The death of [43 Disharmonist] Drix The Resistance (Human)

in A Balcony

from the perspective of [43 Disharmonist] Drix The Resistance (Human)

<worn on head>       a dented obsidian skullcap from Caves of Mt. Skelenak
<worn in ear>        a silver tooth earring [superior]
<worn in ear>        an earring of bone (magic)
<worn around neck>   a boreal brass necklace from Caves of Mt. Skelenak
<worn on body>       a silky black dress of the sirens (magic) [85%]
<worn on back>       a buckskin pack
<worn as quiver>     the masters quiver of damage (magic) (glowing)
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<worn around wrist>  a set of opal prayer beads [superior]
<worn around wrist>  a whitestone bracer (magic)
<worn on hands>      some fine leather gloves from Caves of Mt. Skelenak
<worn on finger>     a well-crafted gem ring from The City of Newhaven
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic) [89%]
<held>               a shimmering lyre
<worn on legs>       some fine copper greaves from Caves of Mt. Skelenak


< 436h/436H 152v/153V Pos: standing >
Ok.

< 436h/436H 152v/153V Pos: standing >
What's bothering you?

< 436h/436H 152v/153V Pos: standing >
You sing a song to lift the spirits high.
A church guardsman flies through the air, free as a bird!
A dim-witted church member flies through the air, free as a bird!
The church supply clerk flies through the air, free as a bird!

< 436h/436H 152v/153V Pos: standing >
You start chanting...

< 436h/436H 152v/153V Pos: standing >
Casting: dimension door **

< 436h/436H 152v/153V Pos: standing >
Casting: dimension door 

< 436h/436H 152v/153V Pos: standing >
You feel your skin soften and return to normal.

< 436h/436H 152v/153V Pos: standing >
You complete your spell...
A Balcony
   This balcony is rather large, capable of holding almost a dozen men without
becoming too crowded. The railings are carved with delicate skill, little
leaves of ivy engraved into the dark wood. Several chairs are scattered about
the tiled balcony, allowing the Oakencrest family to enjoy the view of Valois,
when they're not busy with military training. The glass top of a small table
holds a huge picture, and several mugs. This vantage point provides an
excellent view of the city, including all of Imperial Road and some of the
western section of the commerce sector.
Obvious exits: -East #
(Q)Madam Oakencrest scowers the room.(Gold Aura)
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 436h/436H 152v/153V Pos: standing >
You feel your skin harden to stone.
The spirits of Caves of Mt. Skelenak grant you their protection.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.
Madam Oakencrest flies through the air, free as a bird!

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >

< 436h/436H 153v/153V Pos: standing >

		Score information for Drix

Level: 42   Race: Human   Class: Bard / Disharmonist Sex: Male
Hit points: 436(436)  Moves: 153(153)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 1615 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 2 hours/ 57 minutes
Received data: 0.2573 MB this session.
Send data:     0.0064 MB this session.
Compression ratio: 79%
Title:  The Resistance
Status:  Standing.
         Soulshielded Singing
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Consenting: Drix
Detecting:       Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Undead
Enchantments:    Farsee Fly Aware Levitation Listen
Songs:    Song of Flight
Bartender Quests Remaining: 0
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  432 

Active Spells:
--------------
stone skin (4 minutes)
rested bonus (86 minutes)


< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sit down and relax.

< 436h/436H 153v/153V Pos: sitting >
You have memorized the following spells:
( 8th circle)  4 - bigbys clenched fist
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - infravision
( 5th circle)  7 - concealment
( 4th circle)  6 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) dimension door

You can memorize 11 1st and 2 9th circle spell(s).
You continue your study.

< 436h/436H 153v/153V Pos: sitting >
You start meditating...

< 436h/436H 153v/153V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 436h/436H 153v/153V Pos: sitting >
You sing a song to lift the spirits high.
You clamber to your feet.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >

< 436h/436H 153v/153V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >

< 436h/436H 153v/153V Pos: standing >
A Balcony
Obvious exits: -East #
(Q)Madam Oakencrest scowers the room.(Gold Aura)

< 436h/436H 153v/153V Pos: standing >
Ok.

< 436h/436H 153v/153V Pos: standing >
The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North# -East # -South -West 

< 436h/436H 152v/153V Pos: standing >
Ok.

< 436h/436H 152v/153V Pos: standing >
The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -Down 

< 436h/436H 151v/153V Pos: standing >
The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -West 

< 436h/436H 151v/153V Pos: standing >
A Large Bedroom
   This large bedroom is reserved for visiting guests and members of the
Oakencrest family that might drop in. It contains a sturdy, firm bed which
provides a very comfortable place to rest. The bed is covered with a thick
forest green quilt and linens. A simple oak dresser stands across from the
bed, containing five roomy drawers with bronze handles. A mirror is attatched
to the dresser, allowing those staying here to freshen up before going outside
the room. A soft green carpet covers the floor, its hue matching both the
curtains and quilt.
Obvious exits: -West 
A servant scurries along on an errand.(Gold Aura)
A sleeping guest stands here.(Gold Aura)
A sleeping guest stands here.(Gold Aura)

< 436h/436H 151v/153V Pos: standing >
You sing a song to lift the spirits high.
A servant flies through the air, free as a bird!
A sleeping guest flies through the air, free as a bird!
A sleeping guest flies through the air, free as a bird!

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
A Large Bedroom
Obvious exits: -West 
A servant scurries along on an errand.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)

< 436h/436H 153v/153V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >
A Large Bedroom
Obvious exits: -West 
A servant scurries along on an errand.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)

< 436h/436H 153v/153V Pos: standing >

		Score information for Drix

Level: 42   Race: Human   Class: Bard / Disharmonist Sex: Male
Hit points: 436(436)  Moves: 153(153)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 1615 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 2 hours/ 59 minutes
Received data: 0.2612 MB this session.
Send data:     0.0064 MB this session.
Compression ratio: 69%
Title:  The Resistance
Status:  Standing.
         Soulshielded Singing
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Consenting: Drix
Detecting:       Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Undead
Enchantments:    Farsee Fly Aware Levitation Listen
Songs:    Song of Flight
Bartender Quests Remaining: 0
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  432 

Active Spells:
--------------
stone skin (2 minutes)
rested bonus (84 minutes)


< 436h/436H 153v/153V Pos: standing >
You are using:
<worn as a badge>    a celestial ribbon (magic) (illuminating)
<worn on head>       a dented obsidian skullcap from Caves of Mt. Skelenak
<worn in ear>        a silver tooth earring [superior]
<worn in ear>        an earring of bone (magic)
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a boreal brass necklace from Caves of Mt. Skelenak
<worn around neck>   a boreal bone charm from Caves of Mt. Skelenak
<worn on body>       a silky black dress of the sirens (magic) [85%]
<worn about body>    some robes of protection
<worn on back>       a buckskin pack
<worn as quiver>     the masters quiver of damage (magic) (glowing)
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<worn around wrist>  a set of opal prayer beads [superior]
<worn around wrist>  a whitestone bracer (magic)
<worn on hands>      some fine leather gloves from Caves of Mt. Skelenak
<worn on finger>     a well-crafted gem ring from The City of Newhaven
<worn on finger>     a red earthstone ring of dexterity
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic) [89%]
<held>               a moorwood horn (magic) (humming)
<worn on legs>       some fine copper greaves from Caves of Mt. Skelenak
<worn on feet>       some ghastly clay shoes from Caves of Mt. Skelenak

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >

< 436h/436H 153v/153V Pos: standing >
ARRRRRRRRRRGH!!!!!

< 436h/436H 153v/153V Pos: standing >
A Large Bedroom
Obvious exits: -West 
A servant scurries along on an errand.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: standing >

< 436h/436H 153v/153V Pos: standing >
Are you mad!?

< 436h/436H 153v/153V Pos: standing >
You start chanting...

< 436h/436H 153v/153V Pos: standing >
Autosaving...
You complete your spell...
A Whitewashed Hallway
   A white dye has been used to color the wooden walls. The walls have been
also covered in a wall paper. A few pictures have been placed upon the walls
and are small. The pictures on the wall are of the lord's family and nothing
of interest. A small entrance way leads towards a stairway towards the east
and doors to the north and south block passage. Special guests stay here.
Servants attend to their every need. They are usually reserved for outside
lords that are great friends with the lord of the house. Lord Du'Kel allows
nobles from far away to stay on this second floor. They are treated as guests
and the lord affords them everything they want.
Obvious exits: -North# -East  -South#
Lord Du'kel walks his halls.

< 436h/436H 153v/153V Pos: standing >
You sing a song to lift the spirits high.
Lord Du'kel flies through the air, free as a bird!

< 436h/436H 153v/153V Pos: standing >
Ok.

< 436h/436H 153v/153V Pos: standing >
A Plush Bedroom
   "We as a people will get to the promised land" says the black plaque
mounted above a king size bed. The bed is covered with a red blanket with
a white trim. The pillows have been fluffed and fluffed in order to create a
comfortable resting place. A small carpet lays at the foot of the bed and a
large chest that houses clothing is off to the side of the bed. A small
dresser with a lantern atop of it houses writing utensils and other
miscellaneous items. Only the finest wine is served to those who stay in this
room because they are usually important. The lord likes to make an impression.
Obvious exits: -South
A sleeping guest stands here.(Gold Aura)
A sleeping guest stands here.(Gold Aura)

< 436h/436H 152v/153V Pos: standing >
You sing a song to lift the spirits high.
A sleeping guest flies through the air, free as a bird!
A sleeping guest flies through the air, free as a bird!

< 436h/436H 152v/153V Pos: standing >
You sit down and relax.

< 436h/436H 152v/153V Pos: sitting >
You have memorized the following spells:
( 8th circle)  4 - bigbys clenched fist
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  5 - lightning bolt
               1 - infravision
( 5th circle)  7 - concealment
( 4th circle)  6 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) dimension door

You can memorize 11 1st and 2 9th circle spell(s).
You continue your study.

< 436h/436H 152v/153V Pos: sitting >
You start meditating...

< 436h/436H 153v/153V Pos: sitting >
You sing a song to lift the spirits high.

< 436h/436H 153v/153V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 436h/436H 153v/153V Pos: sitting >
You are not using it.

< 436h/436H 153v/153V Pos: sitting >
You stop using a moorwood horn.

< 426h/426H 153v/153V Pos: sitting >
You are not using it.

< 426h/426H 153v/153V Pos: sitting >
You are not using it.

< 426h/426H 153v/153V Pos: sitting >
You hold a shimmering lyre.

< 426h/426H 153v/153V Pos: sitting >
You change up your song...
You start playing your a shimmering lyre and singing aloud.

< 446h/446H 153v/153V Pos: sitting >
You clamber to your feet.

< 446h/446H 153v/153V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You sing a song that makes your heart swell with pride.
You twirl around gracefully.
You feel your heart start to race REAL FAST!
Your spell casting seems faster...

< 446h/446H 153v/153V Pos: standing >
A Plush Bedroom
Obvious exits: -South
A sleeping guest stands in mid-air here.(Gold Aura)
A sleeping guest stands in mid-air here.(Gold Aura)

< 446h/446H 153v/153V Pos: standing >
You start chanting...

< 446h/446H 153v/153V Pos: standing >
You no longer feel like a hero.
You no longer feel like a hero.
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 446h/446H 153v/153V Pos: standing >
You complete your spell...
[Damage: 221 ] Your giant fist of force causes a sleeping guest to stagger in agony!
A sleeping guest's punch strikes you.
A sleeping guest's weak punch wounds you.
You duck under a sleeping guest's lame kick.

< 425h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  few wounds >
 Your body feels restored by the power of your soothing song!

< 443h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  few wounds >
 You start chanting...

< 443h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  few wounds >
 Casting: bigbys clenched fist **

< 443h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  few wounds >
 You complete your spell...
[Damage: 219 ] Your giant fist of force causes a sleeping guest to stagger in agony!

< 443h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP: pretty hurt >
 A sleeping guest's weak punch wounds you.
A sleeping guest's punch grazes you.

< 433h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP: pretty hurt >
 You start chanting...

< 433h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 442h/446H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP: pretty hurt >
 You complete your spell...
You raise a level!
[Damage: 110 ] Your giant fist of force causes a sleeping guest to stagger in agony!

< 449h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  awful >
 You start chanting...

< 449h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  awful >
 A sleeping guest's weak punch grazes you.
You dodge a sleeping guest's vicious attack.

< 446h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  awful >
 Casting: bigbys clenched fist **

< 446h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  awful >
 Casting: bigbys clenched fist *

< 446h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC:few scratches E: sleeping sta EP:  awful >
 You complete your spell...
[Damage: 44 ] Your mighty fist smashes into a sleeping guest's body, killing him instantly!
A sleeping guest is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a sleeping guest dies in agony.
It appears you were able to salvage a piece of equipment from your enemy.

< 446h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 450h/453H 153v/153V Pos: standing >
It appears to be the corpse of a sleeping guest.
a few coins
a twisted chitin horn

< 450h/453H 153v/153V Pos: standing >
You get a few coins from the corpse of a sleeping guest.
There were: 3 platinum coins, 14 gold coins. 
You get a twisted chitin horn from the corpse of a sleeping guest.

< 451h/453H 153v/153V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 451h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 451h/453H 153v/153V Pos: standing >
a moorwood horn (magic) (humming)
  This long, elongated horn has a very strange sound to it, yet very soothing.
This item is from the zone: Heaven.
'a twisted chitin horn'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 0
A twisted chitin horn has an item value of 55.
A twisted chitin horn is made of chitin and appears to be of average quality.
A twisted chitin horn has an item value of 55.

< 451h/453H 153v/153V Pos: standing >
You drop a twisted chitin horn.

< 452h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 452h/453H 153v/153V Pos: standing >
A Plush Bedroom
Obvious exits: -South
A twisted chitin horn lies here on the ground.
Puddles of fresh blood cover the ground.
The corpse of a sleeping guest is lying here.
A sleeping guest stands in mid-air here.(Gold Aura)

< 453h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: standing >
A Whitewashed Hallway
   A white dye has been used to color the wooden walls. The walls have been
also covered in a wall paper. A few pictures have been placed upon the walls
and are small. The pictures on the wall are of the lord's family and nothing
of interest. A small entrance way leads towards a stairway towards the east
and doors to the north and south block passage. Special guests stay here.
Servants attend to their every need. They are usually reserved for outside
lords that are great friends with the lord of the house. Lord Du'Kel allows
nobles from far away to stay on this second floor. They are treated as guests
and the lord affords them everything they want.
Obvious exits: -North -East  -South#

< 453h/453H 152v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 152v/153V Pos: standing >
You sit down and relax.

< 453h/453H 153v/153V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - fireball
               2 - dimension door
( 6th circle)  5 - lightning bolt
               1 - infravision
( 5th circle)  7 - concealment
( 4th circle)  6 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    9 seconds:  ( 8th) bigbys clenched fist
   19 seconds:  ( 8th) bigbys clenched fist
   28 seconds:  ( 8th) bigbys clenched fist
   38 seconds:  ( 8th) bigbys clenched fist

You can memorize 11 1st and 3 9th circle spell(s).
You continue your study.

< 453h/453H 153v/153V Pos: sitting >
You start meditating...

< 453h/453H 153v/153V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 453h/453H 153v/153V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 453h/453H 153v/153V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 453h/453H 153v/153V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 453h/453H 153v/153V Pos: sitting >
You clamber to your feet.

< 453h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You start chanting...

< 453h/453H 153v/153V Pos: standing >
You complete your spell...
A Balcony
   This balcony is rather large, capable of holding almost a dozen men without
becoming too crowded. The railings are carved with delicate skill, little
leaves of ivy engraved into the dark wood. Several chairs are scattered about
the tiled balcony, allowing the Oakencrest family to enjoy the view of Valois,
when they're not busy with military training. The glass top of a small table
holds a huge picture, and several mugs. This vantage point provides an
excellent view of the city, including all of Imperial Road and some of the
western section of the commerce sector.
Obvious exits: -East 
Lord Oakencrest silently thinks to himself.(Gold Aura)
You sense a lifeform nearby.
(Q)Madam Oakencrest scowers the room.(Gold Aura)

< 453h/453H 153v/153V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 453h/453H 153v/153V Pos: standing >
A Drow Elf snaps into visibility.

< 453h/453H 153v/153V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!

< 323h/453H 153v/153V Pos: standing >
Someone closes the door.

< 323h/453H 153v/153V Pos: standing >
Someone suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.

< 323h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 323h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 323h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 323h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 347h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: small wounds E: someone sta EP: excellent >
 Your body feels restored by the power of your soothing song!

< 365h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: small wounds E: someone sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.
You miss someone.
A Drow Elf snaps into visibility.

< 365h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Someone misses you.
Someone misses you.
A Drow Elf snaps into visibility.
You attempt to flee...
PANIC!  You couldn't escape!

< 365h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.

< 365h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 239h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.

< 239h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.
You miss someone.
A Drow Elf snaps into visibility.

< 239h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 262h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.

< 262h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 Your body feels restored by the power of your soothing song!

< 280h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.
You attempt to flee...
PANIC!  You couldn't escape!

< 280h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.
Someone dodges your futile attack.
A Drow Elf snaps into visibility.

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.

< 158h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
 You feel your skill in song of healing improving.
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You attempt to flee...
PANIC!  You couldn't escape!

< 182h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You don't know that spell!

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: someone sta EP: excellent >
 You miss someone.
You miss someone.
Someone dodges your futile attack.
A Drow Elf snaps into visibility.

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You start chanting...

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You complete your spell...
Your spell flows around someone, leaving him unharmed!

< 55h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the word 'qlqraiz'
A Drow Elf's cyclone hammers at your body!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< -1h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You miss someone.
Someone dodges your futile attack.
Someone dodges your futile attack.
A Drow Elf snaps into visibility.

< 22h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.

< 22h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 A faint hum can be heard from the crown of Aramus carried by a Drow Elf.

< 22h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: someone sta EP: excellent >
 A Drow Elf snaps into visibility.

< 22h/453H 153v/153V Pos: standing >
< T: Drix TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'qlqraiz'
A Drow Elf's cyclone has proven too much for your now soft and pulpy body.
Your some robes of protection was completely destroyed by the massive blow!
Your boreal bone charm from Caves of Mt. Skelenak was completely destroyed by the massive blow!
Your red earthstone ring of dexterity was completely destroyed by the massive blow!
Your some ghastly clay shoes from Caves of Mt. Skelenak was completely destroyed by the massive blow!
Your mask of Tentro was completely destroyed by the massive blow!
Your celestial ribbon was completely destroyed by the massive blow!