<worn as a badge> an insignia of the nomad healers of power (illuminating)
<worn on head> a golden crown set with diamonds [superior] (magic)
<worn on eyes> a flaming visor of constitution (illuminating)
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a glowing jade earring (glowing)
<worn on face> a white hot mask of living flame [superior] (glowing)
<worn around neck> a twisted gem collar from Du'Maathe Castle
<worn around neck> a ghastly bamboo amulet from Ixarkon
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> a vaporous cloak of crimson death
<worn on back> a large leather backpack
<worn as quiver> a bloody gem quiver [67%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a thick tome of legendary lores (magic) [68%]
<attached to belt> a gnomish notebook of constitution [76%]
<held as shield> a well-used flesh buckler from Du'Maathe Castle [54%]
<worn around wrist> a gilded Songbird charm (magic) (glowing)[95h 26m 11s]
<worn around wrist> a frost-rimed diamond wristguard from Du'Maathe Castle
<worn on hands> some knight's gold talons from Du'Maathe Castle
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<held> a shimmering crystal [superior] (magic) (glowing)
<worn on legs> some fragile bronze greaves from Du'Maathe Castle [89%]
<worn on feet> some bloody stone boots from Du'Maathe Castle
You start meditating...
< 548h/548H 129v/135V Pos: sitting >
You have finished memorizing wall of bones.
Your studies are complete.
< 548h/548H 135v/135V Pos: sitting >
You clamber to your feet.
< 548h/548H 135v/135V Pos: standing >
Nz snaps into visibility.
< 548h/548H 135v/135V Pos: standing >
Nz squints, and a boulder appears, striking an orcish elite solidly!
< 548h/548H 135v/135V Pos: standing >
An orcish elite enters from the north.
< 548h/548H 135v/135V Pos: standing >
An orcish elite suddenly attacks Nz!
An orcish elite's fine punch wounds Nz.
< 548h/548H 135v/135V Pos: standing >
Laz stops using the mace of the earth.
< 548h/548H 135v/135V Pos: standing >
Laz snaps into visibility.
Laz fills with BLooDLuST and makes a ferocious leap at an orcish elite!
Laz knocks an orcish elite down with a mighty blow!
< 548h/548H 135v/135V Pos: standing >
An orcish elite suddenly clutches their head, as if trying to shrug off some unknown malady.
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
Laz's punch grazes an orcish elite.
Laz's powerful punch grazes an orcish elite.
Laz's powerful punch grazes an orcish elite.
< 548h/548H 135v/135V Pos: standing >
Nz misses an orcish elite.
Nz's slash grazes an orcish elite.
Nz's fine slash grazes an orcish elite.
< 548h/548H 135v/135V Pos: standing >
Kileek assists Laz heroically.
Kileek snaps into visibility.
Kileek's impressive slash wounds an orcish elite.
< 548h/548H 135v/135V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 548h/548H 135v/135V Pos: standing >
An orcish elite rises to his feet.
< 548h/548H 135v/135V Pos: standing >
An orcish elite is knocked to the ground by Kileek's mighty bash!
< 548h/548H 135v/135V Pos: standing >
Laz's awesome punch wounds an orcish elite.
Laz's powerful punch grazes an orcish elite.
Laz's punch grazes an orcish elite.
An orcish elite's fine punch wounds Nz.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
An orcish elite turns green and pukes all over the place. Yuck!
< 548h/548H 135v/135V Pos: standing >
Kileek's slash wounds an orcish elite.
Kileek's impressive whip wounds an orcish elite.
Kileek's impressive slash wounds an orcish elite.
Kileek's impressive slash wounds an orcish elite.
Kileek's impressive slash wounds an orcish elite.
Kileek's powerful whip strikes an orcish elite.
Kileek's impressive slash wounds an orcish elite.
Kileek's whip wounds an orcish elite.
Kileek's slash wounds an orcish elite.
Kileek misses an orcish elite.
Kileek's impressive whip wounds an orcish elite.
Kileek's impressive slash wounds an orcish elite.
< 548h/548H 135v/135V Pos: standing >
Ok.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
You snap into visibility.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin snaps into visibility.
< 548h/548H 135v/135V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
An orcish elite falls to their knees, grasping his head and screaming in pain!
An orcish elite bursts into tears.
< 548h/548H 135v/135V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's fist beats the life out of an orcish elite, blood pours from his body!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's fist beats the life out of an orcish elite, blood pours from his body!
< 548h/548H 135v/135V Pos: standing >
Laz's punch strikes an orcish elite.
Laz's powerful punch wounds an orcish elite.
Laz's powerful punch strikes an orcish elite.
< 548h/548H 135v/135V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's fist beats the life out of an orcish elite, blood pours from his body!
< 548h/548H 135v/135V Pos: standing >
Kileek's impressive slash strikes an orcish elite very hard.
Kileek's whip strikes an orcish elite hard.
Kileek's powerful slash enshrouds an orcish elite in a mist of blood.
Kileek's slash seriously wounds an orcish elite.
Kileek's impressive whip seriously wounds an orcish elite.
Kileek's slash enshrouds an orcish elite in a mist of blood.
Kileek's impressive whip enshrouds an orcish elite in a mist of blood.
Kileek's slash grievously wounds an orcish elite.
An orcish elite is slashed into two by a master stroke performed by Kileek.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an orcish elite cause a sickening chill to run up your spine.
Nz's face flushes white for a moment.
< 548h/548H 135v/135V Pos: standing >
Ok.
< 548h/548H 135v/135V Pos: standing >
Laz wields the mace of the earth.
< 548h/548H 135v/135V Pos: standing >
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
Ok.
The lich of a captain of Verspin starts casting a spell.
The lich of a captain of Verspin starts casting a spell called 'mass invisibility'.
The lich of a captain of Verspin starts casting a spell called 'mass invisibility'.
< 548h/548H 135v/135V Pos: standing >
Laz says 'invisible'
Laz's black pearl earring [superior] hums briefly.
Laz slowly fades out of existence.
< 548h/548H 135v/135V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'wagg uizuguburuhl'
Kileek slowly fades out of existence.
The lich of a captain of Verspin slowly fades out of existence.
The lich of a captain of Verspin slowly fades out of existence.
The lich of a captain of Verspin slowly fades out of existence.
You vanish.
< 548h/548H 135v/135V Pos: standing >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'wagg uizuguburuhl'
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'wagg uizuguburuhl'
< 548h/548H 135v/135V Pos: standing >
Nz enters from the north.
< 548h/548H 135v/135V Pos: standing >
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
Kileek says 'protect me'
The mystic axe of the dragonkind hums as the aura of dragonkind embraces Kileek.
Kileek is suddenly surrounded by a green mist!
Kileek begins to shimmer.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Kileek.
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Laz.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Kileek.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Laz.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
Nz enters from the north.
< 548h/548H 135v/135V Pos: standing >
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
Nz who is not far off to your north.
< 548h/548H 135v/135V Pos: standing >
Nz enters from the north.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You feel like a potion could do you good once again.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
Laz says 'reduce'
Laz whispers 'reduce' to cloak of the stalker...
Laz shrinks to about half his normal size!
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Kileek.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
Nz gets something from a messenger bag embroidered with mystical sigils.
< 548h/548H 135v/135V Pos: standing >
Nz straps a messenger bag embroidered with mystical sigils to his back.
< 548h/548H 135v/135V Pos: standing >
Nz stops using a messenger bag embroidered with mystical sigils.
< 548h/548H 135v/135V Pos: standing >
Nz puts a small pile of coins into a messenger bag embroidered with mystical sigils.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
Nz straps a messenger bag embroidered with mystical sigils to his back.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
< 548h/548H 135v/135V Pos: standing >
You quickly scan the area.
You see nothing.
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
Autosaving...
Kileek's body appears to recover from the affects of the potion.
You feel your skin soften and return to normal.
< 548h/548H 135v/135V Pos: standing >
Nz enters from the north.
< 548h/548H 135v/135V Pos: standing >
You feel your skin harden to stone.
The spirits of Du'Maathe Castle grant you their protection.
< 548h/548H 135v/135V Pos: standing >
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
Nz enters from the north.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
Nz leaves north.
< 548h/548H 135v/135V Pos: standing >
Laz leaves north.
You follow Laz.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
*Laz The Resistance (Barbarian)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
Kileek enters from the south.
< 548h/548H 133v/135V Pos: standing >
Laz leaves north.
You follow Laz.
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up #
*Laz The Resistance (Barbarian)(medium) stands in mid-air here.
Nz The Resistance (Githzerai)(medium) stands in mid-air here.
A Drow Elf (medium) ThE FuRY *-* Bloodlust *-* sits resting.(Red Aura)
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
Kileek enters from the south.
Nz suddenly attacks a Drow Elf!
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
Nz's slash strikes a Drow Elf.
< 548h/548H 132v/135V Pos: standing >
Laz snaps into visibility.
Laz fills with BLooDLuST and makes a ferocious leap at a Drow Elf!
A Drow Elf avoids Laz's ferocious maul, and down he goes!
< 548h/548H 132v/135V Pos: standing >
A Drow Elf clambers to his feet.
< 548h/548H 132v/135V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves south.
< 548h/548H 135v/135V Pos: standing >
Nz leaves south.
< 548h/548H 135v/135V Pos: standing >
< 548h/548H 135v/135V Pos: standing >
Kileek leaves south.
< 548h/548H 135v/135V Pos: standing >
Laz rises to his feet.
< 548h/548H 135v/135V Pos: standing >
Laz leaves south.
You follow Laz.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Laz The Resistance (Barbarian)(medium) stands in mid-air here.
A Drow Elf (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting Kileek.(Red Aura)
Kileek The Resistance (Thri-Kreen)(medium) crouches in mid-air here, fighting a Drow Elf.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
< 548h/548H 134v/135V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves north.
Laz leaves south.
You follow Laz.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
The corpse of an orcish elite is lying here.
A large wall of bones is here to the south. (magic)
Laz The Resistance (Barbarian)(medium) stands in mid-air here.
Nz The Resistance (Githzerai)(medium) stands in mid-air here.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
The lich of a captain of Verspin enters from the north.
Ok.
< 548h/548H 133v/135V Pos: standing >
Nz leaves north.
< 548h/548H 133v/135V Pos: standing >
Oof! You bump into a wall of bones...
< 548h/548H 133v/135V Pos: standing >
Laz leaves north.
You follow Laz.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Laz The Resistance (Barbarian)(medium) stands in mid-air here.
Kileek The Resistance (Thri-Kreen)(medium) crouches in mid-air here.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
< 548h/548H 132v/135V Pos: standing >
Laz leaves north.
You follow Laz.
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up #
Laz The Resistance (Barbarian)(medium) stands in mid-air here.
Nz The Resistance (Githzerai)(medium) stands in mid-air here, fighting a Drow Elf.
A Drow Elf (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting Nz.(Red Aura)
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
The lich of a captain of Verspin enters from the south.
Ok.
The lich of a captain of Verspin starts casting an offensive spell.
You snap into visibility.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin starts casting an offensive spell called 'electrical execution'.
The lich of a captain of Verspin snaps into visibility.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of a captain of Verspin snaps into visibility.
< 548h/548H 131v/135V Pos: standing >
Laz fills with BLooDLuST and makes a ferocious leap at a Drow Elf!
Laz knocks a Drow Elf down with a mighty blow!
< 548h/548H 131v/135V Pos: standing >
Laz's impressive bludgeon enshrouds a Drow Elf in a mist of blood.
Laz's bludgeon causes a Drow Elf to grimace in pain.
Laz ruthlessly bludgeons a Drow Elf to death.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!