<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the diamond crown of Winduin of endurance (glowing) [82%]
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[230h 38m 9s]
<worn in ear> a crude granite earring from Kobold Settlement
<worn in ear> a green feather (magic) [87%]
<worn on face> the mask of bloodlust of regeneration (glowing)
<worn around neck> a ghastly hardwood choker from Kobold Settlement
<worn around neck> a magical ruby collar
<worn on body> a brutal hide platemail from Kobold Settlement
<worn about body> the masters cloak (glowing)
<worn as quiver> an elven quiver [superior]
<worn about waist> a leather twined belt (magic)
<worn on belt buckle>a jagged titanium boomerang
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> a set of jagged blood crystal arm plates of wisdom (magic)
<worn around wrist> a stylish reed bracer from Kobold Settlement
<worn around wrist> a shiny mithril bracelet [superior] (magic)
<worn on hands> some icy granite claws from Kobold Settlement
<worn on finger> a red earthstone ring
<worn on finger> a band of the winds
<primary weapon> a darksteel rapier (magic) (glowing)
<secondary weapon> sharp spike of stone (magic)
<worn on legs> some well-crafted reed leg plates from Kobold Settlement
< 605h/605H 151v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 151v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 152v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: Faang.
Room: Down the Falls
</map>
Down the Falls
Obvious exits: -U -D
< 605h/605H 152v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: Faang.
Room: Down the Falls
</map>
Down the Falls
Obvious exits: -U -D
< 605h/605H 151v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 152v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: Faang.
Room: Down the Falls
</map>
Down the Falls
Obvious exits: -U -D
< 605h/605H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: Faang.
Room: At the Base of a Waterfall
</map>
At the Base of a Waterfall
Obvious exits: -N -S -U
< 605h/605H 151v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On a Small Underground River
</map>
On a Small Underground River
Obvious exits: -N -S
< 605h/605H 149v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On a Small Underground River
</map>
On a Small Underground River
Obvious exits: -S -W
< 605h/605H 148v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 149v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 151v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 152v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On a Small Underground River
</map>
On a Small Underground River
Obvious exits: -N -E
< 605h/605H 151v/155V Pos: standing >
< 605h/605H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 153v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: On a Small Underground River
</map>
On a Small Underground River
Obvious exits: -N -S
< 605h/605H 152v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: The Beginning of a Small Underground River
</map>
The Beginning of a Small Underground River
Obvious exits: -S -U
< 605h/605H 151v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -N -D
< 605h/605H 153v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -S -W
< 605h/605H 152v/155V Pos: standing >
< 605h/605H 152v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -E -NW
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -S -W
< 605h/605H 153v/155V Pos: standing >
< 605h/605H 153v/155V Pos: standing >
There is no crack here.
< 605h/605H 155v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 155v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -E -NW
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -N -S -SE
< 605h/605H 153v/155V Pos: standing >
< 605h/605H 153v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -N -S
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -N -S
< 605h/605H 153v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -S -W
The corpse of a small colorless worm is lying here.
An unique steel sword lies here on the ground.
A small colorless worm crawls around the tunnel floor.
A warg prowls here looking for things to eat. (minion) (Red Aura)
< 605h/605H 152v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 153v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -E
The floor is covered with a large spider web.
A large carnivorous funnel web spider has a trap set here.
< 605h/605H 155v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 155v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 605h/605H 155v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -W -NE
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights northeastward.
A Small and Dark Tunnel
Obvious exits: -N -SW
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -N -SW
< 605h/605H 153v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Small and Dark Tunnel
Obvious exits: -E -S
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
Obvious exits: -E -S
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
An Orc (medium) stands in mid-air here. (Non-Fraggable) (casting) (Red Aura)
A large pupa hibernates in the dark caves while it slowly develops.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An Orc who is close by to your east.
An hibernating pupa who is close by to your east.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An Orc who is close by to your east.
An hibernating pupa who is close by to your east.
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
An Orc (medium) stands in mid-air here, fighting an hibernating pupa. (Non-Fraggable)(Red Aura)
An hibernating pupa stands here, fighting an Orc.
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
An Orc (medium) stands in mid-air here, fighting an hibernating pupa. (Non-Fraggable)(Red Aura)
An hibernating pupa stands here, fighting an Orc.
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
A large pupa hibernates in the dark caves while it slowly develops.
< 605h/605H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
A large pupa hibernates in the dark caves while it slowly develops.
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
A large pupa hibernates in the dark caves while it slowly develops.
A large pupa hibernates in the dark caves while it slowly develops.
< 605h/605H 155v/155V Pos: standing >
< 605h/605H 155v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S
A large boulder sits against the western wall.
A large pupa hibernates in the dark caves while it slowly develops.
A large pupa hibernates in the dark caves while it slowly develops.
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -S -W
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -N -S
A hibernating pupa slowly develops in the dark caves.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your south.
An hibernating pupa who is not far off to your south.
An Orc who is not far off to your south.
A slimy nest matron who is not far off to your south.
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your south.
An hibernating pupa who is not far off to your south.
An Orc who is not far off to your south.
A slimy nest matron who is not far off to your south.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your south.
An hibernating pupa who is not far off to your south.
An Orc who is not far off to your south.
A slimy nest matron who is not far off to your south.
< 605h/605H 154v/155V Pos: standing >
An hibernating pupa leaves south.
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -S -W
< 605h/605H 153v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 153v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your west.
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -N -E
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your east.
A slimy nest matron who is close by to your east.
An hibernating pupa who is not far off to your east.
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -S -W
A large pupa hibernates in the dark caves while it slowly develops.
A slimy nest matron undulates here, releasing ooze onto the young pupas.
< 605h/605H 153v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 153v/155V Pos: standing >
You quickly scan the area.
An hibernating pupa who is close by to your east.
A slimy nest matron who is close by to your south.
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>
<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>
A Vertical Larvae Chamber
Obvious exits: -N -E -S -W -U
A superior copper ring lies here on the ground.
A slimy nest matron undulates here, releasing ooze onto the young pupas.
< 605h/605H 154v/155V Pos: standing >
An hibernating pupa enters from the north.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
A slimy nest matron who is close by to your north.
A slimy nest matron who is close by to your east.
An hibernating pupa who is not far off to your east.
A slimy nest matron who is not far off to your east.
A slimy nest matron who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is not far off to your west.
An Orc who is not far off to your west.
A slimy nest matron who is not far off to your west.
A vicious fire beetle who is a brief walk away above you.
A vicious fire beetle who is rather far off above you.
A growing fire larva who is rather far off above you.
< 605h/605H 154v/155V Pos: standing >
You quickly scan the area.
A slimy nest matron who is close by to your north.
A slimy nest matron who is close by to your east.
An hibernating pupa who is not far off to your east.
A slimy nest matron who is not far off to your east.
A slimy nest matron who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is close by to your west.
An hibernating pupa who is not far off to your west.
An Orc who is not far off to your west.
A slimy nest matron who is not far off to your west.
A vicious fire beetle who is a brief walk away above you.
A vicious fire beetle who is a brief walk away above you.
A vicious fire beetle who is rather far off above you.
A growing fire larva who is rather far off above you.
< 605h/605H 154v/155V Pos: standing >
An hibernating pupa enters from the west.
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
< 605h/605H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -W
A slimy nest matron undulates here, releasing ooze onto the young pupas.
A large pupa hibernates in the dark caves while it slowly develops.
A hibernating pupa slowly develops in the dark caves.
A large pupa hibernates in the dark caves while it slowly develops.
A hibernating pupa slowly develops in the dark caves.
< 605h/605H 154v/155V Pos: standing >
A slimy matron suddenly lifts itself upright on its tiny hind legs.
Suddenly, a burst of thick ooze is expelled from the underbelly of the matron, coating the area in goo.
< 605h/605H 154v/155V Pos: standing >
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -E -W
A slimy nest matron undulates here, releasing ooze onto the young pupas.
A large pupa hibernates in the dark caves while it slowly develops.
A hibernating pupa slowly develops in the dark caves.
A large pupa hibernates in the dark caves while it slowly develops.
A hibernating pupa slowly develops in the dark caves.
< 605h/605H 153v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Damp and Extremely Cold Network of Caves
Obvious exits: -N -E
An old piece of bark bearing a strange glyph lays here, glowing. (magic) (glowing)
A large pupa hibernates in the dark caves while it slowly develops.
An Orc (medium) sits resting. (Non-Fraggable)(Red Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
< 605h/605H 154v/155V Pos: standing >
An hibernating pupa enters from the east.
< 605h/605H 155v/155V Pos: standing >
An hibernating pupa leaves west.
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
Obvious exits: -N -E
An old piece of bark bearing a strange glyph lays here, glowing. (magic) (glowing)
A large pupa hibernates in the dark caves while it slowly develops.
A large pupa hibernates in the dark caves while it slowly develops.
An Orc (medium) sits resting. (Non-Fraggable)(Red Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
< 605h/605H 154v/155V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 605h/605H 154v/155V Pos: standing >
You see nothing special about him.
This Orc has some small wounds and bruises.
He's medium in size.
He is in the front rank.
<worn on head> a glowing leather hat
<worn on body> a dark black robe
<worn about waist> a scarlet silk sash
<held as shield> a little round wooden shield
<primary weapon> a flaming dragonscale rod from Plane of Air (magic)
<worn on feet> a pair of dark black boots
You attempt to peek at the inventory:
a quill
a thin steel dagger
< 605h/605H 154v/155V Pos: standing >
An Orc is disrupted from meditation.
An Orc, looking very frustrated, packs up his book.
[Damage: 53 ] An Orc makes a strange sound as you place a darksteel rapier in his back.
< 605h/605H 154v/155V Pos: standing >
< T: Cerif TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
[Damage: 20 ] -=[Your impressive slash seriously wounds an Orc.]=-
[Damage: 17 ] -=[Your impressive pierce enshrouds an Orc in a mist of blood.]=-
[Damage: 19 ] -=[Your impressive slash causes an Orc to grimace in pain.]=-
[Damage: 18 ] -=[Your impressive slash critically injures an Orc.]=-
An Orc is incapacitated and will slowly die, if not aided.
< 605h/605H 154v/155V Pos: standing >
<A slimy nest matron is waving a platinum coin around wanting to make a bet on the outcome.
< 605h/605H 154v/155V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 6 ] Your final slash sends an Orc's head bouncing along the ground.
An Orc's pair of dark black boots was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.