<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a glittering limestone skull from Charing
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[210h 58m 31s]
<worn in ear> a gnomish ear amplifier (magic)
<worn in ear> a green feather (magic) [87%]
<worn on face> the mask of bloodlust of regeneration (glowing)
<worn around neck> a sparkling glass choker from Charing
<worn around neck> an unique silver collar from The Kingdom of Torg
<worn on body> a sinister hide chestplate from Charing
<worn about body> the masters cloak (glowing)
<worn as quiver> an elven quiver [superior]
<worn about waist> a misshaped hardwood belt from Charing
<worn on belt buckle>a jagged titanium boomerang
<worn on arms> some misshaped limestone sleeves from Charing
<worn around wrist> an ink-covered steel bracer [superior]
<worn around wrist> a tarnished platinum bracelet [superior] (glowing) [75%]
<worn on hands> some skin-wrapped bamboo talons from Charing [79%]
<worn on finger> a red earthstone ring
<worn on finger> a ring of citizenship (magic)
<primary weapon> a darksteel rapier (magic) (glowing)
<secondary weapon> sharp spike of stone (magic)
<worn on legs> some heavily-spiked blood crystal leg plates (magic)
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is close by to your east.
A menacing prisoner who is not far off to your south.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W#
< 450h/450H 163v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is a brief walk away to your south.
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
< 450h/450H 163v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -S -W -U
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
< 450h/450H 162v/165V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
[3] The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.(Red Aura)
A timid prisoner is standing here, wishing he were free.
< 450h/450H 163v/165V Pos: standing >
To the east the prison continues.
You extend your sights eastward.
On the Prison Floor L4
Obvious exits: -N -S -W
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 450h/450H 164v/165V Pos: standing >
A menacing prisoner leaves east.
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 163v/165V Pos: standing >
To the east the prison continues.
You extend your sights eastward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
[3] The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.(Red Aura)
A timid prisoner is standing here, wishing he were free.
< 450h/450H 163v/165V Pos: standing >
To the west the prison continues.
You extend your sights westward.
On the Prison Floor L4
Obvious exits: -N -E -S -W#
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 163v/165V Pos: standing >
To the south the prison continues.
You extend your sights southward.
On the Prison Floor L4
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[3] The corpse of a menacing prisoner is lying here.
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[3] The corpse of a menacing prisoner is lying here.
< 450h/450H 164v/165V Pos: standing >
To the east the prison continues.
You extend your sights eastward.
On the Prison Floor L4
Obvious exits: -N -E# -W
[4] The corpse of a menacing prisoner is lying here.
< 450h/450H 164v/165V Pos: standing >
To the west the prison continues.
You extend your sights westward.
On the Prison Floor L4
Obvious exits: -N -E -W#
The corpse of a menacing prisoner is lying here.
< 450h/450H 164v/165V Pos: standing >
It appears to be the corpse of a menacing prisoner.
Nothing.
< 450h/450H 164v/165V Pos: standing >
It appears to be the corpse of a menacing prisoner.
Nothing.
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is a brief walk away to your north.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W#
The corpse of a menacing prisoner is lying here.
< 450h/450H 163v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
< 450h/450H 163v/165V Pos: standing >
< 450h/450H 165v/165V Pos: standing >
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[3] The corpse of a menacing prisoner is lying here.
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is a brief walk away to your north.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E# -W
[4] The corpse of a menacing prisoner is lying here.
< 450h/450H 163v/165V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[3] The corpse of a menacing prisoner is lying here.
< 450h/450H 164v/165V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a menacing prisoner is made of flesh and appears to be of average quality.
The corpse of a menacing prisoner has an item value of 1.
It appears to be the corpse of a menacing prisoner.
Nothing.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 163v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is not far off to your north.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A menacing prisoner who is close by to your west.
< 450h/450H 163v/165V Pos: standing >
A menacing prisoner leaves east.
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
[3] The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.(Red Aura)
A timid prisoner is standing here, wishing he were free.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
< 450h/450H 162v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 164v/165V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Nil stands before you!
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W#
< 450h/450H 163v/165V Pos: standing >
You get a set of shiny lockpicks from a bottomless bag of the shield dwarves.
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
Nil The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
< 450h/450H 164v/165V Pos: standing >
< 450h/450H 164v/165V Pos: standing >
A menacing prisoner leaves south.
< 450h/450H 164v/165V Pos: standing >
Nil has just given you his consent.
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your south.
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your south.
< 450h/450H 164v/165V Pos: standing >
Nil is now a member of your group.
< 450h/450H 164v/165V Pos: standing >
On the Prison Floor L4
Obvious exits: -E -S -W
Nil The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.
< 450h/450H 164v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is not far off to your south.
A menacing prisoner who is a brief walk away to your south.
< 450h/450H 164v/165V Pos: standing >
On the Prison Floor L4
Obvious exits: -E -S -W
Nil The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W#
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
Nil The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
< 450h/450H 162v/165V Pos: standing >
< 450h/450H 162v/165V Pos: standing >
Nil stops following Nz.
Nil starts following you.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W#
Nil enters from the east.
< 450h/450H 164v/165V Pos: standing >
< 450h/450H 164v/165V Pos: standing >
You stop using sharp spike of stone.
< 450h/450H 164v/165V Pos: standing >
You hold a set of shiny lockpicks.
< 450h/450H 165v/165V Pos: standing >
You failed to pick the lock.
You feel your skill in pick lock improving.
Damn! You broke your a set of shiny lockpicks too!
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
Nil enters from the west.
< 450h/450H 164v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
Nil enters from the west.
< 450h/450H 163v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -S -W -U
Nil enters from the west.
< 450h/450H 162v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
Obvious exits: -S# -D
Nil enters from below.
< 450h/450H 161v/165V Pos: standing >
< 450h/450H 162v/165V Pos: standing >
You get a set of shiny lockpicks from a bottomless bag of the shield dwarves.
< 450h/450H 163v/165V Pos: standing >
You hold a set of shiny lockpicks.
< 450h/450H 165v/165V Pos: standing >
The lock quickly yields to your skills.
Damn! But you broke your a set of shiny lockpicks!
< 450h/450H 165v/165V Pos: standing >
You wield sharp spike of stone.
< 450h/450H 165v/165V Pos: standing >
Ok.
< 450h/450H 165v/165V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A LARGE air elemental who is close by to your south.
A Kobold who is close by to your south.
A menacing prisoner who is not far off to your south.
< 450h/450H 165v/165V Pos: standing >
< 450h/450H 165v/165V Pos: standing >
The gate seems to be closed.
< 450h/450H 165v/165V Pos: standing >
I see nothing suitable there.
< 450h/450H 165v/165V Pos: standing >
Ok.
< 450h/450H 165v/165V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
Obvious exits: -N -S -W
The winds appear to be especially strong coming from the south! (Illusion) (magic)
The winds appear to be especially strong coming from the west! (Illusion) (magic)
An ashen silver visor lies here on the ground.
[2] A steel bastard sword lies discarded here.
A menacing prisoner is standing here.(Red Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A Kobold (small) DreadLord *-* Bloodlust *-* stands in mid-air here.(Red Aura)
Nil enters from the north.
< 450h/450H 164v/165V Pos: standing >
Backstab who?
< 450h/450H 164v/165V Pos: standing >
Sparkling magic surrounds Nil as he begins his chant.
Nil starts casting an offensive spell.
< 450h/450H 164v/165V Pos: standing >
A Kobold closes the inmates.
< 450h/450H 164v/165V Pos: standing >
A Kobold gives an order to his followers.
A Kobold snaps into visibility.
A LARGE air elemental snaps into visibility.
A LARGE air elemental's mass slams into you, knocking you to the ground!
< 449h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
A LARGE air elemental snaps into visibility.
-=[A LARGE air elemental's crush grazes you.]=-
-=[A LARGE air elemental's feeble crush grazes you.]=-
-=[A LARGE air elemental's feeble crush grazes you.]=-
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of a Kobold, blood pours from his body!
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
A menacing prisoner steps through a wall of air!
A menacing prisoner leaves west.
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
Nil starts casting an offensive spell.
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
You miss a LARGE air elemental.
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
< 446h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
-=[A LARGE air elemental's feeble crush grazes you.]=-
-=[A LARGE air elemental's feeble crush grazes you.]=-
-=[A LARGE air elemental's feeble crush grazes you.]=-
A Kobold gives an order to his followers.
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of a Kobold, blood pours from his body!
A Kobold starts casting a spell.
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'zhpzfzar candusqpabraoz'
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: excellent >
Your improved dexterity grants you an additional attack!
A LARGE air elemental snaps into visibility.
[Damage: 11 ] -=[Your impressive slash strikes a LARGE air elemental.]=-
[Damage: 9 ] -=[Your fine pierce strikes a LARGE air elemental.]=-
A LARGE air elemental dodges your futile attack.
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
Sparkling magic surrounds Nil as he begins his chant.
Nil starts casting a spell.
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
A Kobold attempts to flee.
The HIGH winds send a Kobold flying back into the room, who proceeds to fall to the ground. Hah!
A Kobold tries to flee, but can't make it out of here!
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
On the Apex of the Prison
Obvious exits: -N# -S -W
The winds appear to be especially strong coming from the south! (Illusion) (magic)
The winds appear to be especially strong coming from the west! (Illusion) (magic)
An ashen silver visor lies here on the ground.
[2] A steel bastard sword lies discarded here.
Nil The Resistance (Minotaur)(huge) stands in mid-air here. (casting) (Gold Aura)
A LARGE air elemental stands in mid-air here, fighting YOU! (minion)
A Kobold (small) DreadLord *-* Bloodlust *-* sits in mid-air here.(Red Aura)
< 443h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
You feel your skin soften and return to normal.
-=[A LARGE air elemental's crush grazes you.]=-
-=[A LARGE air elemental's crush strikes you.]=-
On the Apex of the Prison
Obvious exits: -N# -S -W
The winds appear to be especially strong coming from the south! (Illusion) (magic)
The winds appear to be especially strong coming from the west! (Illusion) (magic)
An ashen silver visor lies here on the ground.
[2] A steel bastard sword lies discarded here.
Nil The Resistance (Minotaur)(huge) stands in mid-air here. (casting) (Gold Aura)
A LARGE air elemental stands in mid-air here, fighting YOU! (minion)
A Kobold (small) DreadLord *-* Bloodlust *-* sits in mid-air here.(Red Aura)
< 428h/450H 164v/165V Pos: sitting >
< T: Cerif TP: sit TC:few scratches E: large sta EP: few scratches >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of a Kobold, blood pours from his body!
You clamber to your feet.
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
Looking panicked, a Kobold scrambles madly to his feet!
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
A LARGE air elemental dodges your futile attack.
A LARGE air elemental dodges your futile attack.
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
A Kobold attempts to flee.
The high winds were too strong for a Kobold to make his way through.
A Kobold tries to flee, but can't make it out of here!
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
Nil starts casting an offensive spell.
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
You reach for the ground, quickly tossing a clump of dirt at a LARGE air elemental's face!
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
A Kobold attempts to flee.
The high winds were too strong for a Kobold to make his way through.
A Kobold tries to flee, but can't make it out of here!
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
A Kobold starts casting a spell.
< 428h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
-=[A LARGE air elemental's fine crush wounds you.]=-
A LARGE air elemental misses you.
< 416h/450H 164v/165V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: large sta EP: few scratches >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's magic fist punches a Kobold into so much pulp!
A Kobold's legendary clay amulet from Vella's Bordello was completely destroyed by the massive blow!
A Kobold's glowing black ring was completely destroyed by the massive blow!
A LARGE air elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!