's already closed!

< 423h/432H 109v/126V Pos: standing >

< 423h/432H 109v/126V Pos: standing >
Ok.

< 423h/432H 109v/126V Pos: standing >
It's already closed!

< 423h/432H 110v/126V Pos: standing >
It's already closed!

< 423h/432H 111v/126V Pos: standing >
It's already closed!

< 423h/432H 111v/126V Pos: standing >
It's already closed!

< 423h/432H 111v/126V Pos: standing >
It's already closed!

< 423h/432H 112v/126V Pos: standing >
It's already closed!

< 424h/432H 112v/126V Pos: standing >
It's already closed!

< 424h/432H 112v/126V Pos: standing >
You feel up to faking your death again...
It's already closed!

< 424h/432H 113v/126V Pos: standing >
It's already closed!

< 424h/432H 113v/126V Pos: standing >
Ok.

< 424h/432H 113v/126V Pos: standing >
It's already closed!

< 424h/432H 114v/126V Pos: standing >
It's already closed!

< 424h/432H 114v/126V Pos: standing >
It's already closed!

< 424h/432H 115v/126V Pos: standing >

< 424h/432H 115v/126V Pos: standing >
A powerful barbarian shaman enters from the east.

< 424h/432H 118v/126V Pos: standing >
A powerful barbarian shaman suddenly attacks YOU!
A powerful barbarian shaman's punch grazes you.

< 421h/432H 118v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 421h/432H 118v/126V Pos: standing >
< T: Drun TP: sta TC:few scratches E: powerful sta EP: excellent >
 You try to fake your own demise..
You feel your skill in feign death improving.

< 421h/432H 118v/126V Pos: on your ass >
A powerful barbarian shaman starts casting a spell.

< 421h/432H 126v/126V Pos: on your ass >
A powerful barbarian shaman completes its spell...
A powerful barbarian shaman points at a lively drunkard.
A lively drunkard glows visibly as a faint white halo surrounds him.

< 422h/432H 126v/126V Pos: on your ass >
You clamber to your feet.

< 423h/432H 126v/126V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W

< 423h/432H 125v/126V Pos: standing >
Before a Small Moat
Obvious exits: -N -S

< 423h/432H 124v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 424h/432H 124v/126V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the shield dwarves

< 424h/432H 125v/126V Pos: standing >
You get a tiny elixir of potent drugs from the corpse of Lazz.
You get a tiny elixir of potent drugs from the corpse of Lazz.
You get an ankylosaur tail club [poor] from the corpse of Lazz.
You get a masterly crafted obsidian badge from the corpse of Lazz.
You get a dangling diamond earring from the corpse of Lazz.
You get mask of the iron bloodhounds from the corpse of Lazz.
You get the eye of the ogre from the corpse of Lazz.
You get a gladius called 'Backstabber' from the corpse of Lazz.
You get a katana called 'Retribution' from the corpse of Lazz.
You get a bracelet of dracolich hide from the corpse of Lazz.
You can't carry any more.

< 424h/432H 126v/126V Pos: standing >

< 425h/432H 126v/126V Pos: standing >

< 425h/432H 126v/126V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.

< 425h/432H 126v/126V Pos: standing >
You get a black leather belt with a crimson coral buckle from the corpse of Lazz.
You get the stretched skin of a giant eye from the corpse of Lazz.
You get a bloodied pair of plated gladiator boots from the corpse of Lazz.
You get a pair of dragonscale leg plates from the corpse of Lazz.
You get a suit of diamond platemail from the corpse of Lazz.
You get the collar of firestones of endurance from the corpse of Lazz.
You get a silver ring engraved with leaves from the corpse of Lazz.
You get a shimmering copper quiver from Valley of Crushk from the corpse of Lazz.
You get some fine bark vambraces from Valley of Crushk from the corpse of Lazz.
You get some well-used bamboo gloves from Valley of Crushk from the corpse of Lazz.
You can't carry any more.

< 425h/432H 126v/126V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.

< 426h/432H 126v/126V Pos: standing >
You get an exquisite leather tiara from Valley of Crushk from the corpse of Lazz.
You get a shimmering limestone necklace from Valley of Crushk from the corpse of Lazz.
You get a glowing clay signet from Valley of Crushk from the corpse of Lazz.
You get a wand of heat from the corpse of Lazz.
You get a silvery potion from the corpse of Lazz.
You get a home potion from the corpse of Lazz.

< 426h/432H 126v/126V Pos: standing >
You put 6 items into a bottomless bag of the shield dwarves.

< 427h/432H 126v/126V Pos: standing >

< 427h/432H 126v/126V Pos: standing >
It appears to be the corpse of Lazz.
Nothing.

< 427h/432H 126v/126V Pos: standing >
You stop using lucky alchemist sack.

< 428h/432H 126v/126V Pos: standing >
Ok.

< 429h/432H 126v/126V Pos: standing >
You attach lucky alchemist sack to your belt.

< 429h/432H 126v/126V Pos: standing >

		Character attributes for Drun

Level: 44   Race: Gnome   Class: Necromancer / Necrolyte 
Age: 99 yrs / 3 mths  Height: 40 inches Weight: 55 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  85 (100)    Pow: 103 ( 98)
Dex: 108 ( 94)    Int: 130 (100)   
Agi: 112 ( 93)    Wis:  82 ( 86)
Con:  93 (103)    Cha:  89 ( 94)   Luk: 105 (105)
Equipped Items:  21     Carried weight:   94

Armor Points: -102  Reduces melee damage taken by 10.2% 
Melee Critical Percentage(int): 14%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 114% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 7   Damroll: 15
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[26]  FEA[-4]
               BRE[21]  SPE[6]

Load carried: Moderate

< 429h/432H 126v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 430h/432H 126v/126V Pos: standing >
It appears to be the corpse of Lazz.
Nothing.

< 430h/432H 126v/126V Pos: standing >
You start chanting...

< 431h/432H 126v/126V Pos: standing >
You complete your spell...
You vanish.

< 431h/432H 126v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 431h/432H 126v/126V Pos: standing >

< 432h/432H 126v/126V Pos: standing >

< 432h/432H 126v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 432h/432H 126v/126V Pos: standing >
You feel up to faking your death again...

< 432h/432H 126v/126V Pos: standing >
Over a Drawbridge
Obvious exits: -N -S
The corpse of a Grey Elf is lying here.

< 432h/432H 126v/126V Pos: standing >
Before a Small Moat
Obvious exits: -N -S

< 432h/432H 125v/126V Pos: standing >
A Blue-Hued Brick Road
Obvious exits: -N -S -W

< 432h/432H 124v/126V Pos: standing >
Before a Large Courtyard
Obvious exits: -N -E -W

< 432h/432H 123v/126V Pos: standing >
Alas, you cannot go that way. . . .

< 432h/432H 123v/126V Pos: standing >
A Drow Elf enters from the west.

		Score information for Drun

Level: 44   Race: Gnome   Class: Necromancer / Necrolyte Sex: Male
Hit points: 432(432)  Moves: 124(126)
Coins carried:    7 platinum    53 gold     0 silver     0 copper
Coins in bank: 42646 platinum  1837 gold     0 silver     0 copper
Playing time: 7 days / 22 hours/ 33 minutes
Received data: 0.3269 MB this session.
Send data:     0.0080 MB this session.
Compression ratio: 86%
Title:  The Resistance
Group Leader: Illeus
Status:  Standing.
Epic points(total): 1155(1155) Current task: find runestone of Nakral's Crypt
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.14   Deaths:   49
Detecting:       Invisible Magic Life Heat
Protected from:  Evil Good Acid
Enchantments:    Ultravision Farsee Fly Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   15 Spell Pulse:  0.60 
Leaderboard Points:  451 

Active Spells:
--------------
improved invisibility (22 minutes)
Auctions Disabled (2 minutes)
stone skin (6 minutes)
vitalize undead (6 minutes)
detect invisibility (19 minutes)
rested bonus (89 minutes)


< 432h/432H 124v/126V Pos: standing >
A Drow Elf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 432h/432H 126v/126V Pos: sitting >
A Troll starts casting an offensive spell called 'arieks shattering iceball'.

< 432h/432H 126v/126V Pos: sitting >
A Kobold starts casting an offensive spell.

< 432h/432H 126v/126V Pos: sitting >
You snap into visibility.
A Drow Elf's crude slash grazes you.
A Drow Elf's crude slash grazes you.
A Drow Elf's crude slash grazes you.
A Drow Elf's slash grazes you.

< 416h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 242h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
OUCH!  That really did HURT!

< 144h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell called 'greater soul disturbance'.

< 144h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'greater soul disturbance'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll starts casting an offensive spell called 'arieks shattering iceball'.

< 41h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: awful E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 41h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: awful E: A Drow Elf sta EP: excellent >
 A Kobold starts casting an offensive spell called 'greater soul disturbance'.

< 41h/432H 126v/126V Pos: sitting >
< T: Drun TP: sit TC: awful E: A Drow Elf sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your a shimmering locket of the mermaids was destroyed by the blast!
Your ring of gnome flesh was destroyed by the blast!
Your sand visor was destroyed by the blast!